F means function, C means constant, V means value, O means operator
The number comes next ( The compiler replaces the symbol with this number )
The symbol itself follows

:F 000 IfSpawned
:F 001 IfTimeOut
:F 002 IfAtWaypoint
:F 003 IfAtLastWaypoint
:F 003 IfPutAway
:F 004 IfAttacked
:F 005 IfBumped
:F 006 IfOrdered
:F 007 IfCalledForHelp
:F 008 SetContent
:F 009 IfKilled
:F 010 IfTargetKilled
:F 011 ClearWaypoints
:F 012 AddWaypoint
:F 013 FindPath
:F 014 Compass
:F 015 GetTargetArmorPrice
:F 016 SetTime
:F 017 GetContent
:F 018 JoinTargetTeam
:F 019 SetTargetToNearbyEnemy
:F 020 SetTargetToTargetLeftHand
:F 021 SetTargetToTargetRightHand
:F 022 SetTargetToWhoeverAttacked
:F 022 SetTargetToWhoeverHealed
:F 023 SetTargetToWhoeverBumped
:F 024 SetTargetToWhoeverCalledForHelp
:F 025 SetTargetToOldTarget
:F 026 SetTurnModeToVelocity
:F 027 SetTurnModeToWatch
:F 028 SetTurnModeToSpin
:F 029 SetBumpHeight
:F 030 IfTargetHasID
:F 031 IfTargetHasItemID
:F 032 IfTargetHoldingItemID
:F 033 IfTargetHasSkillID
:F 034 Else
:F 035 Run
:F 036 Walk
:F 037 Sneak
:F 038 DoAction
:F 039 KeepAction
:F 040 IssueOrder
:F 041 DropWeapons
:F 042 TargetDoAction
:F 043 OpenPassage
:F 044 ClosePassage
:F 045 IfPassageOpen
:F 046 GoPoof
:F 047 CostTargetItemID
:F 048 DoActionOverride
:F 049 IfHealed
:F 050 SendMessage
:F 051 CallForHelp
:F 052 AddIDSZ
:F 053 End
:F 054 SetState
:F 055 GetState
:F 056 IfStateIs
:F 057 IfTargetCanOpenStuff
:F 058 IfGrabbed
:F 058 IfMounted
:F 059 IfDropped
:F 059 IfDismounted
:F 060 SetTargetToWhoeverIsHolding
:F 061 DamageTarget
:F 062 IfXIsLessThanY
:F 062 IfYIsMoreThanX
:F 063 SetWeatherTime
:F 064 GetBumpHeight
:F 065 IfReaffirmed
:F 066 UnkeepAction
:F 067 IfTargetIsOnOtherTeam
:F 068 IfTargetIsOnHatedTeam
:F 069 PressLatchButton
:F 070 SetTargetToTargetOfLeader
:F 071 IfLeaderKilled
:F 072 BecomeLeader
:F 073 ChangeTargetArmor
:F 074 GiveMoneyToTarget
:F 075 DropKeys
:F 076 IfLeaderIsAlive
:F 077 IfTargetIsOldTarget
:F 078 SetTargetToLeader
:F 079 SpawnCharacter
:F 080 RespawnCharacter
:F 081 ChangeTile
:F 082 IfUsed
:F 083 DropMoney
:F 084 SetOldTarget
:F 085 DetachFromHolder
:F 086 IfTargetHasVulnerabilityID
:F 087 CleanUp
:F 088 IfCleanedUp
:F 089 IfSitting
:F 089 IfHeld
:F 090 IfTargetIsHurt
:F 091 IfTargetIsAPlayer
:F 092 PlaySound
:F 093 SpawnParticle
:F 094 IfTargetIsAlive
:F 095 Stop
