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# material.cpp File Reference

`#include "material.h"`
`#include "chunk.h"`
`#include "readwrite.h"`
`#include <stdlib.h>`
`#include <math.h>`
`#include <string.h>`
`#include "config.h"`

Include dependency graph for material.cpp:

## Defines
#define | LIB3DS_EXPORT
## Functions
Lib3dsMaterial * | lib3ds_material_new ()
void | lib3ds_material_free (Lib3dsMaterial *material)
void | lib3ds_material_dump (Lib3dsMaterial *material)
Lib3dsBool | lib3ds_material_read (Lib3dsMaterial *material, FILE *f)
Lib3dsBool | lib3ds_material_write (Lib3dsMaterial *material, FILE *f)

## Define Documentation

#define LIB3DS_EXPORT