# Cal3D model exported from Blender with blender2cal3d.py

skeleton=champignon.csf

animation=pousse2.caf
animation=pousse1.caf

mesh=Mesh.cmf

material=champignon.crf

cellshading=1
double_sided=0
sphere=0.0 3.0 0.0 4.0
cellshading_outline_width=0.0

