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# SWFBitmap

(PHP 4 >= 4.0.5)

SWFBitmap -- Loads Bitmap object

## Description

new swfbitmap ( string filename [, int alphafilename])

切記!
這個函數是實驗性質的。這個函數的行為、名稱、和關於此函數的任何其他文件在未來PHP的發行中可能會在不通知的情況下改變。 使用此延伸需自行承擔風險。

swfbitmap() creates a new SWFBitmap object from the Jpeg or DBL file named filename. alphafilename indicates a MSK file to be used as an alpha mask for a Jpeg image.

> 備注: We can only deal with baseline (frame 0) jpegs, no baseline optimized or progressive scan jpegs!

SWFBitmap has the following methods : swfbitmap->getwidth() and swfbitmap->getheight().

You can't import png images directly, though- have to use the png2dbl utility to make a dbl ("define bits lossless") file from the png. The reason for this is that I don't want a dependency on the png library in ming- autoconf should solve this, but that's not set up yet.

示範 1.Import PNG files
`<?php $s = new SWFShape(); $f = $s->addFill(new SWFBitmap("png.dbl")); $s->setRightFill($f); $s->drawLine(32, 0); $s->drawLine(0, 32); $s->drawLine(-32, 0); $s->drawLine(0, -32); $m = new SWFMovie(); $m->setDimension(32, 32); $m->add($s); header('Content-type: application/x-shockwave-flash'); $m->output(); ?>`

And you can put an alpha mask on a jpeg fill.

示範 2.swfbitmap() example
`<?php $s = new SWFShape(); // .msk file generated with "gif2mask" utility $f = $s->addFill(new SWFBitmap("alphafill.jpg", "alphafill.msk")); $s->setRightFill($f); $s->drawLine(640, 0); $s->drawLine(0, 480); $s->drawLine(-640, 0); $s->drawLine(0, -480); $c = new SWFShape(); $c->setRightFill($c->addFill(0x99, 0x99, 0x99)); $c->drawLine(40, 0); $c->drawLine(0, 40); $c->drawLine(-40, 0); $c->drawLine(0, -40); $m = new SWFMovie(); $m->setDimension(640, 480); $m->setBackground(0xcc, 0xcc, 0xcc); // draw checkerboard background for ($y=0; $y<480; $y+=40) { for ($x=0; $x<640; $x+=80) { $i = $m->add($c); $i->moveTo($x, $y); } $y+=40; for ($x=40; $x<640; $x+=80) { $i = $m->add($c); $i->moveTo($x, $y); } } $m->add($s); header('Content-type: application/x-shockwave-flash'); $m->output(); ?>`

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