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Trail: Creating a GUI with JFC/Swing
Lesson: User Interfaces that Swing: A Quick Start Guide

## Summary

> This lesson glossed over many details and left some things unexplained, but you should have some understanding now of what you can build with Swing components. You should now have a general understanding of the following:
> - How to set up the containment hierarchy of each Swing component. To add a component to a container, you use some form of the add method.
> - How to implement many standard GUI components, such as buttons, labels, combo boxes, and radio buttons, which you combine to create your program's GUI.
> - How to change the layout of components by using layout managers.
> - How to handle events and accommodate threads in Swing programs. Recall that the event-handling mechanism is based on the AWT event-handling model in which you register event listeners upon the components which generate events.
> For a quick, visual reference of the Swing components see A Visual Index to the Swing Components.

> For more complete information on Swing, see the full trail: Creating a GUI with JFC/Swing This trail is also published as a book, The JFC Swing Tutorial.

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