# File: artifact.txt


# This file is used to initialize the "lib/data/artifact.raw" file, which
# is used to initialize the "artifact" information for the Angband game.

# Do not modify this file unless you know exactly what you are doing,
# unless you wish to risk possible system crashes and broken savefiles.
# After modifying this file, delete the "lib/data/artifact.raw" file.

# The artifact indexes are defined in "defines.h", and must not be changed.

# Hack -- "Grond" and "Morgoth" MUST have a rarity of one, or they might
# not be dropped when Morgoth is killed.  Note that they, like the "special"
# artifacts, are never created "accidentally".

# === Understanding artifact.txt ===

# N: serial number : item name
# I: tval : sval : pval
# W: depth : rarity : weight : cost
# P: base armor class : base damage : plus to-hit : plus to-dam : plus to-ac
# F: flag | flag | etc
# A: activation : recharge time : recharge time dice
# D: description

# 'N' indicates the beginning of an entry. The serial number must
# increase for each new item.

# 'I' is for basic information. The tval is for the type of item, the
# sval identifies the subtype and the pval indicates the amount of
# effect the item has, if applicable.

# 'W' is for extra information. Depth is the depth the object is
# normally found at, rarity determines how common the object is,
# weight is in tenth-pounds and cost is the item's value.

# 'P' is for power information. The items base armor class, its base
# damage and pluses to-hit, to-dam and to-ac.

# 'F' is for flags. These are fairly self-explanatory. As many F:
# lines may be used as are needed to specify all the flags and flags
# are separated by the '|' symbol.

# 'A' is for activation.  Activation is the effect the artifact
# activates for. The recharge time calculates from the recharge time
# plus a random value between 1 and the recharge time dice (if not 0).
# If an activation is given then the artifact must also have the
# ACTIVATE flag.

# 'D' is for the artifact description.  These appear when the item is 
# identified.  Special thanks to J.R.R Tolkien, without whom the words would
# be unwritten, the images unconceived, the deed undone. -LM-
# Contributers: Jeff Butler, Neal Hackler, Ethan Sicotte, Pat Tracy, Yuanli Zhou 

### IMPORTANT NOTES ###
# (1.) Any changes or additions to the file will have influence on randarts
# and may break savefile compatibility for old savegames with randarts.  If
# using random artifacts, finish your existing game before making any
# changes to the artifact.txt file at all.
# (2.) Removing any artifact, or changing its "base" type (as defined by
# the tval and sval entries in the "I:" line), will break savefile
# compatibility for ALL savefiles.
# (3.) Adding a new artifact, or changing the powers of existing ones, will
# NOT affect savefile compatibility for games with the standard artifact set:
# it is perfectly safe to do this. (If your new artifact is a new kind of
# object, or a new one at the end of the file, you must also amend object.txt
# or limits.txt.)


# Version stamp (required)

V:3.0.10


# Here is the list of "Special" artifacts - Amulets, Light Sources, Rings.
# Only the FIRST 15 artifacts may be of these types currently: artifacts
# from index number 16 onwards must be Armor or Weapons.

# The Phial of Galadriel

N:1:of Galadriel
I:39:4:0
W:5:5:10:10000
P:0:1d1:0:0:0
F:ACTIVATE | NO_FUEL |
F:INSTA_ART
A:ILLUMINATION:10:10
D:A small crystal phial, with the light of Earendil's Star contained inside.  
D:Its light is imperishable, and near it darkness cannot endure.


# The Star of Elendil

N:2:of Elendil
I:39:5:0
W:30:25:5:30000
P:0:1d1:0:0:0
F:ACTIVATE | SEE_INVIS | NO_FUEL |
F:INSTA_ART
A:MAGIC_MAP:50:50
D:The shining Star of the West, a treasured heirloom of Elendil's house.

# The Arkenstone of Thrain

N:3:of Thrain
I:39:6:0
W:50:50:5:50000
P:0:1d1:0:0:0
F:ACTIVATE | SEE_INVIS | HOLD_LIFE | RES_LITE | RES_DARK | NO_FUEL |
F:INSTA_ART
A:DETECT:30:30
D:A great globe seemingly filled with moonlight, the famed Heart of the 
D:Mountain, which splinters the light that falls upon it into a thousand 
D:glowing shards.


# The Amulet of Carlammas

N:4:of Carlammas
I:40:10:2
W:50:10:3:60000
F:CON | HIDE_TYPE | 
F:ACTIVATE | RES_FIRE | 
F:INSTA_ART
A:PROT_EVIL:225:225
D:A fiery circle of bronze, with mighty spells to ward off and banish evil.


# The Amulet of Ingwe

N:5:of Ingwe
I:40:11:3
W:65:30:3:90000
F:INT | WIS | CHR | INFRA | HIDE_TYPE | 
F:SEE_INVIS | FREE_ACT | ACTIVATE | 
F:RES_ACID | RES_COLD | RES_ELEC | 
F:INSTA_ART
A:DISP_EVIL:50:50
D:The ancient heirloom of Ingwe, high lord of the Vanyar, against whom nothing 
D:of evil could stand.


# The Necklace of the Dwarves

N:6:of the Dwarves
I:40:12:3
W:70:50:3:75000
F:STR | CON | INFRA | HIDE_TYPE | 
F:SEE_INVIS | FREE_ACT | REGEN | LITE | RES_FEAR | 
F:INSTA_ART
D:The Nauglamir; a carencet of gold set with a multitude of shining gems of 
D:Valinor, accenting a radiant Silmaril.  The sturdy spirits of Dwarvish 
D:craftsmen who labored long in mountain smithies lie within it still, and 
D:as gossamer it rests upon the bearer.


# New Artifact (7): The Palantir of Westernesse

N:7:of Westernesse
I:39:7:2
W:75:60:200:100000
P:0:10d10:0:0:0
# F:DRAIN_MANA | 
F:ACTIVATE | NO_FUEL |
F:INT | WIS | SEARCH | INFRA | SEE_INVIS | TELEPATHY | 
F:RES_CHAOS | RES_BLIND | AGGRAVATE | DRAIN_EXP | 
F:INSTA_ART | HIDE_TYPE
A:CLAIRVOYANCE:50:50
D:A great globe with a heart of fire, providing the wearer with sight 
D:of far places - at a cost, for those espied upon are aware of it.


# The Ring of Barahir

N:8:of Barahir
I:45:32:1
W:50:25:2:65000
F:STR | INT | WIS | DEX | CON | CHR | STEALTH | HIDE_TYPE | 
F:RES_POIS | RES_DARK
F:INSTA_ART
D:A ring shaped into twinned serpents with eyes of emerald meeting beneath 
D:a crown of flowers, an ancient treasure of Isildur's house.


# The Ring of Tulkas

N:9:of Tulkas
I:45:33:4
W:70:50:2:150000
F:STR | DEX | CON | HIDE_TYPE | RES_FEAR | 
F:ACTIVATE | 
F:INSTA_ART
A:HASTE2:150:150
D:The treasure of Tulkas, most fleet and wrathful of the Valar.


# The Ring of Power 'Narya'

N:10:of Power 'Narya'
I:45:34:1
W:70:60:2:100000
P:0:0d0:6:6:0
# F: DRAIN_MANA | 
F:STR | INT | WIS | DEX | CON | CHR | SPEED | HIDE_TYPE | 
F:ACTIVATE | FREE_ACT | SEE_INVIS | 
F:SLOW_DIGEST | REGEN | 
F:SUST_STR | SUST_CON | SUST_WIS | SUST_CHR | 
F:IM_FIRE | RES_FIRE | RES_NETHR | RES_FEAR |
F:INSTA_ART
A:FIRE3:20:20
D:The Ring of Fire, set with a ruby that glows like flame.  Narya is one 
D:of the three Rings of Power created by the Elves and hidden by them from 
D:Sauron.


# The Ring of Power 'Nenya'

N:11:of Power 'Nenya'
I:45:35:2
W:80:70:2:200000
P:0:0d0:8:8:0
# F: DRAIN_MANA | 
F:STR | INT | WIS | DEX | CON | CHR | SPEED | HIDE_TYPE | 
F:ACTIVATE | HOLD_LIFE | FREE_ACT | SEE_INVIS | 
F:FEATHER | REGEN | 
F:SUST_INT | SUST_WIS | SUST_CHR | 
F:IM_COLD | RES_COLD | RES_BLIND | TELEPATHY | 
F:INSTA_ART
A:FROST5:20:20
D:The Ring of Adamant, with a pure white stone as centerpiece.  Nenya is one 
D:of the three Rings of Power created by the Elves and hidden by them from 
D:Sauron.


# The Ring of Power 'Vilya'

N:12:of Power 'Vilya'
I:45:36:3
W:90:80:2:300000
P:0:0d0:10:10:0
# F: DRAIN_MANA | 
F:STR | INT | WIS | DEX | CON | CHR | SPEED | HIDE_TYPE | 
F:ACTIVATE | HOLD_LIFE | FREE_ACT | SEE_INVIS | 
F:FEATHER | SLOW_DIGEST | REGEN | 
F:SUST_STR | SUST_DEX | SUST_CON | 
F:IM_ELEC | RES_ELEC | RES_POIS | RES_DISEN | 
F:INSTA_ART
A:ELEC2:20:20
D:The Ring of Sapphire, with clear blue gems that shine like stars, 
D:glittering untouchable despite all that Morgoth ever wrought.  Vilya is 
D:one of the three Rings of Power created by the Elves and hidden by them 
D:from Sauron.


