// DO NOT EDIT THIS FILE - it is machine generated -*- c++ -*-

#ifndef __java_awt_TexturePaint__
#define __java_awt_TexturePaint__

#pragma interface

#include <java/lang/Object.h>

extern "Java"
{
  namespace java
  {
    namespace awt
    {
      class TexturePaint;
      class PaintContext;
      class RenderingHints;
      class Rectangle;
      namespace geom
      {
        class AffineTransform;
        class Rectangle2D;
      }
      namespace image
      {
        class ColorModel;
        class BufferedImage;
      }
    }
  }
};

class ::java::awt::TexturePaint : public ::java::lang::Object
{
public:
  TexturePaint (::java::awt::image::BufferedImage *, ::java::awt::geom::Rectangle2D *);
  virtual ::java::awt::image::BufferedImage *getImage () { return texture; }
  virtual ::java::awt::geom::Rectangle2D *getAnchorRect () { return anchor; }
  virtual ::java::awt::PaintContext *createContext (::java::awt::image::ColorModel *, ::java::awt::Rectangle *, ::java::awt::geom::Rectangle2D *, ::java::awt::geom::AffineTransform *, ::java::awt::RenderingHints *);
  virtual jint getTransparency ();
private:
  ::java::awt::image::BufferedImage * __attribute__((aligned(__alignof__( ::java::lang::Object )))) texture;
  ::java::awt::geom::Rectangle2D *anchor;
public:

  static ::java::lang::Class class$;
};

#endif /* __java_awt_TexturePaint__ */
