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# osgSim::SphereSegment Class Reference

A SphereSegment is a Geode to represent an portion of a sphere (potentially the whole sphere). More...

Inheritance diagram for osgSim::SphereSegment:

[legend]
List of all members.

## Public Types
enum | DrawMask { SURFACE = 0x00000001, SPOKES = 0x00000002, EDGELINE = 0x00000008, SIDES = 0x00000010, ALL = 0xffffffff }
| DrawMask represents a bit field, the values of which may be OR'ed together to specify which parts of the sphere segment should be drawn. More...
## Public Member Functions
| SphereSegment ()
| Default constructor.
| SphereSegment (const osg::Vec3 &centre, float radius, float azMin, float azMax, float elevMin, float elevMax, int density)
| Construct by angle ranges.
| SphereSegment (const osg::Vec3 &centre, float radius, const osg::Vec3 &vec, float azRange, float elevRange, int density)
| Construct by vector.
| SphereSegment (const SphereSegment &rhs, const osg::CopyOp &co)
| Copy constructor.
void | setCentre (const osg::Vec3 &c)
| Set the centre point of the SphereSegment.
const osg::Vec3 & | getCentre () const
| Get the centre point of the SphereSegment.
void | setRadius (float r)
| Set the radius of the SphereSegment.
float | getRadius () const
| Get the radius of the SphereSegment.
void | setArea (const osg::Vec3 &v, float azRange, float elevRange)
| Set the area of the sphere segment.
void | getArea (osg::Vec3 &v, float &azRange, float &elevRange) const
| Get the area of the sphere segment.
void | setArea (float azMin, float azMax, float elevMin, float elevMax)
| Set the area of the sphere segment.
void | getArea (float &azMin, float &azMax, float &elevMin, float &elevMax) const
| Get the area of the sphere segment.
void | setDensity (int d)
| Set the density of the sphere segment.
int | getDensity () const
| Get the density of the sphere segment.
void | setDrawMask (DrawMask dm)
| Specify the DrawMask.
DrawMask | getDrawMask () const
| Get the DrawMask.
void | setSurfaceColor (const osg::Vec4 &c)
| Set the color of the surface.
osg::Vec4 | getSurfaceColor () const
| Get the color of the surface.
void | setSpokeColor (const osg::Vec4 &c)
| Set the color of the spokes.
osg::Vec4 | getSpokeColor () const
| Get the color of the spokes.
void | setEdgeLineColor (const osg::Vec4 &c)
| Set the color of the edge line.
osg::Vec4 | getEdgeLineColor () const
| Get the color of the edge line.
void | setSideColor (const osg::Vec4 &c)
| Set the color of the planes.
osg::Vec4 | getSideColor () const
| Get the color of the planes.
void | setAllColors (const osg::Vec4 &c)
| Set color of all components.
| META_Node (osgSim, SphereSegment)
## Friends
class | Surface
class | EdgeLine
class | Side
class | Spoke

## Detailed Description

A SphereSegment is a Geode to represent an portion of a sphere (potentially the whole sphere).

The sphere is aligned such that the line through the sphere's poles is parallel to the z axis. The sphere segment may be rendered various components switched on or off:

- The specified area of the sphere surface.

- An edge line around the boundary of the specified area of the sphere surface.

- Four spokes, where a spoke is the line from the sphere's centre to a corner of the rendered area.

- Four planar areas, where the planar areas are formed between the spokes.

Caveats:

- It's worth noting that the line through the sphere's poles is parallel to the z axis. This has implications when specifying the area to be rendered, and specifying areas where the centre of the rendered area is the Z axis may lead to unexpected geometry.

- It's possible to render the whole sphere by specifying elevation and azimuth ranges round the full 360 degrees. When doing so you may consider switching the planes, spokes, and edge lines off, to avoid rendering artefacts, e.g. the upper and lower planes will be coincident.

## Member Enumeration Documentation

enum osgSim::SphereSegment::DrawMask

| DrawMask represents a bit field, the values of which may be OR'ed together to specify which parts of the sphere segment should be drawn. E.g.
        sphereSegment->setDrawMask(SphereSegment::DrawMask(SphereSegment::SURFACE|SphereSegment::SPOKES));
  Enumerator:
  SURFACE | Draw the specified area on the sphere's surface.
  SPOKES | Draw the spokes from the sphere's centre to the surface's corners.
  EDGELINE | Draw the line round the edge of the area on the sphere's surface.
  SIDES | Draw the planes from the sphere's centre to the edge of the sphere's surface.
  ALL | Draw every part of the sphere segment.

