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Here is a list of all class members with links to the classes they belong to:

### - l -

- last() : osg::ImpostorSpriteManager
- last_applied_attribute : osg::State::AttributeStack
- last_applied_value : osg::State::ModeStack
- latitude() : osgSim::GeographicLocation
- Layout : osgText::Text
- LeafList : osgUtil::RenderGraph
- leaveNode() : osgUtil::IntersectVisitor
- leaves_empty() : osgUtil::RenderGraph
- LEFT : osgTerrain::DataSet::DestinationTile
- LEFT_BASE_LINE : osgText::Text
- LEFT_BELOW : osgTerrain::DataSet::DestinationTile
- LEFT_BOTTOM : osgText::Text
- LEFT_CENTER : osgText::Text
- LEFT_EYE : osg::DisplaySettings
- LEFT_EYE_BOTTOM_VIEWPORT : osg::DisplaySettings
- LEFT_EYE_LEFT_VIEWPORT : osg::DisplaySettings
- LEFT_EYE_RIGHT_VIEWPORT : osg::DisplaySettings
- LEFT_EYE_TOP_VIEWPORT : osg::DisplaySettings
- LEFT_MOUSE_BUTTON : osgGA::GUIEventAdapter
- LEFT_TO_RIGHT : osgText::Text
- LEFT_TOP : osgText::Text
- length() : osg::Vec4f, osg::Vec4d, osg::Vec3f, osg::Vec3d, osg::Vec2f, osg::Vec2d, osg::Quat
- length2() : osg::Vec4f, osg::Vec4d, osg::Vec3f, osg::Vec3d, osg::Vec2f, osg::Vec2d, osg::Quat
- LEQUAL : osg::Texture, osg::Stencil, osg::Depth, osg::AlphaFunc
- LESS : osg::Stencil, osg::Depth, osg::AlphaFunc
- Level : osgTerrain::DataSet
- libraryName() : osgUtil::RenderToTextureStage, osgUtil::RenderStageLighting, osgUtil::RenderBin, osgText::Text, osgText::Font, osgSim::Sector, osgParticle::VariableRateCounter, osgParticle::Shooter, osgParticle::Program, osgParticle::Placer, osgParticle::ParticleProcessor, osgParticle::ParticleEffect, osgParticle::Operator, osgParticle::Interpolator, osgParticle::Emitter, osgParticle::Counter, osgParticle::CenteredPlacer, osgFX::Effect, osgDB::Archive, osg::Texture, osg::StateSet, osg::StateAttribute, osg::ShapeDrawable, osg::Shape, osg::DrawElementsUInt, osg::DrawElementsUShort, osg::DrawElementsUByte, osg::DrawArrayLengths, osg::DrawArrays, osg::PrimitiveSet, osg::Object, osg::Node, osg::RefMatrixf, osg::RefMatrixd, osg::ImpostorSprite, osg::ImageStream, osg::Image, osg::Geometry, osg::DrawPixels, osg::Drawable, osg::AutoTransform, osg::Array
- LIGHT : osg::StateAttribute
- Light() : osg::Light
- LightingMode : osgUtil::SceneView
- LIGHTMODEL : osg::StateAttribute
- LightModel() : osg::LightModel
- LightPoint() : osgSim::LightPoint
- LightPointList : osgSim::LightPointNode
- LightPointNode() : osgSim::LightPointNode
- LightPointSystem() : osgSim::LightPointSystem
- LightSource() : osg::LightSource
- LINE : osgParticle::Particle, osg::PolygonMode
- LINE_LOOP : osg::PrimitiveSet
- LINE_STRIP : osg::PrimitiveSet
- LINEAR : osgDB::ImageOptions, osg::Texture, osg::Fog
- LINEAR_MIPMAP_LINEAR : osg::Texture
- LINEAR_MIPMAP_NEAREST : osg::Texture
- LinearInterpolator() : osgParticle::LinearInterpolator
- LINES : osg::PrimitiveSet
- LineSegment() : osg::LineSegment
- LineSegmentHitListMap : osgUtil::IntersectVisitor
- LineSegmentList : osgUtil::IntersectVisitor::IntersectState
- LineSegmentMask : osgUtil::IntersectVisitor::IntersectState
- LineSegmentMaskStack : osgUtil::IntersectVisitor::IntersectState
- LineSegmentPair : osgUtil::IntersectVisitor::IntersectState
- LINESTIPPLE : osg::StateAttribute
- LineStipple() : osg::LineStipple
- LINEWIDTH : osg::StateAttribute
- LineWidth() : osg::LineWidth
- load() : osg::TextureRectangle::SubloadCallback, osg::TextureCubeMap::SubloadCallback, osg::Texture3D::SubloadCallback, osg::Texture2D::SubloadCallback, osg::Texture1D::SubloadCallback
- loadedFromCache() : osgDB::ReaderWriter::ReadResult
- loadLibrary() : osgDB::Registry, osgDB::DynamicLibrary
- loadShaderSourceFromFile() : osgGL2::ShaderObject
- loadSourceData() : osgTerrain::DataSet::Source
- loadSources() : osgTerrain::DataSet
- LocalParamList : osg::VertexProgram, osg::FragmentProgram
- localTime() : osgSim::BlinkSequence
- lock() : osgDB::ReentrantMutex
- LOD : osg::LOD, osgTerrain::DataSet
- LOD_DATABASE : osgTerrain::DataSet
- LOD_SCALE : osg::CullSettings
- LODList : osgUtil::InsertImpostorsVisitor
- LODSourceAdvancer() : osgTerrain::DataSet::CompositeSource::LODSourceAdvancer
- log() : osgUtx::TestRecord
- longitude() : osgSim::GeographicLocation
- lookAt() : osg::Matrixf, osg::Matrixd
- LOOP : osg::Sequence, osg::AnimationPath
- LOOPING : osg::ImageStream
- LoopingMode : osg::ImageStream
- LoopMode : osg::Sequence, osg::AnimationPath
- lowestCommonDenominator() : osgGL2::Extensions, osg::VertexProgram::Extensions, osg::TextureCubeMap::Extensions, osg::Texture3D::Extensions, osg::Texture::Extensions, osg::Multisample::Extensions, osg::FragmentProgram::Extensions, osg::Drawable::Extensions, osg::BlendColor::Extensions
- LUMINANCE : osg::Texture