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# ivaria/bugplug.h

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    00001 /*
    00002     Copyright (C) 2002 by Jorrit Tyberghein
    00003
    00004     This library is free software; you can redistribute it and/or
    00005     modify it under the terms of the GNU Library General Public
    00006     License as published by the Free Software Foundation; either
    00007     version 2 of the License, or (at your option) any later version.
    00008
    00009     This library is distributed in the hope that it will be useful,
    00010     but WITHOUT ANY WARRANTY; without even the implied warranty of
    00011     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    00012     Library General Public License for more details.
    00013
    00014     You should have received a copy of the GNU Library General Public
    00015     License along with this library; if not, write to the Free
    00016     Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
    00017 */
    00018
    00019 #ifndef __CS_IVARIA_BUGPLUG_H__
    00020 #define __CS_IVARIA_BUGPLUG_H__
    00021
    00026 #include "csutil/scf.h"
    00027 #include "ivideo/graph3d.h"
    00028
    00029 struct iBugPlug;
    00030 struct iMeshObject;
    00031
    00032 class csBox3;
    00033 class csReversibleTransform;
    00034 class csVector2;
    00035 class csVector3;
    00036
    00042 struct iBugPlugRenderObject : public virtual iBase
    00043 {
    00044   SCF_INTERFACE(iBugPlugRenderObject, 2,0,0);
    00046   virtual void Render (iGraphics3D* g3d, iBugPlug* bugplug) = 0;
    00047 };
    00048
    00049
    00054 struct iBugPlug : public virtual iBase
    00055 {
    00056   SCF_INTERFACE(iBugPlug,2,0,0);
    00057   //=========================================================================
    00058
    00066   virtual void SetupDebugSector () = 0;
    00067
    00074   virtual void DebugSectorBox (const csBox3& box, float r, float g, float b,
    00075         const char* name = 0, iMeshObject* mesh = 0,
    00076         uint mixmode = CS_FX_COPY) = 0;
    00077
    00082   virtual void DebugSectorTriangle (const csVector3& s1, const csVector3& s2,
    00083         const csVector3& s3, float r, float g, float b,
    00084         uint mixmode = CS_FX_ADD) = 0;
    00085
    00093   virtual void SwitchDebugSector (const csReversibleTransform& trans,
    00094         bool clear = true) = 0;
    00095
    00099   virtual bool CheckDebugSector () const = 0;
    00100
    00101   //=========================================================================
    00102
    00108   virtual void SetupDebugView () = 0;
    00109
    00113   virtual int DebugViewPoint (const csVector2& point) = 0;
    00114
    00118   virtual void DebugViewLine (int i1, int i2) = 0;
    00119
    00123   virtual void DebugViewBox (int i1, int i2) = 0;
    00124
    00128   virtual int DebugViewPointCount () const = 0;
    00129
    00133   virtual const csVector2& DebugViewGetPoint (int i) const = 0;
    00134
    00138   virtual int DebugViewLineCount () const = 0;
    00139
    00143   virtual void DebugViewGetLine (int i, int& i1, int& i2) const = 0;
    00144
    00148   virtual int DebugViewBoxCount () const = 0;
    00149
    00153   virtual void DebugViewGetBox (int i, int& i1, int& i2) const = 0;
    00154
    00159   virtual void DebugViewRenderObject (iBugPlugRenderObject* obj) = 0;
    00160
    00165   virtual void DebugViewClearScreen (bool cs) = 0;
    00166
    00171   virtual void SwitchDebugView (bool clear = true) = 0;
    00172
    00176   virtual bool CheckDebugView () const = 0;
    00177
    00178   //=========================================================================
    00179
    00187   virtual void AddCounter (const char* countername, int amount = 1) = 0;
    00188
    00197   virtual void AddCounterEnum (const char* countername, int enumval,
    00198         int amount = 1) = 0;
    00199
    00205   virtual void ResetCounter (const char* countername, int value = 0) = 0;
    00206
    00211   virtual void RemoveCounter (const char* countername) = 0;
    00212
    00213   //=========================================================================
    00214 };
    00215
    00216 #endif // __CS_IVARIA_BUGPLUG_H__
    00217