#N struct help-element-template float x float y array array1 help-element-array1-template
;
#N struct help-element-array1-template float y;
#N canvas 330 34 668 442 12;
#X text 24 373 see also:;
#X obj 21 393 template;
#N canvas 393 10 491 261 help-element-template 0;
#X obj 27 76 plot array1 500 1 10 15 20;
#X obj 27 174 filledpolygon 509 509 0 -10 -10 10 -10 10 10 -10 10;
#X obj 24 16 template float x float y array array1 help-element-array1-template
;
#X restore 414 349 pd help-element-template;
#N canvas 0 0 288 159 help-element-data 1;
#X scalar help-element-template 35 24 \; 0 \; 10 \; 0 \; 10 \; 20 \;
10 \; 20 \; 70 \; 10 \; \;;
#X restore 450 328 pd help-element-data;
#N canvas 196 292 365 134 help-element-array1-template 0;
#X obj 30 71 filledpolygon 0 0 0 -5 0 0 5 5 0 0 -5;
#X obj 32 27 template float y;
#X restore 354 371 pd help-element-array1-template;
#X obj 22 11 element;
#X text 91 10 -- get pointer to an element of an array;
#X obj 98 393 pointer;
#X obj 166 393 getsize;
#X obj 234 393 setsize;
#X text 24 44 "element" takes a pointer at right and a number at left.
It looks up a field from the pointer \, which should be an array \,
and outputs the element of the array specified by the number. There
are no pointers to arrays themselves \, just to individual elements.
The template and field mane are specified as creation arguments.;
#X obj 150 228 pointer;
#X msg 150 204 traverse pd-help-element-data \, next;
#X floatatom 38 230 5 0 0;
#X obj 38 256 element help-element-template array1;
#X obj 38 303 get help-element-array1-template y;
#X floatatom 38 330 5 0 0;
#X text 370 256 arguments: template \, field name;
#X text 247 230 pointer inlet;
#X text 36 209 index;
#X text 43 277 outlet is pointer to single element;
#X text 89 328 here we just get the value of y.;
#X text 24 143 Indices range from 0 to the number of elements minus
one \; indices out of range are quietly replaced by the nearest endpoint.
;
#X text 152 184 click here first;
#X text 407 416 updated for Pd version 0.35;
#X connect 11 0 14 1;
#X connect 12 0 11 0;
#X connect 13 0 14 0;
#X connect 14 0 15 0;
#X connect 15 0 16 0;