## Constructor & Destructor Documentation

osgSim::SphereSegment::SphereSegment | ( |  | ) | `[inline]`

| Default constructor.

osgSim::SphereSegment::SphereSegment | ( | const osg::Vec3 & | centre,
|  | float | radius,
|  | float | azMin,
|  | float | azMax,
|  | float | elevMin,
|  | float | elevMax,
|  | int | density
| ) | `[inline]`

  | Construct by angle ranges. Note that the azimuth 'zero' is the Y axis; specifying an azimuth range from azMin -osgPI/2.0f to azMax osg::PI/2.0f will cover the 'top half' of the circle in the XY plane. The elev angles are 'out' of the 'zero' XY plane with +ve angles above the plane, and -ve angles below. Parameters:
  | centre | sphere centre
  | radius | radius of sphere
  | azMin | azimuth minimum
  | azMin | azimuth maximum
  | elevMin | elevation minimum
  | elevMax | elevation maximum
  | density | number of units to divide the azimuth and elevation ranges into

SphereSegment::SphereSegment | ( | const osg::Vec3 & | centre,
|  | float | radius,
|  | const osg::Vec3 & | vec,
|  | float | azRange,
|  | float | elevRange,
|  | int | density
| ) |

  | Construct by vector. Parameters:
  | centre | sphere centre
  | radius | radius of sphere
  | vec | vector pointing from sphere centre to centre point of rendered area on sphere surface
  | azRange | azimuth range in radians (with centre along vec)
  | elevRange | elevation range in radians (with centre along vec)
  | density | number of units to divide the azimuth and elevation ranges into

osgSim::SphereSegment::SphereSegment | ( | const SphereSegment & | rhs,
|  | const osg::CopyOp & | co
| ) | `[inline]`

| Copy constructor.

## Member Function Documentation

void SphereSegment::getArea | ( | float & | azMin,
|  | float & | azMax,
|  | float & | elevMin,
|  | float & | elevMax
| ) | const

  | Get the area of the sphere segment. Parameters:
  | azMin | azimuth minimum
  | azMin | azimuth maximum
  | elevMin | elevation minimum
  | elevMax | elevation maximum

void SphereSegment::getArea | ( | osg::Vec3 & | v,
|  | float & | azRange,
|  | float & | elevRange
| ) | const

  | Get the area of the sphere segment. Parameters:
  | vec | vector pointing from sphere centre to centre point of rendered area on sphere surface (normalized)
  | azRange | azimuth range in radians (with centre along vec)
  | elevRange | elevation range in radians (with centre along vec)

const osg::Vec3 & SphereSegment::getCentre | ( |  | ) | const

| Get the centre point of the SphereSegment.

int SphereSegment::getDensity | ( |  | ) | const

| Get the density of the sphere segment.

DrawMask osgSim::SphereSegment::getDrawMask | ( |  | ) | const`[inline]`

| Get the DrawMask.

osg::Vec4 osgSim::SphereSegment::getEdgeLineColor | ( |  | ) | const`[inline]`

| Get the color of the edge line.

float SphereSegment::getRadius | ( |  | ) | const

| Get the radius of the SphereSegment.

osg::Vec4 osgSim::SphereSegment::getSideColor | ( |  | ) | const`[inline]`

| Get the color of the planes.

osg::Vec4 osgSim::SphereSegment::getSpokeColor | ( |  | ) | const`[inline]`

| Get the color of the spokes.

osg::Vec4 osgSim::SphereSegment::getSurfaceColor | ( |  | ) | const`[inline]`

| Get the color of the surface.

osgSim::SphereSegment::META_Node | ( | osgSim | ,
|  | SphereSegment |
| ) |

void SphereSegment::setAllColors | ( | const osg::Vec4 & | c | ) |

| Set color of all components.

void SphereSegment::setArea | ( | float | azMin,
|  | float | azMax,
|  | float | elevMin,
|  | float | elevMax
| ) |

  | Set the area of the sphere segment. Parameters:
  | azMin | azimuth minimum
  | azMin | azimuth maximum
  | elevMin | elevation minimum
  | elevMax | elevation maximum

void SphereSegment::setArea | ( | const osg::Vec3 & | v,
|  | float | azRange,
|  | float | elevRange
| ) |

  | Set the area of the sphere segment. Parameters:
  | vec | vector pointing from sphere centre to centre point of rendered area on sphere surface
  | azRange | azimuth range in radians (with centre along vec)
  | elevRange | elevation range in radians (with centre along vec)

void SphereSegment::setCentre | ( | const osg::Vec3 & | c | ) |

| Set the centre point of the SphereSegment.

void SphereSegment::setDensity | ( | int | d | ) |

| Set the density of the sphere segment.

void SphereSegment::setDrawMask | ( | DrawMask | dm | ) |

  | Specify the DrawMask. Parameters:
  | dm | Bitmask specifying which parts of the sphere segment should be drawn.
See also: DrawMask

void SphereSegment::setEdgeLineColor | ( | const osg::Vec4 & | c | ) |

| Set the color of the edge line.

void SphereSegment::setRadius | ( | float | r | ) |

| Set the radius of the SphereSegment.

void SphereSegment::setSideColor | ( | const osg::Vec4 & | c | ) |

| Set the color of the planes.

void SphereSegment::setSpokeColor | ( | const osg::Vec4 & | c | ) |

| Set the color of the spokes.

void SphereSegment::setSurfaceColor | ( | const osg::Vec4 & | c | ) |

| Set the color of the surface.

## Friends And Related Function Documentation

friend class EdgeLine`[friend]`

friend class Side`[friend]`

friend class Spoke`[friend]`

friend class Surface`[friend]`

The documentation for this class was generated from the following files:

- SphereSegment
- SphereSegment.cpp