/*
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License as
 * published by the Free Software Foundation; either version 2 of the
 * License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOUSE. See the GNU
 * General Public License for more details.
 *
 * You should have recieved a copy of the GNU General Public License
 * along with this program; if not write to the Free Software
 * Foundation, inc., 59 Temple Place, Suite 330, Boston MA 02111-1307
 * USA
 */
package j3d;

import java.awt.*;
import java.awt.geom.*;

import javax.media.opengl.GL;
/**
 * Insert the type's description here.
 *
 * @author: Yuriy Mikhaylovskiy
 */

public class shpLine extends Line2D.Double implements shp{
  private float sx1,sx2,sy1,sy2,sz1,sz2;
  private float cr,cg,cb;
  private Color cl;
  private float z_sort;
  private boolean show;
  private boolean picked;
  
  public void paint(Graphics2D g, Canvas3D j3d){
    Stroke s;
    g.setColor(cl);
    g.getStroke();
    if (cl == j3d.SELECTCOLOR) { 
        s = g.getStroke();
        g.setStroke (new BasicStroke(2));
        g.draw(this);
        g.setStroke(s);
    }
    else
    g.draw(this);
  }

  
  public shpLine(float x1, float y1, float z1, float x2, float y2, float z2, Color c){
    sx1=x1;
    sx2=x2;
    sy1=y1;
    sy2=y2;
    sz1=z1;
    sz2=z2;
    cl=c;
    cr = c.getRed()/255f;
    cg = c.getGreen()/255f;
    cb = c.getBlue()/255f;
    
  }
  
  public void transform2D(Matrix3D t, Vector3D cor, Canvas3D J3D){
    sx1 += cor.x;  
    sx2 += cor.x;  
    sy1 += cor.y;  
    sy2 += cor.y;  
    sz1 += cor.z;  
    sz2 += cor.z;  
      
    x1=sx1*t.xx+sy1*t.xy+sz1*t.xz+t.xo;
    x2=sx2*t.xx+sy2*t.xy+sz2*t.xz+t.xo;
    y1=sx1*t.yx+sy1*t.yy+sz1*t.yz+t.yo;
    y2=sx2*t.yx+sy2*t.yy+sz2*t.yz+t.yo;
    z_sort =((sx1+sx2)*t.zx+(sy1+sy2)*t.zy+(sz1+sz2)*t.zz)/2+t.zo;

    sx1 -= cor.x;  
    sx2 -= cor.x;  
    sy1 -= cor.y;  
    sy2 -= cor.y;  
    sz1 -= cor.z;  
    sz2 -= cor.z;  
  }

  public float get_Z(){
    return z_sort;
  }
  
  public boolean isPickPoint(int x, int y, boolean ogl) {

      if (ogl == true) return picked;

      if (ptSegDistSq((double)x, (double)y) <= Canvas3D.PICKDISTANCE) return true;
      
      return false;
      
  }

public boolean isPickPoint(Rectangle2D r, boolean ogl) {
    float[] b = this.get2DBoundaries();

    if (ogl == true) return picked;

    return r.contains((int)b[1],(int)b[3],(int)(b[0]-b[1])+1,(int)(b[2]-b[3])+1);
      
  } 

public void setPicked(boolean s) {
    picked = s;
}

public void setShow(boolean s) {
    show = s;
}

public boolean isShow() {
    return show;
}
  
public float[] getBoundaries() {
    float[] b = new float[6];
    b[0] = Math.max(sx1,sx2);
    b[1] = Math.min(sx1,sx2);
    b[2] = Math.max(sy1,sy2);
    b[3] = Math.min(sy1,sy2);
    b[4] = Math.max(sz1,sz2);
    b[5] = Math.min(sz1,sz2);
    return b;
}

public float[] get2DBoundaries() {
    float[] b = new float[4];
    b[0] = (float)Math.max(x1,x2);
    b[1] = (float)Math.min(x1,x2);
    b[2] = (float)Math.max(y1,y2);
    b[3] = (float)Math.min(y1,y2);
    return b;
}


public void paintGL(GL gl, Canvas3D j3d, float rcx, float rcy, float rcz, float scale) {
    gl.glColor3f(cr,cg,cb);
    
    gl.glBegin(GL.GL_LINES);
    
        gl.glVertex3f(sx1-rcx,sy1-rcy,sz1-rcz);
        gl.glVertex3f(sx2-rcx,sy2-rcy,sz2-rcz);
    
    gl.glEnd();
    
}

}