# The Ring of Power 'The One Ring'

N:13:of Power 'The One Ring'
I:45:37:5
W:100:100:2:5000000
P:0:0d0:15:15:0
# F: DRAIN_MANA | DRAIN_HP | 
F:STR | INT | WIS | DEX | CON | CHR | SPEED | HIDE_TYPE | 
F:ACTIVATE | LIGHT_CURSE | HEAVY_CURSE | PERMA_CURSE |
F:AGGRAVATE | DRAIN_EXP | SEE_INVIS | REGEN |
F:IM_FIRE | IM_COLD | IM_ELEC | IM_ACID | RES_POIS | 
F:RES_NETHR | TELEPATHY | RES_BLIND | RES_DISEN | RES_FEAR | 
F:SUST_STR | SUST_DEX | SUST_CON | 
F:SUST_INT | SUST_WIS | SUST_CHR | 
F:INSTA_ART
A:BIZZARE:30:30
D:"One Ring to rule them all, One Ring to find them, One Ring to bring 
D:them all and in the darkness bind them."  Made of massive gold, and 
D:set with runes in the foul speech of Mordor, Isildur's Bane possesses 
D:powers so great that it inevitably twists and masters any earthly being 
D:who wears it.


# New Artifact (14): The Elfstone 'Elessar'

N:14:'Elessar'
I:40:16:2
W:60:60:3:40000
P:0:0d0:7:7:10
F:STR | WIS | CHR | SPEED | 
F:RES_FEAR | RES_FIRE | RES_POIS | HIDE_TYPE | 
F:ACTIVATE |
F:INSTA_ART
A:HEAL1:200:0
D:A green stone, imbued with the power of Elvendom and fit to be borne by 
D:a true King of Men, one such as brings healing after victory in battle.


# New Artifact (15): The Jewel 'Evenstar'

N:15:'Evenstar'
I:40:17:0
W:40:40:3:25000
F:HOLD_LIFE | SUST_CON | SUST_WIS | SUST_INT | 
F:RES_DARK | RES_COLD | 
F:ACTIVATE |
F:INSTA_ART
A:RESTORE_LIFE:150:0
D:A plain white jewel, given by Queen Arwen to Frodo Baggins before his 
D:return to the Shire.


### Here follow the Armor artifacts ###

### Dragon Scale Mails ###


# The Multi-Hued Dragon Scale Mail 'Razorback'

N:16:'Razorback'
I:38:6:0
W:90:9:500:400000
P:30:2d4:-4:0:25
F:FREE_ACT | IM_ELEC | RES_ELEC | 
F:RES_ACID | RES_FIRE | RES_COLD | 
F:RES_POIS | RES_LITE | RES_DARK | 
F:LITE | SEE_INVIS | AGGRAVATE | 
F:ACTIVATE
A:STAR_BALL:50:0
D:A massive suit of heavy dragon scales deeply saturated with many colors.  
D:It throbs with angry energies, and you feel the raw elemental might of 
D:untamed Lightning as you put it on.


# The Power Dragon Scale Mail 'Bladeturner'

N:17:'Bladeturner'
I:38:30:0
W:100:16:600:500000
P:50:2d4:-8:0:35
F:HOLD_LIFE | REGEN | 
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS | RES_FEAR | 
F:RES_LITE | RES_DARK | RES_BLIND | RES_CONFU | RES_SOUND | 
F:RES_SHARD | RES_NETHR | RES_NEXUS | RES_CHAOS | RES_DISEN | 
F:ACTIVATE
A:RAGE_BLESS_RESIST:400:0
D:A suit of adamant, set with scales of every color, surrounded in a nimbus 
D:of perfectly untramelled yet inextricably intermingled and utterly mastered 
D:powers elemental and ethereal.


# New Artifact (18): The Balance Dragon Scale Mail 'Mediator'

N:18:'Mediator'
I:38:20:0
W:95:12:500:400000
P:30:2d4:-4:0:25
F:RES_CHAOS | RES_DISEN | RES_SHARD | RES_SOUND | 
F:RES_CONFU | RES_NEXUS | AGGRAVATE | 
F:FREE_ACT | SLOW_DIGEST | REGEN | 
F:ACTIVATE
A:STAR_BALL:50:0
D:A great suit of dragon hide, set with scales of many hues. Even the 
D:mightiest wyrms of Law and Chaos fear the judgement of its wearer.


### Heavy Armor ###

# The Adamantite Plate Mail 'Soulkeeper'

N:19:'Soulkeeper'
I:37:30:2
W:75:9:420:300000
P:40:2d4:-4:0:20
F:CON | 
F:HOLD_LIFE | SUST_CON | 
F:RES_ACID | RES_COLD | RES_DARK | RES_NETHR | RES_NEXUS | 
F:RES_CHAOS | RES_CONFU | RES_FEAR | 
F:ACTIVATE
A:HEAL2:444:0
D:A suit of imperishable adamant, with unconquerable strength to endure evil 
D:and disruptive magics, that protects the life force of its wearer as 
D:nothing else can.


# The Full Plate Armour of Isildur

N:20:of Isildur
I:37:15:1
W:30:3:300:50000
P:25:2d4:0:0:25
F:CON | 
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | 
F:RES_SOUND | RES_CONFU | RES_NEXUS
D:A gleaming steel suit covering the wearer from neck to foot, with runes of 
D:warding and stability deeply engraved into its surface.


# The Metal Brigandine Armour of the Rohirrim

N:21:of the Rohirrim
I:37:9:2
W:30:3:200:30000
P:19:1d4:0:0:15
F:STR | DEX | HIDE_TYPE | RES_FEAR | 
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_CONFU | RES_SOUND
D:Small metal plates cover an inner layer of sturdy canvas, and both bear 
D:scenes of hunting and war.  You feel the spirit of Eorl the Young, matchless 
D:in combat, around you as you put his armour on.


# The Mithril Chain Mail 'Belegennon'

N:22:'Belegennon'
I:37:20:4
W:40:3:150:105000
P:28:1d4:-1:0:20
F:STEALTH | HIDE_TYPE | 
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS | ACTIVATE
A:PHASE:2:0
D:This wondrous suit of fine-linked chain shimmers as though of pure silver.  
D:It stands untouched amidst the fury of the elements, and a power of 
D:concealment rests within.


# The Mithril Plate Mail of Celeborn

N:23:of Celeborn
I:37:25:4
W:40:3:250:150000
P:35:2d4:-3:0:25
F:STR | CHR | HIDE_TYPE | 
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_DARK | 
F:RES_DISEN | ACTIVATE
A:BANISHMENT:500:0
D:A shimmering suit of true-silver, forged long ago by dwarven smiths of 
D:legend.  It gleams with purest white as you gaze upon it, and mighty are 
D:its powers to protect and banish.


# The Chain Mail of Arvedui

N:24:of Arvedui
I:37:4:2
W:20:3:220:32000
P:14:1d4:-2:0:15
F:STR | CHR | HIDE_TYPE | 
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_SHARD | RES_NEXUS
D:A hauberk, leggings, and sleeves of interlocking steel rings, well padded 
D:with leather.  You feel as strong and tall as Arvedui, last king of Arnor, 
D:as you put it on.


# The Augmented Chain Mail of Caspanion

N:25:of Caspanion
I:37:6:3
W:25:9:270:40000
P:16:1d4:-2:0:20
F:INT | WIS | CON | HIDE_TYPE | 
F:RES_ACID | RES_POIS | RES_CONFU | ACTIVATE
A:TRAP_DOOR_DEST:10:0
D:A hauberk, leggings, and sleeves of interlocking steel rings, strategically 
D:reinforced at vital locations with a second layer of chain.  Magics to 
D:enhance body and mind lie within, and no door can bar the wearer's path.


### Light Armor ###

# New Artifact (26): The Hard Leather Armour of Himring

N:26:of Himring
I:36:6:0
W:50:20:100:35000
P:6:0d0:0:0:15
F:RES_CHAOS | RES_NETHR | RES_POIS | ACTIVATE
A:PROT_EVIL:100:100
D:Contained within this studded cuirass of pliable leather is the memory of 
D:unvanquished Himring, defiant fortress surrounded by the legions of Morgoth.


# The Soft Leather Armour 'Hithlomir'

N:27:'Hithlomir'
I:36:4:4
W:20:3:80:45000
P:4:0d0:0:0:20
F:STEALTH | HIDE_TYPE | 
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_DARK
D:Familar with the secret ways hidden in darkness, this leather cuirass is 
D:truly more than it appears.


# The Leather Scale Mail 'Thalkettoth'

N:28:'Thalkettoth'
I:36:11:3
W:20:3:60:25000
P:11:1d1:-1:0:25
F:DEX | SPEED | HIDE_TYPE | 
F:RES_ACID | RES_SHARD
D:An amazingly light tunic and skirt sewn with thick, overlapping scales of 
D:hardened leather whose wearer moves with agility and assurance.


### Shields ###

# New Artifact (29): The Shield of Deflection of Gil-galad.

N:29:of Gil-galad
I:34:10:5
W:70:4:80:65000
P:10:1d3:0:0:20
F:ACTIVATE | 
F:LITE | WIS | CHR | 
F:RES_ELEC | RES_ACID | RES_DISEN | RES_DARK | HIDE_TYPE | 
F:SUST_WIS | SUST_DEX | SUST_CHR
A:STARLIGHT:100:0
D:The legendary shield of Ereinion Gil-galad, who fought his way to the 
D:gates of the Dark Tower, and with whom came light even to Gorgoroth.


