FLloadsnap
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## FLloadsnap

FLloadsnap — Loads all snapshots into the memory bank of the current orchestra.

## Description

FLloadsnap loads all the snapshots contained in a file into the memory bank of the current orchestra.

## Syntax

    FLloadsnap "filename" [, igroup]

## Initialization

"filename" -- a double-quoted string corresponding to a file to load a bank of snapshots.

igroup -- (optional) an integer number referring to a snapshot-related group of widget. It allows to get/set, or to load/save the state of a subset of valuators. Default value is zero that refers to the first group. The group number is determined by the opcode FLsetSnapGroup.

| Note
The igroup parameter has not been yet fully implemented in the current version of csound. Please do not rely on it yet.

## Performance

FLloadsnap loads all snapshots contained in filename into the memory bank of current orchestra.

For purposes of snapshot saving, widgets can be grouped, so that snapshots affect only a defined group of widgets. The opcode FLsetSnapGroup is used to specify the group for all widgets declared after it, until the next FLsetSnapGroup statement.

## See Also

FLgetsnap, FLrun, FLsetSnapGroup, FLsavesnap, FLsetsnap, FLupdate

## Credits

Author: Gabriel Maldonado

New in version 4.22

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