# lugins/osg/Texture3D.cpp File Reference

`#include "osg/Texture3D"`
`#include "osgDB/Registry"`
`#include "osgDB/Input"`
`#include "osgDB/Output"`

Include dependency graph for lugins/osg/Texture3D.cpp:

## Functions

bool | Texture3D_readLocalData (Object &obj, Input &fr)
bool | Texture3D_writeLocalData (const Object &obj, Output &fw)
bool | Texture3D_matchWrapStr (const char *str, Texture3D::WrapMode &wrap)
const char * | Texture3D_getWrapStr (Texture3D::WrapMode wrap)
bool | Texture3D_matchFilterStr (const char *str, Texture3D::FilterMode &filter)
const char * | Texture3D_getFilterStr (Texture3D::FilterMode filter)
bool | Texture3D_matchInternalFormatModeStr (const char *str, Texture3D::InternalFormatMode &mode)
const char * | Texture3D_getInternalFormatModeStr (Texture3D::InternalFormatMode mode)
bool | Texture3D_matchInternalFormatStr (const char *str, int &value)
const char * | Texture3D_getInternalFormatStr (int value)

## Variables

RegisterDotOsgWrapperProxy | g_Texture3DProxy (new osg::Texture3D,"Texture3D","Object StateAttribute Texture3D TextureBase",&Texture3D_readLocalData,&Texture3D_writeLocalData)

## Function Documentation

const char* Texture3D_getFilterStr | ( | Texture3D::FilterMode | filter | ) |

const char* Texture3D_getInternalFormatModeStr | ( | Texture3D::InternalFormatMode | mode | ) |

const char* Texture3D_getInternalFormatStr | ( | int | value | ) |

const char* Texture3D_getWrapStr | ( | Texture3D::WrapMode | wrap | ) |

bool Texture3D_matchFilterStr | ( | const char * | str,
|  | Texture3D::FilterMode & | filter
| ) |

bool Texture3D_matchInternalFormatModeStr | ( | const char * | str,
|  | Texture3D::InternalFormatMode & | mode
| ) |

bool Texture3D_matchInternalFormatStr | ( | const char * | str,
|  | int & | value
| ) |

bool Texture3D_matchWrapStr | ( | const char * | str,
|  | Texture3D::WrapMode & | wrap
| ) |

bool Texture3D_readLocalData | ( | Object & | obj,
|  | Input & | fr
| ) |

bool Texture3D_writeLocalData | ( | const Object & | obj,
|  | Output & | fw
| ) |

## Variable Documentation

RegisterDotOsgWrapperProxy g_Texture3DProxy(new osg::Texture3D,"Texture3D","Object StateAttribute Texture3D TextureBase",&Texture3D_readLocalData,&Texture3D_writeLocalData)