<?xml version="1.0"?>
<gconf><entry name="blacklevel" mtime="1041701662" muser="root" type="schema" stype="int" owner="gataxx"><local_schema locale="C" short_desc="Level of black player"><default type="int" value="0"/><longdesc>Zero is human; one through three correspond to the level of the computer player.</longdesc></local_schema></entry><entry name="whitelevel" mtime="1041701662" muser="root" type="schema" stype="int" owner="gataxx"><local_schema locale="C" short_desc="Level of white player"><default type="int" value="0"/><longdesc>Zero is human; one through three correspond to the level of the computer player.</longdesc></local_schema></entry><entry name="quickmoves" mtime="1041701662" muser="root" type="schema" stype="bool" owner="gataxx"><local_schema locale="C" short_desc="Quick moves"><default type="bool" value="false"/><longdesc>Whether or not to use quick moves.</longdesc></local_schema></entry><entry name="tileset" mtime="1041701662" muser="root" type="schema" stype="string" owner="gataxx"><local_schema locale="C" short_desc="Tileset"><default type="string"><stringvalue>classic.png</stringvalue></default><longdesc>Tileset to use.</longdesc></local_schema></entry><entry name="animate" mtime="1041701662" muser="root" type="schema" stype="int" owner="gataxx"><local_schema locale="C" short_desc="Animate"><default type="int" value="2"/><longdesc>Zero corresponds to no animations, one is partial animations, two is complete animations.</longdesc></local_schema></entry><entry name="flipfinal" mtime="1041701662" muser="root" type="schema" stype="bool" owner="gataxx"><local_schema locale="C" short_desc="Flip final results"><default type="bool" value="true"/><longdesc>Whether or not to flip final results.</longdesc></local_schema></entry></gconf>
