| # EZ_RegisterApplicationResources

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    NAME
           EZ_RegisterApplicationResources   -  register  a  list  of
           application resources

    SYNOPSIS
           #include <EZ.h>

           void EZ_RegisterApplicationResources( int nresources, EZ_ResourceSpec resources,
                int (configure)(void*notUsed,intoption,EZ_Value*values))

           typedef struct {
             int     option;    /* reference index, must > 1024 */
             char    *iname;    /* resource name  */
             char    *cname;    /* resource class */
             char    *vtypes;   /* value types, e.g "int,float,string" */
           } EZ_ResourceSpec;

           typedef struct {
             int  type;
             union {
               char    c;    unsigned char  uc;
               short   s;    unsigned short us;
               int     i;    unsigned int   ui;
               float   f;
               void    *p;
               void    *function;
               char    *str;
               unsigned long l;
             } value;
           } EZ_Value;

    ARGUMENTS
           resources  Specifies a list of resources.

           nresources  Specifies the number of resources.

           configure  Specifies a procedure that sets the  values  of
           application variable from resources.

    DESCRIPTION
           EZ_RegisterApplicationResources registers a list of appli-
           cation resources. Its purpose is to set application  vari-
           ables  from  resources.   See  the  example  below for its
           usage. Only global variables can be set via resources.

    An Example
           #include "EZ.h";
           static int   int1 = 0,   int2 = 0; /* var set by resources */
           static float float2 = 0;

           static  EZ_ResourceSpec exampleResources[] =
           {
              { 1234, "aPairOfInt",  "APairOfInt", "int,int"   },
              { 1235, "intFloat",    "IntFloat",   "int,float" },
           };

           int configure(EZ_Widget *notused, int option, EZ_Value *values)
           {
             switch(option)
              {
                case 1:  int1 = values[0].value.i; int2 = values[1].value.i; break;
                case 2:  int1 = values[0].value.i; float2 = values[1].value.f; break;
                default:  break;
              }
           }

           main(int ac, char **av)
           {
             EZ_Initialize(ac, av, 1);
             EZ_RegisterApplicationResources(2, exampleResources, configure);
             printf("int1=%d, int2=%d, float2=%f0, int1, int2, float2);
             /* more stuff ... */
           }

    SEE ALSO
           EZ_RegisterResourcesWidget(3)