GUI: PLT Graphics Toolkit

1`` | Overview
- | Windowing
- | Drawing
- | Editor
2`` | Reference
- | Windowing Classes
- | Windowing Functions
- | Drawing Classes
- | Drawing Functions
- | Editor Classes
- | Editor Functions
- | WXME Decoding
3`` | Configuration
4`` | Dynamic Loading
| Index

On this page:

get-classname
read
set-classname

Version: 4.0.2
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editor-data-class% : class?
superclass: object%

An editor-data-class% object defines a type for editor-data% objects. See also Editor Data.

(new editor-data-class%) → (is-a?/c editor-data-class%)

Creates a (useless) instance.

(send an-editor-data-class get-classname) → string?

Gets the name of the class. Names starting with wx are reserved for internal use.

(send an-editor-data-class read f)
→ (or/c (is-a?/c editor-data%) false/c)
f : (is-a?/c editor-stream-in%)

Reads a new data object from the given stream, returning #f if there is an error.

(send an-editor-data-class set-classname v) → void?
v : string?

Sets the name of the class. Names starting with wx are reserved for internal use.

An editor data class name should usually have the form "(lib\n ...)" to enable on-demand loading of the class; see Editor Data for details.

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