# The Small Metal Shield of Thorin

N:30:of Thorin
I:34:3:4
W:40:6:65:60000
P:3:1d2:0:0:25
F:STR | CON | HIDE_TYPE | RES_FEAR |
F:FREE_ACT | IM_ACID | RES_SOUND | RES_CHAOS
D:Invoking the strength and endurance of Thorin, King under the Mountain, 
D:this little metal shield is proof against the Element of Earth.


# The Large Leather Shield of Celegorm

N:31:of Celegorm
I:34:4:0
W:30:3:60:12000
P:4:1d2:0:0:20
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_LITE | RES_DARK
D:This shield emblazoned with a multitude of creatures unseen for ages 
D:once protected Celegorm, Lord of Himlad; around it a mystic balance lies, 
D:containing the conflicts of the elements.


# The Large Metal Shield of Anarion

N:32:of Anarion
I:34:5:0
W:40:9:120:160000
P:5:1d3:0:0:20
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | SUST_STR | SUST_INT | 
F:SUST_WIS | SUST_DEX | SUST_CON | SUST_CHR
D:The great metal-bound shield of Anarion, son of Elendil, whom Sauron 
D:found himself powerless to wither or diminish.


### Helmets and Crowns ###

# New Artifact (33): The Metal Cap of Celebrimbor

N:33:of Celebrimbor
I:32:3:3
W:55:12:20:45000
P:3:1d1:0:0:18
F:INT | DEX | CHR | SEARCH | 
F:RES_FIRE | RES_ACID | RES_DISEN | RES_SHARD | 
D:A metal cap forged by the greatest Noldorin smith of the Second Age, 
D:this helm is of equal use in battle or at the forge, and its 
D:enchantment will never be diminished.


# The Massive Iron Crown of Morgoth

N:34:of Morgoth
I:33:50:125
W:100:1:400:10000000
P:0:1d1:0:0:0
F:STR | INT | WIS | DEX | CON | CHR | INFRA | HIDE_TYPE | 
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS | 
F:RES_LITE | RES_DARK | RES_CONFU | RES_NEXUS | RES_NETHR | 
F:LITE | SEE_INVIS | TELEPATHY | RES_FEAR | 
F:LIGHT_CURSE | HEAVY_CURSE | PERMA_CURSE | 
F:INSTA_ART
D:Containing much of the power of he who once was mightiest among the Ainur, 
D:this plain iron crown has mounted upon it the two remaining Silmarils, 
D:greatest treasures of Middle-Earth.

# The Iron Crown of Beruthiel

N:35:of Beruthiel
I:33:10:-5
W:40:12:20:1
P:0:1d1:0:0:20
F:STR | DEX | CON | HIDE_TYPE | 
F:FREE_ACT | SEE_INVIS | TELEPATHY | LIGHT_CURSE | HEAVY_CURSE
D:The midnight-hued steel circlet of the sorceress-queen Beruthiel, which 
D:grants extraordinary powers of sight and awareness at a terrible physical 
D:cost.


# The Hard Leather Cap of Thranduil

N:36:of Thranduil
I:32:2:2
W:20:2:15:50000
P:2:0d0:0:0:10
F:INT | WIS | HIDE_TYPE | 
F:RES_BLIND | TELEPATHY
D:The hunting cap of King Thranduil, to whose ears come all the secrets of 
D:his forest domain.


# The Metal Cap of Thengel

N:37:of Thengel
I:32:3:3
W:10:2:20:22000
P:3:1d1:0:0:12
F:WIS | CHR | RES_CONFU | HIDE_TYPE
D:A ridged helmet made of steel, and embossed with scenes of valor in fine-
D:engraved silver.  It grants the wearer nobility and understanding.


# The Steel Helm of Hammerhand

N:38:of Hammerhand
I:32:6:3
W:20:8:60:45000
P:6:1d3:0:0:20
F:STR | DEX | CON | HIDE_TYPE | 
F:SUST_STR | SUST_DEX | SUST_CON | AGGRAVATE | 
F:RES_ACID | RES_NEXUS | RES_COLD | RES_DARK
D:A great helm, as steady and as distinctive as the hero of the Westdike.  
D:Many long months was Helm Hammerhand besieged in the Hornburg, yet he 
D:strode out time and again among his foes and slew many. Although they 
D:knew of his coming, none could stand against him. 


# The Iron Helm of Dor-Lomin

N:39:of Dor-Lomin
I:32:5:4
W:40:20:75:300000
P:5:1d3:0:0:20
F:STR | DEX | CON | HIDE_TYPE | RES_FEAR | 
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | 
F:LITE | SEE_INVIS | TELEPATHY
D:The legendary dragon helm of Turin Turambar, an object of dread to the 
D:servants of Morgoth.


# The Iron Helm 'Holhenneth'

N:40:'Holhenneth'
I:32:5:2
W:20:5:75:100000
P:5:1d3:0:0:10
F:INT | WIS | SEARCH | HIDE_TYPE | 
F:RES_BLIND | RES_CONFU | SEE_INVIS | ACTIVATE
A:DETECT:55:55
D:A famous helm of forged iron granting extraordinary powers of mind and 
D:awareness.


# The Iron Helm of Gorlim

N:41:of Gorlim
I:32:5:-5
W:20:5:75:1
P:5:1d3:8:8:10
# F: DRAIN_HP | 
F:INT | WIS | SEARCH | HIDE_TYPE | RES_FEAR | 
F:SEE_INVIS | FREE_ACT | AGGRAVATE | LIGHT_CURSE | HEAVY_CURSE
D:A headpiece, gaudy and barbaric, that betrayed a warrior when he most 
D:needed succor.


# The Golden Crown of Gondor

N:42:of Gondor
I:33:11:3
W:40:40:30:100000
P:0:1d1:0:0:15
F:STR | WIS | CON | SPEED | HIDE_TYPE | 
F:RES_COLD | RES_FIRE | RES_LITE | RES_BLIND | 
F:RES_CONFU | RES_SOUND | RES_CHAOS | 
F:LITE | SEE_INVIS | REGEN | ACTIVATE
A:HEAL1:250:0
D:The shining winged circlet brought by Elendil from dying Numenor, emblem of 
D:Gondor through an age of the world.


# New Artifact (43): The Jewel Encrusted Crown of Numenor

N:43:of Numenor
I:33:12:3
W:60:30:40:50000
P:0:1d1:0:0:18
# F: DRAIN_MANA | ACTIVATE
F:INT | DEX | CHR | SEARCH | SPEED | HIDE_TYPE |
F:SEE_INVIS | FREE_ACT |  
F:RES_SHARD | RES_SOUND | RES_COLD | 
F:RES_LITE | RES_DARK | RES_BLIND | LITE
# A:ANALYZE:50:0
D:A crown of massive gold, set with wondrous jewels of thought and warding, 
D:worn by the kings of ancient Numenor.


### Cloaks and Shadow Cloaks ###

# The Cloak 'Colluin'

N:44:'Colluin'
I:35:1:0
W:5:45:10:50000
P:1:0d0:0:0:15
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS | ACTIVATE
A:RESIST:111:0
D:A cape worn by a hero from Valinor, a land utterly beyond the strife 
D:of Elements.


# The Cloak 'Holcolleth'

N:45:'Holcolleth'
I:35:1:2
W:5:25:10:18000
P:1:0d0:0:0:4
F:INT | WIS | SPEED | STEALTH | HIDE_TYPE | 
F:RES_ACID | ACTIVATE
A:SLEEP:55:0
D:This elven-grey mantle possesses great powers of tranquility and of 
D:concealment, and grants the wearer the knowledge and understanding of 
D:the Sindar.


# The Cloak of Thingol

N:46:of Thingol
I:35:1:3
W:5:50:10:35000
P:1:0d0:0:0:18
F:DEX | CHR | HIDE_TYPE | 
F:FREE_ACT | RES_ACID | RES_FIRE | RES_COLD | ACTIVATE
A:RECHARGE1:70:0
D:A cloak of translucent, pearly grey, with glowing elven-runes to restore 
D:magic showing calm and clear as moonlight on still water.


# The Cloak of Thorongil

N:47:of Thorongil
I:35:1:0
W:5:10:10:8000
P:1:0d0:0:0:10
F:FREE_ACT | RES_ACID | RES_FEAR | SEE_INVIS
D:This shimmering cloak of greens and browns was once worn by the young 
D:Aragorn, a keen-eyed captain of Gondor, valiant on both land and sea.


# The Cloak 'Colannon'

N:48:'Colannon'
I:35:1:3
W:5:20:10:20000
P:1:0d0:0:0:15
F:STEALTH | SPEED | HIDE_TYPE | 
F:RES_NEXUS | ACTIVATE
A:TELEPORT:45:0
D:A crystal-blue cape of fine silk worn by a silent messenger of the forces 
D:of Law. Seldom will the wearer be diverted from his mission.


# The Shadow Cloak of Luthien

N:49:of Luthien
I:35:6:2
W:40:40:5:45000
P:6:0d0:0:0:20
F:INT | WIS | CHR | SPEED | STEALTH | HIDE_TYPE | 
F:RES_ACID | RES_FIRE | RES_COLD | ACTIVATE
A:RESTORE_LIFE:250:0
D:The opaque midnight folds of this cloak, inset with a multitude of tiny 
D:diamonds, swirl around you and you feel a hint, a fragment of the 
D:knowledge and power to restore that lay in Luthien, the most beautiful 
D:being who ever knew death.


