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# osgGL2::ProgramObject Member List

This is the complete list of members for osgGL2::ProgramObject, including all inherited members.

_dataVariance | osg::Object | `[protected]`
_enabled | osgGL2::ProgramObject | `[protected]`
_frameNumberOfLastPCPOUpdate | osgGL2::ProgramObject | `[mutable, protected]`
_pcpoList | osgGL2::ProgramObject | `[mutable, protected]`
_refCount | osg::Referenced | `[mutable, protected]`
_refMutex | osg::Referenced | `[mutable, protected]`
_shaderObjectList | osgGL2::ProgramObject | `[protected]`
_univalList | osgGL2::ProgramObject | `[mutable, protected]`
_userData | osg::Object | `[protected]`
addShader(ShaderObject *shadObj) | osgGL2::ProgramObject |
ALPHAFUNC enum value | osg::StateAttribute |
ANTIALIAS enum value | osg::StateAttribute |
apply(osg::State &state) const | osgGL2::ProgramObject | `[virtual]`
BLENDCOLOR enum value | osg::StateAttribute |
BLENDFUNC enum value | osg::StateAttribute |
className() const | osg::StateAttribute | `[inline, virtual]`
CLIPPLANE enum value | osg::StateAttribute |
clone(const CopyOp &) const =0 | osg::StateAttribute | `[pure virtual]`
cloneType() const =0 | osg::StateAttribute | `[pure virtual]`
COLORMASK enum value | osg::StateAttribute |
COLORMATRIX enum value | osg::StateAttribute |
COLORTABLE enum value | osg::StateAttribute |
compare(const osg::StateAttribute &sa) const | osgGL2::ProgramObject | `[virtual]`
compileGLObjects(osg::State &state) const | osgGL2::ProgramObject | `[virtual]`
CULLFACE enum value | osg::StateAttribute |
DataVariance enum name | osg::Object |
DeleteHandler class | osg::Referenced | `[friend]`
deleteObject(unsigned int contextID, GLhandleARB handle) | osgGL2::ProgramObject | `[static]`
DEPTH enum value | osg::StateAttribute |
dirtyProgramObject() | osgGL2::ProgramObject |
dirtyShaderObjects() | osgGL2::ProgramObject |
DYNAMIC enum value | osg::Object |
enable(bool enabled) | osgGL2::ProgramObject | `[inline]`
flushDeletedGL2Objects(unsigned int contextID, double currentTime, double &availableTime) | osgGL2::ProgramObject | `[static]`
FOG enum value | osg::StateAttribute |
FRAGMENTPROGRAM enum value | osg::StateAttribute |
FRONTFACE enum value | osg::StateAttribute |
getDataVariance() const | osg::Object | `[inline]`
getDeleteHandler() | osg::Referenced | `[static]`
getMember() const | osg::StateAttribute | `[inline, virtual]`
getModeUsage(ModeUsage &) const | osg::StateAttribute | `[inline, virtual]`
getPCPO(unsigned int contextID) const | osgGL2::ProgramObject | `[protected]`
getThreadSafeReferenceCounting() | osg::Referenced | `[static]`
getType() const =0 | osg::StateAttribute | `[pure virtual]`
getTypeMemberPair() const | osg::StateAttribute | `[inline]`
getUserData() | osg::Object | `[inline]`
getUserData() const | osg::Object | `[inline]`
GLMode typedef | osg::StateAttribute |
GLModeValue typedef | osg::StateAttribute |
INHERIT enum value | osg::StateAttribute |
isSameKindAs(const Object *obj) const | osg::StateAttribute | `[inline, virtual]`
isTextureAttribute() const | osg::StateAttribute | `[inline, virtual]`
libraryName() const | osg::StateAttribute | `[inline, virtual]`
LIGHT enum value | osg::StateAttribute |
LIGHTMODEL enum value | osg::StateAttribute |
LINESTIPPLE enum value | osg::StateAttribute |
LINEWIDTH enum value | osg::StateAttribute |
MATERIAL enum value | osg::StateAttribute |
META_StateAttribute(osgGL2, ProgramObject, PROGRAMOBJECT) | osgGL2::ProgramObject |
MULTISAMPLE enum value | osg::StateAttribute |
Object() | osg::Object | `[inline]`
Object(const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY) | osg::Object |
