| OpenGLRaw-1.1.0.1: A raw binding for the OpenGL graphics system | Source code | Contents | Index
Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMapArray |
Portability | portable
Stability | stable
Maintainer | sven.panne@aedion.de
Contents
Tokens
Description
All tokens from the ARB_texture_cube_map_array extension, see http://www.opengl.org/registry/specs/ARB/texture_cube_map_array.txt.
Synopsis
gl_TEXTURE_CUBE_MAP_ARRAY :: GLenum
gl_TEXTURE_BINDING_CUBE_MAP_ARRAY :: GLenum
gl_PROXY_TEXTURE_CUBE_MAP_ARRAY :: GLenum
gl_SAMPLER_CUBE_MAP_ARRAY :: GLenum
gl_SAMPLER_CUBE_MAP_ARRAY_SHADOW :: GLenum
gl_INT_SAMPLER_CUBE_MAP_ARRAY :: GLenum
gl_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY :: GLenum
Tokens
gl_TEXTURE_CUBE_MAP_ARRAY :: GLenum | Source
gl_TEXTURE_BINDING_CUBE_MAP_ARRAY :: GLenum | Source
gl_PROXY_TEXTURE_CUBE_MAP_ARRAY :: GLenum | Source
gl_SAMPLER_CUBE_MAP_ARRAY :: GLenum | Source
gl_SAMPLER_CUBE_MAP_ARRAY_SHADOW :: GLenum | Source
gl_INT_SAMPLER_CUBE_MAP_ARRAY :: GLenum | Source
gl_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY :: GLenum | Source
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