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# imesh/explode.h

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    00001 /*
    00002     Copyright (C) 2000 by Jorrit Tyberghein
    00003
    00004     This library is free software; you can redistribute it and/or
    00005     modify it under the terms of the GNU Library General Public
    00006     License as published by the Free Software Foundation; either
    00007     version 2 of the License, or (at your option) any later version.
    00008
    00009     This library is distributed in the hope that it will be useful,
    00010     but WITHOUT ANY WARRANTY; without even the implied warranty of
    00011     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    00012     Library General Public License for more details.
    00013
    00014     You should have received a copy of the GNU Library General Public
    00015     License along with this library; if not, write to the Free
    00016     Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
    00017 */
    00018
    00019 #ifndef __CS_IMESH_EXPLODE_H__
    00020 #define __CS_IMESH_EXPLODE_H__
    00021
    00026 #include "csutil/scf.h"
    00027
    00028 class csColor;
    00029 class csVector3;
    00030
    00034 SCF_VERSION (iExplosionState, 0, 0, 2);
    00035
    00039 struct iExplosionState : public iBase
    00040 {
    00042   virtual void SetParticleCount (int num) = 0;
    00044   virtual int GetParticleCount () const = 0;
    00046   virtual void SetCenter (const csVector3& center) = 0;
    00048   virtual const csVector3 &GetCenter () const = 0;
    00050   virtual void SetPush (const csVector3& push) = 0;
    00052   virtual const csVector3& GetPush () const = 0;
    00054   virtual void SetNrSides (int nr_sides) = 0;
    00056   virtual int GetNrSides () const = 0;
    00058   virtual void SetPartRadius (float part_radius) = 0;
    00060   virtual float GetPartRadius () const = 0;
    00062   virtual void SetLighting (bool l) = 0;
    00064   virtual bool GetLighting () const = 0;
    00066   virtual void SetSpreadPos (float spread_pos) = 0;
    00068   virtual float GetSpreadPos () const = 0;
    00070   virtual void SetSpreadSpeed (float spread_speed) = 0;
    00072   virtual float GetSpreadSpeed () const = 0;
    00074   virtual void SetSpreadAcceleration (float spread_accel) = 0;
    00076   virtual float GetSpreadAcceleration () const = 0;
    00081   virtual void SetFadeSprites (csTicks fade_time) = 0;
    00083   virtual bool GetFadeSprites (csTicks& fade_time) const = 0;
    00084 };
    00085
    00088 #endif // __CS_IMESH_EXPLODE_H__
    00089