

#ifndef AWinCanvas_included
#define AWinCanvas_included

#define __AWinCanvas_Acanvas __AWinCanvas_1
extern OBJ __AWinCanvas_Acanvas;

#define __AWinCanvas_AcloseEnough __AWinCanvas_2
#define _AWinCanvas_AcloseEnough _AWinCanvas_2
extern OBJ __AWinCanvas_AcloseEnough;
extern OBJ _AWinCanvas_AcloseEnough(OBJ);

#define __AWinCanvas_Aconfine __AWinCanvas_3
#define _AWinCanvas_Aconfine _AWinCanvas_3
extern OBJ __AWinCanvas_Aconfine;
extern OBJ _AWinCanvas_Aconfine(OBJ);

#define __AWinCanvas_AscrollRegion __AWinCanvas_4
#define _AWinCanvas_AscrollRegion _AWinCanvas_4
extern OBJ __AWinCanvas_AscrollRegion;
extern OBJ _AWinCanvas_AscrollRegion(OBJ,OBJ);

#define __AWinCanvas_AxScrollIncrement __AWinCanvas_5
#define _AWinCanvas_AxScrollIncrement _AWinCanvas_5
extern OBJ __AWinCanvas_AxScrollIncrement;
extern OBJ _AWinCanvas_AxScrollIncrement(OBJ);

#define __AWinCanvas_AyScrollIncrement __AWinCanvas_6
#define _AWinCanvas_AyScrollIncrement _AWinCanvas_6
extern OBJ __AWinCanvas_AyScrollIncrement;
extern OBJ _AWinCanvas_AyScrollIncrement(OBJ);

#ifndef AWinCanvas_AcloseEnough
#define AWinCanvas_AcloseEnough(x1,x4) {x4=_AWinCanvas_AcloseEnough(x1);}
#endif

#ifndef AWinCanvas_Aconfine
#define AWinCanvas_Aconfine(x1,x2) {x2=_AWinCanvas_Aconfine(x1);}
#endif

#ifndef AWinCanvas_AscrollRegion
#define AWinCanvas_AscrollRegion(x1,x2,x49) {x49=_AWinCanvas_AscrollRegion(x1,x2);}
#endif

#ifndef AWinCanvas_AxScrollIncrement
#define AWinCanvas_AxScrollIncrement(x1,x4) {x4=_AWinCanvas_AxScrollIncrement(x1);}
#endif

#ifndef AWinCanvas_AyScrollIncrement
#define AWinCanvas_AyScrollIncrement(x1,x4) {x4=_AWinCanvas_AyScrollIncrement(x1);}
#endif

#ifndef AWinCanvas_Aconfine_L9
#define AWinCanvas_Aconfine_L9(x1,x2) {x2=_AWinCanvas_Aconfine_L9(x1);}
#endif

#ifndef AWinCanvas_Aconfine_L11
#define AWinCanvas_Aconfine_L11(x1,x2) {x2=_AWinCanvas_Aconfine_L11(x1);}
#endif

#ifndef AWinCanvas_Acanvas_L16
#define AWinCanvas_Acanvas_L16(x1,x2,x4) {x4=_AWinCanvas_Acanvas_L16(x1,x2);}
#endif

#endif
