# cSimulation Member List

This is the complete list of members for cSimulation, including all inherited members.

callFinish() | cSimulation |
className() const | cPolymorphic | `[virtual]`
cmpbyname(cObject *one, cObject *other) | cObject | `[static]`
cObject(const cObject &obj) | cObject |
cObject() | cObject |
cObject(const char *name) | cObject | `[explicit]`
contextModule() const | cSimulation | `[inline]`
contextSimpleModule() const | cSimulation |
contextType() const | cSimulation | `[inline]`
copyNotSupported() const | cObject | `[protected]`
cPolymorphic() | cPolymorphic | `[inline]`
cSimulation(const cSimulation &r) | cSimulation |
cSimulation(const char *name) | cSimulation | `[explicit]`
defaultOwner() | cObject | `[static]`
deleteNetwork() | cSimulation |
deregisterModule(cModule *mod) | cSimulation |
detailedInfo() const | cPolymorphic | `[virtual]`
doOneEvent(cSimpleModule *m) | cSimulation |
drop(cObject *obj) | cObject | `[protected, virtual]`
dropAndDelete(cObject *obj) | cObject | `[protected]`
dup() const | cSimulation | `[inline, virtual]`
endRun() | cSimulation |
eventNumber() const | cSimulation | `[inline]`
findObject(const char *name, bool deep=true) | cObject |
forEachChild(cVisitor *v) | cSimulation | `[virtual]`
fullName() const | cObject | `[inline, virtual]`
fullPath() const | cSimulation | `[virtual]`
fullPath(char *buffer, int bufsize) const | cSimulation | `[virtual]`
getUniqueNumber() | cSimulation |
guessNextEvent() | cSimulation |
guessNextModule() | cSimulation |
guessNextSimtime() | cSimulation |
info() const | cPolymorphic | `[virtual]`
info(char *buf) | cPolymorphic | `[virtual]`
isName(const char *s) const | cObject | `[inline]`
isSoftOwner() | cObject | `[inline, virtual]`
lastModuleId() const | cSimulation | `[inline]`
liveObjectCount() | cObject | `[inline, static]`
loadNedFile(const char *nedfile) | cSimulation |
module(int id) const | cSimulation | `[inline]`
moduleByPath(const char *modulepath) const | cSimulation |
name() const | cObject | `[inline]`
netPack(cCommBuffer *buffer) | cObject | `[virtual]`
netUnpack(cCommBuffer *buffer) | cObject | `[virtual]`
networkType() const | cSimulation | `[inline]`
operator=(const cSimulation &) | cSimulation | `[inline]`
cObject::operator=(const cObject &o) | cObject |
operator[](int id) const | cSimulation | `[inline]`
owner() const | cObject | `[inline]`
registerModule(cModule *mod) | cSimulation |
resetMessageCounters() | cObject | `[inline, static]`
runningModule() const | cSimulation | `[inline]`
runNumber() const | cSimulation | `[inline]`
scheduler() const | cSimulation | `[inline]`
selectNextModule() | cSimulation |
setContextModule(cModule *p) | cSimulation |
setContextType(int ctxtype) | cSimulation | `[inline]`
setGlobalContext() | cSimulation | `[inline]`
setName(const char *s) | cObject | `[virtual]`
setScheduler(cScheduler *sched) | cSimulation |
setSimTime(simtime_t time) | cSimulation | `[inline]`
setSystemModule(cModule *p) | cSimulation |
setupNetwork(cNetworkType *net, int run_num) | cSimulation |
simTime() const | cSimulation | `[inline]`
snapshot(cObject *obj, const char *label) | cSimulation |
startRun() | cSimulation |
systemModule() const | cSimulation | `[inline]`
take(cObject *obj) | cObject | `[protected, virtual]`
totalObjectCount() | cObject | `[inline, static]`
transferTo(cSimpleModule *p) | cSimulation |
transferToMain() | cSimulation |
writeContents(std::ostream &os) | cSimulation | `[virtual]`
~cObject() | cObject | `[virtual]`
~cPolymorphic() | cPolymorphic | `[inline, virtual]`
~cSimulation() | cSimulation | `[virtual]`