# The Shadow Cloak of Tuor

N:50:of Tuor
I:35:6:4
W:40:40:5:35000
P:6:0d0:0:0:12
F:STEALTH | DEX | HIDE_TYPE | 
F:FREE_ACT | IM_ACID | RES_ACID | SEE_INVIS
D:From the ruin of Gondolin did Tuor escape, through secret ways and 
D:travail, mantled by sea-commanding Ulmo's kingly gift from a multitude 
D:of hostile eyes.


### Gloves and Gauntlets ###

# New Artifact (51): The Gauntlets of Eol 

N:51:of Eol
I:31:2:3
W:55:35:25:40000
P:2:1d1:-5:-5:15
F:INT | FREE_ACT | FEATHER | RES_ELEC | RES_DARK | RES_POIS | AGGRAVATE
F:ACTIVATE
A:MANA_BOLT:30:30
D:The iron-shod gauntlets of the Dark Elven smith Eol, tingling with magics 
D:that he could channel in battle.


# The Set of Leather Gloves 'Cambeleg'

N:52:'Cambeleg'
I:31:1:2
W:10:6:5:36000
P:1:0d0:8:8:15
F:STR | CON | HIDE_TYPE | 
F:FREE_ACT | SHOW_MODS
D:A hero's handgear that lends great prowess in battle.


# The Set of Leather Gloves 'Cammithrim'

N:53:'Cammithrim'
I:31:1:0
W:10:3:5:30000
P:1:0d0:0:0:10
F:FREE_ACT | RES_LITE | SUST_CON | LITE | ACTIVATE
A:MISSILE:2:0
D:These gloves glow so brightly as to light the way for the player and cast 
D:magical bolts with great frequency.


# The Set of Gauntlets 'Paurhach'

N:54:'Paurhach'
I:31:2:0
W:10:3:25:15000
P:2:1d1:0:0:15
F:RES_FIRE | REGEN | ACTIVATE
A:FIRE1:8:8
D:A set of gauntlets that smoulder with an unnatural heat.


# The Set of Gauntlets 'Paurnimmen'

N:55:'Paurnimmen'
I:31:2:0
W:10:3:25:13000
P:2:1d1:0:0:15
F:RES_COLD | SLOW_DIGEST | ACTIVATE
A:FROST1:7:7
D:A set of handgear, freezing with unnatural cold.


# The Set of Gauntlets 'Pauraegen'

N:56:'Pauraegen'
I:31:2:0
W:10:3:25:11000
P:2:1d1:0:0:15
F:RES_ELEC | LITE | ACTIVATE
A:LIGHTNING_BOLT:6:6
D:A set of handgear with sparks that crackle across its knuckleguards.


# The Set of Gauntlets 'Paurnen'

N:57:'Paurnen'
I:31:2:0
W:10:3:25:12000
P:2:1d1:0:0:15
F:RES_ACID | FEATHER | ACTIVATE
A:ACID1:5:5
D:A set of gauntlets that gives off a foul, acrid odour yet remains untarnished.


# The Set of Gauntlets 'Camlost'

N:58:'Camlost'
I:31:2:-3
W:10:20:25:0
P:2:1d1:-12:-12:0
F:STR | DEX | HIDE_TYPE | 
F:RES_FIRE | RES_DISEN | FREE_ACT | DRAIN_EXP | 
F:AGGRAVATE | LIGHT_CURSE | HEAVY_CURSE | SHOW_MODS
D:A pair of gauntlets that sap combat ability, named after the empty hand 
D:of Beren that once clasped a Silmaril.


# The Set of Cesti of Fingolfin

N:59:of Fingolfin
I:31:5:4
W:40:15:40:110000
P:5:1d1:10:10:20
F:DEX | HIDE_TYPE | 
F:FREE_ACT | RES_ACID | ACTIVATE | SHOW_MODS
A:ARROW:30:30
D:The hand-sheathing of Fingolfin, warrior-king of Elves and Men, who dealt 
D:Morgoth seven mighty wounds and pain that will last forever.


### Boots ###

# The Pair of Hard Leather Boots of Feanor

N:60:of Feanor
I:30:3:15
W:40:120:40:300000
P:3:1d1:0:0:20
F:SPEED | HIDE_TYPE | 
F:RES_NEXUS | ACTIVATE
A:HASTE1:200:0
D:This wondrous pair of leather boots once sped Feanor, creator of the 
D:Silmarils and the mightiest of the Eldar, to fulfill his hero's challenge 
D:and do battle for a Middle-Earth held in thrall.  "Dear-bought those songs 
D:shall be accounted, and yet shall be well-bought.  For the price could be 
D:no other."


# The Pair of Soft Leather Boots 'Dal-i-thalion'

N:61:'Dal-i-thalion'
I:30:2:5
W:10:25:20:40000
P:2:1d1:0:0:15
F:DEX | HIDE_TYPE | 
F:ACTIVATE | FREE_ACT | 
F:RES_NETHR | RES_CHAOS | RES_CONFU | SUST_CON
A:REM_FEAR_POIS:5:0
D:A pair of high-laced shoes, strong against the powers of corruption and 
D:withering, that grant the wearer extraordinary agility.


# The Pair of Metal Shod Boots of Thror

N:62:of Thror
I:30:6:3
W:30:25:80:12000
P:6:1d1:0:0:20
F:STR | CON | SPEED | HIDE_TYPE | RES_FEAR
D:Sturdy footwear of leather and steel as enduring as the long-suffering 
D:Dwarven king-in-exile who wore them.


# New Artifact (63): The Pair of Soft Leather Boots of Wormtongue

N:63:of Wormtongue
I:30:2:3
W:10:15:20:17000
P:2:1d1:-8:-8:0
F:INT | DEX | STEALTH | SPEED | FEATHER | LIGHT_CURSE | HIDE_TYPE
F:ACTIVATE
A:PHASE:20:0
D:A pair of running shoes once used by the treacherous Grima son of 
D:Galmod, the Wormtongue of Edoras.  They are aptly suited for a 
D:messenger, a servant, a spy... or a coward.


### Weapons ###

### Swords and Daggers ###

# The Main Gauche of Maedhros

N:64:of Maedhros
I:23:5:3
W:15:30:30:20000
P:0:2d5:12:15:0
F:INT | DEX | SPEED | HIDE_TYPE | 
F:SLAY_TROLL | SLAY_GIANT | FREE_ACT | SEE_INVIS | SHOW_MODS
D:A short thrusting blade with a large guard worn by Maedhros the Tall, 
D:eldest son of Feanor, who lost his right hand in captivity in Angband.


# The Dagger 'Angrist'

N:65:'Angrist'
I:23:4:4
W:20:80:12:100000
P:0:2d4:10:15:5
F:DEX | SPEED | BRAND_ACID | RES_ACID | HIDE_TYPE | 
F:SLAY_EVIL | SLAY_TROLL | SLAY_ORC | FREE_ACT | RES_DARK | SUST_DEX | 
F:SHOW_MODS
D:Forged from meteoric iron by Telchar, greatest of Dwarven smiths, and 
D:used by Beren to gouge a Silmaril out of Morgoth's crown, this long 
D:chopping dagger slices through ordinary metal as easily as its name, 
D:"Iron Cleaver", suggests.


# The Dagger 'Narthanc'

N:66:'Narthanc'
I:23:4:0
W:4:3:12:12000
P:0:2d4:4:6:0
F:BRAND_FIRE | RES_FIRE | ACTIVATE | SHOW_MODS
A:FIRE1:8:8
D:A flame, instead of a blade, seems to spring forth from this dagger's hilt.


# The Dagger 'Nimthanc'

N:67:'Nimthanc'
I:23:4:0
W:4:3:12:11000
P:0:2d4:4:6:0
F:BRAND_COLD | RES_COLD | ACTIVATE | SHOW_MODS
A:FROST1:7:7
D:From the hilt of this dagger springs not so much a blade as an icicle.


# The Dagger 'Dethanc'

N:68:'Dethanc'
I:23:4:0
W:4:3:12:13000
P:0:2d4:4:6:0
F:BRAND_ELEC | RES_ELEC | ACTIVATE | SHOW_MODS
A:LIGHTNING_BOLT:6:6
D:In this dagger is bound the very force of the lightning.


# The Dagger of Rilia

N:69:of Rilia
I:23:4:0
W:5:40:12:15000
P:0:2d4:4:3:0
F:SLAY_ORC | BRAND_POIS | RES_POIS | RES_DISEN | ACTIVATE | SHOW_MODS
A:STINKING_CLOUD:4:4
D:A large stiletto dagger that glistens with odorless poison, to which the 
D:wearer seems oddly immune.


# The Dagger 'Belangil'

N:70:'Belangil'
I:23:4:2
W:10:40:12:40000
P:0:2d4:6:9:0
F:DEX | HIDE_TYPE | 
F:BRAND_COLD | RES_COLD | SEE_INVIS | SLOW_DIGEST | REGEN | ACTIVATE | 
F:SHOW_MODS
A:FROST2:5:5
D:A frosty dagger wreathed in a nimbus of ice with a hilt of elk horn and 
D:an edge to wound the wind.


