# Open Scene Graph Namespace List

Here is a list of all namespaces with brief descriptions:

ac3d |
DatabasePager |
DX |
dx |
dxtc_tool |
flt |
ive |
lwosg |
obj |
OpenThreads |
osg | The core osg library provides the basic scene graph classes such as Nodes, State and Drawables, and maths and general helper classes
OSGA_Archive |
osgDB | The osgDB library provides support for reading and writing scene graphs, providing a plugin framework and file utility classes
osgFX | The osgFX is a NodeKit library that extends the core scene graph to provide a special effects framework
osgfxbrowser |
osgGA | The 'GA' in osgGA stands for 'GUI Abstraction'; the osgGA namespace provides facilities to help developers write the glue to allow the osg to work with varying window systems
osgGL2 | The osgGL2 is a NodeKit library that extends the core scene graph to support OpenGL Shader Language
osgParticle | The osgParticle is a NodeKit library that extends the core scene graph to support particle effects
osgProducer | The osgProducer is a utility library integrates OpenProducer to provide a general purpose viewer classes
osgQuicktime |
osgSim | The osgSim is a NodeKit library that extends the core scene graph to support nodes and drawables that specific to the visual simulation, such a navigational light point support and OpenFlight style degrees of freedom transform
osgTerrain | The osgTerrain is a utility library that provides geospecifc terrain database generation support
osgText | The osgText is a NodeKit library that extends the core scene graph to support high quality text
osgUtil | The osgUtil library provides general purpose utility classes such as update, cull and draw traverses, scene graph operators such a scene graph optimisation, tri stripping, and tessellation
osgUtx | The osgUtx is a unit test framework
Producer |
Registry |
SphereSegment |
std |
triangle_stripper |
txp |
ViewerEventHandler |