{
    $Id: graph.pp,v 1.11 2003/12/04 21:42:07 peter Exp $
    This file is part of the Free Pascal run time library.
    Copyright (c) 1999-2000 by Florian Klaempfl

    This file implements the go32v2 support for the graph unit

    See the file COPYING.FPC, included in this distribution,
    for details about the copyright.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.

 **********************************************************************}
unit Graph;
interface

{$i graphh.inc}
{$i vesah.inc}

CONST
  m640x200x16       = VGALo;
  m640x400x16       = VGAMed;
  m640x480x16       = VGAHi;

  { VESA Specific video modes. }
  m320x200x32k      = $10D;
  m320x200x64k      = $10E;

  m640x400x256      = $100;

  m640x480x256      = $101;
  m640x480x32k      = $110;
  m640x480x64k      = $111;

  m800x600x16       = $102;
  m800x600x256      = $103;
  m800x600x32k      = $113;
  m800x600x64k      = $114;

  m1024x768x16      = $104;
  m1024x768x256     = $105;
  m1024x768x32k     = $116;
  m1024x768x64k     = $117;

  m1280x1024x16     = $106;
  m1280x1024x256    = $107;
  m1280x1024x32k    = $119;
  m1280x1024x64k    = $11A;

const
  UseLFB : boolean = false;
  UseNoSelector : boolean = false;
  LFBPointer : pointer = nil;


implementation

uses
  go32,ports;

const
   InternalDriverName = 'DOSGX';

{$i graph.inc}


Type
  TDPMIRegisters = go32.registers;

{$asmmode intel}

{ How to access real mode memory }
{ using 32-bit DPMI memory       }
{  1. Allocate a descriptor      }
{  2. Set segment limit          }
{  3. Set base linear address    }
const
{$ifdef fpc}
   VideoOfs : longint = 0;   { Segment to draw to }
{$else fpc}
   VideoOfs : word = 0;   { Segment to draw to }
{$endif fpc}
   FirstPlane = $0102;   (* 02 = Index to Color plane Select, *)
                         (* 01 = Enable color plane 1         *)

{    ; ===== VGA Register Values ===== }

    SCREEN_WIDTH    =     80     ; { MODE-X 320 SCREEN WIDTH         }
                                   { CHANGE THE VALUE IF OTHER MODES }
                                   { OTHER THEN 320 ARE USED.        }
    ATTRIB_Ctrl     =   $03C0    ; { VGA Attribute Controller        }
    GC_Index        =   $03CE    ; { VGA Graphics Controller         }
    SC_Index        =   $03C4    ; { VGA Sequencer Controller        }
    SC_Data         =   $03C5    ; { VGA Sequencer Data Port         }
    CRTC_Index      =   $03D4    ; { VGA CRT Controller              }
    CRTC_Data       =   $03D5    ; { VGA CRT Controller Data         }
    MISC_OUTPUT     =   $03C2    ; { VGA Misc Register               }
    INPUT_1         =   $03DA    ; { Input Status #1 Register        }

    DAC_WRITE_ADDR  =   $03C8    ; { VGA DAC Write Addr Register     }
    DAC_READ_ADDR   =   $03C7    ; { VGA DAC Read Addr Register      }
    PEL_DATA_REG    =   $03C9    ; { VGA DAC/PEL data Register R/W   }

    PIXEL_PAN_REG   =   $033     ; { Attrib Index: Pixel Pan Reg     }
    MAP_MASK        =   $002     ; { S=   $Index: Write Map Mask reg }
    READ_MAP        =   $004     ; { GC Index: Read Map Register     }
    START_DISP_HI   =   $00C     ; { CRTC Index: Display Start Hi    }
    START_DISP_LO   =   $00D     ; { CRTC Index: Display Start Lo    }

    MAP_MASK_PLANE1 =   $00102   ; { Map Register + Plane 1          }
    MAP_MASK_PLANE2 =   $01102   ; { Map Register + Plane 1          }
    ALL_PLANES_ON   =   $00F02   ; { Map Register + All Bit Planes   }

    CHAIN4_OFF      =   $00604   ; { Chain 4 mode Off                }
    ASYNC_RESET     =   $00100   ; { (A)synchronous Reset            }
    SEQU_RESTART    =   $00300   ; { Sequencer Restart               }

    LATCHES_ON      =   $00008   ; { Bit Mask + Data from Latches    }
    LATCHES_OFF     =   $0FF08   ; { Bit Mask + Data from CPU        }

    VERT_RETRACE    =   $08      ; { INPUT_1: Vertical Retrace Bit   }
    PLANE_BITS      =   $03      ; { Bits 0-1 of Xpos = Plane #      }
    ALL_PLANES      =   $0F      ; { All Bit Planes Selected         }
    CHAR_BITS       =   $0F      ; { Bits 0-3 of Character Data      }

    GET_CHAR_PTR    =   $01130   ; { VGA BIOS Func: Get Char Set     }
    ROM_8x8_Lo      =   $03      ; { ROM 8x8 Char Set Lo Pointer     }
    ROM_8x8_Hi      =   $04      ; { ROM 8x8 Char Set Hi Pointer     }

    { Constants Specific for these routines                          }

    NUM_MODES       =   $8       ; { # of Mode X Variations           }

    { in 16 color modes, the actual colors used are not 0..15, but: }
    ToRealCols16: Array[0..15] of word =
      (0,1,2,3,4,5,20,7,56,57,58,59,60,61,62,63);

  var
     ScrWidth : word absolute $40:$4a;
     inWindows: boolean;

{$ifndef tp}
  procedure seg_bytemove(sseg : word;source : longint;dseg : word;dest : longint;count : longint);

    begin
       asm
          push edi
          push esi
          push es
          push ds
          cld
          mov ecx,count
          mov esi,source
          mov edi,dest
          mov ax,dseg
          mov es,ax
          mov ax,sseg
          mov ds,ax
          rep movsb
          pop ds
          pop es
          pop esi
          pop edi
       end ['ESI','EDI','ECX','EAX']
    end;

{$endif tp}

 {************************************************************************}
 {*                     4-bit planar VGA mode routines                   *}
 {************************************************************************}

  Procedure Init640x200x16; {$ifndef fpc}far;{$endif fpc} assembler;
  { must also clear the screen...}
   asm
     mov ax,000Eh
{$ifdef fpc}
     push ebp
{$endif fpc}
     int 10h
{$ifdef fpc}
     pop ebp
{$endif fpc}
   end;


   Procedure Init640x350x16; {$ifndef fpc}far;{$endif fpc} assembler;
  { must also clear the screen...}
    asm
      mov ax,0010h
{$ifdef fpc}
      push ebp
{$endif fpc}
      int 10h
{$ifdef fpc}
      pop ebp
{$endif fpc}
    end;

  procedure Init640x480x16; {$ifndef fpc}far;{$endif fpc} assembler;
  { must also clear the screen...}
    asm
      mov  ax,0012h
{$ifdef fpc}
      push ebp
{$endif fpc}
      int  10h
{$ifdef fpc}
     pop ebp
{$endif fpc}
    end;

 Procedure PutPixel16(X,Y : Integer; Pixel: Word); {$ifndef fpc}far;{$endif fpc}
{$ifndef asmgraph}
 var offset: word;
     dummy: byte;
{$endif asmgraph}
  Begin
    X:= X + StartXViewPort;
    Y:= Y + StartYViewPort;
    { convert to absolute coordinates and then verify clipping...}
    if ClipPixels then
     Begin
       if (X < StartXViewPort) or (X > (StartXViewPort + ViewWidth)) then
         exit;
       if (Y < StartYViewPort) or (Y > (StartYViewPort + ViewHeight)) then
         exit;
     end;
{$ifndef asmgraph}
     offset := y * 80 + (x shr 3) + VideoOfs;
     PortW[$3ce] := $0f01;       { Index 01 : Enable ops on all 4 planes }
     PortW[$3ce] := (Pixel and $ff) shl 8; { Index 00 : Enable correct plane and write color }

     Port[$3ce] := 8;
     Port[$3cf] := $80 shr (x and $7); { Select correct bits to modify }
     dummy := Mem[SegA000: offset];  { Latch the data into host space.  }
     Mem[Sega000: offset] := dummy;  { Write the data into video memory }
     PortW[$3ce] := $ff08;         { Enable all bit planes.           }
     PortW[$3ce] := $0001;         { Index 01 : Disable ops on all four planes.         }
{$else asmgraph}
      asm
        push ebx
        push edi
 {$ifndef fpc}
        mov  es, [SegA000]
 {$endif fpc}
        { enable the set / reset function and load the color }
        mov  dx, 3ceh
        mov  ax, 0f01h
        out  dx, ax
        { setup set/reset register }
        mov  ax, [Pixel]
        shl  ax, 8
        out  dx, ax
        { setup the bit mask register }
        mov  al, 8
        out  dx, al
        inc  dx
        { load the bitmask register }
        mov  cx, [X]
        and  cx, 0007h
        mov  al, 80h
        shr  al, cl
        out  dx, ax
 {$ifndef fpc}
        { get the x index and divide by 8 for 16-color }
        mov  ax,[X]
        shr  ax,3
        push ax
        { determine the address }
        mov  ax,80
        mov  bx,[Y]
        mul  bx
        pop  cx
        add  ax,cx
        mov  di,ax
        add  di, [VideoOfs]
        { send the data through the display memory through set/reset }
        mov  bl,es:[di]
        mov  es:[di],bl

        { reset for formal vga operation }
        mov  dx,3ceh
        mov  ax,0ff08h
        out  dx,ax

        { restore enable set/reset register }
        mov  ax,0001h
        out  dx,ax
 {$else fpc}
        { get the x index and divide by 8 for 16-color }
        movzx eax,[X]
        shr  eax,3
        push eax
        { determine the address }
        mov  eax,80
        mov  bx,[Y]
        mul  bx
        pop  ecx
        add  eax,ecx
        mov  edi,eax
        add  edi, [VideoOfs]
        { send the data through the display memory through set/reset }
        mov  bl,fs:[edi+$a0000]
        mov  fs:[edi+$a0000],bl

        { reset for formal vga operation }
        mov  dx,3ceh
        mov  ax,0ff08h
        out  dx,ax

        { restore enable set/reset register }
        mov  ax,0001h
        out  dx,ax
        pop edi
        pop ebx
 {$endif fpc}
      end;
{$endif asmgraph}
   end;


 Function GetPixel16(X,Y: Integer):word; {$ifndef fpc}far;{$endif fpc}
{$ifndef asmgraph}
 Var dummy, offset: Word;
     shift: byte;
{$endif asmgraph}
  Begin
    X:= X + StartXViewPort;
    Y:= Y + StartYViewPort;
{$ifndef asmgraph}
    offset := Y * 80 + (x shr 3) + VideoOfs;
    Port[$3ce] := 4;
    shift := 7 - (X and 7);
    Port[$3cf] := 0;
    dummy := (Mem[Sega000:offset] shr shift) and 1;
    Port[$3cf] := 1;
    dummy := dummy or (((Mem[Sega000:offset] shr shift) and 1) shl 1);
    Port[$3cf] := 2;
    dummy := dummy or (((Mem[Sega000:offset] shr shift) and 1) shl 2);
    Port[$3cf] := 3;
    dummy := dummy or (((Mem[Sega000:offset] shr shift) and 1) shl 3);
    GetPixel16 := dummy;
{$else asmgraph}
    asm
  {$ifndef fpc}
      push esi
      push edi
      push ebx
      mov   ax, [X]          { Get X address                    }
      push  ax
      shr   ax, 3
      push  ax

      mov   ax,80
      mov   bx,[Y]
      mul   bx
      pop   cx
      add   ax,cx
      mov   si,ax            { SI = correct offset into video segment }

      mov   es,[SegA000]
      add   si,[VideoOfs]    { Point to correct page offset... }

      mov   dx,03ceh
      mov   ax,4
      out   dx,al
      inc   dx

      pop   ax
      and   ax,0007h
      mov   cl,07
      sub   cl,al
      mov   bl,cl

      { read plane 0 }
      mov   al,0             { Select plane to read }
      out   dx,al
      mov   al,es:[si]       { read display memory }
      shr   al,cl
      and   al,01h
      mov   ah,al            { save bit in AH       }

      { read plane 1 }
      mov   al,1             { Select plane to read }
      out   dx,al
      mov   al,es:[si]
      shr   al,cl
      and   al,01h
      shl   al,1
      or    ah,al            { save bit in AH      }

      { read plane 2 }
      mov   al,2             { Select plane to read }
      out   dx,al
      mov   al,es:[si]
      shr   al,cl
      and   al,01h
      shl   al,2
      or    ah,al            { save bit in AH       }

      { read plane 3 }
      mov   al,3             { Select plane to read }
      out   dx,al
      mov   al,es:[si]
      shr   al,cl
      and   al,01h
      shl   al,3
      or    ah,al            { save bit in AH       }

      mov   al,ah            { 16-bit pixel in AX   }
      xor   ah,ah
      mov   @Result, ax
  {$else fpc}
      movzx eax, [X]          { Get X address                    }
      push  eax
      shr   eax, 3
      push  eax

      mov   eax,80
      mov   bx,[Y]
      mul   bx
      pop   ecx
      add   eax,ecx
      mov   esi,eax            { SI = correct offset into video segment }

      add   esi,[VideoOfs]    { Point to correct page offset... }

      mov   dx,03ceh
      mov   ax,4
      out   dx,al
      inc   dx

      pop   eax
      and   eax,0007h
      mov   cl,07
      sub   cl,al
      mov   bl,cl

      { read plane 0 }
      mov   al,0             { Select plane to read }
      out   dx,al
      mov   al,fs:[esi+$a0000]       { read display memory }
      shr   al,cl
      and   al,01h
      mov   ah,al            { save bit in AH       }

      { read plane 1 }
      mov   al,1             { Select plane to read }
      out   dx,al
      mov   al,fs:[esi+$a0000]
      shr   al,cl
      and   al,01h
      shl   al,1
      or    ah,al            { save bit in AH      }

      { read plane 2 }
      mov   al,2             { Select plane to read }
      out   dx,al
      mov   al,fs:[esi+$a0000]
      shr   al,cl
      and   al,01h
      shl   al,2
      or    ah,al            { save bit in AH       }

      { read plane 3 }
      mov   al,3             { Select plane to read }
      out   dx,al
      mov   al,fs:[esi+$a0000]
      shr   al,cl
      and   al,01h
      shl   al,3
      or    ah,al            { save bit in AH       }

      mov   al,ah            { 16-bit pixel in AX   }
      xor   ah,ah
      mov   @Result, ax
      pop ebx
      pop edi
      pop esi
  {$endif fpc}
    end;
{$endif asmgraph}
  end;

Procedure GetScanLine16(x1, x2, y: integer; var data);

var dummylong: longint;
    Offset, count, count2, amount, index: word;
    plane: byte;
Begin
  inc(x1,StartXViewPort);
  inc(x2,StartXViewPort);
{$ifdef logging}
  LogLn('GetScanLine16 start, length to get: '+strf(x2-x1+1)+' at y = '+strf(y));
{$Endif logging}
  offset := (Y + StartYViewPort) * 80 + (x1 shr 3) + VideoOfs;
{$ifdef logging}
  LogLn('Offset: '+HexStr(offset,4)+' - ' + strf(offset));
{$Endif logging}
  { first get enough pixels so offset is 32bit aligned }
  amount := 0;
  index := 0;
  If ((x1 and 31) <> 0) Or
     ((x2-x1+1) < 32) Then
    Begin
      If ((x2-x1+1) >= 32+32-(x1 and 31)) Then
        amount := 32-(x1 and 31)
      Else amount := x2-x1+1;
{$ifdef logging}
      LogLn('amount to align to 32bits or to get all: ' + strf(amount));
{$Endif logging}
      For count := 0 to amount-1 do
        WordArray(Data)[Count] := getpixel16(x1-StartXViewPort+Count,y);
      index := amount;
      Inc(Offset,(amount+7) shr 3);
{$ifdef logging}
      LogLn('offset now: '+HexStr(offset,4)+' - ' + strf(offset));
      LogLn('index now: '+strf(index));
{$Endif logging}
    End;
  amount := x2-x1+1 - amount;
{$ifdef logging}
  LogLn('amount left: ' + strf(amount));
{$Endif logging}
  If amount = 0 Then Exit;
  Port[$3ce] := 4;
  { first get everything from plane 3 (4th plane) }
  Port[$3cf] := 3;
  Count := 0;
  For Count := 1 to (amount shr 5) Do
    Begin
      dummylong := MemL[SegA000:offset+(Count-1)*4];
      dummylong :=
        ((dummylong and $ff) shl 24) or
        ((dummylong and $ff00) shl 8) or
        ((dummylong and $ff0000) shr 8) or
        ((dummylong and $ff000000) shr 24);
      For Count2 := 31 downto 0 Do
        Begin
          WordArray(Data)[index+Count2] := DummyLong and 1;
          DummyLong := DummyLong shr 1;
        End;
      Inc(Index, 32);
    End;
{ Now get the data from the 3 other planes }
  plane := 3;
  Repeat
    Dec(Index,Count*32);
    Dec(plane);
    Port[$3cf] := plane;
    Count := 0;
    For Count := 1 to (amount shr 5) Do
      Begin
        dummylong := MemL[SegA000:offset+(Count-1)*4];
        dummylong :=
          ((dummylong and $ff) shl 24) or
          ((dummylong and $ff00) shl 8) or
          ((dummylong and $ff0000) shr 8) or
          ((dummylong and $ff000000) shr 24);
        For Count2 := 31 downto 0 Do
          Begin
            WordArray(Data)[index+Count2] :=
              (WordArray(Data)[index+Count2] shl 1) or (DummyLong and 1);
            DummyLong := DummyLong shr 1;
          End;
        Inc(Index, 32);
      End;
  Until plane = 0;
  amount := amount and 31;
  Dec(index);
{$ifdef Logging}
  LogLn('Last array index written to: '+strf(index));
  LogLn('amount left: '+strf(amount)+' starting at x = '+strf(index+1));
{$Endif logging}
  dec(x1,startXViewPort);
  For Count := 1 to amount Do
    WordArray(Data)[index+Count] := getpixel16(x1+index+Count,y);
{$ifdef logging}
  inc(x1,startXViewPort);
  LogLn('First 32 bytes gotten with getscanline16: ');
  If x2-x1+1 >= 32 Then
    Count2 := 32
  Else Count2 := x2-x1+1;
  For Count := 0 to Count2-1 Do
    Log(strf(WordArray(Data)[Count])+' ');
  LogLn('');
  If x2-x1+1 >= 32 Then
    Begin
      LogLn('Last 32 bytes gotten with getscanline16: ');
      For Count := 31 downto 0 Do
      Log(strf(WordArray(Data)[x2-x1-Count])+' ');
    End;
  LogLn('');
  GetScanLineDefault(x1-StartXViewPort,x2-StartXViewPort,y,Data);
  LogLn('First 32 bytes gotten with getscanlinedef: ');
  If x2-x1+1 >= 32 Then
    Count2 := 32
  Else Count2 := x2-x1+1;
  For Count := 0 to Count2-1 Do
    Log(strf(WordArray(Data)[Count])+' ');
  LogLn('');
  If x2-x1+1 >= 32 Then
    Begin
      LogLn('Last 32 bytes gotten with getscanlinedef: ');
      For Count := 31 downto 0 Do
      Log(strf(WordArray(Data)[x2-x1-Count])+' ');
    End;
  LogLn('');
  LogLn('GetScanLine16 end');
{$Endif logging}
End;

 Procedure DirectPutPixel16(X,Y : Integer); {$ifndef fpc}far;{$endif fpc}
 { x,y -> must be in global coordinates. No clipping. }
  var
   color: word;
{$ifndef asmgraph}
  offset: word;
  dummy: byte;
{$endif asmgraph}
 begin
    case CurrentWriteMode of
      XORPut:
        begin
      { getpixel wants local/relative coordinates }
          Color := GetPixel(x-StartXViewPort,y-StartYViewPort);
          Color := CurrentColor Xor Color;
        end;
      OrPut:
        begin
      { getpixel wants local/relative coordinates }
          Color := GetPixel(x-StartXViewPort,y-StartYViewPort);
          Color := CurrentColor Or Color;
        end;
      AndPut:
        begin
      { getpixel wants local/relative coordinates }
          Color := GetPixel(x-StartXViewPort,y-StartYViewPort);
          Color := CurrentColor And Color;
        end;
      NotPut:
        begin
          Color := Not Color;
        end
      else
        Color := CurrentColor;
    end;
{$ifndef asmgraph}
    offset := Y * 80 + (X shr 3) + VideoOfs;
    PortW[$3ce] := $f01;
    PortW[$3ce] := Color shl 8;
    Port[$3ce] := 8;
    Port[$3cf] := $80 shr (X and 7);
    dummy := Mem[SegA000: offset];
    Mem[Sega000: offset] := dummy;
    PortW[$3ce] := $ff08;
    PortW[$3ce] := $0001;
{$else asmgraph}
{ note: still needs xor/or/and/notput support !!!!! (JM) }
    asm
      push esi
      push edi
      push ebx
  {$ifndef fpc}
      mov  es, [SegA000]
      { enable the set / reset function and load the color }
      mov  dx, 3ceh
      mov  ax, 0f01h
      out  dx, ax
      { setup set/reset register }
      mov  ax, [Color]
      shl  ax, 8
      out  dx, ax
      { setup the bit mask register }
      mov  al, 8
      out  dx, al
      inc  dx
      { load the bitmask register }
      mov  cx, [X]
      and  cx, 0007h
      mov  al, 80h
      shr  al, cl
      out  dx, ax
      { get the x index and divide by 8 for 16-color }
      mov  ax,[X]
      shr  ax,3
      push ax
      { determine the address }
      mov  ax,80
      mov  bx,[Y]
      mul  bx
      pop  cx
      add  ax,cx
      mov  di,ax
      { send the data through the display memory through set/reset }
      add  di,[VideoOfs]   { add correct page }
      mov  bl,es:[di]
      mov  es:[di],bl

      { reset for formal vga operation }
      mov  dx,3ceh
      mov  ax,0ff08h
      out  dx,ax

      { restore enable set/reset register }
      mov  ax,0001h
      out  dx,ax
  {$else fpc}
      { enable the set / reset function and load the color }
      mov  dx, 3ceh
      mov  ax, 0f01h
      out  dx, ax
      { setup set/reset register }
      mov  ax, [Color]
      shl  ax, 8
      out  dx, ax
      { setup the bit mask register }
      mov  al, 8
      out  dx, al
      inc  dx
      { load the bitmask register }
      mov  cx, [X]
      and  cx, 0007h
      mov  al, 80h
      shr  al, cl
      out  dx, ax
      { get the x index and divide by 8 for 16-color }
      movzx eax,[X]
      shr  eax,3
      push eax
      { determine the address }
      mov  eax,80
      mov  bx,[Y]
      mul  bx
      pop  ecx
      add  eax,ecx
      mov  edi,eax
      { send the data through the display memory through set/reset }
      add  edi,[VideoOfs]   { add correct page }
      mov  bl,fs:[edi+$a0000]
      mov  fs:[edi+$a0000],bl

      { reset for formal vga operation }
      mov  dx,3ceh
      mov  ax,0ff08h
      out  dx,ax

      { restore enable set/reset register }
      mov  ax,0001h
      out  dx,ax
      pop ebx
      pop edi
      pop esi
  {$endif fpc}
    end;
{$endif asmgraph}
 end;


  procedure HLine16(x,x2,y: integer); {$ifndef fpc}far;{$endif fpc}

   var
      xtmp: integer;
      ScrOfs,HLength : word;
      LMask,RMask : byte;

   Begin

    { must we swap the values? }
    if x > x2 then
      Begin
        xtmp := x2;
        x2 := x;
        x:= xtmp;
      end;
    { First convert to global coordinates }
    X   := X + StartXViewPort;
    X2  := X2 + StartXViewPort;
    Y   := Y + StartYViewPort;
    if ClipPixels then
      Begin
         if LineClipped(x,y,x2,y,StartXViewPort,StartYViewPort,
                StartXViewPort+ViewWidth, StartYViewPort+ViewHeight) then
            exit;
      end;
    ScrOfs:=y*ScrWidth+x div 8;
    HLength:=x2 div 8-x div 8;
    LMask:=$ff shr (x and 7);
{$ifopt r+}
{$define rangeOn}
{$r-}
{$endif}
{$ifopt q+}
{$define overflowOn}
{$q-}
{$endif}
    RMask:=$ff shl (7-(x2 and 7));
{$ifdef rangeOn}
{$undef rangeOn}
{$r+}
{$endif}
{$ifdef overflowOn}
{$undef overflowOn}
{$q+}
{$endif}
    if HLength=0 then
      LMask:=LMask and RMask;
    Port[$3ce]:=0;
    If CurrentWriteMode <> NotPut Then
      Port[$3cf]:= CurrentColor
    else Port[$3cf]:= not CurrentColor;
    Port[$3ce]:=1;
    Port[$3cf]:=$f;
    Port[$3ce]:=3;
    case CurrentWriteMode of
       XORPut:
         Port[$3cf]:=3 shl 3;
       ANDPut:
         Port[$3cf]:=1 shl 3;
       ORPut:
         Port[$3cf]:=2 shl 3;
       NormalPut, NotPut:
         Port[$3cf]:=0
       else
         Port[$3cf]:=0
    end;

