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# csJoystickEventData Struct Reference
[Event handling]

Structure that collects the data a joystick event carries. More...

`#include <iutil/event.h>`

List of all members.

## Public Attributes

int32 | axes [CS_MAX_JOYSTICK_AXES]
| Joystick axis values.
uint32 | axesChanged
| Axes change mask.
uint | Button
| Joystick button number.
uint32 | Modifiers
| Control key state.
uint | numAxes
| Axes count.
uint | number
| Joystick number (0, 1, 2, ...).

## Detailed Description

Structure that collects the data a joystick event carries.

The event it self doesn't transfer the data in this structure; it is merely meant to pass around joystick event data in a compact way within client code without having to pass around the event itself.

See also:
  csJoystickEventHelper

Definition at line 201 of file event.h.

## Member Data Documentation

int32 csJoystickEventData::axes[CS_MAX_JOYSTICK_AXES]

| Joystick axis values. Definition at line 206 of file event.h.

uint32 csJoystickEventData::axesChanged

| Axes change mask. Definition at line 210 of file event.h.

uint csJoystickEventData::Button

| Joystick button number. Definition at line 212 of file event.h.

uint32 csJoystickEventData::Modifiers

| Control key state. Definition at line 214 of file event.h.

uint csJoystickEventData::numAxes

| Axes count. Definition at line 208 of file event.h.

uint csJoystickEventData::number

| Joystick number (0, 1, 2, ...). Definition at line 204 of file event.h.

The documentation for this struct was generated from the following file:

- iutil/event.h