## extern SG_EXPORT Geometry* osg::createTexturedQuadGeometry

## (const Vec3& corner,
const Vec3& widthVec,
const Vec3& heightVec)

> Convenience function to be used for creating quad geometry with texture coords.

## Documentation

> Convenience function to be used for creating quad geometry with texture coords. Tex coords go from bottom left (0,0) to top right (1,1).

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