/// This file is part of the X3DToolKit library
/// Copyright (C) 2002-2004  Yannick Le Goc (legoc@imag.fr)

/// http://artis.imag.fr/Members/Yannick.Legoc/X3D/

/// This library is free software; you can redistribute it and/or
/// modify it under the terms of the GNU Lesser General Public
/// License as published by the Free Software Foundation; either
/// version 2.1 of the License, or (at your option) any later version.

/// This library is distributed in the hope that it will be useful,
/// but WITHOUT ANY WARRANTY; without even the implied warranty of
/// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
/// Lesser General Public License for more details.

/// You should have received a copy of the GNU Lesser General Public
/// License along with this library; if not, write to the Free Software
/// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
/*******************************************************************************
 *  generated by script                                                        *
 *******************************************************************************/

#ifndef X3DTK_MESHSCENEGRAPH_H
#define X3DTK_MESHSCENEGRAPH_H

//base
#include "../private/MESH_BaseSFEdge.h"
#include "../private/MESH_BaseSFFace.h"
#include "../private/MESH_BaseSFVertex.h"
#include "../private/MESH_SceneGraphTypes.h"
#include "../private/MESH_SFDirectEdge.h"
#include "../private/MESH_SFEdgeContent.h"
#include "../private/MESH_SFEdge.h"
#include "../private/MESH_SFFace.h"
#include "../private/MESH_SFIndirectEdge.h"
#include "../private/MESH_SFVertex.h"

//componentActors
#include "../private/MESH_CoreVisitor.h"

//nodes

//Core
#include "../private/MESH_MeshData.h"
#include "../private/MESH_Mesh.h"
#include "../private/MESH_Scene.h"
#include "../private/MESH_Shape.h"
#include "../private/MESH_Switch.h"
#include "../private/MESH_Transform.h"
#include "../private/MESH_Vertex.h"
#include "../private/MESH_X3DGroupingNode.h"
#include "../private/MESH_X3DMeshNode.h"
#include "../private/MESH_X3DNode.h"
#include "../private/MESH_X3DVertexNode.h"

#endif
