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# csPolygonMesh Member List

This is the complete list of members for csPolygonMesh, including all inherited members.

AddRefOwner(iBase **ref_owner) | scfImplementation< csPolygonMesh > | `[inline, virtual]`
csPolygonMesh() | csPolygonMesh | `[inline]`
DecRef() | scfImplementation< csPolygonMesh > | `[inline, virtual]`
GetChangeNumber() const | csPolygonMesh | `[inline, virtual]`
GetFlags() | csPolygonMesh | `[inline, virtual]`
GetPolygonCount() | csPolygonMesh | `[inline, virtual]`
GetPolygonIndices() | csPolygonMesh | `[inline]`
GetPolygons() | csPolygonMesh | `[inline, virtual]`
GetRefCount() | scfImplementation< csPolygonMesh > | `[inline, virtual]`
GetTriangleCount() | csPolygonMesh | `[inline, virtual]`
GetTriangles() | csPolygonMesh | `[inline, virtual]`
GetVertexCount() | csPolygonMesh | `[inline, virtual]`
GetVertices() | csPolygonMesh | `[inline, virtual]`
IncRef() | scfImplementation< csPolygonMesh > | `[inline, virtual]`
Lock() | csPolygonMesh | `[inline, virtual]`
operator=(const scfImplementation &) | scfImplementation< csPolygonMesh > | `[inline]`
QueryInterface(scfInterfaceID id, scfInterfaceVersion version) | scfImplementation1< csPolygonMesh, iPolygonMesh > | `[inline, virtual]`
RemoveRefOwner(iBase **ref_owner) | scfImplementation< csPolygonMesh > | `[inline, virtual]`
scfImplementation(csPolygonMesh *object, iBase *parent=0) | scfImplementation< csPolygonMesh > | `[inline]`
scfImplementation(const scfImplementation &) | scfImplementation< csPolygonMesh > | `[inline]`
scfImplementation1(csPolygonMesh *object, iBase *parent=0) | scfImplementation1< csPolygonMesh, iPolygonMesh > | `[inline, protected]`
scfImplementationType typedef | scfImplementation1< csPolygonMesh, iPolygonMesh > | `[protected]`
scfObject | scfImplementation< csPolygonMesh > | `[protected]`
scfParent | scfImplementation< csPolygonMesh > | `[protected]`
scfRefCount | scfImplementation< csPolygonMesh > | `[protected]`
scfRemoveRefOwners() | scfImplementation< csPolygonMesh > | `[inline, protected]`
scfWeakRefOwners | scfImplementation< csPolygonMesh > | `[protected]`
SetPolygonCount(int po_count) | csPolygonMesh | `[inline]`
SetPolygonIndexCount(int po_index_count) | csPolygonMesh | `[inline]`
SetPolygonIndices(int *po_indices, bool delete_po_indices) | csPolygonMesh | `[inline]`
SetPolygons(csMeshedPolygon *po, int po_count, bool delete_po) | csPolygonMesh | `[inline]`
SetVertexCount(int vt_count) | csPolygonMesh | `[inline]`
SetVertices(csVector3 *vt, int vt_count, bool delete_vt) | csPolygonMesh | `[inline]`
ShapeChanged() | csPolygonMesh | `[inline]`
Unlock() | csPolygonMesh | `[inline, virtual]`
~csPolygonMesh() | csPolygonMesh | `[inline, virtual]`
~scfImplementation() | scfImplementation< csPolygonMesh > | `[inline, virtual]`
~scfImplementation1() | scfImplementation1< csPolygonMesh, iPolygonMesh > | `[inline, protected, virtual]`