# osg::Texture3D Member List

This is the complete list of members for osg::Texture3D, including all inherited members.

_borderColor | osg::Texture | `[protected]`
_borderWidth | osg::Texture | `[protected]`
_clientStorageHint | osg::Texture | `[protected]`
_dataVariance | osg::Object | `[protected]`
_image | osg::Texture3D | `[mutable, protected]`
_internalFormat | osg::Texture | `[mutable, protected]`
_internalFormatMode | osg::Texture | `[protected]`
_mag_filter | osg::Texture | `[protected]`
_maxAnisotropy | osg::Texture | `[protected]`
_min_filter | osg::Texture | `[protected]`
_modifiedTag | osg::Texture3D | `[mutable, protected]`
_numMipmapLevels | osg::Texture3D | `[mutable, protected]`
_refCount | osg::Referenced | `[mutable, protected]`
_refMutex | osg::Referenced | `[mutable, protected]`
_shadow_ambient | osg::Texture | `[protected]`
_shadow_compare_func | osg::Texture | `[protected]`
_shadow_texture_mode | osg::Texture | `[protected]`
_subloadCallback | osg::Texture3D | `[protected]`
_texParametersDirtyList | osg::Texture | `[mutable, protected]`
_textureDepth | osg::Texture3D | `[mutable, protected]`
_textureHeight | osg::Texture3D | `[mutable, protected]`
_textureObjectBuffer | osg::Texture | `[mutable, protected]`
_textureWidth | osg::Texture3D | `[mutable, protected]`
_unrefImageDataAfterApply | osg::Texture | `[protected]`
_use_shadow_comparison | osg::Texture | `[protected]`
_useHardwareMipMapGeneration | osg::Texture | `[protected]`
_userData | osg::Object | `[protected]`
_wrap_r | osg::Texture | `[protected]`
_wrap_s | osg::Texture | `[protected]`
_wrap_t | osg::Texture | `[protected]`
ALPHA enum value | osg::Texture |
ALPHAFUNC enum value | osg::StateAttribute |
ANTIALIAS enum value | osg::StateAttribute |
apply(State &state) const | osg::Texture3D | `[virtual]`
applyTexImage2D_load(State &state, GLenum target, const Image *image, GLsizei width, GLsizei height, GLsizei numMipmapLevels) const | osg::Texture |
applyTexImage2D_subload(State &state, GLenum target, const Image *image, GLsizei width, GLsizei height, GLint inInternalFormat, GLsizei numMipmapLevels) const | osg::Texture |
applyTexImage3D(GLenum target, Image *image, State &state, GLsizei &inwidth, GLsizei &inheight, GLsizei &indepth, GLsizei &numMipmapLevels) const | osg::Texture3D | `[protected]`
applyTexParameters(GLenum target, State &state) const | osg::Texture | `[protected]`
areAllTextureObjectsLoaded() const | osg::Texture |
BLENDCOLOR enum value | osg::StateAttribute |
BLENDFUNC enum value | osg::StateAttribute |
CLAMP enum value | osg::Texture |
CLAMP_TO_BORDER enum value | osg::Texture |
CLAMP_TO_EDGE enum value | osg::Texture |
className() const | osg::Texture | `[inline, virtual]`
CLIPPLANE enum value | osg::StateAttribute |
clone(const CopyOp &copyop) const =0 | osg::Texture | `[pure virtual]`
cloneType() const =0 | osg::Texture | `[pure virtual]`
COLORMASK enum value | osg::StateAttribute |
COLORMATRIX enum value | osg::StateAttribute |
COLORTABLE enum value | osg::StateAttribute |
compare(const StateAttribute &rhs) const | osg::Texture3D | `[virtual]`
compareTexture(const Texture &rhs) const | osg::Texture | `[protected]`
compileGLObjects(State &state) const | osg::Texture | `[virtual]`
computeInternalFormat() const | osg::Texture3D | `[protected, virtual]`
computeInternalFormatWithImage(const osg::Image &image) const | osg::Texture | `[protected]`
computeRequiredTextureDimensions(State &state, const osg::Image &image, GLsizei &width, GLsizei &height, GLsizei &depth, GLsizei &numMipmapLevels) const | osg::Texture3D | `[protected]`
