## Package robocode

Interface Summary
Droid: Robots that implement Droid have no scanner, but an extra 20 life.

Class Summary
_AdvancedRadiansRobot: This class is used by the system as a placeholder for all *Radians calls in AdvancedRobot.
_AdvancedRobot: This class is used by the system as a placeholder for all deprecated calls.
_Robot: This class is used by the system, as well as being a placeholder for all all deprecated (meaning, you should not use them) calls.
AdvancedRobot: A more advanced type of robot that allows non-blocking calls, custom events, and writes to the filesystem.
Bullet: Represents a bullet.
BulletHitBulletEvent: This event is sent to `onBulletHitBullet` when one of your bullets hits another bullet.
BulletHitEvent: This event is sent to `onBulletHit` when one of your bullets hits another robot.
BulletMissedEvent: This event is sent to `onBulletMissed` when one of your bullets has misses.
Condition: Condition is used to define custom `waitFor` and custom events for a `AdvancedRobot`.
CustomEvent: This event is sent to `onCustomEvent` when a custom condition is met.
DeathEvent: This event is sent to `onDeath` when your robot dies.
Event: The basic superclass of all Robocode events
GunTurnCompleteCondition: A prebuilt condition you can use that indicates your gun has finished rotating.
HitByBulletEvent: A HitByBulletEvent is sent to `Robot.onHitByBullet(robocode.HitByBulletEvent)` when you are hit by a bullet.
HitRobotEvent: A HitRobotEvent is sent to `Robot.onHitRobot(robocode.HitRobotEvent)` when you collide with another robot You can use the information contained in this event to determine what to do.
HitWallEvent: A HitWallEvent is sent to `Robot.onHitWall(robocode.HitWallEvent)` when you collide a wall.
MessageEvent: A MessageEvent is sent to `TeamRobot.onMessageReceived(robocode.MessageEvent)` when a teammate sends you a message.
MoveCompleteCondition: A prebuilt condition you can use that indicates your robot has finished moving.
RadarTurnCompleteCondition: A prebuilt condition you can use that indicates your radar has finished rotating.
Robocode: Robocode - A programming game involving battling AI tanks. Copyright 2001 Mathew Nelson
RobocodeFileOutputStream: RobocodeFileOutputStream
RobocodeFileWriter: See java.io.FileWriter
Robot: The basic robot class that you will extend to create your own robots.
RobotDeathEvent: This event is sent to `onRobotDeath` when another robot (not you) dies.
ScannedRobotEvent: A ScannedRobotEvent is sent to `Robot.onScannedRobot(robocode.ScannedRobotEvent)` when you scan a robot.
SkippedTurnEvent: A SkippedTurnEvent is sent to `AdvancedRobot.onSkippedTurn(robocode.SkippedTurnEvent)` when skipping a turn.
TeamRobot: An advanced type of robot that supports messages between teammates.
TurnCompleteCondition: A prebuilt condition you can use that indicates your robot has finished rotating.
WinEvent: This event is sent to `onWin` when your robot wins the round.