OFF enum value | osg::StateAttribute |
ON enum value | osg::StateAttribute |
operator!=(const StateAttribute &rhs) const | osg::StateAttribute | `[inline]`
operator<(const StateAttribute &rhs) const | osg::StateAttribute | `[inline]`
osg::Referenced::operator=(const Referenced &) | osg::Referenced | `[inline]`
operator==(const StateAttribute &rhs) const | osg::StateAttribute | `[inline]`
OVERRIDE enum value | osg::StateAttribute |
OverrideValue typedef | osg::StateAttribute |
PARAMETER_BLOCK enum value | osg::StateAttribute |
POINT enum value | osg::StateAttribute |
POINTSPRITE enum value | osg::StateAttribute |
POLYGONMODE enum value | osg::StateAttribute |
POLYGONOFFSET enum value | osg::StateAttribute |
POLYGONSTIPPLE enum value | osg::StateAttribute |
PROGRAM enum value | osg::StateAttribute |
PROGRAM_PARSER enum value | osg::StateAttribute |
PROGRAMOBJECT enum value | osg::StateAttribute |
ProgramObject() | osgGL2::ProgramObject |
ProgramObject(const ProgramObject &rhs, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY) | osgGL2::ProgramObject |
PROTECTED enum value | osg::StateAttribute |
ref() const | osg::Referenced |
referenceCount() const | osg::Referenced | `[inline]`
Referenced() | osg::Referenced | `[inline]`
Referenced(const Referenced &) | osg::Referenced | `[inline]`
REGISTER_COMBINERS enum value | osg::StateAttribute |
releaseGLObjects(osg::State *state=0) const | osgGL2::ProgramObject | `[virtual]`
setDataVariance(DataVariance dv) | osg::Object | `[inline]`
setDeleteHandler(DeleteHandler *handler) | osg::Referenced | `[static]`
setSampler(const char *uniformName, int value) | osgGL2::ProgramObject | `[inline]`
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting) | osg::Referenced | `[static]`
setUniform(const char *uniformName, int value) | osgGL2::ProgramObject |
setUniform(const char *uniformName, float value) | osgGL2::ProgramObject |
setUniform(const char *uniformName, osg::Vec2 value) | osgGL2::ProgramObject |
setUniform(const char *uniformName, osg::Vec3 value) | osgGL2::ProgramObject |
setUniform(const char *uniformName, osg::Vec4 value) | osgGL2::ProgramObject |
setUserData(Referenced *obj) | osg::Object | `[inline]`
SHADEMODEL enum value | osg::StateAttribute |
ShaderObjectList typedef | osgGL2::ProgramObject | `[protected]`
StateAttribute() | osg::StateAttribute | `[inline]`
StateAttribute(const StateAttribute &sa, const CopyOp &copyop=CopyOp::SHALLOW_COPY) | osg::StateAttribute | `[inline]`
STATIC enum value | osg::Object |
STENCIL enum value | osg::StateAttribute |
TEXENV enum value | osg::StateAttribute |
TEXENVFILTER enum value | osg::StateAttribute |
TEXGEN enum value | osg::StateAttribute |
TEXMAT enum value | osg::StateAttribute |
TEXTURE enum value | osg::StateAttribute |
TEXTURE_SHADER enum value | osg::StateAttribute |
Type enum name | osg::StateAttribute |
TypeMemberPair typedef | osg::StateAttribute |
unref() const | osg::Referenced |
unref_nodelete() const | osg::Referenced |
updateUniforms(int frameNumber) const | osgGL2::ProgramObject | `[protected]`
VALIDATOR enum value | osg::StateAttribute |
Values enum name | osg::StateAttribute |
VERTEX_PROGRAM enum value | osg::StateAttribute |
VERTEXPROGRAM enum value | osg::StateAttribute |
VIEWMATRIXEXTRACTOR enum value | osg::StateAttribute |
VIEWPORT enum value | osg::StateAttribute |
~Object() | osg::Object | `[inline, protected, virtual]`
~ProgramObject() | osgGL2::ProgramObject | `[protected, virtual]`
~Referenced() | osg::Referenced | `[protected, virtual]`
~StateAttribute() | osg::StateAttribute | `[inline, protected, virtual]`