► |  | Games: Fun Examples

1 | Bundled Games
2 | Implementing New Games
3 | Showing Scribbled Help
4 | Showing Text Help

▼ | 1 | Bundled Games

1.1 | Aces – Solitaire Card Game
1.2 | Go Fish – Kid’s Card Game
1.3 | Crazy 8s – Card Game
1.4 | Blackjack – 21 Card Game
1.5 | Rummy – Card Game
1.6 | Spider – Solitaire Card Game
1.7 | Memory – Kid’s Game
1.8 | Slidey – Picture Puzzle
1.9 | Same – Dot-Removing Game
1.10 | Minesweeper – Logic Game
1.11 | Paint By Numbers – Logic Game
1.12 | Lights Out – Logic Game
1.13 | Pousse – Tic-Tac-Toe-like Game
1.14 | Gobblet – Strategy Game
1.15 | Jewel – 3-D Skill Game
1.16 | Parcheesi – Board Game
1.17 | Checkers – Board Game
1.18 | Chat Noir – Puzzle Game
1.19 | GCalc – Visual λ-Calculus

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#### 1.9`` Same – Dot-Removing Game

> > > To play Same, run the PLT Games program. (Under Unix, it’s called plt-games).

The object of Same is to score points by removing dots from the board. To remove a dot, click on it. As long as there is another dot of the same color next to the clicked dot, it will disappear along with all adjacent dots of the same color. After the dots disappear, dots in the rows above the deleted dots will fall into the vacated spaces. If an entire column is wiped out, all of the dots from the right will slide left to take up the empty column’s space.

Your score increases for each ball removed from the board. The score for each click is a function of the number of balls that disappeared. The This Click label shows how many points you would score for clicking the dots underneath the mouse pointer. The score varies quadratically with the number of balls, so eliminating many balls with one click is advantageous.

Click the New Game button to play again.

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