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# MatrixManipulator File Reference

`#include <osg/Node>`
`#include <osg/Matrixd>`
`#include <osg/CoordinateSystemNode>`
`#include <osgUtil/SceneView>`
`#include <osgGA/Export>`
`#include <osgGA/GUIEventHandler>`
`#include <osgGA/GUIEventAdapter>`
`#include <osgGA/GUIActionAdapter>`

Include dependency graph for MatrixManipulator:

This graph shows which files directly or indirectly include this file:

## Namespaces
namespace | osgGA
## Classes
class | osgGA::MatrixManipulator
| MatrixManipulator is an abstract base class defining the interface, and a certain amount of default functionality, for classes which wish to control OSG cameras in response to GUI events. More...
class | osgGA::MatrixManipulator::CoordinateFrameCallback
| callback class to use to allow matrix manipulators to querry the application for the local coordinate frame. More...
## Defines
#define | OSGGA_MatrixManipulator 1
#define | NEW_HOME_POSITION

## Define Documentation

#define NEW_HOME_POSITION

#define OSGGA_MatrixManipulator 1