| OpenGLRaw-1.1.0.1: A raw binding for the OpenGL graphics system | Source code | Contents | Index
Graphics.Rendering.OpenGL.Raw.ARB.TextureFloat |
Portability | portable
Stability | stable
Maintainer | sven.panne@aedion.de
Contents
Tokens
Description
All tokens from the ARB_texture_float extension, see http://www.opengl.org/registry/specs/ARB/texture_float.txt.
Synopsis
gl_TEXTURE_RED_TYPE :: GLenum
gl_TEXTURE_GREEN_TYPE :: GLenum
gl_TEXTURE_BLUE_TYPE :: GLenum
gl_TEXTURE_ALPHA_TYPE :: GLenum
gl_TEXTURE_LUMINANCE_TYPE :: GLenum
gl_TEXTURE_INTENSITY_TYPE :: GLenum
gl_TEXTURE_DEPTH_TYPE :: GLenum
gl_UNSIGNED_NORMALIZED :: GLenum
gl_RGBA32F :: GLenum
gl_RGB32F :: GLenum
gl_ALPHA32F :: GLenum
gl_INTENSITY32F :: GLenum
gl_LUMINANCE32F :: GLenum
gl_LUMINANCE_ALPHA32F :: GLenum
gl_RGBA16F :: GLenum
gl_RGB16F :: GLenum
gl_ALPHA16F :: GLenum
gl_INTENSITY16F :: GLenum
gl_LUMINANCE16F :: GLenum
gl_LUMINANCE_ALPHA16F :: GLenum
Tokens
gl_TEXTURE_RED_TYPE :: GLenum | Source
gl_TEXTURE_GREEN_TYPE :: GLenum | Source
gl_TEXTURE_BLUE_TYPE :: GLenum | Source
gl_TEXTURE_ALPHA_TYPE :: GLenum | Source
gl_TEXTURE_LUMINANCE_TYPE :: GLenum | Source
gl_TEXTURE_INTENSITY_TYPE :: GLenum | Source
gl_TEXTURE_DEPTH_TYPE :: GLenum | Source
gl_UNSIGNED_NORMALIZED :: GLenum | Source
gl_RGBA32F :: GLenum | Source
gl_RGB32F :: GLenum | Source
gl_ALPHA32F :: GLenum | Source
gl_INTENSITY32F :: GLenum | Source
gl_LUMINANCE32F :: GLenum | Source
gl_LUMINANCE_ALPHA32F :: GLenum | Source
gl_RGBA16F :: GLenum | Source
gl_RGB16F :: GLenum | Source
gl_ALPHA16F :: GLenum | Source
gl_INTENSITY16F :: GLenum | Source
gl_LUMINANCE16F :: GLenum | Source
gl_LUMINANCE_ALPHA16F :: GLenum | Source
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