# The Bastard Sword 'Calris'

N:71:'Calris'
I:23:21:5
W:30:15:140:100000
P:0:5d4:-20:20:0
# F:DRAIN_HP | 
F:CON | HIDE_TYPE | 
F:KILL_DRAGON | SLAY_EVIL | SLAY_DEMON | SLAY_TROLL | RES_DISEN | 
F:AGGRAVATE | LIGHT_CURSE | HEAVY_CURSE | SHOW_MODS
D:This sword has runes of power incused on its ornate hint, and a single 
D:blood channel that gleams coldly blue as you grasp this mighty weapon of 
D:peril.


# The Broad Sword 'Arunruth'

N:72:'Arunruth'
I:23:16:4
W:20:45:150:50000
P:0:3d5:20:12:0
F:DEX | HIDE_TYPE | 
F:SLAY_DEMON | SLAY_ORC | FREE_ACT | RES_COLD | FEATHER | 
F:SLOW_DIGEST | ACTIVATE | SHOW_MODS
A:FROST4:50:0
D:The beautiful sword of Thingol, justly named "King's Ire".  It glistens 
D:icy enough to freeze the hearts of demons, and you feel supple and 
D:lightfooted as you clasp its hilt of gold and silver inlay.


# The Broad Sword 'Glamdring'

N:73:'Glamdring'
I:23:16:1
W:20:20:150:40000
P:0:2d5:10:15:0
F:SEARCH | HIDE_TYPE | BLESSED | LITE | 
F:SLAY_EVIL | BRAND_FIRE | SLAY_ORC | SLAY_DEMON | RES_FIRE | RES_LITE | 
F:SLOW_DIGEST | SHOW_MODS
D:This fiery, shining blade, mate to Orcrist, earned its sobriquet "Beater" 
D:from dying orcs who dared to behold hidden Gondolin.


# The Broad Sword 'Aeglin'

N:74:'Aeglin'
I:23:16:1
W:20:30:150:45000
P:0:2d5:12:16:0
F:SEARCH | HIDE_TYPE | BLESSED | LITE | 
F:SLAY_ORC | SLAY_TROLL | SLAY_GIANT | BRAND_ELEC | RES_ELEC | RES_BLIND | 
F:SLOW_DIGEST | SHOW_MODS
D:Like unto Orcrist and Glamdring, and like them long lost, this sword is 
D:continually coved in tiny arcs of captive lightning that flash and dance 
D:eerily in the globes of light they create.


# The Broad Sword 'Orcrist'

N:75:'Orcrist'
I:23:16:3
W:20:20:150:40000
P:0:2d5:10:15:0
F:SEARCH | HIDE_TYPE | BLESSED | LITE | 
F:SLAY_EVIL | BRAND_COLD | SLAY_ORC | SLAY_DRAGON | RES_COLD | RES_DARK | 
F:SLOW_DIGEST | SHOW_MODS
D:This coldly gleaming blade, mate to Glamdring, is called simply "Biter" 
D:by orcs who came to know its power all too well.


# The Two-Handed Sword 'Gurthang'

N:76:'Gurthang'
I:23:25:2
W:30:30:200:100000
P:0:3d6:13:17:0
F:STR | HIDE_TYPE | RES_FIRE | RES_POIS | 
F:BRAND_FIRE | BRAND_POIS | 
F:KILL_DRAGON | FREE_ACT | SLOW_DIGEST | REGEN | SHOW_MODS
D:A giant sword once wielded by mighty Turin, and an even greater dragonbane; 
D:for what wyrm could stand against the blade that bathed in Glaurung's 
D:blood?


# The Two-Handed Sword 'Zarcuthra'

N:77:'Zarcuthra'
I:23:25:4
W:30:180:250:200000
P:0:4d6:19:21:0
# F:DRAIN_MANA | 
F:STR | CHR | INFRA | HIDE_TYPE | 
F:KILL_DRAGON | SLAY_ANIMAL | SLAY_EVIL | BRAND_FIRE | 
F:SLAY_UNDEAD | SLAY_DEMON | SLAY_TROLL | SLAY_GIANT | SLAY_ORC | 
F:RES_FIRE | RES_CHAOS | FREE_ACT | SEE_INVIS | AGGRAVATE | SHOW_MODS
D:Runes dark and deadly stand stark against the naked steel of this awesome 
D:weapon, and you feel a wrathful power of slaying and rending as you 
D:slowly approach.


# The Two-Handed Sword 'Mormegil'

N:78:'Mormegil'
I:23:25:-10
W:30:15:250:10000
P:0:3d6:-15:-15:-10
# F:DRAIN_HP | DRAIN_MANA | 
F:BRAND_POIS | KILL_DRAGON | SLAY_UNDEAD | 
F:SPEED | HIDE_TYPE | SEE_INVIS | HOLD_LIFE | SHOW_MODS | 
F:AGGRAVATE | DRAIN_EXP | LIGHT_CURSE | HEAVY_CURSE
D:A foul, twisted sword with blackened spines and knobs, whose very name is 
D:a curse upon the lips of Elves and Men. It is said that it will drink the 
D:very lifeblood of its wielder.


# The Cutlass 'Gondricam'

N:79:'Gondricam'
I:23:12:3
W:20:8:110:28000
P:0:1d7:10:11:0
F:DEX | STEALTH | HIDE_TYPE | 
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | FEATHER | 
F:SEE_INVIS | REGEN | SHOW_MODS
D:Famed sea-defender of Lebennin.  A short, slightly curved chopping blade 
D:with a perfect edge shining cleanly in the sun, an object of hate to the 
D:men of Umbar who met it in combat.


# The Executioner's Sword 'Crisdurian'

N:80:'Crisdurian'
I:23:28:0
W:40:25:260:100000
P:0:4d5:18:19:0
F:SLAY_DRAGON | SLAY_EVIL | SLAY_UNDEAD | SLAY_TROLL | SLAY_GIANT | 
F:SLAY_ORC | SEE_INVIS | SHOW_MODS
D:A giant's weapon, with a long blade tall and straight thrusting out from a 
D:massive double-pronged hilt.  On its blade are written doomspells against 
D:both the living and undead.


# The Katana 'Aglarang'

N:81:'Aglarang'
I:23:20:5
W:30:25:50:40000
P:0:8d4:0:0:0
F:DEX | SPEED | HIDE_TYPE | 
F:SUST_DEX | SHOW_MODS
D:An utterly perfect, cleanly chiseled sword, with a edge that effortlessly 
D:slices rock and bone and spells to render the wearer lithe and nimble.  It 
D:is combat incarnate.


# The Long Sword 'Ringil'

N:82:'Ringil'
I:23:17:10
W:20:120:130:300000
P:0:4d5:22:25:0
F:SPEED | RES_FEAR | BLESSED |
F:SLAY_EVIL | BRAND_COLD | SLAY_UNDEAD | KILL_DEMON | SLAY_TROLL | 
F:FREE_ACT | RES_COLD | RES_LITE | LITE | SEE_INVIS | SLOW_DIGEST | REGEN | 
F:ACTIVATE | SHOW_MODS
A:FROST3:40:0
D:The weapon of Fingolfin, High King of the Noldor; it shines like a column 
D:of ice lit by light unquenchable.  Morgoth came but unwillingly to meet it 
D:of old; his lame foot will remind him of its might should he face it again.


# The Long Sword 'Anduril'

N:83:'Anduril'
I:23:17:4
W:20:40:130:80000
P:0:3d5:10:15:10
F:STR | DEX | HIDE_TYPE | RES_FEAR | FREE_ACT | BLESSED | 
F:SLAY_EVIL | BRAND_FIRE | SLAY_TROLL | SLAY_ORC | SLAY_UNDEAD | 
F:RES_FIRE | RES_DISEN | 
F:SUST_STR | SUST_DEX | SEE_INVIS | ACTIVATE | SHOW_MODS
A:FIRE2:40:0
D:The famed "Flame of the West", the Sword that was Broken and is forged 
D:again.  It glows with the essence of fire, its wearer is mighty in combat, 
D:and no creature of Sauron can withstand it.


# The Long Sword 'Anguirel'

N:84:'Anguirel'
I:23:17:2
W:20:30:130:40000
P:0:2d5:8:12:0
F:STR | CON | SPEED | HIDE_TYPE | AGGRAVATE | 
F:SLAY_EVIL | BRAND_POIS | SLAY_DEMON | FREE_ACT | RES_ELEC | 
F:RES_LITE | RES_DARK | LITE | SEE_INVIS | SHOW_MODS
D:Forged of black galvorn by the Dark-Elven smith Eol, and as deadly as any
D:other blade he forged.


# The Long Sword 'Elvagil'

N:85:'Elvagil'
I:23:17:2
W:20:8:130:30000
P:0:2d5:2:7:0
F:DEX | CHR | STEALTH | HIDE_TYPE | 
F:SLAY_TROLL | SLAY_ORC | FEATHER | SEE_INVIS | SHOW_MODS
D:The "Singing Blade", whose wearer can slay Orcs and Trolls in the hidden 
D:and secret places of the earth.


# The Rapier 'Forasgil'

N:86:'Forasgil'
I:23:7:0
W:15:8:40:15000
P:0:1d6:12:19:0
F:SLAY_ANIMAL | BRAND_COLD | RES_COLD | RES_LITE | LITE | SHOW_MODS
D:A slender, tapered needle of ice that coldly grips its impaled prey.


