# ACE_Asynch_Write_Stream Class Reference

This class is a factory for starting off asynchronous writes on a stream. This class forwards all methods to its implementation class. More...

`#include <Asynch_IO.h>`

Inheritance diagram for ACE_Asynch_Write_Stream:

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Collaboration diagram for ACE_Asynch_Write_Stream:

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List of all members.

## Public Member Functions

| ACE_Asynch_Write_Stream (void)
| A do nothing constructor.
virtual | ~ACE_Asynch_Write_Stream (void)
| Destructor.
int | open (ACE_Handler &handler, ACE_HANDLE handle=ACE_INVALID_HANDLE, const void *completion_key=0, ACE_Proactor *proactor=0)
int | write (ACE_Message_Block &message_block, size_t bytes_to_write, const void *act=0, int priority=0, int signal_number=ACE_SIGRTMIN)
virtual ACE_Asynch_Operation_Impl * | implementation (void) const

## Protected Attributes

ACE_Asynch_Write_Stream_Impl * | implementation_
| Implementation class that all methods will be forwarded to.

## Detailed Description

This class is a factory for starting off asynchronous writes on a stream. This class forwards all methods to its implementation class.

Once {open} is called, multiple asynchronous {writes}s can started using this class. An ACE_Asynch_Write_Stream::Result will be passed back to the {handler} when the asynchronous write completes through the {ACE_Handler::handle_write_stream} callback.

## Constructor & Destructor Documentation

ACE_Asynch_Write_Stream::ACE_Asynch_Write_Stream | ( | void |  | ) |

| A do nothing constructor.

ACE_Asynch_Write_Stream::~ACE_Asynch_Write_Stream | ( | void |  | ) | `[virtual]`

| Destructor.

## Member Function Documentation

ACE_Asynch_Operation_Impl * ACE_Asynch_Write_Stream::implementation | ( | void |  | ) | const`[virtual]`

Return the underlying implementation class.

Todo:
  (this should be protected...)

Implements ACE_Asynch_Operation.

Reimplemented in ACE_Asynch_Write_File.

int ACE_Asynch_Write_Stream::open | ( | ACE_Handler & | handler,
|  | ACE_HANDLE | handle = `ACE_INVALID_HANDLE`,
|  | const void * | completion_key = `0`,
|  | ACE_Proactor * | proactor = `0`
| ) |

| Initializes the factory with information which will be used with each asynchronous call. If ({handle} == ACE_INVALID_HANDLE), {ACE_Handler::handle} will be called on the {handler} to get the correct handle. Reimplemented from ACE_Asynch_Operation. Reimplemented in ACE_Asynch_Write_File.

int ACE_Asynch_Write_Stream::write | ( | ACE_Message_Block & | message_block,
|  | size_t | bytes_to_write,
|  | const void * | act = `0`,
|  | int | priority = `0`,
|  | int | signal_number = `ACE_SIGRTMIN`
| ) |

This starts off an asynchronous write. Upto {bytes_to_write} will be written from the {message_block}. Upon successful completion of the write operation, {message_block}'s {rd_ptr} is updated to reflect the data that was written. Priority of the operation is specified by {priority}. On POSIX4-Unix, this is supported. Works like {nice} in Unix. Negative values are not allowed. 0 means priority of the operation same as the process priority. 1 means priority of the operation is one less than process. And so forth. On Win32, this argument is a no-op. {signal_number} is the POSIX4 real-time signal number to be used for the operation. {signal_number} ranges from ACE_SIGRTMIN to ACE_SIGRTMAX. This argument is a no-op on non-POSIX4 systems.

## Member Data Documentation

ACE_Asynch_Write_Stream_Impl* ACE_Asynch_Write_Stream::implementation_ `[protected]`

| Implementation class that all methods will be forwarded to. Reimplemented in ACE_Asynch_Write_File.

The documentation for this class was generated from the following files:

- Asynch_IO.h
- Asynch_IO.cpp