EZ_ShadeModel(3)

NAME
EZ_ShadeModel - select a shading model for coloring primitives

SYNOPSIS
#include <EZ.h>

void EZ_ShadeModel(int model)

ARGUMENTS
model Specifies a shading model. Either EZ_SMOOTH or EZ_FLAT.

DESCRIPTION
EZ_ShadeModel selects a shading model for rendering primitives. In the EZ_FLAT shading model, each primitive is colored with a single color across the primitive. In the EZ_SMOOTH shading model, the colors at the vertices are linearly interpolated across the primitive.

SEE ALSO
EZ_Color3f(3), EZ_Normal3f(3), EZ_Vertex3f(3), EZ_ColorMaterial(3)