| OpenGLRaw-1.1.0.1: A raw binding for the OpenGL graphics system | Source code | Contents | Index
Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMap |
Portability | portable
Stability | stable
Maintainer | sven.panne@aedion.de
Contents
Tokens
Description
All raw functions and tokens from the ARB_texture_cube_map extension, see http://www.opengl.org/registry/specs/ARB/texture_cube_map.txt.
Synopsis
gl_NORMAL_MAP :: GLenum
gl_REFLECTION_MAP :: GLenum
gl_TEXTURE_CUBE_MAP :: GLenum
gl_TEXTURE_BINDING_CUBE_MAP :: GLenum
gl_TEXTURE_CUBE_MAP_POSITIVE_X :: GLenum
gl_TEXTURE_CUBE_MAP_NEGATIVE_X :: GLenum
gl_TEXTURE_CUBE_MAP_POSITIVE_Y :: GLenum
gl_TEXTURE_CUBE_MAP_NEGATIVE_Y :: GLenum
gl_TEXTURE_CUBE_MAP_POSITIVE_Z :: GLenum
gl_TEXTURE_CUBE_MAP_NEGATIVE_Z :: GLenum
gl_PROXY_TEXTURE_CUBE_MAP :: GLenum
gl_MAX_CUBE_MAP_TEXTURE_SIZE :: GLenum
Tokens
gl_NORMAL_MAP :: GLenum | Source
gl_REFLECTION_MAP :: GLenum | Source
gl_TEXTURE_CUBE_MAP :: GLenum | Source
gl_TEXTURE_BINDING_CUBE_MAP :: GLenum | Source
gl_TEXTURE_CUBE_MAP_POSITIVE_X :: GLenum | Source
gl_TEXTURE_CUBE_MAP_NEGATIVE_X :: GLenum | Source
gl_TEXTURE_CUBE_MAP_POSITIVE_Y :: GLenum | Source
gl_TEXTURE_CUBE_MAP_NEGATIVE_Y :: GLenum | Source
gl_TEXTURE_CUBE_MAP_POSITIVE_Z :: GLenum | Source
gl_TEXTURE_CUBE_MAP_NEGATIVE_Z :: GLenum | Source
gl_PROXY_TEXTURE_CUBE_MAP :: GLenum | Source
gl_MAX_CUBE_MAP_TEXTURE_SIZE :: GLenum | Source
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