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# iengine/objwatch.h

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    00001 /*
    00002     Copyright (C) 2003 by Jorrit Tyberghein
    00003
    00004     This library is free software; you can redistribute it and/or
    00005     modify it under the terms of the GNU Library General Public
    00006     License as published by the Free Software Foundation; either
    00007     version 2 of the License, or (at your option) any later version.
    00008
    00009     This library is distributed in the hope that it will be useful,
    00010     but WITHOUT ANY WARRANTY; without even the implied warranty of
    00011     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    00012     Library General Public License for more details.
    00013
    00014     You should have received a copy of the GNU Library General Public
    00015     License along with this library; if not, write to the Free
    00016     Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
    00017 */
    00018
    00019 #ifndef __CS_IENGINE_OBJWATCH_H__
    00020 #define __CS_IENGINE_OBJWATCH_H__
    00021
    00029 #include "csutil/scf.h"
    00030
    00031 struct iMovable;
    00032 struct iLight;
    00033 struct iSector;
    00034 struct iMeshWrapper;
    00035
    00040
    00041 #define CS_WATCH_NONE 0
    00042
    00043 #define CS_WATCH_LIGHT_DESTROY 1
    00044
    00045 #define CS_WATCH_LIGHT_MOVE 2
    00046
    00047 #define CS_WATCH_LIGHT_RADIUS 3
    00048
    00049 #define CS_WATCH_LIGHT_COLOR 4
    00050
    00051 #define CS_WATCH_LIGHT_SECTOR 5
    00052
    00053 #define CS_WATCH_MOVABLE_DESTROY 6
    00054
    00055 #define CS_WATCH_MOVABLE_CHANGED 7
    00056
    00057 #define CS_WATCH_LIGHT_ATTENUATION 8
    00058
    00059 #define CS_WATCH_SECTOR_NEWMESH 9
    00060
    00061 #define CS_WATCH_SECTOR_REMOVEMESH 10
    00062
    00069 struct iObjectWatcherListener : public virtual iBase
    00070 {
    00071   SCF_INTERFACE (iObjectWatcherListener, 0, 0, 1);
    00072
    00077   virtual void ObjectChanged (int op, iMovable* movable) = 0;
    00078
    00083   virtual void ObjectChanged (int op, iLight* light) = 0;
    00084
    00089   virtual void ObjectChanged (int op, iSector* sector, iMeshWrapper* mesh) = 0;
    00090 };
    00091
    00092
    00101 struct iObjectWatcher : public virtual iBase
    00102 {
    00103   SCF_INTERFACE(iObjectWatcher, 2,0,0);
    00105   virtual void WatchLight (iLight* light) = 0;
    00107   virtual void RemoveLight (iLight* light) = 0;
    00109   virtual int GetWatchedLightCount () const = 0;
    00111   virtual iLight* GetLight (int idx) = 0;
    00112
    00114   virtual void WatchMovable (iMovable* movable) = 0;
    00116   virtual void RemoveMovable (iMovable* movable) = 0;
    00118   virtual int GetWatchedMovableCount () const = 0;
    00120   virtual iMovable* GetMovable (int idx) = 0;
    00121
    00123   virtual void WatchSector (iSector* sector) = 0;
    00125   virtual void RemoveSector (iSector* sector) = 0;
    00127   virtual int GetWatchedSectorCount () const = 0;
    00129   virtual iSector* GetSector (int idx) = 0;
    00130
    00132   virtual void Reset () = 0;
    00133
    00145   virtual uint32 GetWatchNumber () const = 0;
    00146
    00161   virtual int GetLastOperation () const = 0;
    00162
    00167   virtual iLight* GetLastLight () const = 0;
    00168
    00173   virtual iMovable* GetLastMovable () const = 0;
    00174
    00179   virtual iSector* GetLastSector () const = 0;
    00180
    00185   virtual iMeshWrapper* GetLastMeshWrapper () const = 0;
    00186
    00191   virtual void AddListener (iObjectWatcherListener* cb) = 0;
    00192
    00196   virtual void RemoveListener (iObjectWatcherListener* cb) = 0;
    00197 };
    00198
    00201 #endif // __CS_IENGINE_OBJWATCH_H__
    00202