# The Sabre 'Careth Asdriag'

N:87:'Careth Asdriag'
I:23:11:1
W:15:8:50:25000
P:0:1d7:6:8:0
F:BLOWS | HIDE_TYPE | 
F:SLAY_DRAGON | SLAY_ANIMAL | SLAY_TROLL | SLAY_GIANT | 
F:SLAY_ORC | SHOW_MODS
D:An heirloom of the dauntless Lords of Rhun far to the east, and a name 
D:of dismay to creatures natural and unnatural.


# The Small Sword 'Sting'

N:88:'Sting'
I:23:8:2
W:20:15:75:100000
P:0:1d6:7:8:0
F:STR | DEX | CON | BLOWS | SPEED | HIDE_TYPE | RES_FEAR | 
F:SLAY_EVIL | SLAY_UNDEAD | SLAY_ORC | SLAY_ANIMAL | 
F:FREE_ACT | RES_LITE | LITE | SEE_INVIS | SHOW_MODS
D:"I will give you a name, and I shall call you Sting."  The perfect size 
D:for Bilbo, and stamped forever by the courage he found in Mirkwood, this 
D:sturdy little blade grants the wearer combat prowess and survival 
D:abilities he did not know he had.


# The Scimitar 'Haradekket'

N:89:'Haradekket'
I:23:18:2
W:20:15:130:30000
P:0:2d5:9:11:0
F:DEX | BLOWS | HIDE_TYPE | 
F:SLAY_ANIMAL | SLAY_EVIL | SLAY_UNDEAD | SEE_INVIS | 
F:SHOW_MODS
D:A damascened scimitar that hefts with wondrous ease.  Famed in song 
D:as the "Sickle of Harad", and a deadly foe to the undead.


# The Short Sword 'Dagmor'

N:90:'Dagmor'
I:23:10:2
W:20:8:80:15000
P:0:1d7:3:7:0
F:BLOWS | HIDE_TYPE | BRAND_POIS | 
F:SLAY_ANIMAL | SLOW_DIGEST | REGEN | SHOW_MODS
D:A stubby blade worn by Beren, whose horn sounded of old in the glades of 
D:Brethil.


# The Blade of Chaos 'Doomcaller'

N:91:'Doomcaller'
I:23:30:0
W:70:25:180:200000
P:0:6d5:18:28:-50
# F:DRAIN_HP | 
F:KILL_DRAGON | SLAY_ANIMAL | SLAY_EVIL | BRAND_COLD | SLAY_TROLL | 
F:SLAY_DEMON | FREE_ACT | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | 
F:RES_CHAOS | SEE_INVIS | TELEPATHY | AGGRAVATE | SHOW_MODS
D:This weapon of wrath, wrought by a desperate berserker gang, dives hungrily 
D:into the yielding flesh of your enemies.  You yourself fall under the 
D:shadow of death even as you inflict wounds that will not heal.


### Polearms ###

# The Spear of Melkor

N:92:of Melkor
I:22:2:-4
W:65:45:200:100000
P:0:4d6:-12:20:0 
# F:DRAIN_MANA | DRAIN_HP | 
F:STEALTH | WIS | LIGHT_CURSE | HEAVY_CURSE | DRAIN_EXP | AGGRAVATE | 
F:BRAND_POIS | RES_DARK | RES_BLIND | RES_LITE | RES_NETHR
D:A mighty, heavy black spear, once wielded by the Lord of Darkness 
D:himself as he came to Valinor in wrath. Its envenomed bite pierced 
D:the Two Trees with wounds that would not heal.


# The Beaked Axe of Theoden

N:93:of Theoden
I:22:10:3
W:20:15:180:40000
P:0:2d6:8:10:0
F:WIS | CON | HIDE_TYPE | 
F:SLAY_DRAGON | TELEPATHY | SLOW_DIGEST | ACTIVATE | SHOW_MODS
A:DRAIN_LIFE2:40:0
D:The narrow axe head of this weapon would pierce the armour of a very 
D:Dragon, and the designs of your enemies stand naked and revealed.


# The Glaive of Pain

N:94:of Pain
I:22:13:0
W:30:25:300:50000
P:0:9d6:0:30:0
F:SHOW_MODS | RES_FEAR
D:The massive cleaver that crowns this glaive glows blood-red and black; 
D:fell spells of annihilation swirl and dance as you swing death's myrmidon 
D:down.


# The Halberd 'Osondir'

N:95:'Osondir'
I:22:15:3
W:20:8:190:22000
P:0:3d5:6:9:0
F:CHR | HIDE_TYPE | 
F:BRAND_FIRE | SLAY_UNDEAD | SLAY_GIANT | RES_FIRE | RES_SOUND | 
F:FEATHER | SEE_INVIS | SHOW_MODS
D:Lordly and tall did Osondir stand against the wrath of giants, and 
D:clear-eyed in barrows fell, wielding a halberd glowing ruby red.


# The Pike 'Til-i-arc'

N:96:'Til-i-arc'
I:22:8:2
W:20:15:160:32000
P:0:2d5:10:12:10
F:INT | HIDE_TYPE | 
F:BRAND_COLD | BRAND_FIRE | SLAY_DEMON | SLAY_TROLL | SLAY_GIANT | 
F:RES_FIRE | RES_COLD | SUST_INT | SLOW_DIGEST | SHOW_MODS
D:Within this long two-handed spear dwell the spirits of frost giants and 
D:fire demons, who war forever, fettered in sorcerous binds.


# The Spear 'Aeglos'

N:97:'Aeglos'
I:22:2:4
W:15:45:50:140000
P:0:3d6:15:25:5
F:WIS | DEX | HIDE_TYPE | RES_FEAR | 
F:BRAND_COLD | RES_COLD | SLAY_EVIL | SLAY_TROLL | SLAY_ORC | KILL_UNDEAD | 
F:FREE_ACT | SLOW_DIGEST | ACTIVATE | BLESSED | SHOW_MODS
A:FROST3:35:0
D:The mighty spear of Gil-galad, famed as "Snow-point" in the songs of Elves, 
D:against which all the foul corruptions of Sauron dashed in vain.


# The Spear of Orome

N:98:of Orome
I:22:2:4
W:15:45:50:60000
P:0:4d6:15:15:0
# F:DRAIN_MANA | 
F:INT | SPEED | INFRA | HIDE_TYPE | 
F:BRAND_FIRE | SLAY_GIANT | SLAY_ANIMAL | RES_FIRE | RES_LITE | 
F:FEATHER | LITE | SEE_INVIS | ACTIVATE | BLESSED | SHOW_MODS
A:STONE_TO_MUD:5:0
D:The thrusting spear of wise Orome the Vala, strong against giants of frost, 
D:and able to pierce rock or flesh with ease.


# The Spear 'Nimloth'

N:99:'Nimloth'
I:22:2:3
W:15:12:50:30000
P:0:1d6:11:13:0
F:STEALTH | SPEED | HIDE_TYPE | BLESSED | 
F:BRAND_COLD | SLAY_UNDEAD | RES_COLD | SEE_INVIS | SHOW_MODS
D:A thin spike of thrice-forged steel caps a straight silvan shaft cut from 
D:a legendary tree, and spells to break the wills of the undead and strike 
D:cold into the breasts of your enemies lay upon this perfectly balanced 
D:spear.


# The Lance of Eorlingas

N:100:of Eorlingas
I:22:20:2
W:20:23:360:55000
P:0:3d8:13:21:0
F:STR | DEX | SPEED | HIDE_TYPE | RES_FEAR | 
F:SLAY_EVIL | SLAY_TROLL | SLAY_ORC | SEE_INVIS | SHOW_MODS
D:"Forth Eorlingas!"  To the field of Cormallen Eorl the Young came beyond 
D:hope to save beleaguered Gondor, and from his lance fled massive trolls 
D:and dire wolves.


# The Great Axe of Durin

N:101:of Durin
I:22:25:3
W:30:90:230:150000
P:0:4d4:10:20:15
F:STR | CON | TUNNEL | HIDE_TYPE | BRAND_ACID | BRAND_FIRE | 
F:KILL_DRAGON | SLAY_DEMON | SLAY_TROLL | SLAY_ORC | FREE_ACT | 
F:RES_CONFU | RES_FEAR | 
F:RES_ACID | RES_FIRE | RES_LITE | RES_DARK | RES_CHAOS | SHOW_MODS
D:The twin massive axe heads of this ancient demon's dread gleam with 
D:mithril inlay, which tell sagas of endurance, invoking the powers of 
D:Kazad-dum to protect the wearer and slay all evils found underground.


# The Great Axe of Eonwe

N:102:of Eonwe
I:22:25:2
W:30:120:230:200000
P:0:5d4:15:18:8
F:STR | INT | WIS | DEX | CON | CHR | HIDE_TYPE | RES_FEAR | 
F:SLAY_EVIL | BRAND_COLD | SLAY_UNDEAD | KILL_DEMON | 
F:SLAY_ORC | FREE_ACT | IM_COLD | RES_COLD | 
F:SEE_INVIS | ACTIVATE | 
F:BLESSED | SHOW_MODS
A:MASS_BANISHMENT:1000:0
D:The axe of Eonwe, leader of the Hosts of the West before the gates of 
D:Thangorodrim, strikes with icy wrath at the undead, disperses hosts of 
D:evil at a word, and grants Maia-like powers of body and mind.


