

#ifndef AWinButton_included
#define AWinButton_included

#define __AWinButton_Abutton __AWinButton_1
extern OBJ __AWinButton_Abutton;

#define __AWinButton_Abind __AWinButton_2
#define _AWinButton_Abind _AWinButton_2
extern OBJ __AWinButton_Abind;
extern OBJ _AWinButton_Abind(OBJ);

#define __AWinButton_Abutton_O1 __AWinButton_3
#define _AWinButton_Abutton_O1 _AWinButton_3
extern OBJ __AWinButton_Abutton_O1;
extern OBJ _AWinButton_Abutton_O1(OBJ,OBJ);

#define __AWinButton_AcheckButton __AWinButton_4
extern OBJ __AWinButton_AcheckButton;

#define __AWinButton_AselectIndicator __AWinButton_5
#define _AWinButton_AselectIndicator _AWinButton_5
extern OBJ __AWinButton_AselectIndicator;
extern OBJ _AWinButton_AselectIndicator(OBJ);

#define __AWinButton_AselectImage __AWinButton_6
#define _AWinButton_AselectImage _AWinButton_6
extern OBJ __AWinButton_AselectImage;
extern OBJ _AWinButton_AselectImage(OBJ);

#define __AWinButton_AselectColor __AWinButton_7
#define _AWinButton_AselectColor _AWinButton_7
extern OBJ __AWinButton_AselectColor;
extern OBJ _AWinButton_AselectColor(OBJ);

#define __AWinButton_AradioButton __AWinButton_8
extern OBJ __AWinButton_AradioButton;

#ifndef AWinButton_Abind
#define AWinButton_Abind(x1,x3) {x3=_AWinButton_Abind(x1);}
#endif

#ifndef AWinButton_Abutton_O1
#define AWinButton_Abutton_O1(x1,x2,x7) {x7=_AWinButton_Abutton_O1(x1,x2);}
#endif

#ifndef AWinButton_AselectIndicator
#define AWinButton_AselectIndicator(x1,x2) {x2=_AWinButton_AselectIndicator(x1);}
#endif

#ifndef AWinButton_AselectImage
#define AWinButton_AselectImage(x1,x3) {x3=_AWinButton_AselectImage(x1);}
#endif

#ifndef AWinButton_AselectColor
#define AWinButton_AselectColor(x1,x3) {x3=_AWinButton_AselectColor(x1);}
#endif

#ifndef AWinButton_Abind_L9
#define AWinButton_Abind_L9(x1,x2) {x2=_AWinButton_Abind_L9(x1);}
#endif

#ifndef AWinButton_Abind_L11
#define AWinButton_Abind_L11(x1,x2,x3,x4,x6) {x6=_AWinButton_Abind_L11(x1,x2,x3,x4);}
#endif

#ifndef AWinButton_Abind_L12
#define AWinButton_Abind_L12(x1,x2,x3,x4,x5,x10) {x10=_AWinButton_Abind_L12(x1,x2,x3,x4,x5);}
#endif

#ifndef AWinButton_Abind_L17
#define AWinButton_Abind_L17(x1,x2,x3,x4,x5,x48) {x48=_AWinButton_Abind_L17(x1,x2,x3,x4,x5);}
#endif

#ifndef AWinButton_Abind_L18
#define AWinButton_Abind_L18(x1,x2,x3,x4,x10) {x10=_AWinButton_Abind_L18(x1,x2,x3,x4);}
#endif

#ifndef AWinButton_AselectIndicator_L20
#define AWinButton_AselectIndicator_L20(x1,x2) {x2=_AWinButton_AselectIndicator_L20(x1);}
#endif

#ifndef AWinButton_AselectIndicator_L22
#define AWinButton_AselectIndicator_L22(x1,x2) {x2=_AWinButton_AselectIndicator_L22(x1);}
#endif

#ifndef AWinButton_Abutton_L26
#define AWinButton_Abutton_L26(x1,x2,x4) {x4=_AWinButton_Abutton_L26(x1,x2);}
#endif

#ifndef AWinButton_AcheckButton_L28
#define AWinButton_AcheckButton_L28(x1,x2,x11) {x11=_AWinButton_AcheckButton_L28(x1,x2);}
#endif

#ifndef AWinButton_AradioButton_L30
#define AWinButton_AradioButton_L30(x1,x2,x11) {x11=_AWinButton_AradioButton_L30(x1,x2);}
#endif

#endif
