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# isound/handle.h

    00001 /*
    00002     Copyright (C) 2001 by Martin Geisse <mgeisse@gmx.net>
    00003
    00004     This library is free software; you can redistribute it and/or
    00005     modify it under the terms of the GNU Library General Public
    00006     License as published by the Free Software Foundation; either
    00007     version 2 of the License, or (at your option) any later version.
    00008
    00009     This library is distributed in the hope that it will be useful,
    00010     but WITHOUT ANY WARRANTY; without even the implied warranty of
    00011     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    00012     Library General Public License for more details.
    00013
    00014     You should have received a copy of the GNU Library General Public
    00015     License along with this library; if not, write to the Free
    00016     Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
    00017 */
    00018
    00019 #ifndef __CS_ISOUND_HANDLE_H__
    00020 #define __CS_ISOUND_HANDLE_H__
    00021
    00022 #include "csutil/scf_interface.h"
    00023 #include "csutil/ref.h"
    00024
    00025 struct iSoundSource;
    00026
    00027
    00044 struct iSoundHandle : public virtual iBase
    00045 {
    00046   SCF_INTERFACE(iSoundHandle, 2,0,0);
    00048   virtual bool IsStatic() = 0;
    00049
    00055   virtual csPtr<iSoundSource> Play(bool Loop = false) = 0;
    00057   virtual csPtr<iSoundSource> CreateSource(int Mode3d) = 0;
    00058
    00060   virtual void StartStream(bool Loop) = 0;
    00062   virtual void StopStream() = 0;
    00064   virtual void ResetStream() = 0;
    00065 };
    00066
    00067 #endif // __CS_ISOUND_HANDLE_H__