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# oogl.h

    00001 //
    00002 // oogl.h
    00003 //
    00004 // Copyright (C) 1996 Limit Point Systems, Inc.
    00005 //
    00006 // Author: Curtis Janssen <cljanss@limitpt.com>
    00007 // Maintainer: LPS
    00008 //
    00009 // This file is part of the SC Toolkit.
    00010 //
    00011 // The SC Toolkit is free software; you can redistribute it and/or modify
    00012 // it under the terms of the GNU Library General Public License as published by
    00013 // the Free Software Foundation; either version 2, or (at your option)
    00014 // any later version.
    00015 //
    00016 // The SC Toolkit is distributed in the hope that it will be useful,
    00017 // but WITHOUT ANY WARRANTY; without even the implied warranty of
    00018 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    00019 // GNU Library General Public License for more details.
    00020 //
    00021 // You should have received a copy of the GNU Library General Public License
    00022 // along with the SC Toolkit; see the file COPYING.LIB.  If not, write to
    00023 // the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
    00024 //
    00025 // The U.S. Government is granted a limited license as per AL 91-7.
    00026 //
    00027
    00028 #ifndef _util_render_oogl_h
    00029 #define _util_render_oogl_h
    00030
    00031 #include <iostream>
    00032 #include <util/render/render.h>
    00033
    00034 namespace sc {
    00035
    00036 class OOGLRender: public FileRender {
    00037   private:
    00038     int oogl_spheres_;
    00039   public:
    00040     OOGLRender(const char * filename);
    00041     OOGLRender(std::ostream &o = ExEnv::out0());
    00042     OOGLRender(const Ref<KeyVal>&);
    00043     virtual ~OOGLRender();
    00044
    00045     void render(const Ref<RenderedObject>&);
    00046     void animate(const Ref<AnimatedObject>&);
    00047
    00048     const char *file_extension();
    00049
    00050     void set(const Ref<RenderedObjectSet>&);
    00051     void sphere(const Ref<RenderedSphere>&);
    00052     void polygons(const Ref<RenderedPolygons>&);
    00053     void polylines(const Ref<RenderedPolylines>&);
    00054 };
    00055
    00056 }
    00057
    00058 #endif
    00059
    00060 // Local Variables:
    00061 // mode: c++
    00062 // c-file-style: "CLJ"
    00063 // End: