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## Package org.opencyc.uml.statemachine

Class Summary
CallEvent | SignalEvent from the UML State_Machine package.
ChangeEvent | ChangeEvent from the UML State_Machine package.
CompletionEvent | CompletionEvent from the UML State_Machine package.
CompositeState | CompositeState from the UML State_Machines package.
Event | Event from the UML State_Machine package.
FinalState | FinalState from the UML State_Machines package.
Guard | Guard from the UML State_Machines package.
PrimitiveBoolean | Represents the primitive boolean type.
PrimitiveChar | Represents the primitive char type.
PrimitiveDouble | Represents the primitive double type.
PrimitiveFloat | Represents the primitive float type.
PrimitiveInt | Represents the primitive int type.
PrimitiveLong | Represents the primitive long type.
ProcedureStateMachine | A Procedure which is implemented by the contained state machine.
PseudoState | PseudoState from the UML State_Machines package.
SignalEvent | SignalEvent from the UML Common_Behavior package.
SimpleState | SimpleState from the UML State_Machines package.
State | State from the UML State_Machines package.
StateMachine | StateMachine from the UML State_Machines package.
StateMachineFactory | StateVertex from the UML State_Machines package.
StateMachineReport | Reports the static structure a state machine.
StateVertex | StateVertex from the UML State_Machines package.
StubState | StubState from the UML State_Machines package.
SubmachineState | SubmachineState from the UML State_Machines package.
SynchState | SynchState from the UML State_Machines package.
TimeEvent | TimeEvent from the UML State_Machine package.
Transition | Transition from the UML State_Machines package.

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