//  Copyright (C) 2007-2010  CEA/DEN, EDF R&D, OPEN CASCADE
//
//  This library is free software; you can redistribute it and/or
//  modify it under the terms of the GNU Lesser General Public
//  License as published by the Free Software Foundation; either
//  version 2.1 of the License.
//
//  This library is distributed in the hope that it will be useful,
//  but WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
//  Lesser General Public License for more details.
//
//  You should have received a copy of the GNU Lesser General Public
//  License along with this library; if not, write to the Free Software
//  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
//
//  See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//

// SMESH SMESHGUI : GUI for SMESH component
// File   : SMESHGUI_ScaleDlg.h
// Author : Sergey Kuul, Open CASCADE S.A.S.
//
#ifndef SMESHGUI_SCALEDLG_H
#define SMESHGUI_SCALEDLG_H

// SMESH includes
#include "SMESH_SMESHGUI.hxx"

// Qt includes
#include <QDialog>

// IDL includes
#include <SALOMEconfig.h>
#include CORBA_SERVER_HEADER(SMESH_Mesh)

class QButtonGroup;
class QGroupBox;
class QLabel;
class QLineEdit;
class QPushButton;
class QRadioButton;
class QCheckBox;
class SMESHGUI;
class SMESHGUI_IdValidator;
class SMESHGUI_SpinBox;
class SMESHGUI_FilterDlg;
class SMESH_Actor;
class SVTK_Selector;
class LightApp_SelectionMgr;
class SMESH_LogicalFilter;

//=================================================================================
// class    : SMESHGUI_ScaleDlg
// purpose  :
//=================================================================================
class SMESHGUI_EXPORT SMESHGUI_ScaleDlg : public QDialog
{ 
  Q_OBJECT

public:
  SMESHGUI_ScaleDlg( SMESHGUI* );
  ~SMESHGUI_ScaleDlg();

private:
  void                   Init( bool = true );
  void                   closeEvent( QCloseEvent* );
  void                   enterEvent( QEvent* );           /* mouse enter the QWidget */
  void                   hideEvent( QHideEvent* );        /* ESC key */
  void                   keyPressEvent( QKeyEvent* );
  int                    GetConstructorId();
  void                   setNewMeshName();

  bool                   isValid();

  SMESHGUI*              mySMESHGUI;              /* Current SMESHGUI object */
  SMESHGUI_IdValidator*  myIdValidator;
  LightApp_SelectionMgr* mySelectionMgr;          /* User shape selection */
  QString                myElementsId;
  int                    myNbOkElements;          /* to check when elements are defined */

  SVTK_Selector*         mySelector;

  QWidget*               myEditCurrentArgument;

  bool                   myBusy;
  SMESH::SMESH_Mesh_var  myMesh;
  SMESH_Actor*           myActor;
  SMESH_LogicalFilter*   myMeshOrSubMeshOrGroupFilter;

  SMESH::SMESH_IDSource_var mySelectedObject;

  QGroupBox*             ConstructorsBox;
  QButtonGroup*          GroupConstructors;
  QRadioButton*          RadioButton1;
  QRadioButton*          RadioButton2;
  QGroupBox*             GroupButtons;
  QPushButton*           buttonOk;
  QPushButton*           buttonCancel;
  QPushButton*           buttonApply;
  QPushButton*           buttonHelp;
  QGroupBox*             GroupArguments;
  QLabel*                TextLabelElements;
  QPushButton*           SelectElementsButton;
  QLineEdit*             LineEditElements;
  QCheckBox*             CheckBoxMesh;
  QLabel*                TextLabel1;
  QPushButton*           SelectButton1;
  QLabel*                TextLabel1_1;
  SMESHGUI_SpinBox*      SpinBox1_1;
  QLabel*                TextLabel1_2;
  SMESHGUI_SpinBox*      SpinBox1_2;
  QLabel*                TextLabel1_3;
  SMESHGUI_SpinBox*      SpinBox1_3;
  QLabel*                TextLabel2;
  SMESHGUI_SpinBox*      SpinBox_FX;
  QLabel*                TextLabel3;
  SMESHGUI_SpinBox*      SpinBox_FY;
  QLabel*                TextLabel4;
  SMESHGUI_SpinBox*      SpinBox_FZ;
  QGroupBox*             ActionBox;
  QButtonGroup*          ActionGroup;
  QCheckBox*             MakeGroupsCheck;
  QLineEdit*             LineEditNewMesh;

  QString                myHelpFileName;

  QPushButton*           myFilterBtn;
  SMESHGUI_FilterDlg*    myFilterDlg;
   
private slots:
  void                   ConstructorsClicked( int );
  void                   ClickOnOk();
  void                   ClickOnCancel();
  bool                   ClickOnApply();
  void                   ClickOnHelp();
  void                   SetEditCurrentArgument();
  void                   SelectionIntoArgument();
  void                   DeactivateActiveDialog();
  void                   ActivateThisDialog();
  void                   onTextChange( const QString& );
  void                   onSelectMesh( bool );
  void                   onActionClicked( int );
  void                   setFilters();
};

#endif // SMESHGUI_SCALEDLG_H
