[info]
name=Beamania
author=Oliver Vogel
hint=Don't beam when the level shrinks
gameMode=R23456ST-L

[shrink]
type=compound

[scrambleDel]
time=0.7514
numBlocks=1
pos000=7 6

[func]
extra=igniteAll
key=teleport

[player]
bombs=1
range=2
pos1= 2  2
pos2=12  2
pos3=12 10
pos4= 2 10
pos5= 6  2
pos6= 8 10
initExtra=teleport
reviveExtra=teleport

[bombs]
fuseTime=short

[graphics]
block00=mr_beam_free     #000000 #3CB371 #000000
block01=mr_beam_free_X   #000000 #3CB371 #000000
block02=book_shelf       #000000 #FF0000 #DEB887
block03=book_shelf       #000000 #4169E1 #DEB887
block04=mr_beam_bear     #000000 #3CB371 #FF4500
block05=mr_beam_bear_O   #000000 #3CB371 #FF4500
block06=bomb
block07=range
block08=trap
block09=ignite
block10=score_floor      #191970 #191970 #191970

[map]
probBomb=37
probVirus=19
probHidden=19
row00=BBBBBBBBBBBBBBB
row01=BXXXRXXRXXRXXXB
row02=BX_XRX_R_XRX_XB
row03=BXXXRXXRXXRXXXB
row04=BRRRRRRRRRRRRRB
row05=BXXRXXXRXXXRXXB
row06=B_XRX_XBX_XRX_B
row07=BXXRXXXRXXXRXXB
row08=BRRRRRRRRRRRRRB
row09=BXXXRXXRXXRXXXB
row10=BX_XRX_R_XRX_XB
row11=BXXXRXXRXXRXXXB
row12=BBBBBBBBBBBBBBB

