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# csTextureManager Member List

This is the complete list of members for csTextureManager, including all inherited members.

AddRefOwner(iBase **ref_owner) | scfImplementation< csTextureManager > | `[inline, virtual]`
Clear() | csTextureManager | `[inline, virtual]`
CreateSuperLightmap(int width, int height)=0 | iTextureManager | `[pure virtual]`
csTextureManager(iObjectRegistry *object_reg, iGraphics2D *iG2D) | csTextureManager |
csTexVector typedef | csTextureManager | `[protected]`
DecRef() | scfImplementation< csTextureManager > | `[inline, virtual]`
GetLightmapRendererCoords(int slmWidth, int slmHeight, int lm_x1, int lm_y1, int lm_x2, int lm_y2, float &lm_u1, float &lm_v1, float &lm_u2, float &lm_v2)=0 | iTextureManager | `[pure virtual]`
GetMaxTextureSize(int &w, int &h, int &aspect)=0 | iTextureManager | `[pure virtual]`
GetRefCount() | scfImplementation< csTextureManager > | `[inline, virtual]`
GetTextureFormat()=0 | iTextureManager | `[pure virtual]`
IncRef() | scfImplementation< csTextureManager > | `[inline, virtual]`
nameDiffuseTexture | csTextureManager |
object_reg | csTextureManager | `[protected]`
operator=(const scfImplementation &) | scfImplementation< csTextureManager > | `[inline]`
pfmt | csTextureManager |
QueryInterface(scfInterfaceID id, scfInterfaceVersion version) | scfImplementation1< csTextureManager, iTextureManager > | `[inline, virtual]`
read_config(iConfigFile *config) | csTextureManager | `[protected, virtual]`
RegisterTexture(iImage *image, int flags)=0 | iTextureManager | `[pure virtual]`
RemoveRefOwner(iBase **ref_owner) | scfImplementation< csTextureManager > | `[inline, virtual]`
scfImplementation(csTextureManager *object, iBase *parent=0) | scfImplementation< csTextureManager > | `[inline]`
scfImplementation(const scfImplementation &) | scfImplementation< csTextureManager > | `[inline]`
scfImplementation1(csTextureManager *object, iBase *parent=0) | scfImplementation1< csTextureManager, iTextureManager > | `[inline, protected]`
scfImplementationType typedef | scfImplementation1< csTextureManager, iTextureManager > | `[protected]`
scfObject | scfImplementation< csTextureManager > | `[protected]`
scfParent | scfImplementation< csTextureManager > | `[protected]`
scfRefCount | scfImplementation< csTextureManager > | `[protected]`
scfRemoveRefOwners() | scfImplementation< csTextureManager > | `[inline, protected]`
scfWeakRefOwners | scfImplementation< csTextureManager > | `[protected]`
texClassIDs | csTextureManager |
textures | csTextureManager | `[protected]`
~csTextureManager() | csTextureManager | `[virtual]`
~scfImplementation() | scfImplementation< csTextureManager > | `[inline, virtual]`
~scfImplementation1() | scfImplementation1< csTextureManager, iTextureManager > | `[inline, protected, virtual]`