    Port[$3ce]:=8;
    Port[$3cf]:=LMask;
{$ifopt r+}
{$define rangeOn}
{$r-}
{$endif}
{$ifopt q+}
{$define overflowOn}
{$q-}
{$endif}
    Mem[SegA000:ScrOfs]:=Mem[SegA000:ScrOfs]+1;
{$ifdef rangeOn}
{$undef rangeOn}
{$r+}
{$endif}
{$ifdef overflowOn}
{$undef overflowOn}
{$q+}
{$endif}
    Port[$3ce]:=8;
    if HLength>0 then
      begin
         dec(HLength);
         inc(ScrOfs);
         if HLength>0 then
           begin
              Port[$3cf]:=$ff;
{$ifndef tp}
              seg_bytemove(dosmemselector,$a0000+ScrOfs,dosmemselector,$a0000+ScrOfs,HLength);
{$else}
              move(Ptr(SegA000,ScrOfs)^, Ptr(SegA000,ScrOfs)^, HLength);
{$endif}
              ScrOfs:=ScrOfs+HLength;
           end;
         Port[$3cf]:=RMask;
{$ifopt r+}
{$define rangeOn}
{$r-}
{$endif}
{$ifopt q+}
{$define overflowOn}
{$q-}
{$endif}
         Mem[Sega000:ScrOfs]:=Mem[SegA000:ScrOfs]+1;
{$ifdef rangeOn}
{$undef rangeOn}
{$r+}
{$endif}
{$ifdef overflowOn}
{$undef overflowOn}
{$q+}
{$endif}
      end;
    { clean up }
    Port[$3cf]:=0;
    Port[$3ce]:=8;
    Port[$3cf]:=$ff;
    Port[$3ce]:=1;
    Port[$3cf]:=0;
    Port[$3ce]:=3;
    Port[$3cf]:=0;
   end;

  procedure VLine16(x,y,y2: integer); {$ifndef fpc}far;{$endif fpc}

   var
     ytmp: integer;
     ScrOfs,i : longint;
     BitMask : byte;

  Begin
    { must we swap the values? }
    if y > y2 then
     Begin
       ytmp := y2;
       y2 := y;
       y:= ytmp;
     end;
    { First convert to global coordinates }
    X   := X + StartXViewPort;
    Y2  := Y2 + StartYViewPort;
    Y   := Y + StartYViewPort;
    if ClipPixels then
      Begin
         if LineClipped(x,y,x,y2,StartXViewPort,StartYViewPort,
                StartXViewPort+ViewWidth, StartYViewPort+ViewHeight) then
            exit;
      end;
    ScrOfs:=y*ScrWidth+x div 8;
    BitMask:=$80 shr (x and 7);
    Port[$3ce]:=0;
    If CurrentWriteMode <> NotPut Then
      Port[$3cf]:= CurrentColor
    else Port[$3cf]:= not CurrentColor;
    Port[$3ce]:=1;
    Port[$3cf]:=$f;
    Port[$3ce]:=8;
    Port[$3cf]:=BitMask;
    Port[$3ce]:=3;
    case CurrentWriteMode of
       XORPut:
         Port[$3cf]:=3 shl 3;
       ANDPut:
         Port[$3cf]:=1 shl 3;
       ORPut:
         Port[$3cf]:=2 shl 3;
       NormalPut, NotPut:
         Port[$3cf]:=0
       else
         Port[$3cf]:=0
    end;
    for i:=y to y2 do
      begin
{$ifopt r+}
{$define rangeOn}
{$r-}
{$endif}
{$ifopt q+}
{$define overflowOn}
{$q-}
{$endif}
         Mem[SegA000:ScrOfs]:=Mem[Sega000:ScrOfs]+1;
{$ifdef rangeOn}
{$undef rangeOn}
{$r+}
{$endif}
{$ifdef overflowOn}
{$undef overflowOn}
{$q+}
{$endif}
         ScrOfs:=ScrOfs+ScrWidth;
      end;
    { clean up }
    Port[$3cf]:=0;
    Port[$3ce]:=8;
    Port[$3cf]:=$ff;
    Port[$3ce]:=1;
    Port[$3cf]:=0;
    Port[$3ce]:=3;
    Port[$3cf]:=0;
  End;


 procedure SetVisual480(page: word); {$ifndef fpc}far;{$endif fpc}
 { no page flipping supPort in 640x480 mode }
  begin
    VideoOfs := 0;
  end;

 procedure SetActive480(page: word); {$ifndef fpc}far;{$endif fpc}
 { no page flipping supPort in 640x480 mode }
  begin
    VideoOfs := 0;
  end;


 procedure SetVisual200(page: word); {$ifndef fpc}far;{$endif fpc}
  { two page supPort... }
  begin
    if page > HardwarePages then exit;
    asm
      mov ax,[page]    { only lower byte is supPorted. }
      mov ah,05h
{$ifdef fpc}
      push ebp
{$endif fpc}
      int 10h
{$ifdef fpc}
      pop ebp
{$endif fpc}

      { read start address }
      mov dx,3d4h
      mov al,0ch
      out dx,al
      inc dx
      in  al,dx
      mov ah,al
      dec dx
      mov al,0dh
      out dx,al
      in  al,dx
    end;
  end;

 procedure SetActive200(page: word); {$ifndef fpc}far;{$endif fpc}
  { two page supPort... }
  begin
    case page of
     0 : VideoOfs := 0;
     1 : VideoOfs := 16384;
     2 : VideoOfs := 32768;
    else
      VideoOfs := 0;
    end;
  end;

 procedure SetVisual350(page: word); {$ifndef fpc}far;{$endif fpc}
  { one page supPort... }
  begin
    if page > HardwarePages then exit;
    asm
      mov ax,[page]    { only lower byte is supPorted. }
      mov ah,05h
{$ifdef fpc}
      push ebp
{$endif fpc}
      int 10h
{$ifdef fpc}
      pop ebp
{$endif fpc}
    end;
  end;

 procedure SetActive350(page: word); {$ifndef fpc}far;{$endif fpc}
  { one page supPort... }
  begin
    case page of
     0 : VideoOfs := 0;
     1 : VideoOfs := 32768;
    else
      VideoOfs := 0;
    end;
  end;





 {************************************************************************}
 {*                     320x200x256c Routines                            *}
 {************************************************************************}

 Procedure Init320; {$ifndef fpc}far;{$endif fpc} assembler;
  asm
    mov ax,0013h
{$ifdef fpc}
    push ebp
{$endif fpc}
    int 10h
{$ifdef fpc}
    pop ebp
{$endif fpc}
  end;

 Procedure PutPixel320(X,Y : Integer; Pixel: Word); {$ifndef fpc}far;{$endif fpc}
 { x,y -> must be in local coordinates. Clipping if required. }
  {$ifndef fpc}
  Begin
    X:= X + StartXViewPort;
    Y:= Y + StartYViewPort;
    { convert to absolute coordinates and then verify clipping...}
    if ClipPixels then
     Begin
       if (X < StartXViewPort) or (X > (StartXViewPort + ViewWidth)) then
         exit;
       if (Y < StartYViewPort) or (Y > (StartYViewPort + ViewHeight)) then
         exit;
     end;
    asm
      mov    es, [SegA000]
      mov    ax, [Y]
      mov    di, [X]
      xchg   ah, al            { The value of Y must be in AH }
      add    di, ax
      shr    ax, 2
      add    di, ax
      add    di, [VideoOfs]    { point to correct page.. }
      mov    ax, [Pixel]
      mov    es:[di], al
    end;
  {$else fpc}
  assembler;stdcall;
  asm
      push edi
      push ebx
    movsx  edi, x
    movsx  ebx, y
    cmp    clippixels, 0
    je     @putpix320noclip
    test   edi, edi
    jl     @putpix320done
    test   ebx, ebx
    jl     @putpix320done
    cmp    di, ViewWidth
    jg     @putpix320done
    cmp    bx, ViewHeight
    jg     @putpix320done
  @putpix320noclip:
    movsx  ecx, StartYViewPort
    movsx  edx, StartXViewPort
    add    ebx, ecx
    add    edi, edx
{    add    edi, [VideoOfs]      no multiple pages in 320*200*256 }
    mov    ax, [pixel]
    shl    ebx, 6
    add    edi, ebx
    mov    fs:[edi+ebx*4+$a0000], al
  @putpix320done:
    pop ebx
    pop edi
{$endif fpc}
 end;


 Function GetPixel320(X,Y: Integer):word; {$ifndef fpc}far;{$endif fpc}
  {$ifndef fpc}
  Begin
   X:= X + StartXViewPort;
   Y:= Y + StartYViewPort;
   asm
      mov    es, [SegA000]
      mov    ax, [Y]
      mov    di, [X]
      xchg   ah, al            { The value of Y must be in AH }
      add    di, ax
      shr    ax, 2
      add    di, ax
      xor    ax, ax
      add    di, [VideoOfs]   { point to correct gfx page ... }
      mov    al,es:[di]
      mov    @Result,ax
    end;
  {$else fpc}
  assembler;stdcall;
  asm
    push edi
    push ebx
    movsx  edi, x
    movsx  ebx, y
    movsx  ecx, StartYViewPort
    movsx  edx, StartXViewPort
    add    ebx, ecx
    add    edi, edx
 {   add    edi, [VideoOfs]       no multiple pages in 320*200*256 }
    shl    ebx, 6
    add    edi, ebx
    movzx  ax, byte ptr fs:[edi+ebx*4+$a0000]
    pop ebx
    pop edi
 {$endif fpc}
  end;


 Procedure DirectPutPixel320(X,Y : Integer); {$ifndef fpc}far;{$endif fpc}
 { x,y -> must be in global coordinates. No clipping. }
{$ifndef asmgraph}
 var offset: word;
     dummy: Byte;
 begin
   dummy := CurrentColor;
   offset := y * 320 + x + VideoOfs;
   case CurrentWriteMode of
     XorPut: dummy := dummy xor Mem[Sega000:offset];
     OrPut: dummy := dummy or Mem[Sega000:offset];
     AndPut: dummy := dummy and Mem[SegA000:offset];
     NotPut: dummy := Not dummy;
   end;
   Mem[SegA000:offset] := dummy;
 end;
{$else asmgraph}
{ note: still needs or/and/notput support !!!!! (JM) }
  assembler;stdcall;
    asm
  {$ifndef fpc}
      mov    es, [SegA000]
      mov    ax, [Y]
      mov    di, [X]
      xchg   ah, al            { The value of Y must be in AH }
      add    di, ax
      shr    ax, 2
      add    di, ax
{      add    di, [VideoOfs] no multiple pages support in 320*200*256 }
      mov    ax, [CurrentColor]
      cmp    [CurrentWriteMode],XORPut   { check write mode   }
      jne    @MOVMode
      mov    ah,es:[di]        { read the byte...             }
      xor    al,ah             { xor it and return value into AL }
    @MovMode:
      mov    es:[di], al
  {$else fpc}
      push edi
      push ebx
      movzx  edi, x
      movzx  ebx, y
   {   add    edi, [VideoOfs]       no multiple pages in 320*200*256 }
      shl    ebx, 6
      add    edi, ebx
      mov    ax, [CurrentColor]
      cmp    [CurrentWriteMode],XORPut   { check write mode   }
      jne    @MOVMode
      xor    al, fs:[edi+ebx*4+$a0000]
     @MovMode:
      mov    fs:[edi+ebx*4+$a0000], al
      pop ebx
      pop edi
{$endif fpc}
  end;
{$endif asmgraph}


 procedure SetVisual320(page: word); {$ifndef fpc}far;{$endif fpc}
  { no page supPort... }
  begin
    VideoOfs := 0;
  end;

 procedure SetActive320(page: word); {$ifndef fpc}far;{$endif fpc}
  { no page supPort... }
  begin
    VideoOfs := 0;
  end;

 {************************************************************************}
 {*                       Mode-X related routines                        *}
 {************************************************************************}
const CrtAddress: word = 0;

 procedure InitModeX; {$ifndef fpc}far;{$endif fpc}
  begin
   asm
     {see if we are using color-/monochorme display}
     MOV DX,3CCh  {use output register:     }
     IN AL,DX
     TEST AL,1    {is it a color display?    }
     MOV DX,3D4h
     JNZ @L1      {yes  }
     MOV DX,3B4h  {no  }
  @L1:          {DX = 3B4h / 3D4h = CRTAddress-register for monochrome/color}
     MOV CRTAddress,DX