# The Battle Axe of Balli Stonehand

N:103:of Balli Stonehand
I:22:22:3
W:30:15:170:90000
P:0:3d8:8:11:5
F:STR | CON | STEALTH | HIDE_TYPE | 
F:SLAY_DEMON | SLAY_TROLL | SLAY_ORC | FREE_ACT | 
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_BLIND | FEATHER | 
F:SEE_INVIS | REGEN | SHOW_MODS
D:The twin blades of this weapon were forged in Belegost, and powerful 
D:forces to resist and endure lie ready for he who shall wield it once 
D:more.


# The Battle Axe 'Lotharang'

N:104:'Lotharang'
I:22:22:1
W:30:15:170:21000
P:0:2d8:4:3:0
F:STR | DEX | HIDE_TYPE | 
F:SLAY_TROLL | SLAY_ORC | ACTIVATE | SHOW_MODS
A:CURE_WOUNDS:3:3
D:A superbly crafted double-bladed axe once borne by Ceruthain, commander 
D:of the Rangers of Arnor.


# The Lochaber Axe 'Mundwine'

N:105:'Mundwine'
I:22:28:0
W:30:8:250:30000
P:0:3d8:12:17:0
F:SLAY_EVIL | SLAY_ANIMAL | SLAY_DEMON | 
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | SHOW_MODS
D:A massive axe with twin razor-sharp heads, so large that it usually 
D:requires two hands to wield, with spells to ward off the elements 
D:intricately engraved upon its surface in filleted gold.


# The Broad Axe 'Barukkheled'

N:106:'Barukkheled'
I:22:11:3
W:20:8:160:50000
P:0:2d6:13:19:0
F:CON | HIDE_TYPE | 
F:SLAY_EVIL | SLAY_TROLL | SLAY_GIANT | SLAY_ORC | 
F:SEE_INVIS | SHOW_MODS
D:A royal heirloom of the southern coast, strong in combat against the evil 
D:creatures of earth.


# The Trident of Wrath

N:107:of Wrath
I:22:5:2
W:15:35:300:90000
P:0:3d8:16:18:0 
F:STR | DEX | HIDE_TYPE | BRAND_POIS | 
F:SLAY_EVIL | KILL_UNDEAD | RES_LITE | RES_DARK | SEE_INVIS | 
F:BLESSED | SHOW_MODS
D:A massive triple-pronged spear, so great it normally requires two hands 
D:to wield, evoking the spirit of Osse who with it pierced legions of 
D:evil and undead.


# The Trident of Ulmo

N:108:of Ulmo
I:22:5:4
W:30:90:70:120000
P:0:4d8:15:19:0
F:DEX | HIDE_TYPE | 
F:SLAY_DRAGON | SLAY_ANIMAL | FREE_ACT | HOLD_LIFE | 
F:IM_ACID | RES_ACID | RES_NETHR | 
F:SEE_INVIS | SLOW_DIGEST | REGEN | ACTIVATE | 
F:BLESSED | SHOW_MODS
A:TELE_AWAY:50:0
D:The awesome weapon of the Vala Ulmo, Lord of Waters.  Mightest of all the 
D:powers of good save Manwe himself, Ulmo laughs to scorn the dread powers 
D:of the undead, and is utterly in command of the Element of water.


# The Scythe 'Avavir'

N:109:'Avavir'
I:22:17:3
W:40:8:250:18000
P:0:5d3:8:8:10
F:DEX | CHR | HIDE_TYPE | 
F:BRAND_COLD | BRAND_FIRE | FREE_ACT | RES_FIRE | RES_COLD | 
F:RES_LITE | LITE | SEE_INVIS | ACTIVATE | SHOW_MODS
A:WOR:200:0
D:Binding elemental powers whose struggles turn this weapon red and purest 
D:white, this shining reaper bears within it a power of going forth and 
D:returning.


### The Beaked Axe of Hurin

N:110:of Hurin
I:22:10:2
W:20:15:180:90000
P:0:3d6:12:15:0
# F:DRAIN_MANA | 
F:ACTIVATE | KILL_DEMON | 
F:STR | CON | HIDE_TYPE | 
F:BRAND_ACID | RES_ACID | RES_DARK | RES_FIRE | LITE | 
F:SLAY_DRAGON | SLAY_TROLL | SHOW_MODS
A:BERSERKER:80:80
D:Wielded by Hurin Thalion, last lord of Dor-Lomin at the Battle 
D:of Tears Unnumbered.  He stood alone, his friends and kinsmen 
D:dead about him, his axe smoking in the black blood of Gothmog's 
D:troll-guard.  No less than seventy times, as he slew his foes, 
D:did he utter his mighty war-cry: "Aure entuluva!" - "Day shall 
D:come again!"


### Blunt Weapons ###

# The Mighty Hammer 'Grond'

N:111:'Grond'
I:21:50:0
W:100:1:1000:500000
P:0:9d9:5:25:10
F:KILL_DRAGON | SLAY_ANIMAL | SLAY_EVIL | IMPACT | KILL_UNDEAD | 
F:KILL_DEMON | SLAY_TROLL | SLAY_ORC | 
F:SEE_INVIS | TELEPATHY | AGGRAVATE | SHOW_MODS | INSTA_ART
D:The mighty Hammer of the Underworld, blackened by doomspells of shattering, 
D:whose wielder holds the lives of all Morgoth's servants in his hand.


# The Flail 'Totila'

N:112:'Totila'
I:21:13:2
W:20:8:150:55000
P:0:3d6:6:8:0
F:STEALTH | 
F:SLAY_EVIL | BRAND_FIRE | RES_FIRE | RES_CONFU | ACTIVATE | 
F:SHOW_MODS
A:CONFUSE:15:0
D:A flail whose head befuddles those who stare as you whirl it round, and 
D:becomes a fiery comet as you bring it down.


# The Two-Handed Flail 'Thunderfist'

N:113:'Thunderfist'
I:21:18:4
W:45:38:300:160000
P:0:4d6:5:18:0
F:STR | CON | HIDE_TYPE | RES_FEAR | 
F:SLAY_ANIMAL | BRAND_FIRE | BRAND_ELEC | SLAY_TROLL | SLAY_ORC | 
F:RES_ELEC | RES_FIRE | RES_DARK | SHOW_MODS
D:The long-lost weapon of Kzurin, Dwarven champion of ancient Belegost, 
D:with runes of strength in its handle, and flames and sparks that roar and 
D:crackle around its massive head.


# The Morning Star 'Bloodspike'

N:114:'Bloodspike'
I:21:12:4
W:20:30:150:30000
P:0:2d6:8:22:0
F:STR | HIDE_TYPE | BRAND_POIS | 
F:SLAY_ANIMAL | SLAY_TROLL | SLAY_ORC | RES_NEXUS | SEE_INVIS | 
F:SHOW_MODS
D:You feel strong and firm of foot as you whip the chain-suspended spiked orb 
D:this weapon bears around and bathe it in the blood of your foes.


# The Morning Star 'Firestar'

N:115:'Firestar'
I:21:12:0
W:20:15:150:35000
P:0:2d6:5:7:2
F:BRAND_FIRE | RES_FIRE | ACTIVATE | SHOW_MODS
A:FIRE2:20:0
D:A famed battle-lord of old with a ruddy head, coloured as embers are that 
D:can yet rise up in wrath.


# The Mace 'Taratol'

N:116:'Taratol'
I:21:5:0
W:20:15:200:50000
P:0:3d4:12:12:0
F:KILL_DRAGON | BRAND_ELEC | IM_ELEC | RES_ELEC | 
F:ACTIVATE | SHOW_MODS
A:HASTE1:100:100
D:A great ridged mace that surrounds you in a nimbus of living lightning; 
D:you remain utterly untouched, even as fat sparks crackle around your 
D:fingers and eyebrows.


# The War Hammer of Aule

N:117:of Aule
I:21:8:4
W:40:75:120:250000
P:0:9d3:19:21:5
# F:DRAIN_MANA | 
F:WIS | TUNNEL | HIDE_TYPE | RES_FEAR | 
F:KILL_DRAGON | SLAY_EVIL | BRAND_ACID | SLAY_UNDEAD | SLAY_DEMON | 
F:FREE_ACT | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_NEXUS | 
F:SEE_INVIS | SHOW_MODS
D:The wondrous hammer of Aule, creator of the wise Dwarven lords of old.  
D:It bears magics of demolishing that no serpent or demon can withstand, and 
D:invokes the strength of mountains to ward off the tumult of the elements.


# The Quarterstaff 'Nar-i-vagil'

N:118:'Nar-i-vagil'
I:21:3:3
W:20:18:150:70000
P:0:1d9:10:20:0
F:INT | HIDE_TYPE | 
F:SLAY_ANIMAL | BRAND_FIRE | RES_FIRE | SHOW_MODS
D:Named for a fiery star and set with gems of great worth binding mystic 
D:virtues of protection and thought.


# The Quarterstaff 'Eriril'

N:119:'Eriril'
I:21:3:4
W:20:18:150:20000
P:0:1d9:3:5:0
F:INT | WIS | HIDE_TYPE | 
F:SLAY_EVIL | RES_LITE | LITE | SEE_INVIS | ACTIVATE | SHOW_MODS
A:IDENTIFY:10:0
D:The radiant golden staff of an Istar of legend; this wizard's companion 
D:grants keen sight and clear knowledge of many hidden things.


