% *************************************************************************
%
% ENCODE.TEX (1993 July 1)
%
% NOTE: This particular file has been customized for MS Windows ANSI encoding
% NOTE: If your text fonts use Windows ANSI, then \input ansiacce.tex as well.
%
% This is `encode.tex', were you customize `mtmacs.tex' to the character
% encoding used by your DVI driver for the Times text fonts when used in math.
%
% NOTE: this ONLY changes the behavior of text fonts when called for in MATH.
% It does not deal with the character encoding of text fonts used outside math.
%
% Uncomment the lines that apply to the character encoding you use, or
% add new lines if the encoding you use is not one of the examples given.
% Character codes may be given in decimal, or hex using ", or octal using '
%
% You will typically also need to do something about encoding of text fonts,
% since plain TeX and LaTeX have the CM `TeX text' encoding hard-wired in.
%
% Examples are given at the end of different encodings (mostly commented out)
%
% *************************************************************************

\expandafter\edef\csname qqcode\string @\endcsname{\the\catcode`\"}
\expandafter\edef\csname atcode\string @\endcsname{\the\catcode`\@}

\catcode`\@=11
\catcode`\"=12

\def\eat@#1{}

\def\hexnumber@#1{\ifcase#10\or 1\or 2\or 3\or 4\or 5\or 6\or 7\or 8\or
 9\or A\or B\or C\or D\or E\or F\fi}

\def\encode#1#2{\count@#2\relax
 \ifnum\count@<\sixt@@n
 \expandafter\edef
  \csname\expandafter\eat@\string#1@HX\endcsname{0\hexnumber@\count@}%
 \else
  {\count\z@\count@\divide\count\z@\sixt@@n
  \edef\next@{\hexnumber@{\count\z@}}%
  \multiply\count\z@\sixt@@n\advance\count@-\count\z@
  \expandafter\xdef
   \csname\expandafter\eat@\string#1@HX\endcsname{\next@\hexnumber@\count@}}%
  \fi}

%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

% Default wired in to mtmacs.tex -- mix of TeX text and Adobe StandardEncoding 
% (which presently is the default for AFM2TFM --- except for dotaccent).

% accents (Tex text encoding)

%\encode\bar{'26}	% macron
%\encode\grave{"12}	% grave
%\encode\acute{"13}	% acute
%\encode\check{"14}	% caron
%\encode\breve{"15}	% breve
%\encode\hat{"5E}	% circumflex
%\encode\dot{"5F}	% dotaccent (?) TeX text encoding
%\encode\dot{"C7}	% dotaccent (?) Adobe Standard Encoding
%\encode\tilde{"7E}	% tilde
%\encode\ddot{"7F}	% dieresis

% special characters (not found in `TeX text', so use Adobe StandardEncoding)

%\encode\dag{"B2}	% dagger
%\encode\ddag{"B3}	% daggerdbl
%\encode\S{"A7}		% section
%\encode\P{"B6}		% paragraph

%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

% The following is for Adobe StandardEncoding (also \input stanacce.tex)

% accents (Adobe Standard Encoding)

%\encode\bar{197}	% macron
%\encode\grave{193}	% grave
%\encode\acute{194}	% acute
%\encode\check{207}	% caron
%\encode\breve{198}	% breve
%\encode\hat{195}	% circumflex
%\encode\dot{199}	% dotaccent
%\encode\tilde{196}	% tilde
%\encode\ddot{200}	% dieresis

% special characters (Adobe StandardEncoding)

%\encode\dag{178}	% dagger
%\encode\ddag{179}	% daggerdbl
%\encode\S{167}		% section
%\encode\P{182}		% paragraph

%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

% The following is for Windows ANSI (also \input ansiacce.tex)

% accents (Windows ANSI)

