# 3.0 Beginning Tutorial

You know you have been raytracing too long when ...
... You actually read all the documentation that comes with programs.
-- AmaltheaJ5

The beginning tutorial explains step by step how to use POV-Ray's scene description language to create own your scenes. The use of almost every feature of POV-Ray's language is explained in detail. We will learn basic things like placing cameras and light sources. We will also learn how to create a large variety of objects and how to assign different textures to them. The more sophisticated features like radiosity, interior, media and atmospheric effects will be explained in detail.

In 'Beginning Tutorial' ...
3.1 | Our First Image
3.2 | Basic Shapes
3.3 | CSG Objects
3.4 | Spline Based Shapes
3.5 | Polygon Based Shapes
3.6 | Other Shapes
3.7 | The Light Source
3.8 | Simple Texture Options
3.9 | Advanced Texture Options
3.10 | Using the Camera
3.11 | Using Atmospheric Effects
3.12 | Making Animations