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# csProcTexture Member List

This is the complete list of members for csProcTexture, including all inherited members.

AddNameChangeListener(iObjectNameChangeListener *listener) | csObject | `[virtual]`
AddRefOwner(iBase **ref_owner) | scfImplementation< csObject > | `[inline, virtual]`
always_animate | csProcTexture | `[protected]`
anim_prepared | csProcTexture | `[protected]`
Animate(csTicks current_time)=0 | csProcTexture | `[pure virtual]`
Children | csObject | `[protected]`
Clone() const | csProcTexture | `[protected, virtual]`
csid | csObject | `[protected]`
csObject(iBase *pParent=0) | csObject |
csObject(csObject &o) | csObject |
csObjectIterator class | csObject | `[friend]`
csProcTexCallback | csProcTexture | `[friend]`
csProcTexEventHandler class | csProcTexture | `[friend]`
DecRef() | scfImplementation< csObject > | `[inline, virtual]`
DisableAutoUpdate() | csProcTexture | `[inline]`
FireNameChangeListeners(const char *oldname, const char *newname) | csObject | `[protected]`
g2d | csProcTexture | `[protected]`
g3d | csProcTexture | `[protected]`
GetAlwaysAnimate() const | csProcTexture | `[protected, virtual]`
GetChild(int iInterfaceID, int iVersion, const char *Name=0, bool FirstName=false) const | csObject | `[virtual]`
GetChild(const char *Name) const | csObject | `[virtual]`
GetDimension(int &w, int &h) const | csProcTexture | `[inline, virtual]`
GetFactory() | csProcTexture | `[protected, virtual]`
GetFlags() const | csProcTexture | `[protected, virtual]`
GetG2D() | csProcTexture | `[inline]`
GetG3D() | csProcTexture | `[inline]`
GetID() const | csObject | `[virtual]`
GetImageFile() | csProcTexture | `[protected, virtual]`
GetIterator() | csObject | `[virtual]`
GetKeyColor(int &red, int &green, int &blue) const | csProcTexture | `[protected, virtual]`
GetName() const | csObject | `[virtual]`
GetObjectParent() const | csObject | `[virtual]`
GetRandom(int max) | csProcTexture | `[inline, static]`
GetRefCount() | scfImplementation< csObject > | `[inline, virtual]`
GetTextureClass() | csProcTexture | `[protected, virtual]`
GetTextureHandle() | csProcTexture | `[protected, virtual]`
GetTextureWrapper() | csProcTexture | `[inline]`
GetUseCallback() const | csProcTexture | `[protected, virtual]`
IncRef() | scfImplementation< csObject > | `[inline, virtual]`
Initialize(iObjectRegistry *object_reg) | csProcTexture | `[virtual]`
Initialize(iObjectRegistry *object_reg, iEngine *engine, iTextureManager *txtmgr, const char *name) | csProcTexture |
InitializeObject() | csObject | `[protected]`
IsVisitRequired() const | csProcTexture | `[protected, virtual]`
KeepImage() const | csProcTexture | `[protected, virtual]`
key_blue | csProcTexture | `[protected]`
key_color | csProcTexture | `[protected]`
key_green | csProcTexture | `[protected]`
key_red | csProcTexture | `[protected]`
last_cur_time | csProcTexture |
listeners | csObject | `[protected]`
mat_h | csProcTexture | `[protected]`
mat_w | csProcTexture | `[protected]`
Name | csObject | `[protected]`
ObjAdd(iObject *obj) | csObject | `[virtual]`
ObjAddChildren(iObject *Parent) | csObject | `[virtual]`
object_reg | csProcTexture | `[protected]`
ObjRemove(iObject *obj) | csObject | `[virtual]`
ObjRemoveAll() | csObject | `[virtual]`
operator=(const scfImplementation &) | scfImplementation< csObject > | `[inline]`
ParentObject | csObject | `[protected]`
PrepareAnim() | csProcTexture | `[virtual]`
proc_image | csProcTexture | `[protected]`
ptReady | csProcTexture | `[protected]`
QueryInterface(scfInterfaceID id, scfInterfaceVersion version) | scfImplementationExt2< csProcTexture, csObject, iTextureWrapper, iProcTexture > | `[inline, virtual]`