\encode\bar{175}	% macron
\encode\grave{96}	% grave
\encode\acute{180}	% acute
\encode\check{141}	% caron NOT in Windows ANSI!
\encode\breve{198}	% breve NOT in Windows ANSI!
\encode\hat{136}	% circumflex (changed position in Windows 3.1)
\encode\dot{183}	% dotaccent (actually periodcentered)
\encode\tilde{152}	% tilde (changed position in Windows 3.1)
\encode\ddot{168}	% dieresis

% special characters (Windows ANSI)

\encode\dag{134}	% dagger (new in Windows 3.1)
\encode\ddag{135}	% daggerdbl (new in Windows 3.1)
\encode\S{167}		% section (as in StandardEncoding)
\encode\P{182}		% paragraph (as in StandardEncoding)

%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

% The following is for `texannew' encoding (also \input accents.tex)

% accents (sort of Windows ANSI, but arranged to work around bug in ATM)

%\encode\bar{175}	% macron
%\encode\grave{96}	% grave
%\encode\acute{180}	% acute
%\encode\check{141}	% caron NOT in Windows ANSI!
%\encode\breve{198}	% breve NOT in Windows ANSI!
%\encode\hat{136}	% circumflex (changed position in Windows 3.1)
%\encode\dot{199}	% dotaccent (actually periodcentered)
%\encode\tilde{152}	% tilde (changed position in Windows 3.1)
%\encode\ddot{168}	% dieresis

% special characters (Windows ANSI)

%\encode\dag{178}	% dagger (new in Windows 3.1)
%\encode\ddag{179}	% daggerdbl (new in Windows 3.1)
%\encode\S{167}		% section (as in StandardEncoding)
%\encode\P{182}		% paragraph (as in StandardEncoding)

%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

% The following is for `DC' encoding (Cork Ireland TUG meeting 1990)

% accents				% (also \input dcaccent.tex)

%\encode\bar{9}		% macron
%\encode\grave{0}	% grave
%\encode\acute{1}	% acute
%\encode\check{7}	% caron
%\encode\breve{8}	% breve
%\encode\hat{2}		% circumflex
%\encode\dot{10}	% dotaccent
%\encode\tilde{3}	% tilde
%\encode\ddot{4}	% dieresis

% special characters (mostly not found in DC encoding)

%\encode\dag{178}	% dagger (not in DC encoding!)
%\encode\ddag{179}	% daggerdbl (not in DC encoding!)
%\encode\S{159}		% section (?)
%\encode\P{182}		% paragraph (not in DC encoding!)

%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

% Following is for Macintosh `standard roman encoding' (\input macaccen.tex)

% accents (Textures `Mac' encoding keeps these doubly encoded)

%\encode\bar{9}		% macron	(Textures Mac)
%\encode\bar{248}	% macron	(Macintosh)
%\encode\grave{0}	% grave		(Textures Mac)
%\encode\grave{96}	% grave		(Macintosh)
%\encode\acute{1}	% acute		(Textures Mac)
%\encode\acute{171}	% acute		(Macintosh)
%\encode\check{7}	% caron		(Textures Mac)
%\encode\check{255}	% caron		(Macintosh)
%\encode\breve{8}	% breve		(Textures Mac)
%\encode\breve{249}	% breve		(Macintosh)
%\encode\hat{2}		% circumflex	(Textures Mac)
%\encode\hat{246}	% circumflex	(Macintosh)
%\encode\dot{10}	% dotaccent	(Textures Mac)
%\encode\dot{250}	% dotaccent	(Macintosh)
%\encode\tilde{3}	% tilde		(Textures Mac)
%\encode\tilde{247}	% tilde		(Macintosh)
%\encode\ddot{4}	% dieresis	(Textures Mac)
%\encode\ddot{172}	% dieresis	(Macintosh)

% special characters

%\encode\dag{160}	% dagger
%\encode\ddag{224}	% daggerdbl
%\encode\S{164}		% section
%\encode\P{166}		% paragraph

%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

\catcode`\"=\qqcode@
\catcode`\@=\atcode@
