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# osghud.cpp File Reference

`#include <osgUtil/Optimizer>`
`#include <osgDB/ReadFile>`
`#include <osgProducer/Viewer>`
`#include <osg/Material>`
`#include <osg/Geode>`
`#include <osg/BlendFunc>`
`#include <osg/Depth>`
`#include <osg/Projection>`
`#include <osg/PolygonOffset>`
`#include <osg/MatrixTransform>`
`#include <osgText/Text>`

Include dependency graph for osghud.cpp:

## Functions
osg::Node * | createHUD ()
int | main (int argc, char **argv)

## Function Documentation

osg::Node* createHUD | ( |  | ) |

int main | ( | int | argc,
|  | char ** | argv
| ) |