| OpenGLRaw-1.1.0.1: A raw binding for the OpenGL graphics system | Source code | Contents | Index
Graphics.Rendering.OpenGL.Raw.EXT.Multisample |
Portability | portable
Stability | stable
Maintainer | sven.panne@aedion.de
Contents
Functions Tokens
Description
All raw functions and tokens from the EXT_multisample extension, see http://www.opengl.org/registry/specs/EXT/multisample.txt.
Synopsis
glSampleMask :: GLclampf -> GLboolean -> IO ()
glSamplePattern :: GLenum -> IO ()
gl_MULTISAMPLE :: GLenum
gl_SAMPLE_ALPHA_TO_MASK :: GLenum
gl_SAMPLE_ALPHA_TO_ONE :: GLenum
gl_SAMPLE_MASK_EXT :: GLenum
gl_MULTISAMPLE_BIT :: GLenum
gl_1PASS :: GLenum
gl_2PASS_0 :: GLenum
gl_2PASS_1 :: GLenum
gl_4PASS_0 :: GLenum
gl_4PASS_1 :: GLenum
gl_4PASS_2 :: GLenum
gl_4PASS_3 :: GLenum
gl_SAMPLE_BUFFERS :: GLenum
gl_SAMPLES :: GLenum
gl_SAMPLE_MASK_VALUE_EXT :: GLenum
gl_SAMPLE_MASK_INVERT :: GLenum
gl_SAMPLE_PATTERN :: GLenum
Functions
glSampleMask :: GLclampf -> GLboolean -> IO () | Source
glSamplePattern :: GLenum -> IO () | Source
Tokens
gl_MULTISAMPLE :: GLenum | Source
gl_SAMPLE_ALPHA_TO_MASK :: GLenum | Source
gl_SAMPLE_ALPHA_TO_ONE :: GLenum | Source
gl_SAMPLE_MASK_EXT :: GLenum | Source
Note: We use the EXT suffix here, because the name clashes with the ARB_texture_multisample extension.
gl_MULTISAMPLE_BIT :: GLenum | Source
gl_1PASS :: GLenum | Source
gl_2PASS_0 :: GLenum | Source
gl_2PASS_1 :: GLenum | Source
gl_4PASS_0 :: GLenum | Source
gl_4PASS_1 :: GLenum | Source
gl_4PASS_2 :: GLenum | Source
gl_4PASS_3 :: GLenum | Source
gl_SAMPLE_BUFFERS :: GLenum | Source
gl_SAMPLES :: GLenum | Source
gl_SAMPLE_MASK_VALUE_EXT :: GLenum | Source
Note: We use the EXT suffix here, because the name clashes with the ARB_texture_multisample extension.
gl_SAMPLE_MASK_INVERT :: GLenum | Source
gl_SAMPLE_PATTERN :: GLenum | Source
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