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# SoLocateHighlight.h

    00001 #ifndef COIN_SOLOCATEHIGHLIGHT_H
    00002 #define COIN_SOLOCATEHIGHLIGHT_H
    00003
    00004 /**************************************************************************\
    00005  *
    00006  *  This file is part of the Coin 3D visualization library.
    00007  *  Copyright (C) 1998-2003 by Systems in Motion.  All rights reserved.
    00008  *
    00009  *  This library is free software; you can redistribute it and/or
    00010  *  modify it under the terms of the GNU General Public License
    00011  *  ("GPL") version 2 as published by the Free Software Foundation.
    00012  *  See the file LICENSE.GPL at the root directory of this source
    00013  *  distribution for additional information about the GNU GPL.
    00014  *
    00015  *  For using Coin with software that can not be combined with the GNU
    00016  *  GPL, and for taking advantage of the additional benefits of our
    00017  *  support services, please contact Systems in Motion about acquiring
    00018  *  a Coin Professional Edition License.
    00019  *
    00020  *  See <URL:http://www.coin3d.org> for  more information.
    00021  *
    00022  *  Systems in Motion, Teknobyen, Abels Gate 5, 7030 Trondheim, NORWAY.
    00023  *  <URL:http://www.sim.no>.
    00024  *
    00025 \**************************************************************************/
    00026
    00027 #include <Inventor/nodes/SoSubNode.h>
    00028 #include <Inventor/nodes/SoSeparator.h>
    00029 #include <Inventor/fields/SoSFColor.h>
    00030 #include <Inventor/fields/SoSFEnum.h>
    00031
    00032 class SoFullPath;
    00033 class SoLocateHighlightP;
    00034
    00035 class COIN_DLL_API SoLocateHighlight : public SoSeparator {
    00036   typedef SoSeparator inherited;
    00037
    00038   SO_NODE_HEADER(SoLocateHighlight);
    00039
    00040 public:
    00041   static void initClass(void);
    00042   SoLocateHighlight(void);
    00043
    00044   enum Modes {
    00045     AUTO, ON, OFF
    00046   };
    00047
    00048   enum Styles {
    00049     EMISSIVE, EMISSIVE_DIFFUSE
    00050   };
    00051
    00052   SoSFColor color;
    00053   SoSFEnum style;
    00054   SoSFEnum mode;
    00055
    00056   virtual void handleEvent(SoHandleEventAction * action);
    00057   virtual void GLRenderBelowPath(SoGLRenderAction * action);
    00058   virtual void GLRenderInPath(SoGLRenderAction * action);
    00059   static void turnOffCurrentHighlight(SoGLRenderAction * action);
    00060
    00061 protected:
    00062   virtual ~SoLocateHighlight();
    00063   virtual void redrawHighlighted(SoAction * act, SbBool  flag);
    00064
    00065 private:
    00066
    00067   static void turnoffcurrent(SoAction * action);
    00068   void setOverride(SoGLRenderAction * action);
    00069   static SoFullPath * currenthighlight;
    00070
    00071   SoLocateHighlightP * pimpl;
    00072 };
    00073
    00074 #endif // !COIN_SOLOCATEHIGHLIGHT_H