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# imesh/spiral.h

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    00001 /*
    00002     Copyright (C) 2000 by Jorrit Tyberghein
    00003     Copyright (C) 2001 by W.C.A. Wijngaards
    00004
    00005     This library is free software; you can redistribute it and/or
    00006     modify it under the terms of the GNU Library General Public
    00007     License as published by the Free Software Foundation; either
    00008     version 2 of the License, or (at your option) any later version.
    00009
    00010     This library is distributed in the hope that it will be useful,
    00011     but WITHOUT ANY WARRANTY; without even the implied warranty of
    00012     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    00013     Library General Public License for more details.
    00014
    00015     You should have received a copy of the GNU Library General Public
    00016     License along with this library; if not, write to the Free
    00017     Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
    00018 */
    00019
    00020 #ifndef __CS_IMESH_SPIRAL_H__
    00021 #define __CS_IMESH_SPIRAL_H__
    00022
    00027 #include "csutil/scf.h"
    00028
    00032 class csColor;
    00033 class csVector3;
    00034
    00035 SCF_VERSION (iSpiralState, 0, 0, 2);
    00036
    00040 struct iSpiralState : public iBase
    00041 {
    00043   virtual void SetParticleCount (int num) = 0;
    00045   virtual int GetParticleCount () const = 0;
    00047   virtual void SetParticleSize (float partwidth, float partheight) = 0;
    00049   virtual void GetParticleSize (float& partwidth, float& partheight) const = 0;
    00051   virtual void SetSource (const csVector3& source) = 0;
    00053   virtual const csVector3& GetSource () const = 0;
    00055   virtual void SetParticleTime (csTicks ttl) = 0;
    00057   virtual csTicks GetParticleTime () const = 0;
    00059   virtual void SetRadialSpeed (float speed) = 0;
    00061   virtual float GetRadialSpeed () const = 0;
    00063   virtual void SetRotationSpeed (float speed) = 0;
    00065   virtual float GetRotationSpeed () const = 0;
    00067   virtual void SetClimbSpeed (float speed) = 0;
    00069   virtual float GetClimbSpeed () const = 0;
    00070 };
    00071
    00074 #endif // __CS_IMESH_SPIRAL_H__
    00075