# osgGL2::UniformValue Member List

This is the complete list of members for osgGL2::UniformValue, including all inherited members.

_name | osgGL2::UniformValue | `[protected]`
_refCount | osg::Referenced | `[mutable, protected]`
_refMutex | osg::Referenced | `[mutable, protected]`
apply(Extensions *ext, const GLhandleARB progObj) const =0 | osgGL2::UniformValue | `[pure virtual]`
compare(const UniformValue &uv) const | osgGL2::UniformValue | `[virtual]`
DeleteHandler class | osg::Referenced | `[friend]`
getDeleteHandler() | osg::Referenced | `[static]`
getLocation(Extensions *ext, const GLhandleARB progObj) const | osgGL2::UniformValue | `[protected]`
getThreadSafeReferenceCounting() | osg::Referenced | `[static]`
operator=(const UniformValue &) | osgGL2::UniformValue | `[protected]`
osg::Referenced::operator=(const Referenced &) | osg::Referenced | `[inline]`
ref() const | osg::Referenced |
referenceCount() const | osg::Referenced | `[inline]`
Referenced() | osg::Referenced | `[inline]`
Referenced(const Referenced &) | osg::Referenced | `[inline]`
setDeleteHandler(DeleteHandler *handler) | osg::Referenced | `[static]`
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting) | osg::Referenced | `[static]`
UniformValue(const char *uniformName) | osgGL2::UniformValue | `[inline, protected]`
UniformValue() | osgGL2::UniformValue | `[protected]`
UniformValue(const UniformValue &) | osgGL2::UniformValue | `[protected]`
unref() const | osg::Referenced |
unref_nodelete() const | osg::Referenced |
~Referenced() | osg::Referenced | `[protected, virtual]`
~UniformValue() | osgGL2::UniformValue | `[inline, protected, virtual]`