osg::Texture::computeRequiredTextureDimensions(State &state, const osg::Image &image, GLsizei &width, GLsizei &height, GLsizei &numMipmapLevels) const | osg::Texture | `[protected]`
copyTexSubImage3D(State &state, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) | osg::Texture3D |
CULLFACE enum value | osg::StateAttribute |
DataVariance enum name | osg::Object |
DeleteHandler class | osg::Referenced | `[friend]`
DEPTH enum value | osg::StateAttribute |
dirtyTextureObject() | osg::Texture |
dirtyTextureParameters() | osg::Texture |
DYNAMIC enum value | osg::Object |
FilterMode enum name | osg::Texture |
FilterParameter enum name | osg::Texture |
flushAllDeletedTextureObjects(unsigned int contextID) | osg::Texture | `[static]`
flushDeletedTextureObjects(unsigned int contextID, double currentTime, double &availableTime) | osg::Texture | `[static]`
FOG enum value | osg::StateAttribute |
FRAGMENTPROGRAM enum value | osg::StateAttribute |
FRONTFACE enum value | osg::StateAttribute |
generateTextureObject(unsigned int contextID, GLenum target) | osg::Texture | `[static]`
generateTextureObject(unsigned int contextID, GLenum target, GLint numMipmapLevels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border) | osg::Texture | `[static]`
GEQUAL enum value | osg::Texture |
getBorderColor() const | osg::Texture | `[inline]`
getBorderWidth() const | osg::Texture | `[inline]`
getClientStorageHint() const | osg::Texture | `[inline]`
getCompressedSize(GLenum internalFormat, GLint width, GLint height, GLint depth, GLint &blockSize, GLint &size) const | osg::Texture | `[protected]`
getDataVariance() const | osg::Object | `[inline]`
getDeleteHandler() | osg::Referenced | `[static]`
getExtensions(unsigned int contextID, bool createIfNotInitalized) | osg::Texture3D | `[static]`
getFilter(FilterParameter which) const | osg::Texture |
getImage() | osg::Texture3D | `[inline]`
getImage() const | osg::Texture3D | `[inline]`
getImage(unsigned int) | osg::Texture3D | `[inline, virtual]`
getImage(unsigned int) const | osg::Texture3D | `[inline, virtual]`
getInternalFormat() const | osg::Texture | `[inline]`
getInternalFormatMode() const | osg::Texture | `[inline]`
getMaxAnisotropy() const | osg::Texture | `[inline]`
getMember() const | osg::StateAttribute | `[inline, virtual]`
getMinimumNumberOfTextureObjectsToRetainInCache() | osg::Texture | `[static]`
getModeUsage(ModeUsage &usage) const | osg::Texture3D | `[inline, virtual]`
getModifiedTag(unsigned int contextID) const | osg::Texture3D | `[inline]`
getNumImages() const | osg::Texture3D | `[inline, virtual]`
getNumMipmapLevels() const | osg::Texture3D | `[inline]`
getShadowAmbient() | osg::Texture | `[inline]`
getShadowCompareFunc() | osg::Texture | `[inline]`
getShadowTextureMode() | osg::Texture | `[inline]`
getSubloadCallback() | osg::Texture3D | `[inline]`
getSubloadCallback() const | osg::Texture3D | `[inline]`
getTextureObject(unsigned int contextID) const | osg::Texture | `[inline]`
getTextureParameterDirty(unsigned int contextID) const | osg::Texture | `[inline]`
getTextureSize(int &width, int &height, int &depth) const | osg::Texture3D | `[inline]`
getThreadSafeReferenceCounting() | osg::Referenced | `[static]`
getType() const | osg::Texture | `[inline, virtual]`
getTypeMemberPair() const | osg::StateAttribute | `[inline]`
getUnRefImageDataAfterApply() const | osg::Texture | `[inline]`
getUseHardwareMipMapGeneration() const | osg::Texture | `[inline]`
getUserData() | osg::Object | `[inline]`
getUserData() const | osg::Object | `[inline]`
getWrap(WrapParameter which) const | osg::Texture |
GLMode typedef | osg::StateAttribute |
