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## org.bouncycastle.crypto.prng
Class VMPCRandomGenerator

    java.lang.Object
      org.bouncycastle.crypto.prng.VMPCRandomGenerator

All Implemented Interfaces:
  RandomGenerator

    public class VMPCRandomGenerator

extends java.lang.Object
implements RandomGenerator

Constructor Summary
`VMPCRandomGenerator()`

Method Summary
`void` | `addSeedMaterial(byte[] seed)` Add more seed material to the generator.
`void` | `addSeedMaterial(long seed)` Add more seed material to the generator.
`void` | `nextBytes(byte[] bytes)` Fill bytes with random values.
`void` | `nextBytes(byte[] bytes, int start, int len)` Fill part of bytes with random values.

Methods inherited from class java.lang.Object
`clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

Constructor Detail

### VMPCRandomGenerator

    public VMPCRandomGenerator()

Method Detail

### addSeedMaterial

    public void addSeedMaterial(byte[] seed)

  Description copied from interface: `RandomGenerator`
  Add more seed material to the generator.

  Specified by:
    `addSeedMaterial` in interface `RandomGenerator`
  Parameters:
    `seed` - a byte array to be mixed into the generator's state.

### addSeedMaterial

    public void addSeedMaterial(long seed)

  Description copied from interface: `RandomGenerator`
  Add more seed material to the generator.

  Specified by:
    `addSeedMaterial` in interface `RandomGenerator`
  Parameters:
    `seed` - a long value to be mixed into the generator's state.

### nextBytes

    public void nextBytes(byte[] bytes)

  Description copied from interface: `RandomGenerator`
  Fill bytes with random values.

  Specified by:
    `nextBytes` in interface `RandomGenerator`
  Parameters:
    `bytes` - byte array to be filled.

### nextBytes

    public void nextBytes(byte[] bytes,
                          int start,
                          int len)

  Description copied from interface: `RandomGenerator`
  Fill part of bytes with random values.

  Specified by:
    `nextBytes` in interface `RandomGenerator`
  Parameters:
    `bytes` - byte array to be filled.
    `start` - index to start filling at.
    `len` - length of segment to fill.

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