SoNode(3IV)

NAME
SoNode — abstract base class for all database nodes

INHERITS FROM
SoBase > SoFieldContainer > SoNode

SYNOPSIS
#include <Inventor/nodes/SoNode.h>

Methods from class SoNode:

void
setOverride(SbBool state)
SbBool
isOverride() const
SoNode *
copy(SbBool copyConnections = FALSE) const
virtual SbBool
affectsState() const
static SoNode *
getByName(const SbName &name)
static int
getByName(const SbName &name, SoNodeList &list)
static SoType
getClassTypeId()

Methods from class SoFieldContainer:

void
setToDefaults()
SbBool
hasDefaultValues() const
SbBool
fieldsAreEqual(const SoFieldContainer *fc) const
void
copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE)
SbBool
set(const char *fieldDataString)
void
get(SbString &fieldDataString)
virtual int
getFields(SoFieldList &resultList) const
virtual SoField *
getField(const SbName &fieldName) const
SbBool
getFieldName(const SoField *field, SbName &fieldName) const
SbBool
isNotifyEnabled() const
SbBool
enableNotify(SbBool flag)

Methods from class SoBase:

void
ref()
void
unref() const
void
unrefNoDelete() const
void
touch()
virtual SoType
getTypeId() const
SbBool
isOfType(SoType type) const
virtual void
setName(const SbName &name)
virtual SbName
getName() const

DESCRIPTION
This is the abstract base class from which all scene graph node classes are derived.

METHODS
void
setOverride(SbBool state)
Turns override flag on or off.

SbBool
isOverride() const
Returns the state of the override flag.

SoNode *
copy(SbBool copyConnections = FALSE) const
Creates and returns an exact copy of the node. If the node is a group, it copies the children as well. If copyConnections is TRUE (it is FALSE by default), any connections to (but not from) fields of the node are copied, as well. Note that multiple references to a node under the node to be copied will result in multiple references to the copy of that node.

virtual SbBool
affectsState() const
Returns TRUE if a node has an effect on the state during traversal. The default method returns TRUE. Node classes (such as SoSeparator) that isolate their effects from the rest of the graph override this method to return FALSE.

static SoNode *
getByName(const SbName &name)
static int
getByName(const SbName &name, SoNodeList &list)
A node's name can be set using SoBase::setName(). These methods allow nodes to be looked up by name. The first one returns the last node given the specified name. The second one returns the number of nodes with the given name, and adds to list pointers to those nodes.

static SoType
getClassTypeId()
Returns type identifier for the SoNode class.

ACTION BEHAVIOR
SoSearchAction
If the node pointer, type, or name matches the search criteria, returns a path to the node.

SoWriteAction
Writes the contents of the node to the current SoOutput.

FILE FORMAT/DEFAULTS
This is an abstract class. See the reference page of a derived class for the format and default values.

SEE ALSO
SoPath, SoAction, SoNodeKit