     MOV  AX, 0013h
{$ifdef fpc}
     push ebp
{$EndIf fpc}
     INT  10h
{$ifdef fpc}
    pop ebp
{$EndIf fpc}
     MOV DX,03C4h   {select memory-mode-register at sequencer Port    }
     MOV AL,04
     OUT DX,AL
     INC DX         {read in data via the according data register     }
     IN  AL,DX
     AND AL,0F7h    {bit 3 := 0: don't chain the 4 planes}
     OR  AL,04      {bit 2 := 1: no odd/even mechanism }
     OUT DX,AL      {activate new settings    }
     MOV DX,03C4h   {s.a.: address sequencer reg. 2 (=map-mask),...   }
     MOV AL,02
     OUT DX,AL
     INC DX
     MOV AL,0Fh     {...and allow access to all 4 bit maps            }
     OUT DX,AL
{$ifndef fpc}
     MOV AX,[SegA000]  {starting with segment A000h, set 8000h logical     }
     MOV ES,AX      {words = 4*8000h physical words (because of 4     }
     XOR DI,DI      {bitplanes) to 0                                  }
     XOR AX,AX
     MOV CX,8000h
     CLD
     REP STOSW
{$else fpc}
      push edi
     push es
     push fs
     mov edi, $a0000
     pop es
     xor eax, eax
     mov ecx, 4000h
     cld
     rep stosd
     pop es
     pop edi
{$EndIf fpc}
     MOV DX,CRTAddress  {address the underline-location-register at }
     MOV AL,14h         {the CRT-controller Port, read out the according      }
     OUT DX,AL          {data register:                            }
     INC DX
     IN  AL,DX
     AND AL,0BFh    {bit 6:=0: no double word addressing scheme in}
     OUT DX,AL      {video RAM                              }
     DEC DX
     MOV AL,17h     {select mode control register     }
     OUT DX,AL
     INC DX
     IN  AL,DX
     OR  AL,40h     {bit 6 := 1: memory access scheme=linear bit array      }
     OUT DX,AL
  end;
 end;


 Function GetPixelX(X,Y: Integer): word; {$ifndef fpc}far;{$endif fpc}
{$ifndef asmgraph}
 var offset: word;
{$endif asmgraph}
  begin
     X:= X + StartXViewPort;
     Y:= Y + StartYViewPort;
{$ifndef asmgraph}
     offset := y * 80 + x shr 2 + VideoOfs;
     PortW[$3ce] := ((x and 3) shl 8) + 4;
     GetPixelX := Mem[SegA000:offset];
{$else asmgraph}
    asm
  {$ifndef fpc}
     mov di,[Y]                   ; (* DI = Y coordinate                 *)
     (* Multiply by 80 start *)
     mov bx, di
     shl di, 6                    ; (* Faster on 286/386/486 machines    *)
     shl bx, 4
     add di, bx                   ;  (* Multiply Value by 80             *)
     (* End multiply by 80  *)
     mov cx, [X]
     mov ax, cx
    {DI = Y * LINESIZE, BX = X, coordinates admissible}
     shr ax, 1                    ; (* Faster on 286/86 machines         *)
     shr ax, 1
     add di, ax                ; {DI = Y * LINESIZE + (X SHR 2) }
     add di, [VideoOfs]  ; (* Pointing at start of Active page *)
    (* Select plane to use *)
    mov dx, 03c4h
    mov ax, FirstPlane        ; (* Map Mask & Plane Select Register *)
    and cl, 03h               ; (* Get Plane Bits                   *)
    shl ah, cl                ; (* Get Plane Select Value           *)
    out dx, ax
   (* End selection of plane *)
    mov es,[SegA000]
    mov al, ES:[DI]
    xor ah, ah
    mov @Result, ax
  {$else fpc}
      push edi
      push ebx
     movzx edi,[Y]                   ; (* DI = Y coordinate                 *)
     (* Multiply by 80 start *)
     mov ebx, edi
     shl edi, 6                    ; (* Faster on 286/386/486 machines    *)
     shl ebx, 4
     add edi, ebx                   ;  (* Multiply Value by 80             *)
     (* End multiply by 80  *)
     movzx ecx, [X]
     movzx eax, [Y]
    {DI = Y * LINESIZE, BX = X, coordinates admissible}
     shr eax, 2
     add edi, eax                ; {DI = Y * LINESIZE + (X SHR 2) }
     add edi, [VideoOfs]  ; (* Pointing at start of Active page *)
    (* Select plane to use *)
    mov dx, 03c4h
    mov ax, FirstPlane        ; (* Map Mask & Plane Select Register *)
    and cl, 03h               ; (* Get Plane Bits                   *)
    shl ah, cl                ; (* Get Plane Select Value           *)
    out dx, ax
   (* End selection of plane *)
    mov ax, fs:[edi+$a0000]
    mov @Result, ax
    pop ebx
    pop edi
  {$endif fpc}
   end;
{$endif asmgraph}
 end;

 procedure SetVisualX(page: word); {$ifndef fpc}far;{$endif fpc}
  { 4 page supPort... }

   Procedure SetVisibleStart(AOffset: word); Assembler;stdcall;
   (* Select where the left corner of the screen will be *)
   { By Matt Pritchard }
    asm
      { Wait if we are currently in a Vertical Retrace        }
     MOV     DX, INPUT_1         { Input Status #1 Register       }
   @DP_WAIT0:
     IN      AL, DX              { Get VGA status                 }
     AND     AL, VERT_RETRACE    { In Display mode yet?           }
     JNZ     @DP_WAIT0           { If Not, wait for it            }

    { Set the Start Display Address to the new page         }

     MOV     DX, CRTC_Index      { We Change the VGA Sequencer    }
     MOV     AL, START_DISP_LO   { Display Start Low Register     }
{$ifndef fpc}
     MOV     AH, BYTE PTR [AOffset] { Low 8 Bits of Start Addr    }
     OUT     DX, AX              { Set Display Addr Low           }
     MOV     AL, START_DISP_HI   { Display Start High Register    }
     MOV     AH, BYTE PTR [AOffset+1] { High 8 Bits of Start Addr }
{$else fpc}
    mov ah, byte [AOffset]
    out dx, ax
    mov AL, START_DISP_HI
    mov ah, byte [AOffset+1]
{$endif fpc}
     OUT     DX, AX              { Set Display Addr High          }
     { Wait for a Vertical Retrace to smooth out things      }

     MOV     DX, INPUT_1         { Input Status #1 Register       }

  @DP_WAIT1:
     IN      AL, DX              { Get VGA status                 }
     AND     AL, VERT_RETRACE    { Vertical Retrace Start?        }
     JZ      @DP_WAIT1           { If Not, wait for it            }
    { Now Set Display Starting Address                     }
  end;

{$ifdef fpc}
  {$undef asmgraph}
{$endif fpc}

  begin
    Case page of
      0: SetVisibleStart(0);
      1: SetVisibleStart(16000);
      2: SetVisibleStart(32000);
      3: SetVisibleStart(48000);
    else
      SetVisibleStart(0);
    end;
  end;

 procedure SetActiveX(page: word); {$ifndef fpc}far;{$endif fpc}
  { 4 page supPort... }
  begin
   case page of
     0: VideoOfs := 0;
     1: VideoOfs := 16000;
     2: VideoOfs := 32000;
     3: VideoOfs := 48000;
   else
     VideoOfs:=0;
   end;
  end;

 Procedure PutPixelX(X,Y: Integer; color:word); {$ifndef fpc}far;{$endif fpc}
{$ifndef asmgraph}
 var offset: word;
{$endif asmgraph}
  begin
    X:= X + StartXViewPort;
    Y:= Y + StartYViewPort;
    { convert to absolute coordinates and then verify clipping...}
    if ClipPixels then
     Begin
       if (X < StartXViewPort) or (X > (StartXViewPort + ViewWidth)) then
         exit;
       if (Y < StartYViewPort) or (Y > (StartYViewPort + ViewHeight)) then
         exit;
     end;
{$ifndef asmgraph}
    offset := y * 80 + x shr 2 + VideoOfs;
    PortW[$3c4] := (hi(word(FirstPlane)) shl 8) shl (x and 3)+ lo(word(FirstPlane));
    Mem[SegA000:offset] := color;
{$else asmgraph}
     asm
      mov di,[Y]                   ; (* DI = Y coordinate                 *)
      (* Multiply by 80 start *)
      mov bx, di
      shl di, 6                    ; (* Faster on 286/386/486 machines    *)
      shl bx, 4
      add di, bx                   ;  (* Multiply Value by 80             *)
      (* End multiply by 80  *)
      mov cx, [X]
      mov ax, cx
      {DI = Y * LINESIZE, BX = X, coordinates admissible}
      shr ax, 2
      add di, ax                ; {DI = Y * LINESIZE + (X SHR 2) }
      add di, [VideoOfs]        ; (* Pointing at start of Active page *)
      (* Select plane to use *)
      mov dx, 03c4h
      mov ax, FirstPlane        ; (* Map Mask & Plane Select Register *)
      and cl, 03h               ; (* Get Plane Bits                   *)
      shl ah, cl                ; (* Get Plane Select Value           *)
      out dx, ax
      (* End selection of plane *)
      mov es,[SegA000]
      mov ax,[Color]            ; { only lower byte is used. }
      cmp [CurrentWriteMode],XORPut   { check write mode   }
      jne @MOVMode
      mov ah,es:[di]        { read the byte...             }
      xor al,ah             { xor it and return value into AL }
    @MovMode:
      mov es:[di], al
    end;
{$endif asmgraph}
  end;


 Procedure DirectPutPixelX(X,Y: Integer); {$ifndef fpc}far;{$endif fpc}
 { x,y -> must be in global coordinates. No clipping. }
{$ifndef asmgraph}
 Var offset: Word;
     dummy: Byte;
 begin
   offset := y * 80 + x shr 2 + VideoOfs;
   case CurrentWriteMode of
     XorPut:
       begin
         PortW[$3ce] := ((x and 3) shl 8) + 4;
         dummy := CurrentColor xor Mem[Sega000: offset];
       end;
     OrPut:
       begin
         PortW[$3ce] := ((x and 3) shl 8) + 4;
         dummy := CurrentColor or Mem[Sega000: offset];
       end;
     AndPut:
       begin
         PortW[$3ce] := ((x and 3) shl 8) + 4;
         dummy := CurrentColor and Mem[Sega000: offset];
       end;
     NotPut: dummy := Not CurrentColor;
     else dummy := CurrentColor;
   end;
   PortW[$3c4] := (hi(word(FirstPlane)) shl 8) shl (x and 3)+ lo(word(FirstPlane));
   Mem[Sega000: offset] := Dummy;
 end;
{$else asmgraph}
{ note: still needs or/and/notput support !!!!! (JM) }
 Assembler;stdcall;
 asm
   mov di,[Y]                   ; (* DI = Y coordinate                 *)
 (* Multiply by 80 start *)
   mov bx, di
   shl di, 6                    ; (* Faster on 286/386/486 machines    *)
   shl bx, 4
   add di, bx                   ;  (* Multiply Value by 80             *)
 (* End multiply by 80  *)
   mov cx, [X]
   mov ax, cx
  {DI = Y * LINESIZE, BX = X, coordinates admissible}
   shr ax, 2
   add di, ax                ; {DI = Y * LINESIZE + (X SHR 2) }
   add di, [VideoOfs]        ; (* Pointing at start of Active page *)
 (* Select plane to use *)
   mov dx, 03c4h
   mov ax, FirstPlane        ; (* Map Mask & Plane Select Register *)
   and cl, 03h               ; (* Get Plane Bits                   *)
   shl ah, cl                ; (* Get Plane Select Value           *)
   out dx, ax
 (* End selection of plane *)
   mov es,[SegA000]
   mov ax,[CurrentColor]     ; { only lower byte is used. }
   cmp [CurrentWriteMode],XORPut   { check write mode   }
   jne @MOVMode
   mov ah,es:[di]        { read the byte...             }
   xor al,ah             { xor it and return value into AL }
 @MovMode:
   mov es:[di], al
 end;
{$endif asmgraph}



 {************************************************************************}
 {*                       General routines                               *}
 {************************************************************************}
 var
  SavePtr : pointer;    { pointer to video state                 }
{  CrtSavePtr: pointer;}  { pointer to video state when CrtMode gets called }
  StateSize: word;      { size in 64 byte blocks for video state }
  VideoMode: byte;      { old video mode before graph mode       }
  SaveSupPorted : Boolean;    { Save/Restore video state supPorted? }


      {**************************************************************}
      {*                     DPMI Routines                          *}
      {**************************************************************}

{$IFDEF DPMI}
  RealStateSeg: word;    { Real segment of saved video state }

 Procedure SaveStateVGA; {$ifndef fpc}far;{$endif fpc}
 var
  PtrLong: longint;
  regs: TDPMIRegisters;
  begin
    SaveSupPorted := FALSE;
    SavePtr := nil;
    { Get the video mode }
    asm
      mov  ah,0fh
{$ifdef fpc}
      push ebp
{$endif fpc}
      int  10h
{$ifdef fpc}
      pop ebp
{$endif fpc}
      mov  [VideoMode], al
    end;
    { saving/restoring video state screws up Windows (JM) }
    if inWindows then
      exit;
    { Prepare to save video state...}
    asm
      mov  ax, 1C00h       { get buffer size to save state }
      mov  cx, 00000111b   { Save DAC / Data areas / Hardware states }
{$ifdef fpc}
      push ebp
{$endif fpc}
      int  10h
{$ifdef fpc}
      pop ebp
{$endif fpc}
      mov  [StateSize], bx
      cmp  al,01ch
      jnz  @notok
      mov  [SaveSupPorted],TRUE
     @notok:
    end;
    if SaveSupPorted then
      begin