:F 096 DisaffirmCharacter
:F 097 ReaffirmCharacter
:F 098 IfTargetIsSelf
:F 099 IfTargetIsMale
:F 100 IfTargetIsFemale
:F 101 SetTargetToSelf
:F 102 SetTargetToRider
:F 103 GetAttackTurn
:F 104 GetDamageType
:F 105 BecomeSpell
:F 106 BecomeSpellbook
:F 107 IfScoredAHit
:F 108 IfDisaffirmed
:F 109 TranslateOrder
:F 110 SetTargetToWhoeverWasHit
:F 111 SetTargetToWideEnemy
:F 112 IfChanged
:F 113 IfInWater
:F 114 IfBored
:F 115 IfTooMuchBaggage
:F 116 IfGrogged
:F 117 IfDazed
:F 118 IfTargetHasSpecialID
:F 119 PressTargetLatchButton
:F 120 IfInvisible
:F 121 IfArmorIs
:F 122 GetTargetGrogTime
:F 123 GetTargetDazeTime
:F 124 SetDamageType
:F 125 SetWaterLevel
:F 126 EnchantTarget
:F 127 EnchantChild
:F 128 TeleportTarget
:F 129 GiveExperienceToTarget
:F 130 IncreaseAmmo
:F 131 UnkurseTarget
:F 132 GiveExperienceToTargetTeam
:F 133 IfUnarmed
:F 134 RestockTargetAmmoIDAll
:F 135 RestockTargetAmmoIDFirst
:F 136 FlashTarget
:F 137 SetRedShift
:F 138 SetGreenShift
:F 139 SetBlueShift
:F 140 SetLight
:F 141 SetAlpha
:F 142 IfHitFromBehind
:F 143 IfHitFromFront
:F 144 IfHitFromLeft
:F 145 IfHitFromRight
:F 146 IfTargetIsOnSameTeam
:F 147 KillTarget
:F 148 UndoEnchant
:F 149 GetWaterLevel
:F 150 CostTargetMana
:F 151 IfTargetHasAnyID
:F 152 SetBumpSize
:F 153 IfNotDropped
:F 154 IfYIsLessThanX
:F 154 IfXIsMoreThanY
:F 155 SetFlyHeight
:F 156 IfBlocked
:F 157 IfTargetIsDefending
:F 158 IfTargetIsAttacking
:F 159 IfStateIs0
:F 159 IfStateIsParry
:F 160 IfStateIs1
:F 160 IfStateIsWander
:F 161 IfStateIs2
:F 161 IfStateIsGuard
:F 162 IfStateIs3
:F 162 IfStateIsFollow
:F 163 IfStateIs4
:F 163 IfStateIsSurround
:F 164 IfStateIs5
:F 164 IfStateIsRetreat
:F 165 IfStateIs6
:F 165 IfStateIsCharge
:F 166 IfStateIs7
:F 166 IfStateIsCombat
:F 167 IfContentIs
:F 168 SetTurnModeToWatchTarget
:F 169 IfStateIsNot
:F 170 IfXIsEqualToY
:F 170 IfYIsEqualToX
:F 171 DebugMessage
:F 172 BlackTarget
:F 173 SendMessageNear
:F 174 IfHitGround
:F 175 IfNameIsKnown
:F 176 IfUsageIsKnown
:F 177 IfHoldingItemID
:F 178 IfHoldingRangedWeapon
:F 179 IfHoldingMeleeWeapon
:F 180 IfHoldingShield
:F 181 IfKursed
:F 182 IfTargetIsKursed
:F 183 IfTargetIsDressedUp
:F 184 IfOverWater
:F 185 IfThrown
:F 186 MakeNameKnown
:F 187 MakeUsageKnown
:F 188 StopTargetMovement
:F 189 SetXY
:F 190 GetXY
:F 191 AddXY
:F 192 MakeAmmoKnown
:F 193 SpawnAttachedParticle
