interface Random where {

{-# NEED #-}
instance Random Prelude.Double;

{-# NEED #-}
instance Random Prelude.Float;

{-# NEED #-}
instance Random Prelude.Integer;

{-# NEED #-}
instance Random Prelude.Bool;

{-# NEED #-}
instance Random Prelude.Char;

{-# NEED #-}
instance Random Prelude.Int;

{-# NEED #-}
instance RandomGen StdGen;

{-# NEED #-}
instance (Prelude.Integral a) => Prelude.RealFrac (Ratio.Ratio a);

{-# NEED #-}
instance (Prelude.Integral a) => Prelude.Enum (Ratio.Ratio a);

{-# NEED #-}
instance (Prelude.Integral a) => Prelude.Eq (Ratio.Ratio a);

{-# NEED #-}
instance (Prelude.Integral a) => Prelude.Ord (Ratio.Ratio a);

{-# NEED #-}
instance Prelude.Read StdGen;

{-# NEED #-}
instance (Prelude.Read a,Prelude.Integral a) => Prelude.Read (Ratio.Ratio a);

{-# NEED #-}
instance Prelude.Show StdGen;

{-# NEED #-}
instance (Prelude.Integral a) => Prelude.Show (Ratio.Ratio a);

{-# NEED #-}
instance (Prelude.Integral a) => Prelude.Fractional (Ratio.Ratio a);

{-# NEED #-}
instance (Prelude.Integral a) => Prelude.Real (Ratio.Ratio a);

{-# NEED #-}
instance (Prelude.Integral a) => Prelude.Num (Ratio.Ratio a);
interface Ratio
{-# NEED Ratio #-}
data Ratio a;
interface ! Random
{-# NEED getStdRandom #-}
getStdRandom{-# 1 #-}::((StdGen -> (a,StdGen)) -> (Prelude.IO a));

{-# NEED newStdGen #-}
newStdGen{-# 0 #-}::(Prelude.IO StdGen);

{-# NEED getStdGen #-}
getStdGen{-# 0 #-}::(Prelude.IO StdGen);

{-# NEED setStdGen #-}
setStdGen{-# 1 #-}::(StdGen -> (Prelude.IO ()));

{-# NEED {Random randoms randomRs randomIO randomRIO random randomR} #-}
class Random a where {
  randoms{-# 1 #-}::(RandomGen b) => (b -> [a]);
  randomRs{-# 2 #-}::(RandomGen b) => ((a,a) -> (b -> [a]));
  randomIO{-# 0 #-}::(Prelude.IO a);
  randomRIO{-# 1 #-}::((a,a) -> (Prelude.IO a));
  random{-# 1 #-}::(RandomGen b) => (b -> (a,b));
  randomR{-# 2 #-}::(RandomGen b) => ((a,a) -> (b -> (a,b)));
};

{-# NEED mkStdGen #-}
mkStdGen{-# 1 #-}::(Prelude.Int -> StdGen);

{-# NEED StdGen #-}
data StdGen;

{-# NEED {RandomGen genRange next split} #-}
class RandomGen a where {
  genRange{-# 1 #-}::(a -> (Prelude.Int,Prelude.Int));
  next{-# 1 #-}::(a -> (Prelude.Int,a));
  split{-# 1 #-}::(a -> (a,a));
};
}