{$ifndef fpc}
        PtrLong:=GlobalDosAlloc(64*StateSize);  { values returned in 64-byte blocks }
{$else fpc}
        PtrLong:=Global_Dos_Alloc(64*StateSize);  { values returned in 64-byte blocks }
{$endif fpc}
        if PtrLong = 0 then
           RunError(203);
        SavePtr := pointer(longint(PtrLong and $0000ffff) shl 16);
{$ifndef fpc}
        { In FPC mode, we can't do anything with this (no far pointers)  }
        { However, we still need to keep it to be able to free the       }
        { memory afterwards. Since this data is not accessed in PM code, }
        { there's no need to save it in a seperate buffer (JM)           }
        if not assigned(SavePtr) then
           RunError(203);
{$endif fpc}
        RealStateSeg := word(PtrLong shr 16);
        FillChar(regs, sizeof(regs), #0);
        { call the real mode interrupt ... }
        regs.eax := $1C01;      { save the state buffer                   }
        regs.ecx := $07;        { Save DAC / Data areas / Hardware states }
        regs.es := RealStateSeg;
        regs.ebx := 0;
        RealIntr($10,regs);
        FillChar(regs, sizeof(regs), #0);
        { restore state, according to Ralph Brown Interrupt list }
        { some BIOS corrupt the hardware after a save...         }
        regs.eax := $1C02;      { restore the state buffer                }
        regs.ecx := $07;        { rest DAC / Data areas / Hardware states }
        regs.es := RealStateSeg;
        regs.ebx := 0;
        RealIntr($10,regs);
      end;
  end;

 procedure RestoreStateVGA; {$ifndef fpc}far;{$endif fpc}
  var
   regs:TDPMIRegisters;
  begin
     { go back to the old video mode...}
     asm
      mov  ah,00
      mov  al,[VideoMode]
{$ifdef fpc}
      push ebp
{$endif fpc}
      int  10h
{$ifdef fpc}
      pop ebp
{$endif fpc}
     end;
     { then restore all state information }
{$ifndef fpc}
     if assigned(SavePtr) and (SaveSupPorted=TRUE) then
{$else fpc}
     { No far pointer supPort, so it's possible that that assigned(SavePtr) }
     { would return false under FPC. Just check if it's different from nil. }
     if (SavePtr <> nil) and (SaveSupPorted=TRUE) then
{$endif fpc}
      begin
        FillChar(regs, sizeof(regs), #0);
        { restore state, according to Ralph Brown Interrupt list }
        { some BIOS corrupt the hardware after a save...         }
         regs.eax := $1C02;      { restore the state buffer                }
         regs.ecx := $07;        { rest DAC / Data areas / Hardware states }
         regs.es := RealStateSeg;
         regs.ebx := 0;
         RealIntr($10,regs);
(*
{$ifndef fpc}
         if GlobalDosFree(longint(SavePtr) shr 16)<>0 then
{$else fpc}
         if Not Global_Dos_Free(longint(SavePtr) shr 16) then
{$endif fpc}
          RunError(216);

         SavePtr := nil;
*)
       end;
  end;

{$ELSE}

      {**************************************************************}
      {*                     Real mode routines                     *}
      {**************************************************************}


 Procedure SaveStateVGA; far;
  begin
    SavePtr := nil;
    SaveSupPorted := FALSE;
    { Get the video mode }
    asm
      mov  ah,0fh
      int  10h
      mov  [VideoMode], al
    end;
    { Prepare to save video state...}
    asm
      mov  ax, 1C00h       { get buffer size to save state }
      mov  cx, 00000111b   { Save DAC / Data areas / Hardware states }
      int  10h
      mov  [StateSize], bx
      cmp  al,01ch
      jnz  @notok
      mov  [SaveSupPorted],TRUE
     @notok:
    end;
    if SaveSupPorted then
      Begin
        GetMem(SavePtr, 64*StateSize); { values returned in 64-byte blocks }
        if not assigned(SavePtr) then
           RunError(203);
        asm
         mov  ax, 1C01h       { save the state buffer                   }
         mov  cx, 00000111b   { Save DAC / Data areas / Hardware states }
         mov  es, WORD PTR [SavePtr+2]
         mov  bx, WORD PTR [SavePtr]
         int  10h
        end;
        { restore state, according to Ralph Brown Interrupt list }
        { some BIOS corrupt the hardware after a save...         }
        asm
         mov  ax, 1C02h       { save the state buffer                   }
         mov  cx, 00000111b   { Save DAC / Data areas / Hardware states }
         mov  es, WORD PTR [SavePtr+2]
         mov  bx, WORD PTR [SavePtr]
         int  10h
        end;
      end;
  end;

 procedure RestoreStateVGA; far;
  begin
     { go back to the old video mode...}
     asm
      mov  ah,00
      mov  al,[VideoMode]
      int  10h
     end;

     { then restore all state information }
     if assigned(SavePtr) and (SaveSupPorted=TRUE) then
       begin
         { restore state, according to Ralph Brown Interrupt list }
         asm
           mov  ax, 1C02h       { save the state buffer                   }
           mov  cx, 00000111b   { Save DAC / Data areas / Hardware states }
           mov  es, WORD PTR [SavePtr+2]
           mov  bx, WORD PTR [SavePtr]
           int  10h
         end;
{        done in exitproc (JM)
         FreeMem(SavePtr, 64*StateSize);}
         SavePtr := nil;
       end;
  end;
{$ENDIF DPMI}

   Procedure SetVGARGBAllPalette(const Palette:PaletteType); {$ifndef fpc}far;{$endif fpc}
    var
      c: byte;
    begin
      { wait for vertical retrace start/end}
      while (port[$3da] and $8) <> 0 do;
      while (port[$3da] and $8) = 0 do;
      If MaxColor = 16 Then
        begin
          for c := 0 to 15 do
            begin
              { translate the color number for 16 color mode }
              portb[$3c8] := toRealCols16[c];
              portb[$3c9] := palette.colors[c].red shr 2;
              portb[$3c9] := palette.colors[c].green shr 2;
              portb[$3c9] := palette.colors[c].blue shr 2;
            end
        end
      else
        begin
          portb[$3c8] := 0;
          for c := 0 to 255 do
            begin
              { no need to set port[$3c8] every time if you set the entries }
              { for successive colornumbers (JM)                            }
              portb[$3c9] := palette.colors[c].red shr 2;
              portb[$3c9] := palette.colors[c].green shr 2;
              portb[$3c9] := palette.colors[c].blue shr 2;
          end
        end;
    End;


   { VGA is never a direct color mode, so no need to check ... }
   Procedure SetVGARGBPalette(ColorNum, RedValue, GreenValue,
      BlueValue : Integer); {$ifndef fpc}far;{$endif fpc}
    begin
      { translate the color number for 16 color mode }
      If MaxColor = 16 Then
        ColorNum := ToRealCols16[ColorNum];
      asm
        { on some hardware - there is a snow like effect       }
        { when changing the palette register directly          }
        { so we wait for a vertical retrace start period.      }
        mov dx, $03da
      @1:
        in    al, dx          { Get input status register    }
        test  al, $08         { check if in vertical retrace }
        jnz   @1              { yes, complete it             }
                              { we have to wait for the next }
                              { retrace to assure ourselves  }
                              { that we have time to complete }
                              { the DAC operation within      }
                              { the vertical retrace period   }
       @2:
        in    al, dx
        test  al, $08
        jz    @2              { repeat until vertical retrace start }

        mov dx, $03c8       { Set color register address to use }
        mov ax, [ColorNum]
        out dx, al
        inc dx              { Point to DAC registers            }
        mov ax, [RedValue]  { Get RedValue                      }
        shr ax, 2
        out dx, al
        mov ax, [GreenValue]{ Get RedValue                      }
        shr ax, 2
        out dx, al
        mov ax, [BlueValue] { Get RedValue                      }
        shr ax, 2
        out dx, al
      end
    End;


   { VGA is never a direct color mode, so no need to check ... }
  Procedure GetVGARGBPalette(ColorNum: integer; Var
      RedValue, GreenValue, BlueValue : integer); {$ifndef fpc}far;{$endif fpc}
   begin
     If MaxColor = 16 Then
       ColorNum := ToRealCols16[ColorNum];
     Port[$03C7] := ColorNum;
     { we must convert to lsb values... because the vga uses the 6 msb bits }
     { which is not compatible with anything.                               }
     RedValue := Integer(Port[$3C9]) shl 2;
     GreenValue := Integer(Port[$3C9]) shl 2;
     BlueValue := Integer(Port[$3C9]) shl 2;
   end;


 {************************************************************************}
 {*                       VESA related routines                          *}
 {************************************************************************}
{$I vesa.inc}

 {************************************************************************}
 {*                       General routines                               *}
 {************************************************************************}
 procedure CloseGraph;
 Begin
    If not isgraphmode then
      begin
        _graphresult := grnoinitgraph;
        exit
      end;
    if not assigned(RestoreVideoState) then
      RunError(216);
    RestoreVideoState;
    isgraphmode := false;
 end;
(*
 procedure LoadFont8x8;

   var
      r : registers;
      x,y,c : longint;
      data : array[0..127,0..7] of byte;

   begin
      r.ah:=$11;
      r.al:=$30;
      r.bh:=1;
      RealIntr($10,r);
      dosmemget(r.es,r.bp,data,sizeof(data));
      for c:=0 to 127 do
        for y:=0 to 7 do
          for x:=0 to 7 do
            if (data[c,y] and ($80 shr x))<>0 then
              DefaultFontData[chr(c),y,x]:=1
            else
              DefaultFontData[chr(c),y,x]:=0;
      { second part }
      r.ah:=$11;
      r.al:=$30;
      r.bh:=0;
      RealIntr($10,r);
      dosmemget(r.es,r.bp,data,sizeof(data));
      for c:=0 to 127 do
        for y:=0 to 7 do
          for x:=0 to 7 do
            if (data[c,y] and ($80 shr x))<>0 then
              DefaultFontData[chr(c+128),y,x]:=1
            else
              DefaultFontData[chr(c+128),y,x]:=0;
   end;
*)
  function QueryAdapterInfo:PModeInfo;
  { This routine returns the head pointer to the list }
  { of supPorted graphics modes.                      }
  { Returns nil if no graphics mode supported.        }
  { This list is READ ONLY!                           }
   var
    EGADetected : Boolean;
    VGADetected : Boolean;
    mode: TModeInfo;
   begin
     QueryAdapterInfo := ModeList;
     { If the mode listing already exists... }
     { simply return it, without changing    }
     { anything...                           }
     if assigned(ModeList) then
       exit;


     EGADetected := FALSE;
     VGADetected := FALSE;
     { check if Hercules adapter supPorted ... }
     { check if EGA adapter supPorted...       }
     asm
       mov ah,12h
       mov bx,0FF10h
{$ifdef fpc}
       push ebp
{$endif fpc}
       int 10h              { get EGA information }
{$ifdef fpc}
       pop ebp
{$endif fpc}
       cmp bh,0ffh
       jz  @noega
       mov [EGADetected],TRUE
     @noega:
     end;
{$ifdef logging}
     LogLn('EGA detected: '+strf(Longint(EGADetected)));
{$endif logging}
     { check if VGA adapter supPorted...       }
     if EGADetected then
       begin
        asm
         mov ax,1a00h
{$ifdef fpc}
         push ebp
{$endif fpc}
         int 10h            { get display combination code...}
{$ifdef fpc}
         pop ebp
{$endif fpc}
         cmp al,1ah         { check if supPorted...          }
         jne @novga
         { now check if this is the ATI EGA }
         mov ax,1c00h       { get state size for save...     }
                            { ... all imPortant data         }
         mov cx,07h
{$ifdef fpc}
         push ebp
{$endif fpc}
         int 10h
{$ifdef fpc}
         pop ebp
{$endif fpc}
         cmp al,1ch         { success?                       }
         jne @novga
         mov [VGADetected],TRUE
        @novga:
        end;
       end;
{$ifdef logging}
       LogLn('VGA detected: '+strf(Longint(VGADetected)));
{$endif logging}
     if VGADetected then
       begin
         SaveVideoState := @SaveStateVGA;
{$ifdef logging}
         LogLn('Setting VGA SaveVideoState to '+strf(longint(SaveVideoState)));
{$endif logging}
         RestoreVideoState := @RestoreStateVGA;
{$ifdef logging}
         LogLn('Setting VGA RestoreVideoState to '+strf(longint(RestoreVideoState)));
{$endif logging}