:F 194 SpawnExactParticle
:F 195 AccelerateTarget
:F 196 IfDistanceIsMoreThanTurn
:F 197 IfCrushed
:F 198 MakeCrushValid
:F 199 SetTargetToLowestTarget
:F 200 IfNotPutAway
:F 200 IfNotTakenOut
:F 201 IfTakenOut
:F 202 IfAmmoOut
:F 203 PlaySoundLooped
:F 204 StopSound
:F 205 HealSelf
:F 206 Equip
:F 207 IfTargetHasItemIDEquipped
:F 208 SetOwnerToTarget
:F 209 SetTargetToOwner
:F 210 SetFrame
:F 211 BreakPassage
:F 212 SetReloadTime
:F 213 SetTargetToWideBlahID
:F 214 PoofTarget
:F 215 ChildDoActionOverride
:F 216 SpawnPoof
:F 217 SetSpeedPercent
:F 218 SetChildState
:F 219 SpawnAttachedSizedParticle
:F 220 ChangeArmor
:F 221 ShowTimer
:F 222 IfFacingTarget
:F 223 PlaySoundVolume
:F 224 SpawnAttachedFacedParticle
:F 225 IfStateIsOdd
:F 226 SetTargetToDistantEnemy
:F 227 Teleport
:F 228 GiveStrengthToTarget
:F 229 GiveWisdomToTarget
:F 230 GiveIntelligenceToTarget
:F 231 GiveDexterityToTarget
:F 232 GiveLifeToTarget
:F 233 GiveManaToTarget
:F 234 ShowMap
:F 235 ShowYouAreHere
:F 236 ShowBlipXY
:F 237 HealTarget
:F 238 PumpTarget
:F 239 CostAmmo
:F 240 MakeSimilarNamesKnown
:F 241 SpawnAttachedHolderParticle
:F 242 SetTargetReloadTime
:F 243 SetFogLevel
:F 244 GetFogLevel
:F 245 SetFogTAD
:F 246 SetFogBottomLevel
:F 247 GetFogBottomLevel
:F 248 CorrectActionForHand
:F 249 IfTargetIsMounted
:F 250 SparkleIcon
:F 251 UnsparkleIcon
:F 252 GetTileXY
:F 253 SetTileXY
:F 254 SetShadowSize
:F 255 OrderTarget
:F 256 SetTargetToWhoeverIsInPassage
:F 257 IfCharacterWasABook
:F 258 SetEnchantBoostValues
:F 259 SpawnCharacterXYZ
:F 260 SpawnExactCharacterXYZ
:F 261 ChangeTargetClass
:F 262 PlayFullSound
:F 263 SpawnExactChaseParticle
:F 264 CreateOrder
:F 265 OrderSpecialID
:F 266 UnkurseTargetInventory
:F 267 IfTargetIsSneaking
:F 268 DropItems
:F 269 RespawnTarget
:F 270 TargetDoActionSetFrame
:F 271 IfTargetCanSeeInvisible
:F 272 SetTargetToNearestBlahID
:F 273 SetTargetToNearestEnemy
:F 274 SetTargetToNearestFriend
:F 275 SetTargetToNearestLifeform
:F 276 FlashPassage
:F 277 FindTileInPassage
:F 278 IfHeldInLeftHand
:F 279 NotAnItem
:F 280 SetChildAmmo
:F 281 IfHitVulnerable
:F 282 IfTargetIsFlying
:F 283 IdentifyTarget
:F 284 BeatModule
:F 285 EndModule
:F 286 DisableExport
:F 287 EnableExport
:F 288 GetTargetState
:F 289 IfEquipped
:F 290 DropTargetMoney
:F 291 GetTargetContent
:F 292 DropTargetKeys
