# osg::Texture::TextureObject Member List

This is the complete list of members for osg::Texture::TextureObject, including all inherited members.

_allocated | osg::Texture::TextureObject |
_border | osg::Texture::TextureObject |
_depth | osg::Texture::TextureObject |
_height | osg::Texture::TextureObject |
_id | osg::Texture::TextureObject |
_internalFormat | osg::Texture::TextureObject |
_numMipmapLevels | osg::Texture::TextureObject |
_refCount | osg::Referenced | `[mutable, protected]`
_refMutex | osg::Referenced | `[mutable, protected]`
_target | osg::Texture::TextureObject |
_timeStamp | osg::Texture::TextureObject |
_width | osg::Texture::TextureObject |
bind() | osg::Texture::TextureObject | `[inline]`
DeleteHandler class | osg::Referenced | `[friend]`
getDeleteHandler() | osg::Referenced | `[static]`
getThreadSafeReferenceCounting() | osg::Referenced | `[static]`
isAllocated() const | osg::Texture::TextureObject | `[inline]`
isReusable() const | osg::Texture::TextureObject | `[inline]`
match(GLenum target, GLint numMipmapLevels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border) | osg::Texture::TextureObject | `[inline]`
operator=(const Referenced &) | osg::Referenced | `[inline]`
ref() const | osg::Referenced |
referenceCount() const | osg::Referenced | `[inline]`
Referenced() | osg::Referenced | `[inline]`
Referenced(const Referenced &) | osg::Referenced | `[inline]`
setAllocated(bool allocated=true) | osg::Texture::TextureObject | `[inline]`
setAllocated(GLint numMipmapLevels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border) | osg::Texture::TextureObject | `[inline]`
setDeleteHandler(DeleteHandler *handler) | osg::Referenced | `[static]`
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting) | osg::Referenced | `[static]`
TextureObject(GLuint id, GLenum target) | osg::Texture::TextureObject | `[inline]`
TextureObject(GLuint id, GLenum target, GLint numMipmapLevels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border) | osg::Texture::TextureObject | `[inline]`
unref() const | osg::Referenced |
unref_nodelete() const | osg::Referenced |
~Referenced() | osg::Referenced | `[protected, virtual]`