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# propclass/spawn.h

    00001 /*
    00002     Crystal Space Entity Layer
    00003     Copyright (C) 2004 by Jorrit Tyberghein
    00004
    00005     This library is free software; you can redistribute it and/or
    00006     modify it under the terms of the GNU Library General Public
    00007     License as published by the Free Software Foundation; either
    00008     version 2 of the License, or (at your option) any later version.
    00009
    00010     This library is distributed in the hope that it will be useful,
    00011     but WITHOUT ANY WARRANTY; without even the implied warranty of
    00012     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    00013     Library General Public License for more details.
    00014
    00015     You should have received a copy of the GNU Library General Public
    00016     License along with this library; if not, write to the Free
    00017     Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
    00018 */
    00019
    00020 #ifndef __CEL_PF_SPAWN__
    00021 #define __CEL_PF_SPAWN__
    00022
    00023 #include "cstypes.h"
    00024 #include "csutil/scf.h"
    00025
    00026 SCF_VERSION (iPcSpawn, 1, 0, 0);
    00027
    00038 struct iPcSpawn : public iBase
    00039 {
    00044   virtual void SetEnabled (bool e) = 0;
    00048   virtual bool IsEnabled () const = 0;
    00049
    00065   virtual void AddEntityType (float chance, const char* name, iCelBlLayer* bl,
    00066         const char* behaviour, const char* msg_id,
    00067         iCelParameterBlock* params, ...) = 0;
    00068
    00083   virtual void AddEntityTemplateType (float chance, const char* templ,
    00084         const char* name, const char* msg_id,
    00085         iCelParameterBlock* params) = 0;
    00086
    00090   virtual void ClearEntityList () = 0;
    00091
    00101   virtual void SetTiming (bool repeat, bool random,
    00102         csTicks mindelay, csTicks maxdelay) = 0;
    00103
    00111   virtual void ResetTiming () = 0;
    00112
    00116   virtual void InhibitCount (int number) = 0;
    00117
    00121   virtual void Spawn () = 0;
    00122 };
    00123
    00124 #endif // __CEL_PF_SPAWN__
    00125