:F 293 JoinTeam
:F 294 TargetJoinTeam
:F 295 ClearMusicPassage
:F 296 ClearEndMessage
:F 297 AddEndMessage
:F 298 PlayMusic
:F 299 SetMusicPassage
:F 300 MakeCrushInvalid
:F 301 StopMusic
:F 302 FlashVariable
:F 303 AccelerateUp
:F 304 FlashVariableHeight
:F 305 SetDamageTime
:F 306 IfStateIs8
:F 307 IfStateIs9
:F 308 IfStateIs10
:F 309 IfStateIs11
:F 310 IfStateIs12
:F 311 IfStateIs13
:F 312 IfStateIs14
:F 313 IfStateIs15
:F 314 IfTargetIsAMount
:F 315 IfTargetIsAPlatform
:F 316 AddStat
:F 317 DisenchantTarget
:F 318 DisenchantAll
:F 319 SetVolumeNearestTeammate
:F 320 AddShopPassage
:F 321 TargetPayForArmor
:F 322 JoinEvilTeam
:F 323 JoinNullTeam
:F 324 JoinGoodTeam
:F 325 PitsKill
:F 326 SetTargetToPassageID
:F 327 MakeNameUnknown
:F 328 SpawnExactParticleEndSpawn
:F 329 SpawnPoofSpeedSpacingDamage
:F 330 GiveExperienceToGoodTeam
:F 331 DoNothing
:F 332 DazeTarget
:F 333 GrogTarget
:F 334 AddQuest
:F 335 BeatQuest
:F 336 IfTargetHasQuest
:C 001 BLAHDEAD
:C 002 BLAHENEMIES
:C 004 BLAHFRIENDS
:C 008 BLAHITEMS
:C 016 BLAHINVERTID
:C 000 STATEPARRY
:C 001 STATEWANDER
:C 002 STATEGUARD
:C 003 STATEFOLLOW
:C 004 STATESURROUND
:C 005 STATERETREAT
:C 006 STATECHARGE
:C 007 STATECOMBAT
:C 004 GRIPONLY
:C 004 GRIPLEFT
:C 008 GRIPRIGHT
:C 000 SPAWNORIGIN
:C 001 SPAWNLAST
:C 001 LATCHLEFT
:C 002 LATCHRIGHT
:C 004 LATCHJUMP
:C 008 LATCHALTLEFT
:C 016 LATCHALTRIGHT
:C 032 LATCHPACKLEFT
:C 064 LATCHPACKRIGHT
:C 000 DAMAGESLASH
:C 001 DAMAGECRUSH
:C 002 DAMAGEPOKE
:C 003 DAMAGEHOLY
:C 004 DAMAGEEVIL
:C 005 DAMAGEFIRE
:C 006 DAMAGEICE
:C 007 DAMAGEZAP
:C 000 ACTIONDA
:C 001 ACTIONDB
:C 002 ACTIONDC
:C 003 ACTIONDD
:C 004 ACTIONUA
:C 005 ACTIONUB
:C 006 ACTIONUC
:C 007 ACTIONUD
:C 008 ACTIONTA
:C 009 ACTIONTB
:C 010 ACTIONTC
:C 011 ACTIONTD
:C 012 ACTIONCA
:C 013 ACTIONCB
:C 014 ACTIONCC
:C 015 ACTIONCD
:C 016 ACTIONSA
:C 017 ACTIONSB
:C 018 ACTIONSC
:C 019 ACTIONSD
:C 020 ACTIONBA
:C 021 ACTIONBB
:C 022 ACTIONBC
:C 023 ACTIONBD
:C 024 ACTIONLA
:C 025 ACTIONLB
:C 026 ACTIONLC
:C 027 ACTIONLD
:C 028 ACTIONXA
:C 029 ACTIONXB
:C 030 ACTIONXC
:C 031 ACTIONXD
:C 032 ACTIONFA
:C 033 ACTIONFB
:C 034 ACTIONFC
:C 035 ACTIONFD
:C 036 ACTIONPA
:C 037 ACTIONPB
:C 038 ACTIONPC
:C 039 ACTIONPD
:C 040 ACTIONEA
:C 041 ACTIONEB
:C 042 ACTIONRA
:C 043 ACTIONZA
:C 044 ACTIONZB
:C 045 ACTIONZC
:C 046 ACTIONZD
:C 047 ACTIONWA
:C 048 ACTIONWB
