Scilab Function

addmenu - interactive button or menu definition

### Calling Sequence

  `addmenu(button [,submenus] [,action])`
  `addmenu(gwin,button [,submenus] [,action])`

### Parameters

- `button` : a character string. The button name. On Windows operating systems (not X_window), an & can be placed before the character in the name to be used for keyboard shortcut; this character will be underlined on the GUI.
- `submenus` : a vector of character string. The sub_menus items names
- `action` : a list with 2 elements action=list(flag,proc_name)
  - `flag` : an integer (default value is 0)
  - `flag==0` the action is defined by a scilab instruction
  - `flag==1` the action is defined by a C or Fortran procedure
  - `flag==2` : the action is defined by a scilab function
  - `proc_name` : a character string which gives the name of scilab variable containing the instruction or the name of procedure to call.
- `gwin` : integer. The number of graphic window where the button is required to be installed

### Description

The function allows the user to add new buttons or menus in the main window or graphics windows command panels.

  If `action` argument is not given the action associated with a button must be defined by a scilab instruction given by the character string variable which name is

  + `button` for a main window command

  + `button_gwin` for a graphic window command

  If `action` argument is set to 0 `proc_name` should be the name of a Scilab string vector. Actions associated with the kth sub_menu must be defined by scilab instructions stored in the kth element of the character string variable.
  If `action` argument is set to 1 `proc_name` designes a C or Fortran procedure, this procedure may be interfaced in Fortran subroutine default/fbutn.f or dynamically linked with scilab using the `link` function. The C calling sequence is: `(char* button_name, int* gwin,int *k)`
  If `action` argument is set to 2 `proc_name` designes a Scilab function. This function calling sequence should be:

  + `proc_name(k)` for a main window command

  + `proc_name(k,gwin)` for a graphic window command or a main window command

### Examples

    addmenu('foo')
    foo='disp(''hello'')'

    addmenu('Hello',['Franck';'Peter'])
    Hello=['disp(''hello Franck'')';'disp(''hello Peter'')']

    addmenu(0,'Hello',['Franck';'Peter'])
    Hello_0=['disp(''hello Franck'')';'disp(''hello Peter'')']

    addmenu('Bye',list(0,'French_Bye'))
    French_Bye='disp(''Au revoir'')'

    //C defined Callback
    // creating Callback code
    code=[ '#include ""machine.h""'
     'void foo(char *name,int *win,int *entry)'
     '{'
     '  if (*win==-1) '
     '    sciprint(""menu %s(%i) in Scilab window selected\r\n"",name,*entry+1);'
     '  else'
     '    sciprint(""menu %s(%i) in window %i selected\r\n"",name,*entry+1,*win);'
     '}'];
    //creating foo.c file
    dir=getcwd(); chdir(TMPDIR)
    mputl(code,TMPDIR+'/foo.c');
    //reating Makefile
    ilib_for_link('foo','foo.o',[],'c');
    exec('loader.sce');
    chdir(dir);
    //add menu
    addmenu('foo',['a','b','c'],list(1,'foo'))

### See Also

`setmenu` , `unsetmenu` , `delmenu` ,