GLModeValue typedef | osg::StateAttribute |
ImageModifiedTag typedef | osg::Texture3D | `[protected]`
INHERIT enum value | osg::StateAttribute |
INTENSITY enum value | osg::Texture |
InternalFormatMode enum name | osg::Texture |
isCompressedInternalFormat() const | osg::Texture |
isCompressedInternalFormat(GLint internalFormat) const | osg::Texture | `[protected]`
isSameKindAs(const osg::Object *obj) const | osg::Texture | `[inline, virtual]`
osg::StateAttribute::isSameKindAs(const Object *obj) const | osg::StateAttribute | `[inline, virtual]`
isTextureAttribute() const | osg::Texture | `[inline, virtual]`
LEQUAL enum value | osg::Texture |
libraryName() const | osg::Texture | `[inline, virtual]`
LIGHT enum value | osg::StateAttribute |
LIGHTMODEL enum value | osg::StateAttribute |
LINEAR enum value | osg::Texture |
LINEAR_MIPMAP_LINEAR enum value | osg::Texture |
LINEAR_MIPMAP_NEAREST enum value | osg::Texture |
LINESTIPPLE enum value | osg::StateAttribute |
LINEWIDTH enum value | osg::StateAttribute |
LUMINANCE enum value | osg::Texture |
MAG_FILTER enum value | osg::Texture |
MATERIAL enum value | osg::StateAttribute |
META_StateAttribute(osg, Texture3D, TEXTURE) | osg::Texture3D |
MIN_FILTER enum value | osg::Texture |
MIRROR enum value | osg::Texture |
MULTISAMPLE enum value | osg::StateAttribute |
NEAREST enum value | osg::Texture |
NEAREST_MIPMAP_LINEAR enum value | osg::Texture |
NEAREST_MIPMAP_NEAREST enum value | osg::Texture |
Object() | osg::Object | `[inline]`
Object(const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY) | osg::Object |
OFF enum value | osg::StateAttribute |
ON enum value | osg::StateAttribute |
operator!=(const StateAttribute &rhs) const | osg::StateAttribute | `[inline]`
operator<(const StateAttribute &rhs) const | osg::StateAttribute | `[inline]`
osg::Referenced::operator=(const Referenced &) | osg::Referenced | `[inline]`
operator==(const StateAttribute &rhs) const | osg::StateAttribute | `[inline]`
OVERRIDE enum value | osg::StateAttribute |
OverrideValue typedef | osg::StateAttribute |
PARAMETER_BLOCK enum value | osg::StateAttribute |
POINT enum value | osg::StateAttribute |
POINTSPRITE enum value | osg::StateAttribute |
POLYGONMODE enum value | osg::StateAttribute |
POLYGONOFFSET enum value | osg::StateAttribute |
POLYGONSTIPPLE enum value | osg::StateAttribute |
PROGRAM enum value | osg::StateAttribute |
PROGRAM_PARSER enum value | osg::StateAttribute |
PROGRAMOBJECT enum value | osg::StateAttribute |
PROTECTED enum value | osg::StateAttribute |
ref() const | osg::Referenced |
referenceCount() const | osg::Referenced | `[inline]`
Referenced() | osg::Referenced | `[inline]`
Referenced(const Referenced &) | osg::Referenced | `[inline]`
REGISTER_COMBINERS enum value | osg::StateAttribute |
releaseGLObjects(State *state=0) const | osg::Texture | `[virtual]`
REPEAT enum value | osg::Texture |
s_numberDeletedTextureInLastFrame | osg::Texture | `[static]`
s_numberNewTextureInLastFrame | osg::Texture | `[static]`
s_numberTextureReusedLastInLastFrame | osg::Texture | `[static]`
setBorderColor(const Vec4 &color) | osg::Texture | `[inline]`
setBorderWidth(GLint width) | osg::Texture | `[inline]`
setClientStorageHint(bool flag) | osg::Texture | `[inline]`
setDataVariance(DataVariance dv) | osg::Object | `[inline]`
setDeleteHandler(DeleteHandler *handler) | osg::Referenced | `[static]`
setExtensions(unsigned int contextID, Extensions *extensions) | osg::Texture3D | `[static]`
setFilter(FilterParameter which, FilterMode filter) | osg::Texture |
setImage(Image *image) | osg::Texture3D |
setImage(unsigned int, Image *image) | osg::Texture3D | `[inline, virtual]`
setInternalFormat(GLint internalFormat) | osg::Texture | `[inline]`
setInternalFormatMode(InternalFormatMode mode) | osg::Texture | `[inline]`
setMaxAnisotropy(float anis) | osg::Texture |
setMinimumNumberOfTextureObjectsToRetainInCache(unsigned int minimum) | osg::Texture | `[static]`
setNumMipmapLevels(unsigned int num) const | osg::Texture3D | `[inline]`
setShadowAmbient(float shadow_ambient) | osg::Texture | `[inline]`
setShadowCompareFunc(ShadowCompareFunc func) | osg::Texture | `[inline]`
setShadowComparison(bool flag) | osg::Texture | `[inline]`
setShadowTextureMode(ShadowTextureMode mode) | osg::Texture | `[inline]`
setSubloadCallback(SubloadCallback *cb) | osg::Texture3D | `[inline]`
setTextureSize(int width, int height, int depth) const | osg::Texture3D | `[inline]`
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting) | osg::Referenced | `[static]`
setUnRefImageDataAfterApply(bool flag) | osg::Texture | `[inline]`
setUseHardwareMipMapGeneration(bool useHardwareMipMapGeneration) | osg::Texture | `[inline]`
setUserData(Referenced *obj) | osg::Object | `[inline]`
setWrap(WrapParameter which, WrapMode wrap) | osg::Texture |
SHADEMODEL enum value | osg::StateAttribute |
ShadowCompareFunc enum name | osg::Texture |
ShadowTextureMode enum name | osg::Texture |
StateAttribute() | osg::StateAttribute | `[inline]`
StateAttribute(const StateAttribute &sa, const CopyOp &copyop=CopyOp::SHALLOW_COPY) | osg::StateAttribute | `[inline]`
STATIC enum value | osg::Object |
STENCIL enum value | osg::StateAttribute |
takeTextureObjects(TextureObjectListMap &toblm) | osg::Texture |
TEXENV enum value | osg::StateAttribute |
TEXENVFILTER enum value | osg::StateAttribute |
TEXGEN enum value | osg::StateAttribute |
TEXMAT enum value | osg::StateAttribute |
TexParameterDirtyList typedef | osg::Texture | `[protected]`
Texture() | osg::Texture |
Texture(const Texture &text, const CopyOp &copyop=CopyOp::SHALLOW_COPY) | osg::Texture |
TEXTURE enum value | osg::StateAttribute |
Texture3D() | osg::Texture3D |
Texture3D(const Texture3D &text, const CopyOp &copyop=CopyOp::SHALLOW_COPY) | osg::Texture3D |
TEXTURE_SHADER enum value | osg::StateAttribute |
TextureObjectBuffer typedef | osg::Texture | `[protected]`
TextureObjectList typedef | osg::Texture |
TextureObjectListMap typedef | osg::Texture |
Type enum name | osg::StateAttribute |
TypeMemberPair typedef | osg::StateAttribute |
unref() const | osg::Referenced |
unref_nodelete() const | osg::Referenced |
USE_ARB_COMPRESSION enum value | osg::Texture |
USE_IMAGE_DATA_FORMAT enum value | osg::Texture |
USE_S3TC_DXT1_COMPRESSION enum value | osg::Texture |
USE_S3TC_DXT3_COMPRESSION enum value | osg::Texture |
USE_S3TC_DXT5_COMPRESSION enum value | osg::Texture |
USE_USER_DEFINED_FORMAT enum value | osg::Texture |
VALIDATOR enum value | osg::StateAttribute |
Values enum name | osg::StateAttribute |
VERTEX_PROGRAM enum value | osg::StateAttribute |
VERTEXPROGRAM enum value | osg::StateAttribute |
VIEWMATRIXEXTRACTOR enum value | osg::StateAttribute |
VIEWPORT enum value | osg::StateAttribute |
WRAP_R enum value | osg::Texture |
WRAP_S enum value | osg::Texture |
WRAP_T enum value | osg::Texture |
WrapMode enum name | osg::Texture |
WrapParameter enum name | osg::Texture |
~Object() | osg::Object | `[inline, protected, virtual]`
~Referenced() | osg::Referenced | `[protected, virtual]`
~StateAttribute() | osg::StateAttribute | `[inline, protected, virtual]`
~Texture() | osg::Texture | `[protected, virtual]`
~Texture3D() | osg::Texture3D | `[protected, virtual]`