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# ParaGUI Compound List

Here are the classes, structs, unions and interfaces with brief descriptions:

- MSG_MESSAGE (No description available)
- PARAGUI_EVENTHANDLERDATA (ParaGUI eventhandler data structure)
- SDLScrollBar::ScrollButton (No description available)
- SDL_Gradient (No description available)
- SDL_Point (No description available)
- SDLApplication (The class that represent an application in ParaGUI. It handles the main loop, screen attibutes etc)
- SDLButton (Button that uses gradients, all else derived from SDLUserButton)
- SDLButtonGroup (A group of SDLButtons)
- SDLCheckButton (A single check button)
- SDLColumnItem (No description available)
- SDLDrawObject (Base class of all objects (provides drawing functionality))
- SDLGradientWidget (Base class for widgets with gradients)
- SDLLabel (Text label)
- SDLLineEdit (An editable text box)
- SDLListBox (No description available)
- SDLListBoxBaseItem (No description available)
- SDLListBoxItem (No description available)
- SDLMessageObject (Base class of all objects (provides message handling))
- SDLProgressBar (A progress bar)
- SDLRadioButton (A single radio button)
- SDLScrollBar (A vertical or horizontal scrollbar)
- SDLSlider (No description available)
- SDLStaticFrame (A static (non-resizeable) frame)
- SDLTheme (No description available)
- SDLUserButton (Button with hardcoded colors and gradients, with text or icon)
- SDLWidget (Base class of all widgets)
- SDLWidgetDnD (Drag and drop handler)
- SDLWidgetList (A group of widgets arranged in a specific way graphically)
- SDLWindow (A window inside the program (not a windowing environment window))