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# iInstancingFactoryState Member List

This is the complete list of members for iInstancingFactoryState, including all inherited members.

AddRefOwner(iBase **ref_owner)=0 | iBase | `[pure virtual]`
AddTriangle(const csTriangle &tri)=0 | iInstancingFactoryState | `[pure virtual]`
AddVertex(const csVector3 &v, const csVector2 &uv, const csVector3 &normal, const csColor4 &color)=0 | iInstancingFactoryState | `[pure virtual]`
CalculateNormals(bool compress=true)=0 | iInstancingFactoryState | `[pure virtual]`
Compress()=0 | iInstancingFactoryState | `[pure virtual]`
DecRef()=0 | iBase | `[pure virtual]`
GenerateBox(const csBox3 &box)=0 | iInstancingFactoryState | `[pure virtual]`
GenerateSphere(const csEllipsoid &sphere, int rim_vertices, bool cyl_mapping=false, bool toponly=false, bool reversed=false)=0 | iInstancingFactoryState | `[pure virtual]`
GetColor() const =0 | iInstancingMeshCommonState | `[pure virtual]`
GetColors()=0 | iInstancingFactoryState | `[pure virtual]`
GetMaterialWrapper() const =0 | iInstancingMeshCommonState | `[pure virtual]`
GetMixMode() const =0 | iInstancingMeshCommonState | `[pure virtual]`
GetNormals()=0 | iInstancingFactoryState | `[pure virtual]`
GetRefCount()=0 | iBase | `[pure virtual]`
GetTexels()=0 | iInstancingFactoryState | `[pure virtual]`
GetTriangleCount() const =0 | iInstancingFactoryState | `[pure virtual]`
GetTriangles()=0 | iInstancingFactoryState | `[pure virtual]`
GetVertexCount() const =0 | iInstancingFactoryState | `[pure virtual]`
GetVertices()=0 | iInstancingFactoryState | `[pure virtual]`
IncRef()=0 | iBase | `[pure virtual]`
IsAutoNormals() const =0 | iInstancingFactoryState | `[pure virtual]`
IsLighting() const =0 | iInstancingMeshCommonState | `[pure virtual]`
IsManualColors() const =0 | iInstancingMeshCommonState | `[pure virtual]`
IsShadowCasting() const =0 | iInstancingMeshCommonState | `[pure virtual]`
IsShadowReceiving() const =0 | iInstancingMeshCommonState | `[pure virtual]`
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | `[pure virtual]`
RemoveRefOwner(iBase **ref_owner)=0 | iBase | `[pure virtual]`
SetColor(const csColor &col)=0 | iInstancingMeshCommonState | `[pure virtual]`
SetLighting(bool l)=0 | iInstancingMeshCommonState | `[pure virtual]`
SetManualColors(bool m)=0 | iInstancingMeshCommonState | `[pure virtual]`
SetMaterialWrapper(iMaterialWrapper *material)=0 | iInstancingMeshCommonState | `[pure virtual]`
SetMixMode(uint mode)=0 | iInstancingMeshCommonState | `[pure virtual]`
SetShadowCasting(bool m)=0 | iInstancingMeshCommonState | `[pure virtual]`
SetShadowReceiving(bool m)=0 | iInstancingMeshCommonState | `[pure virtual]`