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# iengine/halo.h

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    00001 /*
    00002     Copyright (C) 2001 by Jorrit Tyberghein
    00003
    00004     This library is free software; you can redistribute it and/or
    00005     modify it under the terms of the GNU Library General Public
    00006     License as published by the Free Software Foundation; either
    00007     version 2 of the License, or (at your option) any later version.
    00008
    00009     This library is distributed in the hope that it will be useful,
    00010     but WITHOUT ANY WARRANTY; without even the implied warranty of
    00011     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    00012     Library General Public License for more details.
    00013
    00014     You should have received a copy of the GNU Library General Public
    00015     License along with this library; if not, write to the Free
    00016     Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
    00017 */
    00018
    00019 #ifndef __CS_IENGINE_HALO_H__
    00020 #define __CS_IENGINE_HALO_H__
    00021
    00029 #include "csutil/scf.h"
    00030
    00031 struct iMaterialWrapper;
    00032
    00036 enum csHaloType
    00037 {
    00039   cshtCross,
    00041   cshtNova,
    00043   cshtFlare
    00044 };
    00045
    00049 struct iBaseHalo : public virtual iBase
    00050 {
    00051   SCF_INTERFACE(iBaseHalo,2,0,0);
    00053   virtual void SetIntensity (float i) = 0;
    00055   virtual float GetIntensity () = 0;
    00057   virtual csHaloType GetType () = 0;
    00058 };
    00059
    00063 struct iCrossHalo : public virtual iBase
    00064 {
    00065   SCF_INTERFACE(iCrossHalo,2,0,0);
    00067   virtual void SetIntensityFactor (float i) = 0;
    00069   virtual float GetIntensityFactor () = 0;
    00071   virtual void SetCrossFactor (float i) = 0;
    00073   virtual float GetCrossFactor () = 0;
    00074 };
    00075
    00079 struct iNovaHalo : public virtual iBase
    00080 {
    00081   SCF_INTERFACE(iNovaHalo,2,0,0);
    00083   virtual void SetRandomSeed (int s) = 0;
    00085   virtual int GetRandomSeed () = 0;
    00087   virtual void SetSpokeCount (int s) = 0;
    00089   virtual int GetSpokeCount () = 0;
    00091   virtual void SetRoundnessFactor (float r) = 0;
    00093   virtual float GetRoundnessFactor () = 0;
    00094 };
    00095
    00099 struct iFlareHalo : public virtual iBase
    00100 {
    00101   SCF_INTERFACE(iFlareHalo,2,0,0);
    00107   virtual void AddComponent (float pos, float w, float h, uint mode,
    00108     iMaterialWrapper *image) = 0;
    00109 };
    00110
    00113 #endif // __CS_IENGINE_HALO_H__