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# osg::CollectOccludersVisitor Class Reference

Inheritance diagram for osg::CollectOccludersVisitor:

[legend]
List of all members.

## Public Types
typedef std::set< ShadowVolumeOccluder > | ShadowVolumeOccluderSet
## Public Member Functions
| CollectOccludersVisitor ()
virtual | ~CollectOccludersVisitor ()
virtual CollectOccludersVisitor * | cloneType () const
virtual void | reset ()
virtual float | getDistanceToEyePoint (const Vec3 &pos, bool withLODScale) const
| Get the distance from a point to the eye point, distance value in local coordinate system.
virtual float | getDistanceFromEyePoint (const Vec3 &pos, bool withLODScale) const
| Get the distance of a point from the eye point, distance value in the eye coordinate system.
virtual void | apply (osg::Node &)
virtual void | apply (osg::Transform &node)
virtual void | apply (osg::Projection &node)
virtual void | apply (osg::Switch &node)
virtual void | apply (osg::LOD &node)
virtual void | apply (osg::OccluderNode &node)
void | setMinimumShadowOccluderVolume (float vol)
| Sets the minimum shadow occluder volume that an active occluder must have.
float | getMinimumShadowOccluderVolume () const
void | setMaximumNumberOfActiveOccluders (unsigned int num)
| Sets the maximum number of occluders to have active for culling purposes.
unsigned int | getMaximumNumberOfActiveOccluders () const
void | setCreateDrawablesOnOccludeNodes (bool flag)
bool | getCreateDrawablesOnOccludeNodes () const
void | setCollectedOcculderList (const ShadowVolumeOccluderSet &svol)
ShadowVolumeOccluderSet & | getCollectedOccluderSet ()
const ShadowVolumeOccluderSet & | getCollectedOccluderSet () const
void | removeOccludedOccluders ()
| Removes occluded occluders for the collected occluders list, then discards all but MaximumNumberOfActiveOccluders of occluders, discarding the occluders with the lowests shadow occluder volume.
## Protected Member Functions
CollectOccludersVisitor & | operator= (const CollectOccludersVisitor &)
| Prevents unwanted copy operator.
void | handle_cull_callbacks_and_traverse (osg::Node &node)
void | handle_cull_callbacks_and_accept (osg::Node &node, osg::Node *acceptNode)
## Protected Attributes
float | _minimumShadowOccluderVolume
unsigned | _maximumNumberOfActiveOccluders
bool | _createDrawables
ShadowVolumeOccluderSet | _occluderSet

## Member Typedef Documentation

typedef std::set<ShadowVolumeOccluder> osg::CollectOccludersVisitor::ShadowVolumeOccluderSet

## Constructor & Destructor Documentation

CollectOccludersVisitor::CollectOccludersVisitor | ( |  | ) |

CollectOccludersVisitor::~CollectOccludersVisitor | ( |  | ) | `[virtual]`

## Member Function Documentation

void CollectOccludersVisitor::apply | ( | osg::OccluderNode & | node | ) | `[virtual]`

| Reimplemented from osg::NodeVisitor.

void CollectOccludersVisitor::apply | ( | osg::LOD & | node | ) | `[virtual]`

| Reimplemented from osg::NodeVisitor.

void CollectOccludersVisitor::apply | ( | osg::Switch & | node | ) | `[virtual]`

| Reimplemented from osg::NodeVisitor.

void CollectOccludersVisitor::apply | ( | osg::Projection & | node | ) | `[virtual]`

| Reimplemented from osg::NodeVisitor.

void CollectOccludersVisitor::apply | ( | osg::Transform & | node | ) | `[virtual]`

| Reimplemented from osg::NodeVisitor.

void CollectOccludersVisitor::apply | ( | osg::Node & |  | ) | `[virtual]`

| Reimplemented from osg::NodeVisitor.

virtual CollectOccludersVisitor* osg::CollectOccludersVisitor::cloneType | ( |  | ) | const`[inline, virtual]`

const ShadowVolumeOccluderSet& osg::CollectOccludersVisitor::getCollectedOccluderSet | ( |  | ) | const`[inline]`

ShadowVolumeOccluderSet& osg::CollectOccludersVisitor::getCollectedOccluderSet | ( |  | ) | `[inline]`

bool osg::CollectOccludersVisitor::getCreateDrawablesOnOccludeNodes | ( |  | ) | const`[inline]`

float CollectOccludersVisitor::getDistanceFromEyePoint | ( | const Vec3 & | pos,
|  | bool | withLODScale
| ) | const`[virtual]`

| Get the distance of a point from the eye point, distance value in the eye coordinate system. Note, not all NodeVisitor implement this method, it is mainly cull visitors which will implement. If the getDistanceFromEyePoint(pos) is not implemented than a default value of 0.0 is returned. Reimplemented from osg::NodeVisitor.

float CollectOccludersVisitor::getDistanceToEyePoint | ( | const Vec3 & | pos,
|  | bool | withLODScale
| ) | const`[virtual]`

| Get the distance from a point to the eye point, distance value in local coordinate system. Note, not all NodeVisitor implement this method, it is mainly cull visitors which will implement. If the getDistanceFromEyePoint(pos) is not implemented then a default value of 0.0 is returned. Reimplemented from osg::NodeVisitor.

unsigned int osg::CollectOccludersVisitor::getMaximumNumberOfActiveOccluders | ( |  | ) | const`[inline]`

float osg::CollectOccludersVisitor::getMinimumShadowOccluderVolume | ( |  | ) | const`[inline]`

void osg::CollectOccludersVisitor::handle_cull_callbacks_and_accept | ( | osg::Node & | node,
|  | osg::Node * | acceptNode
| ) | `[inline, protected]`

void osg::CollectOccludersVisitor::handle_cull_callbacks_and_traverse | ( | osg::Node & | node | ) | `[inline, protected]`

CollectOccludersVisitor& osg::CollectOccludersVisitor::operator= | ( | const CollectOccludersVisitor & |  | ) | `[inline, protected]`

| Prevents unwanted copy operator.

void CollectOccludersVisitor::removeOccludedOccluders | ( |  | ) |

| Removes occluded occluders for the collected occluders list, then discards all but MaximumNumberOfActiveOccluders of occluders, discarding the occluders with the lowests shadow occluder volume.

void CollectOccludersVisitor::reset | ( |  | ) | `[virtual]`

| Reimplemented from osg::CullStack.

void osg::CollectOccludersVisitor::setCollectedOcculderList | ( | const ShadowVolumeOccluderSet & | svol | ) | `[inline]`

void osg::CollectOccludersVisitor::setCreateDrawablesOnOccludeNodes | ( | bool | flag | ) | `[inline]`

void osg::CollectOccludersVisitor::setMaximumNumberOfActiveOccluders | ( | unsigned int | num | ) | `[inline]`

| Sets the maximum number of occluders to have active for culling purposes.

void osg::CollectOccludersVisitor::setMinimumShadowOccluderVolume | ( | float | vol | ) | `[inline]`

| Sets the minimum shadow occluder volume that an active occluder must have. vol is units relative the clip space volume where 1.0 is the whole clip space.

## Member Data Documentation

bool osg::CollectOccludersVisitor::_createDrawables`[protected]`

unsigned osg::CollectOccludersVisitor::_maximumNumberOfActiveOccluders`[protected]`

float osg::CollectOccludersVisitor::_minimumShadowOccluderVolume`[protected]`

ShadowVolumeOccluderSet osg::CollectOccludersVisitor::_occluderSet`[protected]`

The documentation for this class was generated from the following files:

- CollectOccludersVisitor
- CollectOccludersVisitor.cpp