<?php
#
# HLstatsX - Real-time player and clan rankings and statistics for Half-Life 2
# http://www.hlstatsx.com/
# Copyright (C) 2005-2007 Tobias Oetzel (Tobi@hlstatsx.com)
#
# HlstatsX is an enhanced version of HLstats made by Simon Garner
# HLstats - Real-time player and clan rankings and statistics for Half-Life
# http://sourceforge.net/projects/hlstats/
# Copyright (C) 2001  Simon Garner
#             
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
#
	
	
	
	// Player Details
	
	$player = valid_request(intval($HTTP_GET_VARS["player"]), 1);
	$uniqueid  = valid_request(strval($HTTP_GET_VARS["uniqueid"]), 0);
	$game = valid_request(strval($HTTP_GET_VARS["game"]), 0);
	
	if (!$player && $uniqueid)
	{
		if (!$game)
		{
			header("Location: " . $g_options["scripturl"] . "&mode=search&st=uniqueid&q=$uniqueid");
			exit;
		}
		
		$db->query("
			SELECT
				playerId
			FROM
				hlstats_PlayerUniqueIds
			WHERE
				uniqueId='$uniqueid'
				AND game='$game'
		");
		
		if ($db->num_rows() > 1)
		{
			header("Location: " . $g_options["scripturl"] . "&mode=search&st=uniqueid&q=$uniqueid&game=$game");
			exit;
		}
		elseif ($db->num_rows() < 1)
		{
			error("No players found matching uniqueId '$uniqueid'");
		}
		else
		{
			list($player) = $db->fetch_row();
			$player = intval($player);
		}
	}
	elseif (!$player && !$uniqueid)
	{
		error("No player ID specified.");
	}
	
	$db->query("
		SELECT
			hlstats_Players.playerId,
			hlstats_Players.lastName,
			hlstats_Players.clan,
			hlstats_Players.fullName,
			hlstats_Players.email,
			hlstats_Players.homepage,
			hlstats_Players.icq,
			hlstats_Players.game,
			hlstats_Players.skill,
			hlstats_Players.kills,
			hlstats_Players.deaths,
			IFNULL(kills/deaths, '-') AS kpd,
			hlstats_Players.suicides,
			hlstats_Players.headshots,
			IFNULL(headshots/kills, '-') AS hpk,
			hlstats_Players.shots,
			hlstats_Players.hits,
			IFNULL(ROUND((hits / shots * 100), 1), 0.0) AS acc,
			CONCAT(hlstats_Clans.tag, ' ', hlstats_Clans.name) AS clan_name,
      IF(".MINACTIVITY." > (UNIX_TIMESTAMP() - last_event), ((100/".MINACTIVITY.") * (".MINACTIVITY." - (UNIX_TIMESTAMP() - last_event))), 0) as activity
		FROM
			hlstats_Players
		LEFT JOIN hlstats_Clans ON
			hlstats_Clans.clanId = hlstats_Players.clan
		WHERE
			playerId='$player'
	");
	if ($db->num_rows() != 1)
		error("No such player '$player'.");
	
	$playerdata = $db->fetch_array();
	$db->free_result();
	
	$pl_name = $playerdata["lastName"];
	if (strlen($pl_name) > 10)
	{
		$pl_shortname = substr($pl_name, 0, 8) . "...";
	}
	else
	{
		$pl_shortname = $pl_name;
	}
	$pl_name = htmlentities($pl_name, ENT_COMPAT, "UTF-8");
	$pl_shortname = htmlentities($pl_shortname, ENT_COMPAT, "UTF-8");
	$pl_urlname = urlencode($playerdata["lastName"]);
	
	
	$game = $playerdata["game"];
	$db->query("SELECT name FROM hlstats_Games WHERE code='$game'");
	if ($db->num_rows() != 1)
		$gamename = ucfirst($game);
	else
		list($gamename) = $db->fetch_row();
	
	$tblWeaponstats = new Table(
		array(
			new TableColumn(
				"smweapon",
				"Weapon",
				"width=10&type=weaponimg&align=center&link=" . urlencode("mode=weaponinfo&weapon=%k&game=$game")
			),
			new TableColumn(
				"smshots",
				"Shots",
				"width=10&align=right"
			),
			new TableColumn(
				"smhits",
				"Hits",
				"width=10&align=right"
			),
			new TableColumn(
				"smdamage",
				"Damage",
				"width=10&align=right"
			),
			new TableColumn(
				"smheadshots",
				"Headshots",
				"width=9&align=right"
			),
			new TableColumn(
				"smkills",
				"Kills",
				"width=9&align=right"
			),
			new TableColumn(
				"smaccuracy",
				"Accuracy",
				"width=9&align=right&append=" . urlencode("%")
			),
			new TableColumn(
				"smdhr",
				"Damage per Hit",
				"width=14&align=right"
			),
			new TableColumn(
				"smspk",
				"Shots per Kill",
				"width=14&align=right"
			)
		),
		"smweapon",
		"smkdr",
		"smweapon",
		true,
		9999,
		"weap_page",
		"weap_sort",
		"weap_sortorder",
		"weaponstats"
	);
	
	$result = $db->query("
        SELECT
            hlstats_Events_Statsme.weapon AS smweapon,
            SUM(hlstats_Events_Statsme.kills) AS smkills,
            SUM(hlstats_Events_Statsme.hits) AS smhits,
            SUM(hlstats_Events_Statsme.shots) AS smshots,
            SUM(hlstats_Events_Statsme.headshots) AS smheadshots,
            SUM(hlstats_Events_Statsme.deaths) AS smdeaths,
            SUM(hlstats_Events_Statsme.damage) AS smdamage,
            ROUND((SUM(hlstats_Events_Statsme.damage) / (IF( SUM(hlstats_Events_Statsme.hits)=0, 1, SUM(hlstats_Events_Statsme.hits) ))), 1) as smdhr,
            SUM(hlstats_Events_Statsme.kills) / IF((SUM(hlstats_Events_Statsme.deaths)=0), 1, (SUM(hlstats_Events_Statsme.deaths))) as smkdr,
            ROUND((SUM(hlstats_Events_Statsme.hits) / SUM(hlstats_Events_Statsme.shots) * 100), 1) as smaccuracy,
            ROUND(( (IF(SUM(hlstats_Events_Statsme.kills)=0, 0, SUM(hlstats_Events_Statsme.shots))) / (IF( SUM(hlstats_Events_Statsme.kills)=0, 1, SUM(hlstats_Events_Statsme.kills) ))), 1) as smspk
        FROM
            hlstats_Events_Statsme
        LEFT JOIN hlstats_Servers ON
            hlstats_Servers.serverId=hlstats_Events_Statsme.serverId
        WHERE
            hlstats_Servers.game='$game' AND hlstats_Events_Statsme.PlayerId=$player
        GROUP BY
            hlstats_Events_Statsme.weapon
        HAVING
            SUM(hlstats_Events_Statsme.shots)>0
        ORDER BY
            $tblWeaponstats->sort $tblWeaponstats->sortorder,
            $tblWeaponstats->sort2 $tblWeaponstats->sortorder
	");	

if ($db->num_rows($result) != 0)
{
$tblWeaponstats->draw($result, $db->num_rows($result), 100);
}

?>
	
