fluidLoad
Prev | Orchestra Opcodes and Operators | Next

## fluidLoad

fluidLoad — Loads a SoundFont into a fluidEngine, optionally listing SoundFont contents.

## Syntax

    isfnum fluidLoad soundfont, ienginenum[, ilistpresets]

## Description

Loads a SoundFont into an instance of a fluidEngine, optionally listing banks and presets for SoundFont.

## Initialization

isfnum -- number assigned to just-loaded soundfont.

soundfont -- string specifying a SoundFont filename. Note that any number of SoundFonts may be loaded (obviously, by different invocations of fluidLoad).

ienginenum -- engine number assigned from fluidEngine

ilistpresets -- optional, if specified, lists all Fluidsynth programs for the just-loaded SoundFont. A Fluidsynth program is a combination of SoundFont ID, bank number, and preset number that is assigned to a MIDI channel.

## Performance

Invoke fluidLoad in the orchestra header, any number of times. The same SoundFont may be invoked to assign programs to MIDI channels any number of times; the SoundFont is only loaded the first time.

## Examples

Here is an example of the fluidsynth opcodes. It uses the file fluid.orc.

    sr = 44100
    ksmps = 100
    nchnls = 2

    giengine  fluidEngine
    isfnum    fluidLoad "07AcousticGuitar.sf2", giengine, 1
              fluidProgramSelect giengine, 1, isfnum, 0, 0

    instr 1
              mididefault     60, p3
              midinoteonkey   p4, p5

      ikey    init            p4
      ivel    init            p5

              fluidNote       giengine, 1, ikey, ivel
    endin

    instr 99
      imvol   init            70000
      asigl, asigr fluidOut   giengine
              outs            asigl * imvol, asigr * imvol
    endin

See fluidEngine for more examples.

## See Also

fluidEngine, fluidNote

## Credits

Michael Gogins (gogins at pipeline dot com), Steven Yi. Thanks to Peter Hanappe for Fluidsynth.

Prev | Up | Next
fluidEngine | Home | fluidNote