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# Beaver
TERRAIN_FOREST_GOOD_ONE { 
	GOOD_SOUND_ID SOUND_ID_BEAVER 
	GOOD_GOLD_VALUE 10 
}

# Elephant
TERRAIN_PLAINS_GOOD_ONE {
	GOOD_SOUND_ID SOUND_ID_ELEPHANT 
	GOOD_GOLD_VALUE 10 
}

# caribou
TERRAIN_TUNDRA_GOOD_ONE { 
	GOOD_SOUND_ID SOUND_ID_CARIBOU 
	GOOD_GOLD_VALUE 10 
}

# tobacco
TERRAIN_GRASSLAND_GOOD_ONE { 
	GOOD_SOUND_ID SOUND_ID_TOBACCO 
	GOOD_GOLD_VALUE 10 
}

# Poppies
TERRAIN_GRASSLAND_GOOD_TWO { 
	GOOD_SOUND_ID SOUND_ID_POPPIES 
	GOOD_GOLD_VALUE 10 
}

# Oil
TERRAIN_DESERT_GOOD_ONE { 
	GOOD_SOUND_ID SOUND_ID_OIL 
	GOOD_GOLD_VALUE 10 
}

# Alligator
TERRAIN_SWAMP_GOOD_ONE { 
	GOOD_SOUND_ID SOUND_ID_ALLIGATOR 
	GOOD_GOLD_VALUE 10 
}

# Sugar
TERRAIN_JUNGLE_GOOD_ONE { 
	GOOD_SOUND_ID SOUND_ID_SUGAR 
	GOOD_GOLD_VALUE 10 
}

# Jade
TERRAIN_JUNGLE_GOOD_TWO { 
	GOOD_SOUND_ID SOUND_ID_JADE 
	GOOD_GOLD_VALUE 10 
}

# Diamonds
TERRAIN_MOUNTAIN_GOOD_ONE { 
	GOOD_SOUND_ID SOUND_ID_DIAMONDS 
	GOOD_GOLD_VALUE 10 
}

# Rubies
TERRAIN_MOUNTAIN_GOOD_TWO { 
	GOOD_SOUND_ID SOUND_ID_RUBIES 
	GOOD_GOLD_VALUE 10 
}  

# Coffee
TERRAIN_HILL_GOOD_ONE { 
	GOOD_SOUND_ID SOUND_ID_COFFEE 
	GOOD_GOLD_VALUE 10 
}  

# Crapes
TERRAIN_HILL_GOOD_TWO { 
	GOOD_SOUND_ID SOUND_ID_GRAPES 
	GOOD_GOLD_VALUE 10 
}  

# Crabs
TERRAIN_WATER_SHALLOW_GOOD_ONE { 
	GOOD_SOUND_ID SOUND_ID_CRABS 
	GOOD_GOLD_VALUE 10 
}  

# Pearls
TERRAIN_WATER_SHALLOW_GOOD_TWO { 
	GOOD_SOUND_ID SOUND_ID_PEARLS 
	GOOD_GOLD_VALUE 10 
}  

# Whales
TERRAIN_WATER_DEEP_GOOD_ONE { 
	GOOD_SOUND_ID SOUND_ID_WHALES 
	GOOD_GOLD_VALUE 10 
}  

# Giant Squid
TERRAIN_WATER_DEEP_GOOD_TWO { 
	GOOD_SOUND_ID SOUND_ID_GIANT_SQUID 
	GOOD_GOLD_VALUE 10 
}  
