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# SoVRMLNodes.h

    00001 /**************************************************************************\
    00002  *
    00003  *  This file is part of the Coin 3D visualization library.
    00004  *  Copyright (C) 1998-2003 by Systems in Motion.  All rights reserved.
    00005  *
    00006  *  This library is free software; you can redistribute it and/or
    00007  *  modify it under the terms of the GNU General Public License
    00008  *  ("GPL") version 2 as published by the Free Software Foundation.
    00009  *  See the file LICENSE.GPL at the root directory of this source
    00010  *  distribution for additional information about the GNU GPL.
    00011  *
    00012  *  For using Coin with software that can not be combined with the GNU
    00013  *  GPL, and for taking advantage of the additional benefits of our
    00014  *  support services, please contact Systems in Motion about acquiring
    00015  *  a Coin Professional Edition License.
    00016  *
    00017  *  See <URL:http://www.coin3d.org> for  more information.
    00018  *
    00019  *  Systems in Motion, Teknobyen, Abels Gate 5, 7030 Trondheim, NORWAY.
    00020  *  <URL:http://www.sim.no>.
    00021  *
    00022 \**************************************************************************/
    00023
    00024 #ifndef COIN_SOVRMLNODES_H
    00025 #define COIN_SOVRMLNODES_H
    00026
    00027 #include <Inventor/VRMLnodes/SoVRMLAnchor.h>
    00028 #include <Inventor/VRMLnodes/SoVRMLAppearance.h>
    00029 #include <Inventor/VRMLnodes/SoVRMLAudioClip.h>
    00030 #include <Inventor/VRMLnodes/SoVRMLBackground.h>
    00031 #include <Inventor/VRMLnodes/SoVRMLBillboard.h>
    00032 #include <Inventor/VRMLnodes/SoVRMLBox.h>
    00033 #include <Inventor/VRMLnodes/SoVRMLCollision.h>
    00034 #include <Inventor/VRMLnodes/SoVRMLColor.h>
    00035 #include <Inventor/VRMLnodes/SoVRMLColorInterpolator.h>
    00036 #include <Inventor/VRMLnodes/SoVRMLCone.h>
    00037 #include <Inventor/VRMLnodes/SoVRMLCoordinate.h>
    00038 #include <Inventor/VRMLnodes/SoVRMLCoordinateInterpolator.h>
    00039 #include <Inventor/VRMLnodes/SoVRMLCylinder.h>
    00040 #include <Inventor/VRMLnodes/SoVRMLCylinderSensor.h>
    00041 #include <Inventor/VRMLnodes/SoVRMLDirectionalLight.h>
    00042 #include <Inventor/VRMLnodes/SoVRMLElevationGrid.h>
    00043 #include <Inventor/VRMLnodes/SoVRMLExtrusion.h>
    00044 #include <Inventor/VRMLnodes/SoVRMLFog.h>
    00045 #include <Inventor/VRMLnodes/SoVRMLFontStyle.h>
    00046 #include <Inventor/VRMLnodes/SoVRMLGeometry.h>
    00047 #include <Inventor/VRMLnodes/SoVRMLGroup.h>
    00048 #include <Inventor/VRMLnodes/SoVRMLImageTexture.h>
    00049 #include <Inventor/VRMLnodes/SoVRMLIndexedFaceSet.h>
    00050 #include <Inventor/VRMLnodes/SoVRMLIndexedLine.h>
    00051 #include <Inventor/VRMLnodes/SoVRMLIndexedLineSet.h>
    00052 #include <Inventor/VRMLnodes/SoVRMLIndexedShape.h>
    00053 #include <Inventor/VRMLnodes/SoVRMLInline.h>
    00054 //#include <Inventor/VRMLnodes/SoVRMLInterpOutput.h>
    00055 //#include <Inventor/VRMLnodes/SoVRMLInterpOutputData.h>
    00056 #include <Inventor/VRMLnodes/SoVRMLInterpolator.h>
    00057 #include <Inventor/VRMLnodes/SoVRMLLOD.h>
    00058 #include <Inventor/VRMLnodes/SoVRMLLight.h>
    00059 #include <Inventor/VRMLnodes/SoVRMLMaterial.h>
    00060 #include <Inventor/VRMLnodes/SoVRMLMovieTexture.h>
    00061 #include <Inventor/VRMLnodes/SoVRMLNavigationInfo.h>
    00062 #include <Inventor/VRMLnodes/SoVRMLNormal.h>
    00063 #include <Inventor/VRMLnodes/SoVRMLNormalInterpolator.h>
    00064 #include <Inventor/VRMLnodes/SoVRMLOrientationInterpolator.h>
    00065 // #include <Inventor/VRMLnodes/SoVRMLOutputData.h>
    00066 #include <Inventor/VRMLnodes/SoVRMLParent.h>
    00067 #include <Inventor/VRMLnodes/SoVRMLPixelTexture.h>
    00068 #include <Inventor/VRMLnodes/SoVRMLPlaneSensor.h>
    00069 #include <Inventor/VRMLnodes/SoVRMLPointLight.h>
    00070 #include <Inventor/VRMLnodes/SoVRMLPointSet.h>
    00071 #include <Inventor/VRMLnodes/SoVRMLPositionInterpolator.h>
    00072 #include <Inventor/VRMLnodes/SoVRMLProximitySensor.h>
    00073 #include <Inventor/VRMLnodes/SoVRMLScalarInterpolator.h>
    00074 #include <Inventor/VRMLnodes/SoVRMLScript.h>
    00075 #include <Inventor/VRMLnodes/SoVRMLShape.h>
    00076 #include <Inventor/VRMLnodes/SoVRMLSound.h>
    00077 #include <Inventor/VRMLnodes/SoVRMLSphere.h>
    00078 #include <Inventor/VRMLnodes/SoVRMLSphereSensor.h>
    00079 #include <Inventor/VRMLnodes/SoVRMLSpotLight.h>
    00080 #include <Inventor/VRMLnodes/SoVRMLSwitch.h>
    00081 #include <Inventor/VRMLnodes/SoVRMLText.h>
    00082 #include <Inventor/VRMLnodes/SoVRMLTexture.h>
    00083 #include <Inventor/VRMLnodes/SoVRMLTextureCoordinate.h>
    00084 #include <Inventor/VRMLnodes/SoVRMLTextureTransform.h>
    00085 #include <Inventor/VRMLnodes/SoVRMLTimeSensor.h>
    00086 #include <Inventor/VRMLnodes/SoVRMLTouchSensor.h>
    00087 #include <Inventor/VRMLnodes/SoVRMLTransform.h>
    00088 #include <Inventor/VRMLnodes/SoVRMLVertexLine.h>
    00089 #include <Inventor/VRMLnodes/SoVRMLVertexPoint.h>
    00090 #include <Inventor/VRMLnodes/SoVRMLVertexShape.h>
    00091 #include <Inventor/VRMLnodes/SoVRMLViewpoint.h>
    00092 #include <Inventor/VRMLnodes/SoVRMLVisibilitySensor.h>
    00093 #include <Inventor/VRMLnodes/SoVRMLWorldInfo.h>
    00094
    00095 #endif // COIN_SOVRMLNODES