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# implicit.h

    00001
    00002 #ifndef _math_isosurf_implicit_h
    00003 #define _math_isosurf_implicit_h
    00004
    00005 typedef struct point {             /* a three-dimensional point */
    00006     double x, y, z;                /* its coordinates */
    00007 } POINT;
    00008
    00009 typedef struct vertex {            /* surface vertex */
    00010     POINT position, normal;        /* position and surface normal */
    00011 } VERTEX;
    00012
    00013 typedef struct vertices {          /* list of vertices in polygonization */
    00014     int count, max;                /* # vertices, max # allowed */
    00015     VERTEX *ptr;                   /* dynamically allocated */
    00016 } VERTICES;
    00017
    00018 #define TET     0  /* use tetrahedral decomposition */
    00019 #define NOTET   1  /* no tetrahedral decomposition  */
    00020
    00021 extern "C" {
    00022     char * polygonize(double(*function)(double,double,double),
    00023                       double size, int bounds,
    00024                       double x, double y, double z,
    00025                       int(*triproc)(int,int,int,VERTICES), int mode);
    00026 }
    00027
    00028 #endif