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# SoSwitch.h

    00001 #ifndef COIN_SOSWITCH_H
    00002 #define COIN_SOSWITCH_H
    00003
    00004 /**************************************************************************\
    00005  *
    00006  *  This file is part of the Coin 3D visualization library.
    00007  *  Copyright (C) 1998-2003 by Systems in Motion.  All rights reserved.
    00008  *
    00009  *  This library is free software; you can redistribute it and/or
    00010  *  modify it under the terms of the GNU General Public License
    00011  *  ("GPL") version 2 as published by the Free Software Foundation.
    00012  *  See the file LICENSE.GPL at the root directory of this source
    00013  *  distribution for additional information about the GNU GPL.
    00014  *
    00015  *  For using Coin with software that can not be combined with the GNU
    00016  *  GPL, and for taking advantage of the additional benefits of our
    00017  *  support services, please contact Systems in Motion about acquiring
    00018  *  a Coin Professional Edition License.
    00019  *
    00020  *  See <URL:http://www.coin3d.org> for  more information.
    00021  *
    00022  *  Systems in Motion, Teknobyen, Abels Gate 5, 7030 Trondheim, NORWAY.
    00023  *  <URL:http://www.sim.no>.
    00024  *
    00025 \**************************************************************************/
    00026
    00027 #include <Inventor/nodes/SoSubNode.h>
    00028 #include <Inventor/fields/SoSFInt32.h>
    00029 #include <Inventor/nodes/SoGroup.h>
    00030
    00031 #define SO_SWITCH_NONE (-1)
    00032 #define SO_SWITCH_INHERIT (-2)
    00033 #define SO_SWITCH_ALL (-3)
    00034
    00035 class SoSwitchP;
    00036
    00037 class COIN_DLL_API SoSwitch : public SoGroup {
    00038   typedef SoGroup inherited;
    00039
    00040   SO_NODE_HEADER(SoSwitch);
    00041
    00042 public:
    00043   static void initClass(void);
    00044   SoSwitch(void);
    00045   SoSwitch(int numchildren);
    00046
    00047   SoSFInt32 whichChild;
    00048
    00049   virtual SbBool affectsState(void) const;
    00050
    00051   virtual void doAction(SoAction * action);
    00052   virtual void callback(SoCallbackAction * action);
    00053   virtual void GLRender(SoGLRenderAction * action);
    00054   virtual void pick(SoPickAction * action);
    00055   virtual void getBoundingBox(SoGetBoundingBoxAction * action);
    00056   virtual void handleEvent(SoHandleEventAction * action);
    00057   virtual void getMatrix(SoGetMatrixAction * action);
    00058   virtual void search(SoSearchAction * action);
    00059   virtual void write(SoWriteAction * action);
    00060   virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
    00061   virtual void audioRender(SoAudioRenderAction * action);
    00062   virtual void notify(SoNotList *nl);
    00063
    00064 protected:
    00065   virtual ~SoSwitch();
    00066
    00067   void traverseChildren(SoAction * action);
    00068
    00069 private:
    00070   SoSwitchP *pimpl;
    00071   friend class SoSwitchP;
    00072
    00073   void commonConstructor(void);
    00074 };
    00075
    00076 #endif // !COIN_SOSWITCH_H