# SNESSolve

Solves a nonlinear system F(x) = b. Call SNESSolve() after calling SNESCreate() and optional routines of the form SNESSetXXX().

### Synopsis

    #include "petscsnes.h"
    PetscErrorCode PETSCSNES_DLLEXPORT SNESSolve(SNES snes,Vec b,Vec x)

Collective on SNES

### Input Parameters

| snes | - the SNES context
| b | - the constant part of the equation, or PETSC_NULL to use zero.
| x | - the solution vector, or PETSC_NULL if it was set with SNESSetSolution()

### Notes

The user should initialize the vector,x, with the initial guess for the nonlinear solve prior to calling SNESSolve. In particular, to employ an initial guess of zero, the user should explicitly set this vector to zero by calling VecSet().

### Keywords

SNES, nonlinear, solve

### See Also

SNESCreate(), SNESDestroy(), SNESSetFunction(), SNESSetJacobian(), SNESSetRhs(), SNESSetSolution()

Level:beginner
Location:src/snes/interface/snes.c
Index of all SNES routines
Table of Contents for all manual pages
Index of all manual pages

### Examples

src/snes/examples/tutorials/ex1.c.html
src/snes/examples/tutorials/ex2.c.html
src/snes/examples/tutorials/ex3.c.html
src/snes/examples/tutorials/ex5.c.html
src/snes/examples/tutorials/ex5s.c.html
src/snes/examples/tutorials/ex6.c.html
src/snes/examples/tutorials/ex14.c.html
src/snes/examples/tutorials/ex21.c.html
src/snes/examples/tutorials/ex26.c.html
src/snes/examples/tutorials/ex30.c.html
src/snes/examples/tutorials/ex1f.F.html