# The &movement-menu; Menu

&movement-retro;

  Switches between normal mode and retro mode. In retro mode you start with a map where all the gems are on goals. You also cannot push a gem, but only pull it. The retro mode is useful, if you want to know in which order you can place the gems on their goals.

&movement-undo;

  Undoes a move.

&movement-redo;

  Redoes a move.

&movement-start;

  Undoes all moves. This brings the level in its start state.

&movement-end;

  Redoes all moves.

&movement-play;

  Plays the moves you made, beginning from the start position. The speed is the current animation speed (or the fastest animation speed, if animations are disabled).

&movement-stop;

  Stops the current animation.

&movement-animation;

  Here you can select the speed of the move animation. It affects how fast the keeper will move in &movement-play; and if you move the keeper more than one field by a command. Note that you can adjust the speed of all four settings in the configuration dialog of &EasySok;