SoSFEngine(3IV)

NAME
SoSFEngine — field containing a pointer to a engine

INHERITS FROM
SoField > SoSField > SoSFEngine

SYNOPSIS
#include <Inventor/fields/SoSFEngine.h>

Methods from class SoSFEngine:

static SoType
getClassTypeId()
virtual void
getTypeId() const
SoEngine *
getValue() const
SoEngine *
operator =(SoEngine * newValue)
void
setValue(SoEngine * newValue)
int
operator ==(const SoSFEngine &f) const
int
operator !=(const SoSFEngine &f) const

Methods from class SoField:

void
setIgnored(SbBool ignore)
SbBool
isIgnored() const
SbBool
isDefault() const
virtual SbBool
isOfType(SoType type) const
SbBool
set(const char *valueString)
void
get(SbString &valueString)
void
touch()
SbBool
connectFrom(SoField *fromField)
SbBool
connectFrom(SoEngineOutput *fromEngine)
void
disconnect()
SbBool
isConnected() const
SbBool
isConnectedFromField() const
SbBool
getConnectedField(SoField *&writingField) const
SbBool
isConnectedFromEngine() const
SbBool
getConnectedEngine(SoEngineOutput *&engineOutput) const
void
enableConnection(SbBool flag)
SbBool
isConnectionEnabled() const
int
getForwardConnections(SoFieldList &list) const
SoFieldContainer *
getContainer() const

DESCRIPTION
This field maintains a pointer to an SoEngine instance, correctly maintaining its reference count.

SoSFEngines are written to file as the engine they are pointing to. For example:
mySoSFEngineField ElapsedTime {}
is an SoSFEngine field named 'mySoSFEngineField', pointing to an SoElapsedTime engine. If the engine is used elsewhere, the regular DEF/USE instancing mechanism applies:
anotherSoSFEngineField USE calculator
is an SoSFEngine field that points to a engine named 'calculator' that was DEF'ed earlier in the scene.

METHODS
static SoType
getClassTypeId()
virtual void
getTypeId() const
Returns the type for this class or a particular object of this class.

SoEngine *
getValue() const
Returns this field's value.

SoEngine *
operator =(SoEngine * newValue)
void
setValue(SoEngine * newValue)
Sets this field to newValue.

int
operator ==(const SoSFEngine &f) const
int
operator !=(const SoSFEngine &f) const
Returns TRUE if f is of the same type and has the same value as this field.

SEE ALSO
SoField, SoSField, SoMFEngine, SoEngine