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# Rendering in 3D

QGL | Specifies miscellaneous identifiers used in the Qt OpenGL module
QGLColormap | Used for installing custom colormaps into a QGLWidget
QGLContext | Encapsulates an OpenGL rendering context
QGLFormat | Specifies the display format of an OpenGL rendering context
QGLFramebufferObject | Encapsulates an OpenGL framebuffer object
QGLFramebufferObjectFormat | Specifies the format of an OpenGL framebuffer object
QGLPixelBuffer | Encapsulates an OpenGL pbuffer
QGLShader | Allows OpenGL shaders to be compiled
QGLShaderProgram | Allows OpenGL shader programs to be linked and used
QGLWidget | Widget for rendering OpenGL graphics
QGenericMatrix | Template class that represents a NxM transformation matrix with N columns and M rows
QMatrix4x4 | Represents a 4x4 transformation matrix in 3D space
QQuaternion | Represents a quaternion consisting of a vector and scalar
QVector2D | Represents a vector or vertex in 2D space
QVector3D | Represents a vector or vertex in 3D space
QVector4D | Represents a vector or vertex in 4D space