## Uses of Class
robocode.Event

Uses of Event in robocode

Subclasses of Event in robocode
`class` `BulletHitBulletEvent` This event is sent to `onBulletHitBullet` when one of your bullets hits another bullet.
`class` `BulletHitEvent` This event is sent to `onBulletHit` when one of your bullets hits another robot.
`class` `BulletMissedEvent` This event is sent to `onBulletMissed` when one of your bullets has misses.
`class` `CustomEvent` This event is sent to `onCustomEvent` when a custom condition is met.
`class` `DeathEvent` This event is sent to `onDeath` when your robot dies.
`class` `HitByBulletEvent` A HitByBulletEvent is sent to `Robot.onHitByBullet(robocode.HitByBulletEvent)` when you are hit by a bullet.
`class` `HitRobotEvent` A HitRobotEvent is sent to `Robot.onHitRobot(robocode.HitRobotEvent)` when you collide with another robot You can use the information contained in this event to determine what to do.
`class` `HitWallEvent` A HitWallEvent is sent to `Robot.onHitWall(robocode.HitWallEvent)` when you collide a wall.
`class` `MessageEvent` A MessageEvent is sent to `TeamRobot.onMessageReceived(robocode.MessageEvent)` when a teammate sends you a message.
`class` `RobotDeathEvent` This event is sent to `onRobotDeath` when another robot (not you) dies.
`class` `ScannedRobotEvent` A ScannedRobotEvent is sent to `Robot.onScannedRobot(robocode.ScannedRobotEvent)` when you scan a robot.
`class` `SkippedTurnEvent` A SkippedTurnEvent is sent to `AdvancedRobot.onSkippedTurn(robocode.SkippedTurnEvent)` when skipping a turn.
`class` `WinEvent` This event is sent to `onWin` when your robot wins the round.