         InitMode(mode);
         { now add all standard VGA modes...       }
         mode.DriverNumber:= LowRes;
         mode.HardwarePages:= 0;
         mode.ModeNumber:=0;
         mode.ModeName:='320 x 200 VGA';
         mode.MaxColor := 256;
         mode.PaletteSize := mode.MaxColor;
         mode.DirectColor := FALSE;
         mode.MaxX := 319;
         mode.MaxY := 199;
         mode.DirectPutPixel:={$ifdef fpc}@{$endif}DirectPutPixel320;
         mode.PutPixel:={$ifdef fpc}@{$endif}PutPixel320;
         mode.GetPixel:={$ifdef fpc}@{$endif}GetPixel320;
         mode.SetRGBPalette := {$ifdef fpc}@{$endif}SetVGARGBPalette;
         mode.GetRGBPalette := {$ifdef fpc}@{$endif}GetVGARGBPalette;
         mode.SetAllPalette := {$ifdef fpc}@{$endif}SetVGARGBAllPalette;
         mode.SetVisualPage := {$ifdef fpc}@{$endif}SetVisual320;
         mode.SetActivePage := {$ifdef fpc}@{$endif}SetActive320;
         mode.InitMode := {$ifdef fpc}@{$endif}Init320;
         mode.XAspect := 10000;
         mode.YAspect := 10000;
         AddMode(mode);

         { now add all standard VGA modes...       }
         InitMode(mode);
         mode.DriverNumber:= LowRes;
         mode.ModeNumber:=1;
         mode.HardwarePages := 3; { 0..3 }
         mode.ModeName:='320 x 200 ModeX';
         mode.MaxColor := 256;
         mode.DirectColor := FALSE;
         mode.PaletteSize := mode.MaxColor;
         mode.MaxX := 319;
         mode.MaxY := 199;
         mode.DirectPutPixel:={$ifdef fpc}@{$endif}DirectPutPixelX;
         mode.PutPixel:={$ifdef fpc}@{$endif}PutPixelX;
         mode.GetPixel:={$ifdef fpc}@{$endif}GetPixelX;
         mode.SetRGBPalette := {$ifdef fpc}@{$endif}SetVGARGBPalette;
         mode.GetRGBPalette := {$ifdef fpc}@{$endif}GetVGARGBPalette;
         mode.SetAllPalette := {$ifdef fpc}@{$endif}SetVGARGBAllPalette;
         mode.SetVisualPage := {$ifdef fpc}@{$endif}SetVisualX;
         mode.SetActivePage := {$ifdef fpc}@{$endif}SetActiveX;
         mode.InitMode := {$ifdef fpc}@{$endif}InitModeX;
         mode.XAspect := 10000;
         mode.YAspect := 10000;
         AddMode(mode);

         InitMode(mode);
         mode.ModeNumber:=VGALo;
         mode.DriverNumber := VGA;
         mode.ModeName:='640 x 200 VGA';
         mode.MaxColor := 16;
         mode.HardwarePages := 2;
         mode.DirectColor := FALSE;
         mode.PaletteSize := mode.MaxColor;
         mode.MaxX := 639;
         mode.MaxY := 199;
         mode.DirectPutPixel:={$ifdef fpc}@{$endif}DirectPutPixel16;
         mode.PutPixel:={$ifdef fpc}@{$endif}PutPixel16;
         mode.GetPixel:={$ifdef fpc}@{$endif}GetPixel16;
         mode.SetRGBPalette := {$ifdef fpc}@{$endif}SetVGARGBPalette;
         mode.GetRGBPalette := {$ifdef fpc}@{$endif}GetVGARGBPalette;
         mode.SetAllPalette := {$ifdef fpc}@{$endif}SetVGARGBAllPalette;
         mode.SetVisualPage := {$ifdef fpc}@{$endif}SetVisual200;
         mode.SetActivePage := {$ifdef fpc}@{$endif}SetActive200;
         mode.InitMode := {$ifdef fpc}@{$endif}Init640x200x16;
         mode.HLine := {$ifdef fpc}@{$endif}HLine16;
         mode.VLine := {$ifdef fpc}@{$endif}VLine16;
         mode.GetScanLine := {$ifdef fpc}@{$endif}GetScanLine16;
         mode.XAspect := 10000;
         mode.YAspect := 10000;
         AddMode(mode);

         InitMode(mode);
         mode.ModeNumber:=VGAMed;
         mode.DriverNumber := VGA;
         mode.ModeName:='640 x 350 VGA';
         mode.HardwarePages := 1;
         mode.MaxColor := 16;
         mode.DirectColor := FALSE;
         mode.PaletteSize := mode.MaxColor;
         mode.MaxX := 639;
         mode.MaxY := 349;
         mode.DirectPutPixel:={$ifdef fpc}@{$endif}DirectPutPixel16;
         mode.PutPixel:={$ifdef fpc}@{$endif}PutPixel16;
         mode.GetPixel:={$ifdef fpc}@{$endif}GetPixel16;
         mode.InitMode := {$ifdef fpc}@{$endif}Init640x350x16;
         mode.SetRGBPalette := {$ifdef fpc}@{$endif}SetVGARGBPalette;
         mode.GetRGBPalette := {$ifdef fpc}@{$endif}GetVGARGBPalette;
         mode.SetAllPalette := {$ifdef fpc}@{$endif}SetVGARGBAllPalette;
         mode.SetVisualPage := {$ifdef fpc}@{$endif}SetVisual350;
         mode.SetActivePage := {$ifdef fpc}@{$endif}SetActive350;
         mode.HLine := {$ifdef fpc}@{$endif}HLine16;
         mode.VLine := {$ifdef fpc}@{$endif}VLine16;
         mode.GetScanLine := {$ifdef fpc}@{$endif}GetScanLine16;
         mode.XAspect := 10000;
         mode.YAspect := 10000;
         AddMode(mode);

         InitMode(mode);
         mode.ModeNumber:=VGAHi;
         mode.DriverNumber := VGA;
         mode.HardwarePages := 0;
         mode.ModeName:='640 x 480 VGA';
         mode.MaxColor := 16;
         mode.DirectColor := FALSE;
         mode.PaletteSize := mode.MaxColor;
         mode.MaxX := 639;
         mode.MaxY := 479;
         mode.DirectPutPixel:={$ifdef fpc}@{$endif}DirectPutPixel16;
         mode.PutPixel:={$ifdef fpc}@{$endif}PutPixel16;
         mode.GetPixel:={$ifdef fpc}@{$endif}GetPixel16;
         mode.SetRGBPalette := {$ifdef fpc}@{$endif}SetVGARGBPalette;
         mode.GetRGBPalette := {$ifdef fpc}@{$endif}GetVGARGBPalette;
         mode.SetAllPalette := {$ifdef fpc}@{$endif}SetVGARGBAllPalette;
         mode.InitMode := {$ifdef fpc}@{$endif}Init640x480x16;
         mode.SetVisualPage := {$ifdef fpc}@{$endif}SetVisual480;
         mode.SetActivePage := {$ifdef fpc}@{$endif}SetActive480;
         mode.HLine := {$ifdef fpc}@{$endif}HLine16;
         mode.VLine := {$ifdef fpc}@{$endif}VLine16;
         mode.GetScanLine := {$ifdef fpc}@{$endif}GetScanLine16;
         mode.XAspect := 10000;
         mode.YAspect := 10000;
         AddMode(mode);
       end;

