#VRML V2.0 utf8

DEF Transform1 Transform 
  {
  center -1 0 0
  children 
    [
    Shape 
      {
      appearance       Appearance 
	{
	material 	Material 
	  {
	  }
	}
      geometry       Box 
	{
	size 2 4 0.100000
	}
      }
    DEF CylinderSensor1 CylinderSensor 
      {
      maxAngle 1.570000
      }
    ]
  }

ROUTE CylinderSensor1.rotation_changed TO Transform1.set_rotation