:C 049 ACTIONWC
:C 050 ACTIONWD
:C 051 ACTIONJA
:C 052 ACTIONJB
:C 053 ACTIONJC
:C 054 ACTIONHA
:C 055 ACTIONHB
:C 056 ACTIONHC
:C 057 ACTIONHD
:C 058 ACTIONKA
:C 059 ACTIONKB
:C 060 ACTIONKC
:C 061 ACTIONKD
:C 062 ACTIONMA
:C 063 ACTIONMB
:C 064 ACTIONMC
:C 065 ACTIONMD
:C 066 ACTIONME
:C 067 ACTIONMF
:C 068 ACTIONMG
:C 069 ACTIONMH
:C 070 ACTIONMI
:C 071 ACTIONMJ
:C 072 ACTIONMK
:C 073 ACTIONML
:C 074 ACTIONMM
:C 075 ACTIONMN
:C 000 EXPSECRET
:C 001 EXPQUEST
:C 002 EXPDARE
:C 003 EXPKILL
:C 004 EXPMURDER
:C 005 EXPREVENGE
:C 006 EXPTEAMWORK
:C 007 EXPROLEPLAY
:C 000 MESSAGEDEATH
:C 001 MESSAGEHATE
:C 002 MESSAGEOUCH
:C 003 MESSAGEFRAG
:C 004 MESSAGEACCIDENT
:C 005 MESSAGECOSTUME
:C 000 ORDERMOVE
:C 001 ORDERATTACK
:C 002 ORDERASSIST
:C 003 ORDERSTAND
:C 004 ORDERTERRAIN
:C 000 WHITE
:C 001 RED
:C 002 YELLOW
:C 003 GREEN
:C 004 BLUE
:C 005 PURPLE
:C 000 IGNORMAL
:C 001 IGSECRET
:C 002 IGCOMBAT
:C 001 FXNOREFLECT
:C 002 FXDRAWREFLECT
:C 004 FXANIM
:C 008 FXWATER
:C 016 FXBARRIER
:C 032 FXIMPASS
:C 064 FXDAMAGE
:C 128 FXSLIPPY
:V 000 tmpx
:V 001 tmpy
:V 002 tmpdist
:V 002 tmpdistance
:V 003 tmpturn
:V 004 tmpargument
:V 005 rand
:V 006 selfx
:V 007 selfy
:V 008 selfturn
:V 009 selfcounter
:V 010 selforder
:V 011 selfmorale
:V 012 selflife
:V 013 targetx
:V 014 targety
:V 015 targetdistance
:V 016 targetturn
:V 017 leaderx
:V 018 leadery
:V 019 leaderdistance
:V 020 leaderturn
:V 021 gotox
:V 022 gotoy
:V 023 gotodistance
:V 024 targetturnto
:V 025 passage
:V 026 weight
:V 027 selfaltitude
:V 028 selfid
:V 029 selfhateid
:V 030 selfmana
:V 031 targetstr
:V 032 targetwis
:V 033 targetint
:V 034 targetdex
:V 035 targetlife
:V 036 targetmana
:V 037 targetlevel
:V 038 targetspeedx
:V 039 targetspeedy
:V 040 targetspeedz
:V 041 selfspawnx
:V 042 selfspawny
:V 043 selfstate
:V 044 selfstr
:V 045 selfwis
:V 046 selfint
:V 047 selfdex
:V 048 selfmanaflow
:V 049 targetmanaflow
:V 050 selfattached
:V 051 swingturn
:V 052 xydistance
:V 053 selfz
:V 054 targetaltitude
:V 055 targetz
:V 056 selfindex
:V 057 ownerx
:V 058 ownery
:V 059 ownerturn
:V 060 ownerdistance
:V 061 ownerturnto
:V 062 xyturnto
:V 063 selfmoney
:V 064 selfaccel
:V 065 targetexp
:V 066 selfammo
:V 067 targetammo
:V 068 targetmoney
:V 069 targetturnfrom
:V 070 selflevel
:O 000 +
:O 001 -
:O 002 &
:O 003 >
:O 004 <
:O 005 *
:O 006 /
:O 007 %