     { check if VESA adapter supPorted...      }
{$ifndef noSupPortVESA}
     hasVesa := getVesaInfo(VESAInfo);
     { VBE Version v1.00 is unstable, therefore }
     { only VBE v1.1 and later are supported.   }
     if (hasVESA=TRUE) and (VESAInfo.Version <= $0100) then
       hasVESA := False;
{$else noSupPortVESA}
     hasVESA := false;
{$endif noSupPortVESA}
     if hasVesa then
       begin
         { We have to set and restore the entire VESA state }
         { otherwise, if we use the VGA BIOS only function  }
         { there might be a crash under DPMI, such as in the}
         { ATI Mach64                                       }
         SaveVideoState := @SaveStateVESA;
{$ifdef logging}
         LogLn('Setting SaveVideoState to '+strf(longint(SaveVideoState)));
{$endif logging}
         RestoreVideoState := @RestoreStateVESA;
{$ifdef logging}
         LogLn('Setting RestoreVideoState to '+strf(longint(RestoreVideoState)));
{$endif logging}
         { now check all supported modes...}
         if SearchVESAModes(m320x200x32k) then
           begin
             InitMode(mode);
             mode.ModeNumber:=m320x200x32k;
             mode.DriverNumber := VESA;
             mode.ModeName:='320 x 200 VESA';
             mode.MaxColor := 32768;
             { the ModeInfo is automatically set if the mode is supPorted }
             { by the call to SearchVESAMode.                             }
             mode.HardwarePages := VESAModeInfo.NumberOfPages;
             mode.PaletteSize := mode.MaxColor;
             mode.DirectColor := TRUE;
             mode.MaxX := 319;
             mode.MaxY := 199;
             mode.DirectPutPixel:={$ifdef fpc}@{$endif}DirectPutPixVESA32kOr64k;
             mode.PutPixel:={$ifdef fpc}@{$endif}PutPixVESA32kOr64k;
             mode.GetPixel:={$ifdef fpc}@{$endif}GetPixVESA32kOr64k;
             mode.SetRGBPalette := {$ifdef fpc}@{$endif}SetVESARGBPalette;
             mode.GetRGBPalette := {$ifdef fpc}@{$endif}GetVESARGBPalette;
             mode.InitMode := {$ifdef fpc}@{$endif}Init320x200x32k;
             mode.SetVisualPage := {$ifdef fpc}@{$endif}SetVisualVESA;
             mode.SetActivePage := {$ifdef fpc}@{$endif}SetActiveVESA;
             mode.XAspect := 10000;
             mode.YAspect := 10000;
             AddMode(mode);
           end;
         if SearchVESAModes(m320x200x64k) then
           begin
             InitMode(mode);
             mode.ModeNumber:=m320x200x64k;
             mode.DriverNumber := VESA;
             mode.ModeName:='320 x 200 VESA';
             mode.MaxColor := 65536;
             { the ModeInfo is automatically set if the mode is supPorted }
             { by the call to SearchVESAMode.                             }
             mode.HardwarePages := VESAModeInfo.NumberOfPages;
             mode.PaletteSize := mode.MaxColor;
             mode.DirectColor := TRUE;
             mode.MaxX := 319;
             mode.MaxY := 199;
             mode.DirectPutPixel:={$ifdef fpc}@{$endif}DirectPutPixVESA32kOr64k;
             mode.PutPixel:={$ifdef fpc}@{$endif}PutPixVESA32kOr64k;
             mode.GetPixel:={$ifdef fpc}@{$endif}GetPixVESA32kOr64k;
             mode.SetRGBPalette := {$ifdef fpc}@{$endif}SetVESARGBPalette;
             mode.GetRGBPalette := {$ifdef fpc}@{$endif}GetVESARGBPalette;
             mode.InitMode := {$ifdef fpc}@{$endif}Init320x200x64k;
             mode.SetVisualPage := {$ifdef fpc}@{$endif}SetVisualVESA;
             mode.SetActivePage := {$ifdef fpc}@{$endif}SetActiveVESA;
             mode.XAspect := 10000;
             mode.YAspect := 10000;
             AddMode(mode);
           end;
         if SearchVESAModes(m640x400x256) then
           begin
             InitMode(mode);
             mode.ModeNumber:=m640x400x256;
             mode.DriverNumber := VESA;
             mode.ModeName:='640 x 400 VESA';
             mode.MaxColor := 256;
             { the ModeInfo is automatically set if the mode is supPorted }
             { by the call to SearchVESAMode.                             }
             mode.HardwarePages := VESAModeInfo.NumberOfPages;
             mode.PaletteSize := mode.MaxColor;
             mode.DirectColor := FALSE;
             mode.MaxX := 639;
             mode.MaxY := 399;
             mode.DirectPutPixel:={$ifdef fpc}@{$endif}DirectPutPixVESA256;
             mode.PutPixel:={$ifdef fpc}@{$endif}PutPixVESA256;
             mode.GetPixel:={$ifdef fpc}@{$endif}GetPixVESA256;
             mode.SetRGBPalette := {$ifdef fpc}@{$endif}SetVESARGBPalette;
             mode.GetRGBPalette := {$ifdef fpc}@{$endif}GetVESARGBPalette;
{$ifdef fpc}
             mode.SetAllPalette := @SetVESARGBAllPalette;
{$endif fpc}
             mode.InitMode := {$ifdef fpc}@{$endif}Init640x400x256;
             mode.SetVisualPage := {$ifdef fpc}@{$endif}SetVisualVESA;
             mode.SetActivePage := {$ifdef fpc}@{$endif}SetActiveVESA;
             mode.hline := {$ifdef fpc}@{$endif}HLineVESA256;
             mode.vline := {$ifdef fpc}@{$endif}VLineVESA256;
             mode.GetScanLine := {$ifdef fpc}@{$endif}GetScanLineVESA256;
             mode.XAspect := 10000;
             mode.YAspect := 10000;
             AddMode(mode);
           end;
         if SearchVESAModes(m640x480x256) then
           begin
             InitMode(mode);
             mode.ModeNumber:=m640x480x256;
             mode.DriverNumber := VESA;
             mode.ModeName:='640 x 480 VESA';
             mode.MaxColor := 256;
             { the ModeInfo is automatically set if the mode is supPorted }
             { by the call to SearchVESAMode.                             }
             mode.HardwarePages := VESAModeInfo.NumberOfPages;
             mode.PaletteSize := mode.MaxColor;
             mode.MaxX := 639;
             mode.MaxY := 479;
             mode.DirectPutPixel:={$ifdef fpc}@{$endif}DirectPutPixVESA256;
             mode.PutPixel:={$ifdef fpc}@{$endif}PutPixVESA256;
             mode.GetPixel:={$ifdef fpc}@{$endif}GetPixVESA256;
             mode.SetRGBPalette := {$ifdef fpc}@{$endif}SetVESARGBPalette;
             mode.GetRGBPalette := {$ifdef fpc}@{$endif}GetVESARGBPalette;
{$ifdef fpc}
             mode.SetAllPalette := @SetVESARGBAllPalette;
{$endif fpc}
             mode.InitMode := {$ifdef fpc}@{$endif}Init640x480x256;
             mode.SetVisualPage := {$ifdef fpc}@{$endif}SetVisualVESA;
             mode.SetActivePage := {$ifdef fpc}@{$endif}SetActiveVESA;
             mode.hline := {$ifdef fpc}@{$endif}HLineVESA256;
             mode.vline := {$ifdef fpc}@{$endif}VLineVESA256;
             mode.GetScanLine := {$ifdef fpc}@{$endif}GetScanLineVESA256;
             mode.PatternLine := {$ifdef fpc}@{$endif}PatternLineVESA256;
             mode.XAspect := 10000;
             mode.YAspect := 10000;
             AddMode(mode);
           end;
         if SearchVESAModes(m640x480x32k) then
           begin
             InitMode(mode);
             mode.ModeNumber:=m640x480x32k;
             mode.DriverNumber := VESA;
             mode.ModeName:='640 x 480 VESA';
             mode.MaxColor := 32768;
             { the ModeInfo is automatically set if the mode is supPorted }
             { by the call to SearchVESAMode.                             }
             mode.HardwarePages := VESAModeInfo.NumberOfPages;
             mode.PaletteSize := mode.MaxColor;
             mode.DirectColor := TRUE;
             mode.MaxX := 639;
             mode.MaxY := 479;
             mode.DirectPutPixel:={$ifdef fpc}@{$endif}DirectPutPixVESA32kOr64k;
             mode.PutPixel:={$ifdef fpc}@{$endif}PutPixVESA32kOr64k;
             mode.GetPixel:={$ifdef fpc}@{$endif}GetPixVESA32kOr64k;
             mode.SetRGBPalette := {$ifdef fpc}@{$endif}SetVESARGBPalette;
             mode.GetRGBPalette := {$ifdef fpc}@{$endif}GetVESARGBPalette;
             mode.InitMode := {$ifdef fpc}@{$endif}Init640x480x32k;
             mode.SetVisualPage := {$ifdef fpc}@{$endif}SetVisualVESA;
             mode.SetActivePage := {$ifdef fpc}@{$endif}SetActiveVESA;
             mode.XAspect := 10000;
             mode.YAspect := 10000;
             AddMode(mode);
           end;
         if SearchVESAModes(m640x480x64k) then
           begin
             InitMode(mode);
             mode.ModeNumber:=m640x480x64k;
             mode.DriverNumber := VESA;
             mode.ModeName:='640 x 480 VESA';
             mode.MaxColor := 65536;
             { the ModeInfo is automatically set if the mode is supPorted }
             { by the call to SearchVESAMode.                             }
             mode.HardwarePages := VESAModeInfo.NumberOfPages;
             mode.PaletteSize := mode.MaxColor;
             mode.DirectColor := TRUE;
             mode.MaxX := 639;
             mode.MaxY := 479;
             mode.DirectPutPixel:={$ifdef fpc}@{$endif}DirectPutPixVESA32kOr64k;
             mode.PutPixel:={$ifdef fpc}@{$endif}PutPixVESA32kOr64k;
             mode.GetPixel:={$ifdef fpc}@{$endif}GetPixVESA32kOr64k;
             mode.SetRGBPalette := {$ifdef fpc}@{$endif}SetVESARGBPalette;
             mode.GetRGBPalette := {$ifdef fpc}@{$endif}GetVESARGBPalette;
             mode.InitMode := {$ifdef fpc}@{$endif}Init640x480x64k;
             mode.SetVisualPage := {$ifdef fpc}@{$endif}SetVisualVESA;
             mode.SetActivePage := {$ifdef fpc}@{$endif}SetActiveVESA;
             mode.XAspect := 10000;
             mode.YAspect := 10000;
             AddMode(mode);
           end;
         if SearchVESAModes(m800x600x16) then
           begin
             InitMode(mode);
             mode.ModeNumber:=m800x600x16;
             mode.DriverNumber := VESA;
             mode.ModeName:='800 x 600 VESA';
             mode.MaxColor := 16;
             { the ModeInfo is automatically set if the mode is supPorted }
             { by the call to SearchVESAMode.                             }
             mode.HardwarePages := VESAModeInfo.NumberOfPages;
             mode.DirectColor := FALSE;
             mode.PaletteSize := mode.MaxColor;
             mode.MaxX := 799;
             mode.MaxY := 599;
             mode.DirectPutPixel:={$ifdef fpc}@{$endif}DirectPutPixVESA16;
             mode.SetRGBPalette := {$ifdef fpc}@{$endif}SetVESARGBPalette;
             mode.GetRGBPalette := {$ifdef fpc}@{$endif}GetVESARGBPalette;
{$ifdef fpc}
             mode.SetAllPalette := @SetVESARGBAllPalette;
{$endif fpc}
             mode.PutPixel:={$ifdef fpc}@{$endif}PutPixVESA16;
             mode.GetPixel:={$ifdef fpc}@{$endif}GetPixVESA16;
             mode.InitMode := {$ifdef fpc}@{$endif}Init800x600x16;
             mode.SetVisualPage := {$ifdef fpc}@{$endif}SetVisualVESA;
             mode.SetActivePage := {$ifdef fpc}@{$endif}SetActiveVESA;
             mode.XAspect := 10000;
             mode.YAspect := 10000;
             AddMode(mode);
           end;
         if SearchVESAModes(m800x600x256) then
           begin
             InitMode(mode);
             mode.ModeNumber:=m800x600x256;
             mode.DriverNumber := VESA;
             mode.ModeName:='800 x 600 VESA';
             mode.MaxColor := 256;
             { the ModeInfo is automatically set if the mode is supPorted }
             { by the call to SearchVESAMode.                             }
             mode.HardwarePages := VESAModeInfo.NumberOfPages;
             mode.PaletteSize := mode.MaxColor;
             mode.DirectColor := FALSE;
             mode.MaxX := 799;
             mode.MaxY := 599;
             mode.DirectPutPixel:={$ifdef fpc}@{$endif}DirectPutPixVESA256;
             mode.PutPixel:={$ifdef fpc}@{$endif}PutPixVESA256;
             mode.GetPixel:={$ifdef fpc}@{$endif}GetPixVESA256;
             mode.SetRGBPalette := {$ifdef fpc}@{$endif}SetVESARGBPalette;
             mode.GetRGBPalette := {$ifdef fpc}@{$endif}GetVESARGBPalette;
{$ifdef fpc}
             mode.SetAllPalette := @SetVESARGBAllPalette;
{$endif fpc}
             mode.InitMode := {$ifdef fpc}@{$endif}Init800x600x256;
             mode.SetVisualPage := {$ifdef fpc}@{$endif}SetVisualVESA;
             mode.SetActivePage := {$ifdef fpc}@{$endif}SetActiveVESA;
             mode.hline := {$ifdef fpc}@{$endif}HLineVESA256;
             mode.vline := {$ifdef fpc}@{$endif}VLineVESA256;
             mode.GetScanLine := {$ifdef fpc}@{$endif}GetScanLineVESA256;
             mode.PatternLine := {$ifdef fpc}@{$endif}PatternLineVESA256;
             mode.XAspect := 10000;
             mode.YAspect := 10000;
             AddMode(mode);
           end;
         if SearchVESAModes(m800x600x32k) then
           begin
             InitMode(mode);
             mode.ModeNumber:=m800x600x32k;
             mode.DriverNumber := VESA;
             mode.ModeName:='800 x 600 VESA';
             mode.MaxColor := 32768;
             { the ModeInfo is automatically set if the mode is supPorted }
             { by the call to SearchVESAMode.                             }
             mode.HardwarePages := VESAModeInfo.NumberOfPages;
             mode.PaletteSize := mode.MaxColor;
             mode.DirectColor := TRUE;
             mode.MaxX := 799;
             mode.MaxY := 599;
             mode.DirectPutPixel:={$ifdef fpc}@{$endif}DirectPutPixVESA32kOr64k;
             mode.PutPixel:={$ifdef fpc}@{$endif}PutPixVESA32kOr64k;
             mode.GetPixel:={$ifdef fpc}@{$endif}GetPixVESA32kOr64k;
             mode.SetRGBPalette := {$ifdef fpc}@{$endif}SetVESARGBPalette;
             mode.GetRGBPalette := {$ifdef fpc}@{$endif}GetVESARGBPalette;
             mode.InitMode := {$ifdef fpc}@{$endif}Init800x600x32k;
             mode.SetVisualPage := {$ifdef fpc}@{$endif}SetVisualVESA;
             mode.SetActivePage := {$ifdef fpc}@{$endif}SetActiveVESA;
             mode.XAspect := 10000;
             mode.YAspect := 10000;
             AddMode(mode);
           end;
         if SearchVESAModes(m800x600x64k) then
           begin
             InitMode(mode);
             mode.ModeNumber:=m800x600x64k;
             mode.DriverNumber := VESA;
             mode.ModeName:='800 x 600 VESA';
             mode.MaxColor := 65536;
             { the ModeInfo is automatically set if the mode is supPorted }
             { by the call to SearchVESAMode.                             }
             mode.HardwarePages := VESAModeInfo.NumberOfPages;
             mode.PaletteSize := mode.MaxColor;
             mode.DirectColor := TRUE;
             mode.MaxX := 799;
             mode.MaxY := 599;
             mode.DirectPutPixel:={$ifdef fpc}@{$endif}DirectPutPixVESA32kOr64k;
             mode.PutPixel:={$ifdef fpc}@{$endif}PutPixVESA32kOr64k;
             mode.GetPixel:={$ifdef fpc}@{$endif}GetPixVESA32kOr64k;
             mode.SetRGBPalette := {$ifdef fpc}@{$endif}SetVESARGBPalette;
             mode.GetRGBPalette := {$ifdef fpc}@{$endif}GetVESARGBPalette;
             mode.InitMode := {$ifdef fpc}@{$endif}Init800x600x64k;
             mode.SetVisualPage := {$ifdef fpc}@{$endif}SetVisualVESA;
             mode.SetActivePage := {$ifdef fpc}@{$endif}SetActiveVESA;
             mode.XAspect := 10000;
             mode.YAspect := 10000;
             AddMode(mode);
           end;
         if SearchVESAModes(m1024x768x16) then
           begin
             InitMode(mode);
             mode.ModeNumber:=m1024x768x16;
             mode.DriverNumber := VESA;
             mode.ModeName:='1024 x 768 VESA';
             mode.MaxColor := 16;
             { the ModeInfo is automatically set if the mode is supPorted }
             { by the call to SearchVESAMode.                             }
             mode.HardwarePages := VESAModeInfo.NumberOfPages;
             mode.PaletteSize := mode.MaxColor;
             mode.DirectColor := FALSE;
             mode.MaxX := 1023;
             mode.MaxY := 767;
             mode.DirectPutPixel:={$ifdef fpc}@{$endif}DirectPutPixVESA16;
             mode.PutPixel:={$ifdef fpc}@{$endif}PutPixVESA16;
             mode.SetRGBPalette := {$ifdef fpc}@{$endif}SetVESARGBPalette;
             mode.GetRGBPalette := {$ifdef fpc}@{$endif}GetVESARGBPalette;
{$ifdef fpc}
             mode.SetAllPalette := @SetVESARGBAllPalette;
{$endif fpc}
             mode.GetPixel:={$ifdef fpc}@{$endif}GetPixVESA16;
             mode.InitMode := {$ifdef fpc}@{$endif}Init1024x768x16;
             mode.SetVisualPage := {$ifdef fpc}@{$endif}SetVisualVESA;
             mode.SetActivePage := {$ifdef fpc}@{$endif}SetActiveVESA;
             mode.XAspect := 10000;
             mode.YAspect := 10000;
             AddMode(mode);
           end;
         if SearchVESAModes(m1024x768x256) then
           begin
             InitMode(mode);
             mode.ModeNumber:=m1024x768x256;
             mode.DriverNumber := VESA;
             mode.ModeName:='1024 x 768 VESA';
             mode.MaxColor := 256;
             { the ModeInfo is automatically set if the mode is supPorted }
             { by the call to SearchVESAMode.                             }
             mode.HardwarePages := VESAModeInfo.NumberOfPages;
             mode.PaletteSize := mode.MaxColor;
             mode.DirectColor := FALSE;
             mode.MaxX := 1023;
             mode.MaxY := 767;
             mode.DirectPutPixel:={$ifdef fpc}@{$endif}DirectPutPixVESA256;
             mode.PutPixel:={$ifdef fpc}@{$endif}PutPixVESA256;
             mode.GetPixel:={$ifdef fpc}@{$endif}GetPixVESA256;
             mode.SetRGBPalette := {$ifdef fpc}@{$endif}SetVESARGBPalette;
             mode.GetRGBPalette := {$ifdef fpc}@{$endif}GetVESARGBPalette;
{$ifdef fpc}
             mode.SetAllPalette := @SetVESARGBAllPalette;
{$endif fpc}
             mode.InitMode := {$ifdef fpc}@{$endif}Init1024x768x256;
             mode.SetVisualPage := {$ifdef fpc}@{$endif}SetVisualVESA;
             mode.SetActivePage := {$ifdef fpc}@{$endif}SetActiveVESA;
             mode.vline := {$ifdef fpc}@{$endif}VLineVESA256;
             mode.hline := {$ifdef fpc}@{$endif}HLineVESA256;
             mode.GetScanLine := {$ifdef fpc}@{$endif}GetScanLineVESA256;
             mode.PatternLine := {$ifdef fpc}@{$endif}PatternLineVESA256;
             mode.XAspect := 10000;
             mode.YAspect := 10000;
             AddMode(mode);
           end;
         if SearchVESAModes(m1024x768x32k) then
           begin
             InitMode(mode);
             mode.ModeNumber:=m1024x768x32k;
             mode.DriverNumber := VESA;
             mode.ModeName:='1024 x 768 VESA';
             mode.MaxColor := 32768;
             { the ModeInfo is automatically set if the mode is supPorted }
             { by the call to SearchVESAMode.                             }
             mode.HardwarePages := VESAModeInfo.NumberOfPages;
             mode.PaletteSize := mode.MaxColor;
             mode.DirectColor := TRUE;
             mode.MaxX := 1023;
             mode.MaxY := 767;
             mode.DirectPutPixel:={$ifdef fpc}@{$endif}DirectPutPixVESA32kOr64k;
             mode.PutPixel:={$ifdef fpc}@{$endif}PutPixVESA32kOr64k;
             mode.GetPixel:={$ifdef fpc}@{$endif}GetPixVESA32kOr64k;
             mode.SetRGBPalette := {$ifdef fpc}@{$endif}SetVESARGBPalette;
             mode.GetRGBPalette := {$ifdef fpc}@{$endif}GetVESARGBPalette;
             mode.InitMode := {$ifdef fpc}@{$endif}Init640x480x32k;
             mode.SetVisualPage := {$ifdef fpc}@{$endif}SetVisualVESA;
             mode.SetActivePage := {$ifdef fpc}@{$endif}SetActiveVESA;
             mode.XAspect := 10000;
             mode.YAspect := 10000;
             AddMode(mode);
           end;
         if SearchVESAModes(m1024x768x64k) then
           begin
             InitMode(mode);
             mode.ModeNumber:=m1024x768x64k;
             mode.DriverNumber := VESA;
             mode.ModeName:='1024 x 768 VESA';
             mode.MaxColor := 65536;
             mode.DirectColor := TRUE;
             { the ModeInfo is automatically set if the mode is supPorted }
             { by the call to SearchVESAMode.                             }
             mode.HardwarePages := VESAModeInfo.NumberOfPages;
             mode.PaletteSize := mode.MaxColor;
             mode.MaxX := 1023;
             mode.MaxY := 767;
             mode.DirectPutPixel:={$ifdef fpc}@{$endif}DirectPutPixVESA32kOr64k;
             mode.PutPixel:={$ifdef fpc}@{$endif}PutPixVESA32kOr64k;
             mode.GetPixel:={$ifdef fpc}@{$endif}GetPixVESA32kOr64k;
             mode.SetRGBPalette := {$ifdef fpc}@{$endif}SetVESARGBPalette;
             mode.GetRGBPalette := {$ifdef fpc}@{$endif}GetVESARGBPalette;
             mode.InitMode := {$ifdef fpc}@{$endif}Init1024x768x64k;
             mode.SetVisualPage := {$ifdef fpc}@{$endif}SetVisualVESA;
             mode.SetActivePage := {$ifdef fpc}@{$endif}SetActiveVESA;
             mode.XAspect := 10000;
             mode.YAspect := 10000;
             AddMode(mode);
           end;
         if SearchVESAModes(m1280x1024x16) then
           begin
             InitMode(mode);
             mode.ModeNumber:=m1280x1024x16;
             mode.DriverNumber := VESA;
             mode.ModeName:='1280 x 1024 VESA';
             mode.MaxColor := 16;
             { the ModeInfo is automatically set if the mode is supPorted }
             { by the call to SearchVESAMode.                             }
             mode.HardwarePages := VESAModeInfo.NumberOfPages;
             mode.DirectColor := FALSE;
             mode.PaletteSize := mode.MaxColor;
             mode.MaxX := 1279;
             mode.MaxY := 1023;
             mode.DirectPutPixel:={$ifdef fpc}@{$endif}DirectPutPixVESA16;
             mode.SetRGBPalette := {$ifdef fpc}@{$endif}SetVESARGBPalette;
             mode.GetRGBPalette := {$ifdef fpc}@{$endif}GetVESARGBPalette;
{$ifdef fpc}
             mode.SetAllPalette := @SetVESARGBAllPalette;
{$endif fpc}
             mode.PutPixel:={$ifdef fpc}@{$endif}PutPixVESA16;
             mode.GetPixel:={$ifdef fpc}@{$endif}GetPixVESA16;
             mode.InitMode := {$ifdef fpc}@{$endif}Init1280x1024x16;
             mode.SetVisualPage := {$ifdef fpc}@{$endif}SetVisualVESA;
             mode.SetActivePage := {$ifdef fpc}@{$endif}SetActiveVESA;
             mode.XAspect := 10000;
             mode.YAspect := 10000;
             AddMode(mode);
           end;
         if SearchVESAModes(m1280x1024x256) then
           begin
             InitMode(mode);
             mode.ModeNumber:=m1280x1024x256;
             mode.DriverNumber := VESA;
             mode.ModeName:='1280 x 1024 VESA';
             mode.MaxColor := 256;
             { the ModeInfo is automatically set if the mode is supPorted }
             { by the call to SearchVESAMode.                             }
             mode.HardwarePages := VESAModeInfo.NumberOfPages;
             mode.DirectColor := FALSE;
             mode.PaletteSize := mode.MaxColor;
             mode.MaxX := 1279;
             mode.MaxY := 1023;
             mode.DirectPutPixel:={$ifdef fpc}@{$endif}DirectPutPixVESA256;
             mode.PutPixel:={$ifdef fpc}@{$endif}PutPixVESA256;
             mode.GetPixel:={$ifdef fpc}@{$endif}GetPixVESA256;
             mode.InitMode := {$ifdef fpc}@{$endif}Init1280x1024x256;
             mode.SetRGBPalette := {$ifdef fpc}@{$endif}SetVESARGBPalette;
             mode.GetRGBPalette := {$ifdef fpc}@{$endif}GetVESARGBPalette;
{$ifdef fpc}
             mode.SetAllPalette := @SetVESARGBAllPalette;
{$endif fpc}
             mode.SetVisualPage := {$ifdef fpc}@{$endif}SetVisualVESA;
             mode.SetActivePage := {$ifdef fpc}@{$endif}SetActiveVESA;
             mode.vline := {$ifdef fpc}@{$endif}VLineVESA256;
             mode.hline := {$ifdef fpc}@{$endif}HLineVESA256;
             mode.GetScanLine := {$ifdef fpc}@{$endif}GetScanLineVESA256;
             mode.PatternLine := {$ifdef fpc}@{$endif}PatternLineVESA256;
             mode.XAspect := 10000;
             mode.YAspect := 10000;
             AddMode(mode);
           end;
         if SearchVESAModes(m1280x1024x32k) then
           begin
             InitMode(mode);
             mode.ModeNumber:=m1280x1024x32k;
             mode.DriverNumber := VESA;
             mode.ModeName:='1280 x 1024 VESA';
             mode.MaxColor := 32768;
             { the ModeInfo is automatically set if the mode is supPorted }
             { by the call to SearchVESAMode.                             }
             mode.HardwarePages := VESAModeInfo.NumberOfPages;
             mode.DirectColor := TRUE;
             mode.PaletteSize := mode.MaxColor;
             mode.MaxX := 1279;
             mode.MaxY := 1023;
             mode.DirectPutPixel:={$ifdef fpc}@{$endif}DirectPutPixVESA32kOr64k;
             mode.PutPixel:={$ifdef fpc}@{$endif}PutPixVESA32kOr64k;
             mode.GetPixel:={$ifdef fpc}@{$endif}GetPixVESA32kOr64k;
             mode.InitMode := {$ifdef fpc}@{$endif}Init1280x1024x32k;
             mode.SetRGBPalette := {$ifdef fpc}@{$endif}SetVESARGBPalette;
             mode.GetRGBPalette := {$ifdef fpc}@{$endif}GetVESARGBPalette;
             mode.SetVisualPage := {$ifdef fpc}@{$endif}SetVisualVESA;
             mode.SetActivePage := {$ifdef fpc}@{$endif}SetActiveVESA;
             mode.XAspect := 10000;
             mode.YAspect := 10000;
             AddMode(mode);
           end;
         if SearchVESAModes(m1280x1024x64k) then
           begin
             InitMode(mode);
             mode.ModeNumber:=m1280x1024x64k;
             mode.DriverNumber := VESA;
             mode.ModeName:='1280 x 1024 VESA';
             mode.MaxColor := 65536;
             { the ModeInfo is automatically set if the mode is supPorted }
             { by the call to SearchVESAMode.                             }
             mode.HardwarePages := VESAModeInfo.NumberOfPages;
             mode.DirectColor := TRUE;
             mode.PaletteSize := mode.MaxColor;
             mode.MaxX := 1279;
             mode.MaxY := 1023;
             mode.DirectPutPixel:={$ifdef fpc}@{$endif}DirectPutPixVESA32kOr64k;
             mode.PutPixel:={$ifdef fpc}@{$endif}PutPixVESA32kOr64k;
             mode.GetPixel:={$ifdef fpc}@{$endif}GetPixVESA32kOr64k;
             mode.InitMode := {$ifdef fpc}@{$endif}Init1280x1024x64k;
             mode.SetRGBPalette := {$ifdef fpc}@{$endif}SetVESARGBPalette;
             mode.GetRGBPalette := {$ifdef fpc}@{$endif}GetVESARGBPalette;
             mode.SetVisualPage := {$ifdef fpc}@{$endif}SetVisualVESA;
             mode.SetActivePage := {$ifdef fpc}@{$endif}SetActiveVESA;
             mode.XAspect := 10000;
             mode.YAspect := 10000;
             AddMode(mode);
           end;
       end;
   end;

