| OpenGLRaw-1.1.0.1: A raw binding for the OpenGL graphics system | Source code | Contents | Index
Graphics.Rendering.OpenGL.Raw.ARB.DrawElementsBaseVertex |
Portability | portable
Stability | stable
Maintainer | sven.panne@aedion.de
Contents
Functions
Description
All raw functions from the ARB_draw_elements_base_vertex extension, see http://www.opengl.org/registry/specs/ARB/draw_elements_base_vertex.txt.
Synopsis
glDrawElementsBaseVertex :: GLenum -> GLsizei -> GLenum -> Ptr a -> GLint -> IO ()
glDrawRangeElementsBaseVertex :: GLenum -> GLuint -> GLuint -> GLsizei -> GLenum -> Ptr a -> GLint -> IO ()
glDrawElementsInstancedBaseVertex :: GLenum -> GLsizei -> GLenum -> Ptr a -> GLsizei -> GLint -> IO ()
glMultiDrawElementsBaseVertex :: GLenum -> Ptr GLsizei -> GLenum -> Ptr (Ptr a) -> GLsizei -> Ptr GLint -> IO ()
Functions
glDrawElementsBaseVertex :: GLenum -> GLsizei -> GLenum -> Ptr a -> GLint -> IO () | Source
glDrawRangeElementsBaseVertex :: GLenum -> GLuint -> GLuint -> GLsizei -> GLenum -> Ptr a -> GLint -> IO () | Source
glDrawElementsInstancedBaseVertex :: GLenum -> GLsizei -> GLenum -> Ptr a -> GLsizei -> GLint -> IO () | Source
glMultiDrawElementsBaseVertex :: GLenum -> Ptr GLsizei -> GLenum -> Ptr (Ptr a) -> GLsizei -> Ptr GLint -> IO () | Source
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