# osgUtil::Tesselator Member List

This is the complete list of members for osgUtil::Tesselator, including all inherited members.

_boundaryOnly | osgUtil::Tesselator | `[protected]`
_Contours | osgUtil::Tesselator | `[protected]`
_coordData | osgUtil::Tesselator | `[protected]`
_errorCode | osgUtil::Tesselator | `[protected]`
_index | osgUtil::Tesselator | `[protected]`
_newVertexList | osgUtil::Tesselator | `[protected]`
_numberVerts | osgUtil::Tesselator | `[protected]`
_primList | osgUtil::Tesselator | `[protected]`
_refCount | osg::Referenced | `[mutable, protected]`
_refMutex | osg::Referenced | `[mutable, protected]`
_tobj | osgUtil::Tesselator | `[protected]`
_ttype | osgUtil::Tesselator | `[protected]`
_wtype | osgUtil::Tesselator | `[protected]`
addContour(GLenum mode, unsigned int first, unsigned int last, osg::Vec3Array *vertices) | osgUtil::Tesselator | `[protected]`
addContour(osg::PrimitiveSet *primitive, osg::Vec3Array *vertices) | osgUtil::Tesselator | `[protected]`
addVertex(osg::Vec3 *vertex) | osgUtil::Tesselator |
begin(GLenum mode) | osgUtil::Tesselator | `[protected]`
beginCallback(GLenum which, void *userData) | osgUtil::Tesselator | `[protected, static]`
beginContour() | osgUtil::Tesselator |
beginTesselation() | osgUtil::Tesselator |
collectTesselation(osg::Geometry &cxgeom) | osgUtil::Tesselator | `[protected]`
combine(osg::Vec3 *vertex, void *vertex_data[4], GLfloat weight[4]) | osgUtil::Tesselator | `[protected]`
combineCallback(GLdouble coords[3], void *vertex_data[4], GLfloat weight[4], void **outData, void *useData) | osgUtil::Tesselator | `[protected, static]`
DeleteHandler class | osg::Referenced | `[friend]`
end() | osgUtil::Tesselator | `[protected]`
endCallback(void *userData) | osgUtil::Tesselator | `[protected, static]`
endContour() | osgUtil::Tesselator |
endTesselation() | osgUtil::Tesselator |
error(GLenum errorCode) | osgUtil::Tesselator | `[protected]`
errorCallback(GLenum errorCode, void *userData) | osgUtil::Tesselator | `[protected, static]`
getBoundaryOnly() | osgUtil::Tesselator | `[inline]`
getContours() | osgUtil::Tesselator | `[inline]`
getDeleteHandler() | osg::Referenced | `[static]`
getPrimList() | osgUtil::Tesselator | `[inline]`
getTesselationType() | osgUtil::Tesselator | `[inline]`
getThreadSafeReferenceCounting() | osg::Referenced | `[static]`
getWindingType() | osgUtil::Tesselator | `[inline]`
handleNewVertices(osg::Geometry &geom, VertexPtrToIndexMap &vertexPtrToIndexMap) | osgUtil::Tesselator | `[protected]`
NewVertexList typedef | osgUtil::Tesselator | `[protected]`
operator=(const Referenced &) | osg::Referenced | `[inline]`
PrimList typedef | osgUtil::Tesselator |
reduceArray(osg::Array *cold, const unsigned int nnu) | osgUtil::Tesselator | `[protected]`
ref() const | osg::Referenced |
referenceCount() const | osg::Referenced | `[inline]`
Referenced() | osg::Referenced | `[inline]`
Referenced(const Referenced &) | osg::Referenced | `[inline]`
reset() | osgUtil::Tesselator |
retesselatePolygons(osg::Geometry &cxgeom) | osgUtil::Tesselator |
setBoundaryOnly(const bool tt) | osgUtil::Tesselator | `[inline]`
setDeleteHandler(DeleteHandler *handler) | osg::Referenced | `[static]`
setTesselationType(const TesselationType tt) | osgUtil::Tesselator | `[inline]`
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting) | osg::Referenced | `[static]`
setWindingType(const WindingType wt) | osgUtil::Tesselator | `[inline]`
TESS_TYPE_DRAWABLE enum value | osgUtil::Tesselator |
TESS_TYPE_GEOMETRY enum value | osgUtil::Tesselator |
TESS_TYPE_POLYGONS enum value | osgUtil::Tesselator |
TESS_WINDING_ABS_GEQ_TWO enum value | osgUtil::Tesselator |
TESS_WINDING_NEGATIVE enum value | osgUtil::Tesselator |
TESS_WINDING_NONZERO enum value | osgUtil::Tesselator |
TESS_WINDING_ODD enum value | osgUtil::Tesselator |
TESS_WINDING_POSITIVE enum value | osgUtil::Tesselator |
TesselationType enum name | osgUtil::Tesselator |
Tesselator() | osgUtil::Tesselator |
unref() const | osg::Referenced |
unref_nodelete() const | osg::Referenced |
Vec3dList typedef | osgUtil::Tesselator | `[protected]`
vertex(osg::Vec3 *vertex) | osgUtil::Tesselator | `[protected]`
vertexCallback(GLvoid *data, void *userData) | osgUtil::Tesselator | `[protected, static]`
VertexPointList typedef | osgUtil::Tesselator |
VertexPtrToIndexMap typedef | osgUtil::Tesselator | `[protected]`
WindingType enum name | osgUtil::Tesselator |
~Referenced() | osg::Referenced | `[protected, virtual]`
~Tesselator() | osgUtil::Tesselator |