| OpenGLRaw-1.1.0.1: A raw binding for the OpenGL graphics system | Source code | Contents | Index
Graphics.Rendering.OpenGL.Raw.NV.FloatBuffer |
Portability | portable
Stability | stable
Maintainer | sven.panne@aedion.de
Contents
Tokens
Description
All tokens from the NV_float_buffer extension, see http://www.opengl.org/registry/specs/NV/float_buffer.txt.
Synopsis
gl_FLOAT_R :: GLenum
gl_FLOAT_RG :: GLenum
gl_FLOAT_RGB :: GLenum
gl_FLOAT_RGBA :: GLenum
gl_FLOAT_R16 :: GLenum
gl_FLOAT_R32 :: GLenum
gl_FLOAT_RG16 :: GLenum
gl_FLOAT_RG32 :: GLenum
gl_FLOAT_RGB16 :: GLenum
gl_FLOAT_RGB32 :: GLenum
gl_FLOAT_RGBA16 :: GLenum
gl_FLOAT_RGBA32 :: GLenum
gl_TEXTURE_FLOAT_COMPONENTS :: GLenum
gl_FLOAT_CLEAR_COLOR_VALUE :: GLenum
gl_FLOAT_RGBA_MODE :: GLenum
Tokens
gl_FLOAT_R :: GLenum | Source
gl_FLOAT_RG :: GLenum | Source
gl_FLOAT_RGB :: GLenum | Source
gl_FLOAT_RGBA :: GLenum | Source
gl_FLOAT_R16 :: GLenum | Source
gl_FLOAT_R32 :: GLenum | Source
gl_FLOAT_RG16 :: GLenum | Source
gl_FLOAT_RG32 :: GLenum | Source
gl_FLOAT_RGB16 :: GLenum | Source
gl_FLOAT_RGB32 :: GLenum | Source
gl_FLOAT_RGBA16 :: GLenum | Source
gl_FLOAT_RGBA32 :: GLenum | Source
gl_TEXTURE_FLOAT_COMPONENTS :: GLenum | Source
gl_FLOAT_CLEAR_COLOR_VALUE :: GLenum | Source
gl_FLOAT_RGBA_MODE :: GLenum | Source
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