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# SceneView File Reference

`#include <osg/Node>`
`#include <osg/StateSet>`
`#include <osg/Light>`
`#include <osg/FrameStamp>`
`#include <osg/DisplaySettings>`
`#include <osg/CollectOccludersVisitor>`
`#include <osg/CullSettings>`
`#include <osgUtil/CullVisitor>`

Include dependency graph for SceneView:

This graph shows which files directly or indirectly include this file:

## Namespaces
namespace | osgUtil
## Classes
class | osgUtil::SceneView
| SceneView is literally a view of a scene, encapsulating the 'camera' (not to be confused with Producer::Camera) (modelview+projection matrices), global state, lights and the scene itself. More...
struct | osgUtil::SceneView::ComputeStereoMatricesCallback
| Callback for overidding the default method for compute the offset projection and view matrices. More...
## Defines
#define | OSGUTIL_SCENEVIEW 1

## Define Documentation

#define OSGUTIL_SCENEVIEW 1