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# SoToVRML2Action.h

    00001 #ifndef COIN_SOTOVRML2ACTION_H
    00002 #define COIN_SOTOVRML2ACTION_H
    00003
    00004 /**************************************************************************\
    00005  *
    00006  *  This file is part of the Coin 3D visualization library.
    00007  *  Copyright (C) 1998-2003 by Systems in Motion.  All rights reserved.
    00008  *
    00009  *  This library is free software; you can redistribute it and/or
    00010  *  modify it under the terms of the GNU General Public License
    00011  *  ("GPL") version 2 as published by the Free Software Foundation.
    00012  *  See the file LICENSE.GPL at the root directory of this source
    00013  *  distribution for additional information about the GNU GPL.
    00014  *
    00015  *  For using Coin with software that can not be combined with the GNU
    00016  *  GPL, and for taking advantage of the additional benefits of our
    00017  *  support services, please contact Systems in Motion about acquiring
    00018  *  a Coin Professional Edition License.
    00019  *
    00020  *  See <URL:http://www.coin3d.org> for  more information.
    00021  *
    00022  *  Systems in Motion, Teknobyen, Abels Gate 5, 7030 Trondheim, NORWAY.
    00023  *  <URL:http://www.sim.no>.
    00024  *
    00025 \**************************************************************************/
    00026
    00027 #include <Inventor/actions/SoToVRMLAction.h>
    00028
    00029
    00030 class COIN_DLL_API SoToVRML2Action : public SoToVRMLAction {
    00031   typedef SoToVRMLAction inherited;
    00032
    00033   SO_ACTION_HEADER(SoToVRML2Action);
    00034
    00035 public:
    00036   SoToVRML2Action(void);
    00037   virtual ~SoToVRML2Action();
    00038
    00039   static void initClass(void);
    00040
    00041   virtual void apply(SoNode * node);
    00042   virtual void apply(SoPath * path);
    00043   virtual void apply(const SoPathList & pathlist, SbBool obeysrules = FALSE);
    00044
    00045   class SoVRMLGroup * getVRML2SceneGraph(void) const;
    00046
    00047   void reuseAppearanceNodes(SbBool appearance);
    00048   SbBool doReuseAppearanceNodes(void) const;
    00049
    00050   void reusePropertyNodes(SbBool property);
    00051   SbBool doReusePropertyNodes(void) const;
    00052
    00053   void reuseGeometryNodes(SbBool geometry);
    00054   SbBool doReuseGeometryNodes(void) const;
    00055
    00056 protected:
    00057   virtual void beginTraversal(SoNode * node);
    00058
    00059 private:
    00060   class SoToVRML2ActionP * pimpl;
    00061   friend class SoToVRML2ActionP;
    00062 };
    00063
    00064 #endif // !COIN_SOTOVRML2ACTION_H