QueryObject() | csProcTexture | `[protected, virtual]`
Register(iTextureManager *txtmng) | csProcTexture | `[protected, virtual]`
RemoveNameChangeListener(iObjectNameChangeListener *listener) | csObject | `[virtual]`
RemoveRefOwner(iBase **ref_owner) | scfImplementation< csObject > | `[inline, virtual]`
scfImplementation(csObject *object, iBase *parent=0) | scfImplementation< csObject > | `[inline]`
scfImplementation(const scfImplementation &) | scfImplementation< csObject > | `[inline]`
scfImplementation1(csObject *object, iBase *parent=0) | scfImplementation1< csObject, iObject > | `[inline, protected]`
scfImplementationExt2(csProcTexture *object) | scfImplementationExt2< csProcTexture, csObject, iTextureWrapper, iProcTexture > | `[inline, protected]`
scfImplementationExt2(csProcTexture *object, T1 t1) | scfImplementationExt2< csProcTexture, csObject, iTextureWrapper, iProcTexture > | `[inline, protected]`
scfImplementationExt2(csProcTexture *object, T1 t1, T2 t2) | scfImplementationExt2< csProcTexture, csObject, iTextureWrapper, iProcTexture > | `[inline, protected]`
scfImplementationExt2(csProcTexture *object, T1 t1, T2 t2, T3 t3) | scfImplementationExt2< csProcTexture, csObject, iTextureWrapper, iProcTexture > | `[inline, protected]`
scfImplementationExt2(csProcTexture *object, T1 t1, T2 t2, T3 t3, T4 t4) | scfImplementationExt2< csProcTexture, csObject, iTextureWrapper, iProcTexture > | `[inline, protected]`
scfImplementationExt2(csProcTexture *object, T1 t1, T2 t2, T3 t3, T4 t4, T5 t5) | scfImplementationExt2< csProcTexture, csObject, iTextureWrapper, iProcTexture > | `[inline, protected]`
scfImplementationExt2(csProcTexture *object, T1 t1, T2 t2, T3 t3, T4 t4, T5 t5, T6 t6) | scfImplementationExt2< csProcTexture, csObject, iTextureWrapper, iProcTexture > | `[inline, protected]`
scfImplementationType typedef | scfImplementationExt2< csProcTexture, csObject, iTextureWrapper, iProcTexture > | `[protected]`
scfObject | scfImplementationExt2< csProcTexture, csObject, iTextureWrapper, iProcTexture > | `[protected]`
scfParent | scfImplementation< csObject > | `[protected]`
scfRefCount | scfImplementation< csObject > | `[protected]`
scfRemoveRefOwners() | scfImplementation< csObject > | `[inline, protected]`
scfWeakRefOwners | scfImplementation< csObject > | `[protected]`
SetAlwaysAnimate(bool enable) | csProcTexture | `[protected, virtual]`
SetFlags(int flags) | csProcTexture | `[protected, virtual]`
SetImageFile(iImage *Image) | csProcTexture | `[protected, virtual]`
SetKeepImage(bool k) | csProcTexture | `[protected, virtual]`
SetKeyColor(int red, int green, int blue) | csProcTexture | `[inline, virtual]`
SetName(const char *iName) | csObject | `[virtual]`
SetObjectParent(iObject *) | csObject | `[virtual]`
SetTextureClass(const char *className) | csProcTexture | `[protected, virtual]`
SetTextureHandle(iTextureHandle *tex) | csProcTexture | `[protected, virtual]`
SetUseCallback(iTextureCallback *callback) | csProcTexture | `[protected, virtual]`
tex | csProcTexture | `[protected]`
texFlags | csProcTexture | `[protected]`
use_cb | csProcTexture | `[protected]`
visible | csProcTexture | `[protected]`
Visit() | csProcTexture | `[protected, virtual]`
~csObject() | csObject | `[virtual]`
~scfImplementation() | scfImplementation< csObject > | `[inline, virtual]`
~scfImplementation1() | scfImplementation1< csObject, iObject > | `[inline, protected, virtual]`
~scfImplementationExt2() | scfImplementationExt2< csProcTexture, csObject, iTextureWrapper, iProcTexture > | `[inline, protected, virtual]`