## Public API Reference

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### - a -

- a : csIntersectingTriangle, csCompressVertexInfo, CrystalSpace::SoftShader::Pixel::tag_c, csTriangle
- a1 : csCollisionPair
- a2 : csCollisionPair
- abcd : csMD5::md5_state_t
- acc : csShaderExpression::oper, csShaderExpression::oper_arg
- accessor : csRenderBufferHolder
- accessorMask : csRenderBufferHolder
- active : csPolygonMeshEdge
- ActiveStream : csSoundHandle
- activeUnit : csGLStateCacheContext
- added_fog_info : csRenderContext
- addedConfigs : csGLDriverDatabase
- addr : csBlockAllocator< T, BlockPolicy >::BlockKey
- AddrBStore : STACKFRAME64
- Address : IMAGEHLP_LINEW64, IMAGEHLP_LINE64, SYMBOL_INFOW, SYMBOL_INFO
- AddrFrame : STACKFRAME64
- AddrPC : STACKFRAME64
- AddrReturn : STACKFRAME64
- AddrStack : STACKFRAME64
- advance : csGlyphMetrics
- alloc : csSubRectangles
- allocedRect : csSubRectangles::SubRect
- allocPos : csSubRectangles::SubRect::AllocInfo
- AllowResizing : csGraphics2D
- Alpha : csImageMemory
- alpha : csColor4, csCommonImageFileLoader, csRGBpixel, csImageVolumeMaker
- alpha_now : csNewParticleSystem, csParticleSystem
- AlphaBits : csPixelFormat
- AlphaMask : csPixelFormat
- alphaMetrics : csSoftFontCache::SoftGlyphCacheData
- alphapersecond : csNewParticleSystem, csParticleSystem
- AlphaShift : csPixelFormat
- alphaType : csRenderMeshModes, csSimpleRenderMesh, csAlphaMode, csTextureHandle
- always_animate : csProcTexture
- and_h : CrystalSpace::SoftShader::SoftwareTexture
- and_w : CrystalSpace::SoftShader::SoftwareTexture
- Angle : csNewParticleSystem
- anglepersecond : csNewParticleSystem, csParticleSystem
- anim_prepared : csProcTexture
- arg1 : csShaderExpression::oper
- arg2 : csShaderExpression::oper
- attenuationConsts : csLightProperties
- attenuationMode : csLightProperties
- attnVec : csCLQAttenuation
- attrVal : csAnsiParser::CommandParams
- autoAlphaMode : csAlphaMode
- autoModeTexture : csAlphaMode
- autoRepeat : csKeyEventData
- Axes : csJoystickDriver, csMouseDriver
- axes : csJoystickEventData, csMouseEventData
- axesChanged : csJoystickEventData
- Axis : iInputBinder, csInputBinder, csNewParticleSystem