Castellano

# Spacejunk

Spacejunk is a computer game about traveling in 2D planetary systems. The player must collect drifting garbage by navigating through the gravitational fields of planets and stars. A rough editor for planetary systems is provided too.

Check the Spacejunk manual to learn how to play. You can read about the making of Spacejunk to know where it came from.

| Earth is surrounded by 600 thousand of human-made debris. Some of them are big, some of them are the size of a hand, and most of them are smaller than a fingernail. Thousands of little plates, nuts, bolts and even gloves become a serious threat to any passing spacecraft when traveling at orbital speeds (around 25000 or 30000 km/h). How hard can be cleaning the space?

## Downloads and installation

Spacejunk is free software. Sources can be downloaded here, in which case you should read the building instructions in the contained README file. Spacejunk should compile and run in any system with the gcc compiler and the SDL library.

Alternatively, a binary installer for Windows can be downloaded here.

## Contact

If you have questions, need help compiling or running Spacejunk, or if you want to contribute to the project, I will be happy to assist you. If you have any comments, I am interested in them, too. For that sake I suggest the communication through the forum, or if you prefer you can email me to .

## Licensing

Spacejunk source code by Facundo Domínguez is distributed under the terms of the GNU General Public License.

Spacejunk visuals by Fernando Picún are licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported License.

Spacejunk sounds by Mario Villar are licensed under a Creative Commons Attribution-Share Alike 3.0 Unported License.

Facundo Domínguez, February, 2010.