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# SoFaceSet Class Reference
[Nodes]

The SoFaceSet class is used to render and organize non-indexed polygonal face data. More...

`#include <Inventor/nodes/SoFaceSet.h>`

Inheritance diagram for SoFaceSet:

List of all members.

## Public Methods
| SoFaceSet (void)
virtual void | GLRender (SoGLRenderAction *action)
virtual SbBool | generateDefaultNormals (SoState *state, SoNormalBundle *nb)
virtual void | getPrimitiveCount (SoGetPrimitiveCountAction *action)
## Static Public Methods
void | initClass (void)
## Public Attributes
SoMFInt32 | numVertices
## Protected Methods
virtual | ~SoFaceSet ()
virtual void | generatePrimitives (SoAction *action)
virtual void | computeBBox (SoAction *action, SbBox3f &box, SbVec3f &center)
virtual SbBool | generateDefaultNormals (SoState *, SoNormalCache *)

## Detailed Description

The SoFaceSet class is used to render and organize non-indexed polygonal face data.

Faces are specified using the numVertices field. Coordinates, normals, materials and texture coordinates are fetched in order from the current state or from the vertexProperty node if set. For example, if numVertices is set to [3, 4, 5, 3], this node would specify a tringle from coordinates 0, 1 and 2, a quad from coordinates 3, 4, 5 and 6, a polygon from coordinates 7, 8, 9, 10 and 11 and finally a triangle from coordinates 12, 13, 14.

Binding PER_VERTEX, PER_FACE or OVERALL can be set for material, and normals. The default material binding is OVERALL. The default normal binding is PER_VERTEX.

## Constructor & Destructor Documentation

SoFaceSet::SoFaceSet | ( | void |  | ) |

| Constructor.

SoFaceSet::~SoFaceSet | ( |  | ) | `[protected, virtual]`

| Destructor.

## Member Function Documentation

void sogl_nifs_m2_n2_t1 void SoFaceSet::initClass | ( | void |  | ) | `[static]`

| Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. Reimplemented from SoNonIndexedShape.

void SoFaceSet::GLRender | ( | SoGLRenderAction * | action | ) | `[virtual]`

| Action method for the SoGLRenderAction. This is called during rendering traversals. Nodes influencing the rendering state in any way or who wants to throw geometry primitives at OpenGL overrides this method. Reimplemented from SoShape.

SbBool SoFaceSet::generateDefaultNormals | ( | SoState * | state,
|  | SoNormalBundle * | nb
| ) | `[virtual]`

| Subclasses should override this method to generate default normals using the SoNormalBundle class. `TRUE` should be returned if normals were generated, `FALSE` otherwise. Default method returns `FALSE`. Reimplemented from SoVertexShape.

void SoFaceSet::getPrimitiveCount | ( | SoGetPrimitiveCountAction * | action | ) | `[virtual]`

| Action method for the SoGetPrimitiveCountAction. Calculates the number of triangle, line segment and point primitives for the node and adds these to the counters of the action. Nodes influencing how geometry nodes calculates their primitive count also overrides this method to change the relevant state variables. Reimplemented from SoShape.

void SoFaceSet::generatePrimitives | ( | SoAction * | action | ) | `[protected, virtual]`

| The method implements action behavior for shape nodes for SoCallbackAction. It is invoked from SoShape::callback(). (Subclasses should not override SoNode::callback().) The subclass implementations uses the convenience methods SoShape::beginShape(), SoShape::shapeVertex(), and SoShape::endShape(), with SoDetail instances, to pass the primitives making up the shape back to the caller. Implements SoShape.

void SoFaceSet::computeBBox | ( | SoAction * | action,
|  | SbBox3f & | box,
|  | SbVec3f & | center
| ) | `[protected, virtual]`

| Implemented by SoShape subclasses to let the SoShape superclass know the exact size and weighted center point of the shape's bounding box. The bounding box and center point should be calculated and returned in the local coordinate system. The method implements action behavior for shape nodes for SoGetBoundingBoxAction. It is invoked from SoShape::getBoundingBox(). (Subclasses should not override SoNode::getBoundingBox().) The box parameter sent in is guaranteed to be an empty box, while center is undefined upon function entry. Implements SoShape.

SbBool SoFaceSet::generateDefaultNormals | ( | SoState * | state,
|  | SoNormalCache * | nc
| ) | `[protected, virtual]`

| Subclasses should override this method to generate default normals using the SoNormalCache class. This is more effective than using SoNormalGenerator. Return `TRUE` if normals were generated, `FALSE` otherwise. Default method just returns `FALSE`. This method is not part of the original SGI Open Inventor API. Reimplemented from SoVertexShape.

## Member Data Documentation

SoMFInt32 SoFaceSet::numVertices

| Used to specify faces. Each entry specifies the number of coordinates in a face. The coordinates are taken in order from the state or from the vertexProperty node.

The documentation for this class was generated from the following files:

- SoFaceSet.h
- SoFaceSet.cpp