(***********************************************************************)
(*                                                                     *)
(*                           Objective Caml                            *)
(*                                                                     *)
(*              Damien Doligez, projet Para, INRIA Rocquencourt        *)
(*                                                                     *)
(*  Copyright 1996 Institut National de Recherche en Informatique et   *)
(*  en Automatique.  All rights reserved.  This file is distributed    *)
(*  under the terms of the GNU Library General Public License, with    *)
(*  the special exception on linking described in file ../LICENSE.     *)
(*                                                                     *)
(***********************************************************************)

(* $Id: random.ml,v 1.1.1.1 2002/01/16 09:01:30 cookcu Exp $ *)

(* "Linear feedback shift register" random number generator. *)
(* References: Robert Sedgewick, "Algorithms", Addison-Wesley *)

(* The PRNG is a linear feedback shift register.
   It is seeded by a MD5-based PRNG.
*)

(* This is the state you get with [init 27182818] on a 32-bit machine. *)
let state = [|
  561073064; 1051173471; 764306064; 9858203; 1023641486; 615350359;
  552627506; 486882977; 147054819; 951240904; 869261341; 71648846; 848741663;
  337696531; 66770770; 473370118; 998499212; 477485839; 814302728; 281896889;
  206134737; 796925167; 762624501; 971004788; 878960411; 233350272;
  965168955; 933858406; 572927557; 708896334; 32881167; 462134267; 868098973;
  768795410; 567327260; 4136554; 268309077; 804670393; 854580894; 781847598;
  310632349; 22990936; 187230644; 714526560; 146577263; 979459837; 514922558;
  414383108; 21528564; 896816596; 33747835; 180326017; 414576093; 124177607;
  440266690
|]

let index = ref 0

(* Returns 30 random bits as an integer 0 <= x < 1073741824 *)
let bits () =
  index := (!index + 1) mod 55;
  let newval =
    state.((!index + 24) mod 55) + state.(!index) in
  state.(!index) <- newval;
  newval land 0x3FFFFFFF

(* Returns a float 0 <= x < 1 with at most 90 bits of precision. *)
let rawfloat () =
  let scale = 1073741824.0
  and r0 = float (bits ())
  and r1 = float (bits ())
  and r2 = float (bits ())
  in ((r0 /. scale +. r1) /. scale +. r2) /. scale

let rec intaux n =
  let r = bits () in
  if r >= n then intaux n else r
let int bound =
  if bound > 0x3FFFFFFF || bound <= 0
  then invalid_arg "Random.int"
  else (intaux (0x3FFFFFFF / bound * bound)) mod bound

let float bound = rawfloat () *. bound
let real = float

(* Simple initialisation.  The seed is an integer.
*)
let init seed =
  let mdg i =
    let d = Digest.string (string_of_int i ^ string_of_int seed) in
    (Char.code d.[0] + (Char.code d.[1] lsl 8) + (Char.code d.[2] lsl 16))
    lxor (Char.code d.[3] lsl 22)
  in
  for i = 0 to 54 do
    state.(i) <- (mdg i)
  done;
  index := 0

(* Full initialisation.  The seed is an array of integers. *)
let full_init seed =
  init 27182818;
  for i = 0 to Array.length (seed) - 1 do
    let j = i mod 55 in
    state.(j) <- state.(j) + seed.(i)
  done

(* Low-entropy system-dependent initialisation. *)

external random_seed: unit -> int = "sys_random_seed";;

let self_init () = init (random_seed());;


(* Manipulating the current state. *)

type state = { st : int array; idx : int };;

let get_state () = { st = Array.copy state; idx = !index };;

let set_state s =
  Array.blit s.st 0 state 0 55;
  index := s.idx;
;;

(********************

(* Test functions.  Not included in the library.
   The [chisquare] function should be called with n > 10r.
   It returns a triple (low, actual, high).
   If low <= actual <= high, the [g] function passed the test,
   otherwise it failed.

  Some results:

Random.init 27182818; chisquare Random.int 100000 1000;;
Random.init 27182818; chisquare Random.int 100000 100;;
Random.init 27182818; chisquare Random.int 100000 5000;;
Random.init 27182818; chisquare Random.int 1000000 1000;;
Random.init 27182818; chisquare Random.int 100000 1024;;
Random.init 299792643; chisquare Random.int 100000 1024;;
Random.init 14142136; chisquare Random.int 100000 1024;;
Random.init 27182818; init_diff 1024; chisquare diff 100000 1024;;
Random.init 27182818; init_diff 100; chisquare diff 100000 100;;
Random.init 27182818; init_diff2 1024; chisquare diff2 100000 1024;;
Random.init 27182818; init_diff2 100; chisquare diff2 100000 100;;
Random.init 14142136; init_diff2 100; chisquare diff2 100000 100;;
Random.init 299792643; init_diff2 100; chisquare diff2 100000 100;;
- : float * float * float = 936.754446797, 948.8, 1063.2455532
#- : float * float * float = 80, 80.076, 120
#- : float * float * float = 4858.57864376, 4767.5, 5141.42135624 *********
#- : float * float * float = 936.754446797, 951.2, 1063.2455532
#- : float * float * float = 960, 1028.31104, 1088
#- : float * float * float = 960, 1012.64384, 1088
#- : float * float * float = 960, 970.25024, 1088
#- : float * float * float = 960, 982.29248, 1088
#- : float * float * float = 80, 110.418, 120
#- : float * float * float = 960, 1022.76096, 1088
#- : float * float * float = 80, 96.894, 120
#- : float * float * float = 80, 83.864, 120
#- : float * float * float = 80, 89.956, 120

*)

(* Return the sum of the squares of v[i0,i1[ *)
let rec sumsq v i0 i1 =
  if i0 >= i1 then 0.0
  else if i1 = i0 + 1 then float v.(i0) *. float v.(i0)
  else sumsq v i0 ((i0+i1)/2) +. sumsq v ((i0+i1)/2) i1
;;

let chisquare g n r =
  if n <= 10 * r then invalid_arg "chisquare";
  let f = Array.make r 0 in
  for i = 1 to n do
    let t = g r in
    f.(t) <- f.(t) + 1
  done;
  let t = sumsq f 0 r
  and r = float r
  and n = float n in
  let sr = 2.0 *. sqrt r in
  (r -. sr,   (r *. t /. n) -. n,   r +. sr)
;;

(* This is to test for linear dependencies between successive random numbers.
*)
let st = ref 0;;
let init_diff r = st := Random.int r;;
let diff r =
  let x1 = !st
  and x2 = Random.int r
  in
  st := x2;
  if x1 >= x2 then
    x1 - x2
  else
    r + x1 - x2
;;

let st1 = ref 0
and st2 = ref 0
;;

(* This is to test for quadratic dependencies between successive random
   numbers.
*)
let init_diff2 r = st1 := Random.int r; st2 := Random.int r;;
let diff2 r =
  let x1 = !st1
  and x2 = !st2
  and x3 = Random.int r
  in
  st1 := x2;
  st2 := x3;
  (x3 - x2 - x2 + x1 + 2*r) mod r
;;

********************)
