| OpenGLRaw-1.1.0.1: A raw binding for the OpenGL graphics system | Source code | Contents | Index
Graphics.Rendering.OpenGL.Raw.NV.CopyDepthToColor |
Portability | portable
Stability | stable
Maintainer | sven.panne@aedion.de
Contents
Tokens
Description
All raw functions and tokens from the NV_copy_depth_to_color extension not already in the OpenGL 3.1 core, see http://www.opengl.org/registry/specs/NV/copy_depth_to_color.txt.
Synopsis
gl_DEPTH_STENCIL_TO_RGBA :: GLenum
gl_DEPTH_STENCIL_TO_BGRA :: GLenum
Tokens
gl_DEPTH_STENCIL_TO_RGBA :: GLenum | Source
gl_DEPTH_STENCIL_TO_BGRA :: GLenum | Source
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