# VecRestoreArray4d

Restores a vector after VecGetArray3d() has been called.

### Synopsis

    #include "petscvec.h"
    PetscErrorCode PETSCVEC_DLLEXPORT VecRestoreArray4d(Vec x,PetscInt m,PetscInt n,PetscInt p,PetscInt q,PetscInt mstart,PetscInt nstart,PetscInt pstart,PetscInt qstart,PetscScalar ****a[])

Not Collective

### Input Parameters

| x | - the vector
| m | - first dimension of four dimensional array
| n | - second dimension of the four dimensional array
| p | - third dimension of the four dimensional array
| q | - fourth dimension of the four dimensional array
| mstart | - first index you will use in first coordinate direction (often 0)
| nstart | - first index in the second coordinate direction (often 0)
| pstart | - first index in the third coordinate direction (often 0)
| qstart | - first index in the fourth coordinate direction (often 0)
| a | - location of pointer to array obtained from VecGetArray4d()

### Notes

For regular PETSc vectors this routine does not involve any copies. For any special vectors that do not store local vector data in a contiguous array, this routine will copy the data back into the underlying vector data structure from the array obtained with VecGetArray().

This routine actually zeros out the a pointer.

### See Also

VecGetArray(), VecRestoreArray(), VecRestoreArrays(), VecRestoreArrayF90(), VecPlaceArray(),
VecGetArray2d(), VecGetArray3d(), VecRestoreArray3d(), DAVecGetArray(), DAVecRestoreArray() VecGetArray1d(), VecRestoreArray1d(), VecGetArray4d(), VecRestoreArray4d(), VecGet

Level:beginner
Location:src/vec/vec/interface/rvector.c
Index of all Vec routines
Table of Contents for all manual pages
Index of all manual pages