# The Quarterstaff of Olorin

N:120:of Olorin
I:21:3:4
W:30:105:150:130000
P:0:2d9:10:13:0
F:INT | WIS | CHR | HIDE_TYPE | KILL_DEMON | 
F:SLAY_EVIL | BRAND_FIRE | SLAY_TROLL | SLAY_ORC | 
F:HOLD_LIFE | RES_FIRE | RES_NETHR | SEE_INVIS | ACTIVATE | SHOW_MODS
A:PROBE:20:0
D:A staff tall and sturdy, borne of old by Gandalf.  Rough-hewn runes that 
D:invoke the element of Earth stand bold upon its gnarled surface, and no 
D:creature who lives in the shadow of mountains can withstand the blows it 
D:deals.


# The Mace of Disruption 'Deathwreaker'

N:121:'Deathwreaker'
I:21:20:6
W:80:38:400:400000
P:0:7d8:18:18:0
# F:DRAIN_MANA | 
F:STR | TUNNEL | HIDE_TYPE | 
F:SLAY_DRAGON | SLAY_ANIMAL | SLAY_EVIL | KILL_UNDEAD | BRAND_FIRE | 
F:IM_FIRE | RES_FIRE | RES_DARK | RES_CHAOS | RES_DISEN | AGGRAVATE | 
F:SHOW_MODS
D:A weapon so massive it seems beyond the strength of mortals, yet you feel 
D:the might of giants within you as you heft it.  As you grip the handle 
D:of ebony and steel, coronas of fire blaze and mighty spells to preserve 
D:magic activate around you.  You wield the Fear of Dragons and the Despair 
D:of the Undead!


# The Lucerne Hammer 'Turmil'

N:122:'Turmil'
I:21:10:4
W:20:15:120:30000
P:0:2d5:10:6:8
F:WIS | INFRA | HIDE_TYPE | 
F:BRAND_COLD | SLAY_ORC | RES_COLD | RES_LITE | LITE | REGEN | 
F:ACTIVATE | SHOW_MODS
A:DRAIN_LIFE1:40:0
D:Wielded by the High Priest of Meneltarma, this great mace gleams coldly as 
D:though moonlit, and it can strike as mighty a blow spiritually as 
D:physically.


# The Whip of Gothmog

N:123:of Gothmog
I:21:2:-3
W:60:25:90:25000
P:0:6d3:13:15:0
# F:DRAIN_HP | 
F:INT | DEX | WIS | HIDE_TYPE | 
F:LIGHT_CURSE | HEAVY_CURSE | AGGRAVATE |  
F:BRAND_FIRE | IM_FIRE | RES_ELEC | RES_DARK | LITE
F:SLAY_ANIMAL | KILL_DRAGON | SLAY_TROLL | SLAY_GIANT | 
F:ACTIVATE | SHOW_MODS
A:FIRE3:15:0
D:A great crackling Balrog's whip of flame, this weapon could bring 
D:even Ungoliant to heel.


### Missile Weapons ###

# The Long Bow 'Belthronding'

N:124:'Belthronding'
I:19:13:1
W:40:20:40:35000
P:0:0d0:20:22:0
F:DEX | SPEED | STEALTH | SHOTS | HIDE_TYPE | 
F:RES_DISEN | SHOW_MODS
D:The great bow of Beleg Cuthalion, made of black yew and strung with elven 
D:hair that faintly shimmers a pale clear gold.


# The Long Bow of Bard

N:125:of Bard
I:19:13:2
W:30:20:40:20000
P:0:0d0:17:19:0
F:DEX | SPEED | MIGHT | HIDE_TYPE | 
F:FREE_ACT | SHOW_MODS
D:The great yew bow of grim-faced Bard, who shot the mightiest arrow that 
D:songs record.


# The Light Crossbow 'Cubragol'

N:126:'Cubragol'
I:19:23:10
W:50:25:110:50000
P:0:0d0:10:14:0
F:SPEED | HIDE_TYPE | 
F:RES_FIRE | ACTIVATE | SHOW_MODS
A:FIREBRAND:999:0
D:A crossbow that grants fiery speed to he who finds it, and from which 
D:shoot bolts that blaze with flame unquenchable.


# The Heavy Crossbow of Umbar 

N:127:of Umbar
I:19:24:2
W:60:20:200:35000
P:0:4d1:18:18:0
F:STR | CON | MIGHT | AGGRAVATE | 
F:RES_LITE | RES_DARK | RES_BLIND | RES_ELEC | 
F:HIDE_TYPE | ACTIVATE | SHOW_MODS
A:ARROW:20:20
D:A great brazen arbalest with arms of gleaming steel shooting quarrels with 
D:mighty power for those brave enough to risk betrayal.


# The Short Bow of Amrod

N:128:of Amrod
I:19:12:2
W:25:10:30:9000
P:0:0d0:12:15:0
F:STR | CON | MIGHT | 
F:RES_FIRE | RES_ELEC | RES_COLD | REGEN
D:A hunting bow, once wielded by one of Feanor's last two twin 
D:sons, like and yet unlike as they were, in their abode among 
D:the Green-elves of Ossiriand.


# The Short Bow of Amras

N:129:of Amras
I:19:12:1
W:25:10:30:9000
P:0:0d0:12:15:0
F:INT | WIS | DEX | SHOTS | MIGHT | SPEED | 
F:RES_FIRE | RES_ELEC | RES_COLD | SLOW_DIGEST
D:A hunting bow, once wielded by one of Feanor's last two twin 
D:sons, like and yet unlike as they were, in their abode among 
D:the Green-elves of Ossiriand.


### Digging Tools ###

# The Mattock of Nain

N:130:of Nain
I:20:7:6
W:60:8:250:30000
P:0:2d8:12:18:0
F:TUNNEL | INFRA | SEARCH | STR | 
F:SLAY_ORC | SLAY_TROLL | SLAY_GIANT | SLAY_DRAGON | 
F:RES_DARK | RES_DISEN |
F:ACTIVATE | 
A:STONE_TO_MUD:2:0
D:A mighty Dwarven mattock, as good for hewing orc-necks as for hewing 
D:stone.  Nain, King of the Iron Hills, brought his mattock-wielding 
D:warriors to the Battle of Azanulbizar, and no Orc could withstand them, 
D:although Nain himself fell before their lord Azog.


# The Dwarven Pick of Erebor

N:131:of Erebor
I:20:6:5
W:55:5:200:30000
P:0:3d4:5:20:0
F:STR | CON | TUNNEL | SUST_STR | HIDE_TYPE | LITE | 
F:SLAY_ORC | SLAY_TROLL | SLAY_DEMON | BRAND_ACID | 
F:RES_CHAOS | RES_LITE | RES_DARK
D:A fine dwarven pick, good for a miner, and suitable as a weapon 
D:should the wielder ever tunnel through into a foe's stronghold.


### Miscellaneous new stuff ###

# The Ball-and-Chain of Fundin Bluecloak 

N:132:of Fundin Bluecloak
I:21:6:4
W:65:100:130:60000
P:0:4d4:13:17:10
F:STR | WIS | SPEED | LITE | HIDE_TYPE | 
F:SLAY_EVIL | SLAY_UNDEAD | 
F:RES_FIRE | RES_ELEC | RES_NETHR | HOLD_LIFE | 
F:ACTIVATE
A:DISP_EVIL:100:100
D:The weapon of a mighty dwarven priest, whose shade is rumoured to 
D:still haunt the halls of Angband itself.


# The Main Gauche of Azaghal

N:133:of Azaghal
I:23:5:0
W:18:30:30:50000
P:0:2d5:12:14:0
F:KILL_DRAGON | IM_FIRE | RES_ACID | RES_FEAR | 
D:Azaghal, Dwarf-king of Beregost, fell before Glaurung in the Battle 
D:of Unnumbered Tears, but with his final stroke he dealt Glaurung 
D:such a blow that the Father of Dragons fled the field with all his 
D:kin, and was at first believed to be mortally wounded.


# The Large Leather Shield of the Haradrim

N:134:of the Haradrim
I:34:4:2
W:35:12:120:25000
P:4:1d2:0:0:15
F:ACTIVATE | 
F:STR | CON | SUST_STR | SUST_CON | HIDE_TYPE | 
F:RES_FEAR | RES_BLIND | RES_POIS | AGGRAVATE
A:BERSERKER:50:0
D:The painted shield of a chieftain of Far Harad, gaudy and barbaric.  
D:Its wielder will fear nothing and fight with unnatural strength, but 
D:also draw attention to himself.


# The Broken Sword 'Narsil'

N:135:'Narsil'
I:23:2:2
W:10:4:30:2000
P:0:3d2:6:10:0
F:STR | DEX | BLOWS |
F:SLAY_ORC | SLAY_TROLL | RES_FIRE | 
F:BLESSED | HIDE_TYPE
D:The remnants of the sword whose shattered hilt once cut the One Ring 
D:off the hand of Sauron.


# The Bastard Sword of Eowyn

N:136:of Eowyn
I:23:21:4
W:30:100:140:120000
P:0:4d4:12:16:0
F:STR | CHR | STEALTH | SPEED | 
F:SLAY_EVIL | KILL_UNDEAD | SLAY_GIANT | SLAY_ANIMAL | 
F:RES_NETHR | RES_FEAR | RES_DARK | RES_COLD
D:The blade of the legendary Shieldmaiden of Rohan, who struck a 
D:mighty blow against the Morgul-lord whom no mortal Man could hinder, 
D:and also slew his foul steed.
