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# Pool.cpp File Reference

`#include <osg/Vec4>`
`#include <osg/Texture2D>`
`#include <osg/TexEnv>`
`#include <osgDB/ReadFile>`
`#include <osgDB/Registry>`
`#include "MaterialPaletteRecord.h"`
`#include "OldMaterialPaletteRecord.h"`
`#include "Pool.h"`
`#include "Registry.h"`
`#include "AttrData.h"`
`#include <stdio.h>`

Include dependency graph for Pool.cpp: