# osgGA::NodeTrackerManipulator Member List

This is the complete list of members for osgGA::NodeTrackerManipulator, including all inherited members.

_autoComputeHomePosition | osgGA::MatrixManipulator | `[protected]`
_coordinateFrameCallback | osgGA::MatrixManipulator | `[protected]`
_dataVariance | osg::Object | `[protected]`
_distance | osgGA::NodeTrackerManipulator | `[protected]`
_ga_t0 | osgGA::NodeTrackerManipulator | `[protected]`
_ga_t1 | osgGA::NodeTrackerManipulator | `[protected]`
_homeCenter | osgGA::MatrixManipulator | `[protected]`
_homeEye | osgGA::MatrixManipulator | `[protected]`
_homeUp | osgGA::MatrixManipulator | `[protected]`
_minimumDistance | osgGA::MatrixManipulator | `[protected]`
_node | osgGA::NodeTrackerManipulator | `[protected]`
_nodeRotation | osgGA::NodeTrackerManipulator | `[protected]`
_refCount | osg::Referenced | `[mutable, protected]`
_refMutex | osg::Referenced | `[mutable, protected]`
_rotation | osgGA::NodeTrackerManipulator | `[protected]`
_rotationMode | osgGA::NodeTrackerManipulator | `[protected]`
_thrown | osgGA::NodeTrackerManipulator | `[protected]`
_trackerMode | osgGA::NodeTrackerManipulator | `[protected]`
_trackNodePath | osgGA::NodeTrackerManipulator | `[protected]`
_userData | osg::Object | `[protected]`
accept(GUIEventHandlerVisitor &v) | osgGA::MatrixManipulator | `[inline, virtual]`
addMouseEvent(const GUIEventAdapter &ea) | osgGA::NodeTrackerManipulator | `[protected]`
calcMovement() | osgGA::NodeTrackerManipulator | `[protected]`
clampOrientation() | osgGA::NodeTrackerManipulator | `[protected]`
className() const | osgGA::NodeTrackerManipulator | `[inline, virtual]`
clone(const CopyOp &) const =0 | osg::Object | `[pure virtual]`
cloneType() const =0 | osg::Object | `[pure virtual]`
computeHomePosition() | osgGA::NodeTrackerManipulator | `[virtual]`
computeNodeCenterAndRotation(osg::Vec3d &center, osg::Quat &rotation) const | osgGA::NodeTrackerManipulator | `[protected]`
computeNodeLocalToWorld(osg::Matrixd &localToWorld) const | osgGA::NodeTrackerManipulator | `[protected]`
computeNodeWorldToLocal(osg::Matrixd &worldToLocal) const | osgGA::NodeTrackerManipulator | `[protected]`
computePosition(const osg::Vec3d &eye, const osg::Vec3d &lv, const osg::Vec3d &up) | osgGA::NodeTrackerManipulator | `[protected]`
DataVariance enum name | osg::Object |
DeleteHandler class | osg::Referenced | `[friend]`
DYNAMIC enum value | osg::Object |
ELEVATION_AZIM enum value | osgGA::NodeTrackerManipulator |
flushMouseEventStack() | osgGA::NodeTrackerManipulator | `[protected]`
getAutoComputeHomePosition() const | osgGA::MatrixManipulator | `[inline]`
getComposite() const | osgGA::GUIEventHandler | `[inline, virtual]`
getComposite() | osgGA::GUIEventHandler | `[inline, virtual]`
getCoordinateFrame(const osg::Vec3d &position) const | osgGA::MatrixManipulator | `[inline]`
getCoordinateFrameCallback() | osgGA::MatrixManipulator | `[inline]`
getCoordinateFrameCallback() const | osgGA::MatrixManipulator | `[inline]`
getDataVariance() const | osg::Object | `[inline]`
getDeleteHandler() | osg::Referenced | `[static]`
getFrontVector(const osg::CoordinateFrame &cf) const | osgGA::MatrixManipulator | `[inline]`
getFusionDistanceMode() const | osgGA::NodeTrackerManipulator | `[inline, virtual]`
getFusionDistanceValue() const | osgGA::NodeTrackerManipulator | `[inline, virtual]`
getHomePosition(osg::Vec3d &eye, osg::Vec3d &center, osg::Vec3d &up) const | osgGA::MatrixManipulator | `[inline, virtual]`
getInverseMatrix() const | osgGA::NodeTrackerManipulator | `[virtual]`
getMatrix() const | osgGA::NodeTrackerManipulator | `[virtual]`
getMinimumDistance() const | osgGA::MatrixManipulator | `[inline]`
getNode() const | osgGA::NodeTrackerManipulator | `[virtual]`
getNode() | osgGA::NodeTrackerManipulator | `[virtual]`
getRotationMode() const | osgGA::NodeTrackerManipulator | `[inline]`
getSideVector(const osg::CoordinateFrame &cf) const | osgGA::MatrixManipulator | `[inline]`
getThreadSafeReferenceCounting() | osg::Referenced | `[static]`
getTrackerNode() const | osgGA::NodeTrackerManipulator | `[inline]`
getTrackNode() | osgGA::NodeTrackerManipulator | `[inline]`
getTrackNode() const | osgGA::NodeTrackerManipulator | `[inline]`
getTrackNodePath() | osgGA::NodeTrackerManipulator | `[inline]`
getTrackNodePath() const | osgGA::NodeTrackerManipulator | `[inline]`
getUpVector(const osg::CoordinateFrame &cf) const | osgGA::MatrixManipulator | `[inline]`
getUsage(osg::ApplicationUsage &usage) const | osgGA::NodeTrackerManipulator | `[virtual]`
getUserData() | osg::Object | `[inline]`
getUserData() const | osg::Object | `[inline]`
GUIEventHandler() | osgGA::GUIEventHandler | `[inline]`
GUIEventHandler(const GUIEventHandler &, const osg::CopyOp &) | osgGA::GUIEventHandler | `[inline]`
handle(const GUIEventAdapter &ea, GUIActionAdapter &us) | osgGA::NodeTrackerManipulator | `[virtual]`
home(const GUIEventAdapter &ea, GUIActionAdapter &us) | osgGA::NodeTrackerManipulator | `[virtual]`
init(const GUIEventAdapter &ea, GUIActionAdapter &us) | osgGA::NodeTrackerManipulator | `[virtual]`
isMouseMoving() | osgGA::NodeTrackerManipulator | `[protected]`
isSameKindAs(const Object *) const | osg::Object | `[inline, virtual]`
libraryName() const =0 | osg::Object | `[pure virtual]`
MatrixManipulator() | osgGA::MatrixManipulator | `[protected]`
META_Object(osgGA, GUIEventHandler) | osgGA::GUIEventHandler |
NODE_CENTER enum value | osgGA::NodeTrackerManipulator |
NODE_CENTER_AND_AZIM enum value | osgGA::NodeTrackerManipulator |
NODE_CENTER_AND_ROTATION enum value | osgGA::NodeTrackerManipulator |
NodeTrackerManipulator() | osgGA::NodeTrackerManipulator |
Object() | osg::Object | `[inline]`
Object(const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY) | osg::Object |
osg::Referenced::operator=(const Referenced &) | osg::Referenced | `[inline]`
ref() const | osg::Referenced |
referenceCount() const | osg::Referenced | `[inline]`
Referenced() | osg::Referenced | `[inline]`
Referenced(const Referenced &) | osg::Referenced | `[inline]`
RotationMode enum name | osgGA::NodeTrackerManipulator |
setAutoComputeHomePosition(bool flag) | osgGA::MatrixManipulator | `[inline, virtual]`
setByInverseMatrix(const osg::Matrixd &matrix) | osgGA::NodeTrackerManipulator | `[inline, virtual]`
setByMatrix(const osg::Matrixd &matrix) | osgGA::NodeTrackerManipulator | `[virtual]`
setCoordinateFrameCallback(CoordinateFrameCallback *cb) | osgGA::MatrixManipulator | `[inline, virtual]`
setDataVariance(DataVariance dv) | osg::Object | `[inline]`
setDeleteHandler(DeleteHandler *handler) | osg::Referenced | `[static]`
setHomePosition(const osg::Vec3d &eye, const osg::Vec3d &center, const osg::Vec3d &up, bool autoComputeHomePosition=false) | osgGA::MatrixManipulator | `[inline, virtual]`
setMinimumDistance(float minimumDistance) | osgGA::MatrixManipulator | `[inline, virtual]`
setNode(osg::Node *) | osgGA::NodeTrackerManipulator | `[virtual]`
setRotationMode(RotationMode mode) | osgGA::NodeTrackerManipulator |
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting) | osg::Referenced | `[static]`
setTrackerMode(TrackerMode mode) | osgGA::NodeTrackerManipulator |
setTrackNode(osg::Node *node) | osgGA::NodeTrackerManipulator |
setTrackNodePath(const osg::RefNodePath &nodePath) | osgGA::NodeTrackerManipulator | `[inline]`
setTrackNodePath(const osg::NodePath &nodePath) | osgGA::NodeTrackerManipulator | `[inline]`
setUserData(Referenced *obj) | osg::Object | `[inline]`
STATIC enum value | osg::Object |
tb_project_to_sphere(double r, double x, double y) | osgGA::NodeTrackerManipulator | `[protected]`
trackball(osg::Vec3 &axis, double &angle, double p1x, double p1y, double p2x, double p2y) | osgGA::NodeTrackerManipulator | `[protected]`
TRACKBALL enum value | osgGA::NodeTrackerManipulator |
TrackerMode enum name | osgGA::NodeTrackerManipulator |
unref() const | osg::Referenced |
unref_nodelete() const | osg::Referenced |
validateNodePath() const | osgGA::NodeTrackerManipulator | `[inline, protected]`
~MatrixManipulator() | osgGA::MatrixManipulator | `[protected, virtual]`
~NodeTrackerManipulator() | osgGA::NodeTrackerManipulator | `[protected, virtual]`
~Object() | osg::Object | `[inline, protected, virtual]`
~Referenced() | osg::Referenced | `[protected, virtual]`