var
  go32exitsave: pointer;

procedure freeSaveStateBuffer; {$ifndef fpc}far; {$endif}
begin
  if savePtr <> nil then
    begin
{$ifdef dpmi}
{$ifndef fpc}
      if GlobalDosFree(longint(SavePtr) shr 16)<>0 then;
{$else fpc}
      if Not Global_Dos_Free(longint(SavePtr) shr 16) then;
{$endif fpc}
{$else dpmi}
      FreeMem(SavePtr, 64*StateSize);
{$endif dpmi}
      SavePtr := nil;
  end;
  exitproc := go32exitsave;
end;

begin
  { must be done *before* initialize graph is called, because the save }
  { buffer can be used in the normal exit_proc (which is hooked in     }
  { initializegraph and as such executed first) (JM)                   }
  go32exitsave := exitproc;
  exitproc := @freeSaveStateBuffer;
  { windows screws up the display if the savestate/restore state  }
  { stuff is used (or uses an abnormal amount of cpu time after   }
  { such a problem has exited), so detect its presense and do not }
  { use those functions if it's running. I'm really tired of      }
  { working around Windows bugs :( (JM)                           }
  asm
    mov  ax,$160a
{$ifdef fpc}
    push ebp
{$endif fpc}
    int  $2f
{$ifdef fpc}
    pop ebp
{$endif fpc}
    test ax,ax
    sete al
    mov  inWindows,al
  end;
  InitializeGraph;
end.
{
  $Log: graph.pp,v $
  Revision 1.11  2003/12/04 21:42:07  peter
    * register calling updates

  Revision 1.10  2003/10/03 21:46:25  peter
    * stdcall fixes

  Revision 1.9  2002/09/07 16:01:18  peter
    * old logs removed and tabs fixed

}
