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[ Contents | Operating Manual | New Features and Bugs Fixed | Technical Information | Authors ]

[ Introduction | Command Panel | Drawing Mode Panel | Editing Mode Panel
| Indicator Panel | Miscellaneous Panels | Keyboard Accelerators ]

# Miscellaneous Panels

## Mouse Function Indicator

Mouse Function Indicator shows which functions are assigned to each mouse button.

Although the function of each mouse button changes depending on the state (selected mode, position of the mouse cursor, state of SHIFT key or CONTROL key, etc) at the time, the mouse function indicator shows the current function at all times.

If the TEXT mode is selected and it is ready to enter text from keyboard, the mouse function indicator shows that as a keyboard icon.

See also Balloons Button.

## Rulers

The rulers are placed at the top and right (left, if the drawing mode panel is right) of the canvas, and the scale selected by UNIT Box is displayed on them (i.e. inches or cm). Normally, triangular markers which show the mouse cursor position are also displayed on the rulers. The rulers may also be used to scroll the canvas.

To scroll the canvas, press mouse button 2 (`Drag') on the ruler and move cursor left/right or up/down; the ruler will be moved following the cursor, and the contents of canvas will be moved when mouse button is released. If the SHIFT key was pressed during this operation, the canvas will scroll five times further than the mouse movement.

Clicking on the ruler with mouse button 1 (`Pan Left' or `Pan Up') or mouse button 3 (`Pan Right' or `Pan Down') will scroll the canvas by 1/2 inch (1cm, if unit is cm). The arrow keys have the same effect, too. If the SHIFT key was pressed during those operations, amount of scroll will be five times further.

The canvas view will be moved to the origin if mouse button 1 (`Pan to Origin') is clicked on the UNIT Box, or mouse button 2 (`Pan to Origin') is clicked on the canvas while the CONTROL key is down.

## UNIT Box

The UNIT Box is placed where the top and side rulers meet. The units of the ruler (in or cm) and the scale of the drawing (e.g. 1cm=3km) will be displayed here.

### Set Units

Clicking on the UNIT Box with mouse button 3 (`Set Units/Scale') will pop up a panel to set the units.

Ruler units
  Select ruler unit from Imperial (in) and Metric (cm).

Figure units
  Select unit which is used to display dimensions when entering or editing object, from Ruler units and User defined. If User defined is selected here, the string entered in Unit name will be displayed as the unit of dimension.

Unit name
  Set the name of the unit. This is effective only if User defined is selected in Figure units.

Figure scale
  Set the magnification which is used to display dimensions when entering or editing objects, from Unity and User defined. If User defined is selected here, the value specified by Scale factor will be multiplied by the dimensions displayed when drawing objects.

Scale factor
  Set the value which will be multiplied by the dimensions when displaying them. This is effective only if User defined is selected as Figure scale.

The default value can be set by command line options and resources.

## Balloons Button

If this button is ON, `balloon' messages corresponding to the object the mouse is positioned over will popup after a predetermined time (in milliseconds; resource `Fig.balloon_delay`). Here is an example:

## Search and Replace Text

Keyboard accelerator `Meta-h` will popup the Search & Replace Panel. Using the Search & Replace Panel, users can search, replace, and check the spelling of text in the figure. It is also possible to apply UPDATE to searched texts.

Search
  Specify the string to be searched.

Case Sensitive
  If this button is selected, upper-case and lower-case letters will be considered significant when searching.

Replace with
  Specify the string to replace the string entered in the Search field.

Search/Replace/Update
  Clicking this button will search for text objects containing the string specified by the Search field above. The results of the search will be displayed in another window.

  If the Replace button in the results window is clicked after the search, the string specified in Search field will be replaced with the string specified in the Replace with field. If the UPDATE button is clicked after the search, the UPDATE will be performed for those texts, applying settings in the Indicator Panel to the matched text objects. The Undo function does not work for text changed by the replace operation.

Spell Check
  Clicking this button will invoke a spell-checker (the `spell` command, usually) and display the resulting list of (possibly) misspelled words in the text objects in the figure.

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