# Camelot

written by Rosanna Yuen

Setup

Type of Deck | Standard Deck
Stock | All the cards are placed in the Stock at the beginning of the game. Cards are turned over one at a time to waste. No redeals.
Waste | To be taken from Stock. Can only hold one card which must immediately be played on to Tableau.
Tableau | Four by four grid, each capable of holding one card. Kings can only be placed in a corner space. Queens can only be placed in the middle two spaces of first and last row. Jacks can only be placed in the middle two spaces of first and last column.

Goal

Remove all cards but picture cards (Jacks, Queens, and Kings). You have won if your Tableau looks like this --

The Winning Tableau.

-- and your Stock and Waste are empty. The suits do not matter.

Rules

There are two phases to this game. Alternate between the two phases until game is lost or won. Start with Phase One until Tableau is completely filled. At that point, move to Phase Two. Please note that you cannot begin Phase Two unless Tableau is completely filled. At any point, you can return to Phase One, but remember that you cannot go back to Phase Two unless the tableau is once again filled. An exception to this rule is if the stock and waste are empty.

Phase One -- Click on the Stock to move a card into the empty Waste pile. If card is a:

- King: Place in one of the empty four corner spaces.

- Queen: Place in one of the empty middle two spaces of the top or bottom row.

- Jack: Place in any of the empty middle two spaces of the leftmost or rightmost column.

- Any other card: Place in any empty space.

Phase Two -- Remove 10's singly by clicking on them. Remove pairs that add up to 10 by dragging one card on top of its pair.

Game is lost if a picture card cannot be put in an appropriate spot or if all the spaces are filled and no cards can be removed.

Options

None

Scoring

Each card removed scores one point.

Maximum possible score: 40

Strategy

It is always safest in the middle. During Phase One of play, deal in the middle before going to the edges. If you see a possible pair, place that card on the edge so as to free more edge spaces during Phase Two of play.